Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -172,7 +172,7 @@ public sealed class AlertLevelSystem : EntitySystem
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{
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if (detail.Sound != null)
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{
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SoundSystem.Play(Filter.Broadcast(), detail.Sound.GetSound());
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SoundSystem.Play(detail.Sound.GetSound(), Filter.Broadcast());
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}
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else
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{
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