Local Material Silo (#36492)

* Material Silo

* fix board, fix copyright

* a bit of review.... for the vibe....

* a tiny bit of review

* 4 spaced

* sloths no good very tiny nitpick

* fix ui flickers

* oops

* slightly lower range

* Sloth Review

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
This commit is contained in:
Nemanja
2025-04-18 19:43:17 -04:00
committed by GitHub
parent 667bda28df
commit f8ff7aee92
28 changed files with 842 additions and 46 deletions

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@@ -75,6 +75,24 @@ public enum MaterialStorageVisuals : byte
Inserting
}
/// <summary>
/// Collects all the materials stored on a <see cref="MaterialStorageComponent"/>
/// </summary>
/// <param name="Entity">The entity holding all these materials</param>
/// <param name="Materials">A dictionary of all materials held</param>
/// <param name="LocalOnly">An optional specifier. Non-local sources (silo, etc.) should not add materials when this is false.</param>
[ByRefEvent]
public readonly record struct GetStoredMaterialsEvent(Entity<MaterialStorageComponent> Entity, Dictionary<ProtoId<MaterialPrototype>, int> Materials, bool LocalOnly);
/// <summary>
/// After using materials, removes them from storage.
/// </summary>
/// <param name="Entity">The entity that held the materials and is being used up</param>
/// <param name="Materials">A dictionary of the difference of materials left.</param>
/// <param name="LocalOnly">An optional specifier. Non-local sources (silo, etc.) should not consume materials when this is false.</param>
[ByRefEvent]
public readonly record struct ConsumeStoredMaterialsEvent(Entity<MaterialStorageComponent> Entity, Dictionary<ProtoId<MaterialPrototype>, int> Materials, bool LocalOnly);
/// <summary>
/// event raised on the materialStorage when a material entity is inserted into it.
/// </summary>

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@@ -0,0 +1,18 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Materials.OreSilo;
/// <summary>
/// An entity with <see cref="MaterialStorageComponent"/> that interfaces with an <see cref="OreSiloComponent"/>.
/// Used for tracking the connected silo.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedOreSiloSystem))]
public sealed partial class OreSiloClientComponent : Component
{
/// <summary>
/// The silo that this client pulls materials from.
/// </summary>
[DataField, AutoNetworkedField]
public EntityUid? Silo;
}

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@@ -0,0 +1,55 @@
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Materials.OreSilo;
/// <summary>
/// Provides additional materials to linked clients across long distances.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedOreSiloSystem))]
public sealed partial class OreSiloComponent : Component
{
/// <summary>
/// The <see cref="OreSiloClientComponent"/> that are connected to this silo.
/// </summary>
[DataField, AutoNetworkedField]
public HashSet<EntityUid> Clients = new();
/// <summary>
/// The maximum distance you can be to the silo and still receive transmission.
/// </summary>
/// <remarks>
/// Default value should be big enough to span a single large department.
/// </remarks>
[DataField, AutoNetworkedField]
public float Range = 20f;
}
[Serializable, NetSerializable]
public sealed class OreSiloBuiState : BoundUserInterfaceState
{
public readonly HashSet<(NetEntity, string, string)> Clients;
public OreSiloBuiState(HashSet<(NetEntity, string, string)> clients)
{
Clients = clients;
}
}
[Serializable, NetSerializable]
public sealed class ToggleOreSiloClientMessage : BoundUserInterfaceMessage
{
public readonly NetEntity Client;
public ToggleOreSiloClientMessage(NetEntity client)
{
Client = client;
}
}
[Serializable, NetSerializable]
public enum OreSiloUiKey : byte
{
Key
}

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@@ -0,0 +1,168 @@
using Content.Shared.Power.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.Utility;
namespace Content.Shared.Materials.OreSilo;
public abstract class SharedOreSiloSystem : EntitySystem
{
[Dependency] private readonly SharedMaterialStorageSystem _materialStorage = default!;
[Dependency] private readonly SharedPowerReceiverSystem _powerReceiver = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
private EntityQuery<OreSiloClientComponent> _clientQuery;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<OreSiloComponent, ToggleOreSiloClientMessage>(OnToggleOreSiloClient);
SubscribeLocalEvent<OreSiloComponent, ComponentShutdown>(OnSiloShutdown);
Subs.BuiEvents<OreSiloComponent>(OreSiloUiKey.Key,
subs =>
{
subs.Event<BoundUIOpenedEvent>(OnBoundUIOpened);
});
SubscribeLocalEvent<OreSiloClientComponent, GetStoredMaterialsEvent>(OnGetStoredMaterials);
SubscribeLocalEvent<OreSiloClientComponent, ConsumeStoredMaterialsEvent>(OnConsumeStoredMaterials);
SubscribeLocalEvent<OreSiloClientComponent, ComponentShutdown>(OnClientShutdown);
_clientQuery = GetEntityQuery<OreSiloClientComponent>();
}
private void OnToggleOreSiloClient(Entity<OreSiloComponent> ent, ref ToggleOreSiloClientMessage args)
{
var client = GetEntity(args.Client);
if (!_clientQuery.TryComp(client, out var clientComp))
return;
if (ent.Comp.Clients.Contains(client)) // remove client
{
clientComp.Silo = null;
Dirty(client, clientComp);
ent.Comp.Clients.Remove(client);
Dirty(ent);
UpdateOreSiloUi(ent);
}
else // add client
{
if (!CanTransmitMaterials((ent, ent), client))
return;
var clientMats = _materialStorage.GetStoredMaterials(client, true);
var inverseMats = new Dictionary<string, int>();
foreach (var (mat, amount) in clientMats)
{
inverseMats.Add(mat, -amount);
}
_materialStorage.TryChangeMaterialAmount(client, inverseMats, localOnly: true);
_materialStorage.TryChangeMaterialAmount(ent.Owner, clientMats);
ent.Comp.Clients.Add(client);
Dirty(ent);
clientComp.Silo = ent;
Dirty(client, clientComp);
UpdateOreSiloUi(ent);
}
}
private void OnBoundUIOpened(Entity<OreSiloComponent> ent, ref BoundUIOpenedEvent args)
{
UpdateOreSiloUi(ent);
}
private void OnSiloShutdown(Entity<OreSiloComponent> ent, ref ComponentShutdown args)
{
foreach (var client in ent.Comp.Clients)
{
if (!_clientQuery.TryComp(client, out var comp))
continue;
comp.Silo = null;
Dirty(client, comp);
}
}
protected virtual void UpdateOreSiloUi(Entity<OreSiloComponent> ent)
{
}
private void OnGetStoredMaterials(Entity<OreSiloClientComponent> ent, ref GetStoredMaterialsEvent args)
{
if (args.LocalOnly)
return;
if (ent.Comp.Silo is not { } silo)
return;
if (!CanTransmitMaterials(silo, ent))
return;
var materials = _materialStorage.GetStoredMaterials(silo);
foreach (var (mat, amount) in materials)
{
// Don't supply materials that they don't usually have access to.
if (!_materialStorage.IsMaterialWhitelisted((args.Entity, args.Entity), mat))
continue;
var existing = args.Materials.GetOrNew(mat);
args.Materials[mat] = existing + amount;
}
}
private void OnConsumeStoredMaterials(Entity<OreSiloClientComponent> ent, ref ConsumeStoredMaterialsEvent args)
{
if (args.LocalOnly)
return;
if (ent.Comp.Silo is not { } silo || !TryComp<MaterialStorageComponent>(silo, out var materialStorage))
return;
if (!CanTransmitMaterials(silo, ent))
return;
foreach (var (mat, amount) in args.Materials)
{
if (!_materialStorage.TryChangeMaterialAmount(silo, mat, amount, materialStorage))
continue;
args.Materials[mat] = 0;
}
}
private void OnClientShutdown(Entity<OreSiloClientComponent> ent, ref ComponentShutdown args)
{
if (!TryComp<OreSiloComponent>(ent.Comp.Silo, out var silo))
return;
silo.Clients.Remove(ent);
Dirty(ent.Comp.Silo.Value, silo);
UpdateOreSiloUi((ent.Comp.Silo.Value, silo));
}
/// <summary>
/// Checks if a given client fulfills the criteria to link/receive materials from an ore silo.
/// </summary>
[PublicAPI]
public bool CanTransmitMaterials(Entity<OreSiloComponent?> silo, EntityUid client)
{
if (!Resolve(silo, ref silo.Comp))
return false;
if (!_powerReceiver.IsPowered(silo.Owner))
return false;
if (_transform.GetGrid(client) != _transform.GetGrid(silo.Owner))
return false;
if (!_transform.InRange(silo.Owner, client, silo.Comp.Range))
return false;
return true;
}
}

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@@ -1,7 +1,6 @@
using System.Linq;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Components;
using Content.Shared.Mobs;
using Content.Shared.Stacks;
using Content.Shared.Whitelist;
using JetBrains.Annotations;
@@ -58,16 +57,22 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
}
/// <summary>
/// Gets the volume of a specified material contained in this storage.
/// Gets all the materials stored on this entity
/// </summary>
/// <param name="uid"></param>
/// <param name="material"></param>
/// <param name="component"></param>
/// <returns>The volume of the material</returns>
[PublicAPI]
public int GetMaterialAmount(EntityUid uid, MaterialPrototype material, MaterialStorageComponent? component = null)
/// <param name="ent"></param>
/// <param name="localOnly">Include only materials held "locally", as determined by event subscribers</param>
/// <returns></returns>
public Dictionary<ProtoId<MaterialPrototype>, int> GetStoredMaterials(Entity<MaterialStorageComponent?> ent, bool localOnly = false)
{
return GetMaterialAmount(uid, material.ID, component);
if (!Resolve(ent, ref ent.Comp, false))
return new();
// clone so we don't modify by accident.
var mats = new Dictionary<ProtoId<MaterialPrototype>, int>(ent.Comp.Storage);
var ev = new GetStoredMaterialsEvent((ent, ent.Comp), mats, localOnly);
RaiseLocalEvent(ent, ref ev, true);
return ev.Materials;
}
/// <summary>
@@ -76,12 +81,27 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// <param name="uid"></param>
/// <param name="material"></param>
/// <param name="component"></param>
/// <param name="localOnly"></param>
/// <returns>The volume of the material</returns>
public int GetMaterialAmount(EntityUid uid, string material, MaterialStorageComponent? component = null)
[PublicAPI]
public int GetMaterialAmount(EntityUid uid, MaterialPrototype material, MaterialStorageComponent? component = null, bool localOnly = false)
{
return GetMaterialAmount(uid, material.ID, component, localOnly);
}
/// <summary>
/// Gets the volume of a specified material contained in this storage.
/// </summary>
/// <param name="uid"></param>
/// <param name="material"></param>
/// <param name="component"></param>
/// <param name="localOnly"></param>
/// <returns>The volume of the material</returns>
public int GetMaterialAmount(EntityUid uid, string material, MaterialStorageComponent? component = null, bool localOnly = false)
{
if (!Resolve(uid, ref component))
return 0; //you have nothing
return component.Storage.GetValueOrDefault(material, 0);
return GetStoredMaterials((uid, component), localOnly).GetValueOrDefault(material, 0);
}
/// <summary>
@@ -89,26 +109,43 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// </summary>
/// <param name="uid"></param>
/// <param name="component"></param>
/// <param name="localOnly"></param>
/// <returns>The volume of all materials in the storage</returns>
public int GetTotalMaterialAmount(EntityUid uid, MaterialStorageComponent? component = null)
public int GetTotalMaterialAmount(EntityUid uid, MaterialStorageComponent? component = null, bool localOnly = false)
{
if (!Resolve(uid, ref component))
return 0;
return component.Storage.Values.Sum();
return GetStoredMaterials((uid, component), localOnly).Values.Sum();
}
// TODO: Revisit this if we ever decide to do things with storage limits. As it stands, the feature is unused.
/// <summary>
/// Tests if a specific amount of volume will fit in the storage.
/// </summary>
/// <param name="uid"></param>
/// <param name="volume"></param>
/// <param name="component"></param>
/// <param name="localOnly"></param>
/// <returns>If the specified volume will fit</returns>
public bool CanTakeVolume(EntityUid uid, int volume, MaterialStorageComponent? component = null)
public bool CanTakeVolume(EntityUid uid, int volume, MaterialStorageComponent? component = null, bool localOnly = false)
{
if (!Resolve(uid, ref component))
return false;
return component.StorageLimit == null || GetTotalMaterialAmount(uid, component) + volume <= component.StorageLimit;
return component.StorageLimit == null || GetTotalMaterialAmount(uid, component, true) + volume <= component.StorageLimit;
}
/// <summary>
/// Checks if a certain material prototype is supported by this entity.
/// </summary>
public bool IsMaterialWhitelisted(Entity<MaterialStorageComponent?> ent, ProtoId<MaterialPrototype> material)
{
if (!Resolve(ent, ref ent.Comp))
return false;
if (ent.Comp.MaterialWhiteList == null)
return true;
return ent.Comp.MaterialWhiteList.Contains(material);
}
/// <summary>
@@ -118,8 +155,9 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// <param name="materialId"></param>
/// <param name="volume"></param>
/// <param name="component"></param>
/// <param name="localOnly"></param>
/// <returns>If the amount can be changed</returns>
public bool CanChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null)
public bool CanChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null, bool localOnly = false)
{
if (!Resolve(uid, ref component))
return false;
@@ -127,10 +165,10 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
if (!CanTakeVolume(uid, volume, component))
return false;
if (component.MaterialWhiteList == null ? false : !component.MaterialWhiteList.Contains(materialId))
if (!IsMaterialWhitelisted((uid, component), materialId))
return false;
var amount = component.Storage.GetValueOrDefault(materialId);
var amount = GetMaterialAmount(uid, materialId, component, localOnly);
return amount + volume >= 0;
}
@@ -140,14 +178,24 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// <param name="entity"></param>
/// <param name="materials"></param>
/// <returns>If the amount can be changed</returns>
public bool CanChangeMaterialAmount(Entity<MaterialStorageComponent?> entity, Dictionary<string,int> materials)
/// <param name="localOnly"></param>
public bool CanChangeMaterialAmount(Entity<MaterialStorageComponent?> entity, Dictionary<string,int> materials, bool localOnly = false)
{
if (!Resolve(entity, ref entity.Comp))
return false;
var inVolume = materials.Values.Sum();
var stored = GetStoredMaterials((entity, entity.Comp), localOnly);
if (!CanTakeVolume(entity, inVolume, entity.Comp))
return false;
foreach (var (material, amount) in materials)
{
if (!CanChangeMaterialAmount(entity, material, amount, entity.Comp))
if (!IsMaterialWhitelisted(entity, material))
return false;
if (stored.GetValueOrDefault(material) + amount < 0)
return false;
}
@@ -163,16 +211,27 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// <param name="volume"></param>
/// <param name="component"></param>
/// <param name="dirty"></param>
/// <param name="localOnly"></param>
/// <returns>If it was successful</returns>
public bool TryChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null, bool dirty = true)
public bool TryChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null, bool dirty = true, bool localOnly = false)
{
if (!Resolve(uid, ref component))
return false;
if (!CanChangeMaterialAmount(uid, materialId, volume, component))
if (!CanChangeMaterialAmount(uid, materialId, volume, component, localOnly))
return false;
var changeEv = new ConsumeStoredMaterialsEvent((uid, component), new() {{materialId, volume}}, localOnly);
RaiseLocalEvent(uid, ref changeEv);
var remaining = changeEv.Materials.Values.First();
var existing = component.Storage.GetOrNew(materialId);
existing += volume;
var localUpperLimit = component.StorageLimit == null ? int.MaxValue : component.StorageLimit.Value - existing;
var localLowerLimit = -existing;
var localChange = Math.Clamp(remaining, localLowerLimit, localUpperLimit);
existing += localChange;
if (existing == 0)
component.Storage.Remove(materialId);
@@ -191,23 +250,54 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// Changes the amount of a specific material in the storage.
/// Still respects the filters in place.
/// </summary>
/// <param name="entity"></param>
/// <param name="materials"></param>
/// <returns>If the amount can be changed</returns>
public bool TryChangeMaterialAmount(Entity<MaterialStorageComponent?> entity, Dictionary<string,int> materials)
public bool TryChangeMaterialAmount(Entity<MaterialStorageComponent?> entity, Dictionary<string, int> materials, bool localOnly = false)
{
return TryChangeMaterialAmount(entity, materials.Select(p => (new ProtoId<MaterialPrototype>(p.Key), p.Value)).ToDictionary(), localOnly);
}
/// <summary>
/// Changes the amount of a specific material in the storage.
/// Still respects the filters in place.
/// </summary>
/// <returns>If the amount can be changed</returns>
public bool TryChangeMaterialAmount(
Entity<MaterialStorageComponent?> entity,
Dictionary<ProtoId<MaterialPrototype>, int> materials,
bool localOnly = false)
{
if (!Resolve(entity, ref entity.Comp))
return false;
if (!CanChangeMaterialAmount(entity, materials))
return false;
foreach (var (material, amount) in materials)
{
if (!TryChangeMaterialAmount(entity, material, amount, entity.Comp, false))
if (!CanChangeMaterialAmount(entity, material, amount, entity))
return false;
}
var changeEv = new ConsumeStoredMaterialsEvent((entity, entity.Comp), materials, localOnly);
RaiseLocalEvent(entity, ref changeEv);
foreach (var (material, remaining) in changeEv.Materials)
{
var existing = entity.Comp.Storage.GetOrNew(material);
var localUpperLimit = entity.Comp.StorageLimit == null ? int.MaxValue : entity.Comp.StorageLimit.Value - existing;
var localLowerLimit = -existing;
var localChange = Math.Clamp(remaining, localLowerLimit, localUpperLimit);
existing += localChange;
if (existing == 0)
entity.Comp.Storage.Remove(material);
else
entity.Comp.Storage[material] = existing;
}
var ev = new MaterialAmountChangedEvent();
RaiseLocalEvent(entity, ref ev);
Dirty(entity, entity.Comp);
return true;
}
@@ -221,6 +311,7 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
/// <param name="volume">The stored material volume to set the storage to.</param>
/// <param name="component">The storage component on <paramref name="uid"/>. Resolved automatically if not given.</param>
/// <returns>True if it was successful (enough space etc).</returns>
[PublicAPI]
public bool TrySetMaterialAmount(
EntityUid uid,
string materialId,
@@ -268,7 +359,7 @@ public abstract class SharedMaterialStorageSystem : EntitySystem
totalVolume += vol * multiplier;
}
if (!CanTakeVolume(receiver, totalVolume, storage))
if (!CanTakeVolume(receiver, totalVolume, storage, localOnly: true))
return false;
foreach (var (mat, vol) in composition.MaterialComposition)