diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index a270f16191..28cfe6b1a9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -434,11 +434,12 @@ price: 100 - type: Gun fireRate: 2 + projectileSpeed: 35 # any higher and this causes issues in lag soundGunshot: path: /Audio/Weapons/Guns/Gunshots/taser2.ogg - type: ProjectileBatteryAmmoProvider proto: BulletDisablerPractice - fireCost: 100 + fireCost: 50 - type: Tag tags: - Taser @@ -466,7 +467,7 @@ - Belt - type: ProjectileBatteryAmmoProvider proto: BulletDisabler - fireCost: 100 + fireCost: 50 - type: GuideHelp guides: - Security @@ -493,7 +494,7 @@ shader: unshaded - type: Gun selectedMode: FullAuto - fireRate: 4 + fireRate: 4.5 availableModes: - SemiAuto - FullAuto @@ -501,7 +502,7 @@ path: /Audio/Weapons/Guns/Gunshots/taser2.ogg - type: ProjectileBatteryAmmoProvider proto: BulletDisablerSmg - fireCost: 33 + fireCost: 25 - type: MagazineVisuals magState: mag steps: 5 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index 7d11dffbfa..9f34a1c5d1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -229,7 +229,7 @@ fly-by: *flybyfixture - type: Ammo - type: StaminaDamageOnCollide - damage: 30 + damage: 33 - type: Projectile impactEffect: BulletImpactEffectDisabler damage: @@ -1051,4 +1051,4 @@ - type: ProjectileSpread proto: BulletDisablerSmg count: 3 #bit stronger than a disabler if you hit your shots you goober, still not a 2 hit stun though - spread: 9 \ No newline at end of file + spread: 9