Uniform Printers (#6968)
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@@ -45,6 +45,17 @@
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DefaultPrototype: Beaker
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ExamineName: Glass Beaker
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- type: entity
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id: UniformPrinterMachineCircuitboard
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parent: BaseMachineCircuitboard
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name: Uniform Printer (Machine Board)
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components:
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- type: MachineBoard
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prototype: UniformPrinter
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requirements:
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MatterBin: 1
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Manipulator: 1
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Laser: 1
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- type: entity
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id: ThermomachineFreezerMachineCircuitBoard
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@@ -41,6 +41,9 @@
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components:
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- type: Stack
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stackType: Cloth
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- type: Material
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materials:
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- Cloth
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- type: Sprite
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state: cloth_3
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- type: Appearance
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@@ -123,6 +126,9 @@
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components:
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- type: Stack
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stackType: Durathread
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- type: Material
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materials:
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- Durathread
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- type: Sprite
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state: durathread_3
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- type: Appearance
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@@ -13,7 +13,7 @@
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- state: unlit
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shader: unshaded
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map: ["enum.AutolatheVisualLayers.BaseUnlit"]
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- state: icon
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- state: building
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map: ["enum.AutolatheVisualLayers.AnimationLayer"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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@@ -94,7 +94,7 @@
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- state: unlit
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shader: unshaded
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map: ["enum.ProtolatheVisualLayers.BaseUnlit"]
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- state: icon
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- state: building
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map: ["enum.ProtolatheVisualLayers.AnimationLayer"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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@@ -212,7 +212,7 @@
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- state: unlit
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shader: unshaded
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map: ["enum.ProtolatheVisualLayers.BaseUnlit"]
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- state: icon
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- state: building
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map: ["enum.ProtolatheVisualLayers.AnimationLayer"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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@@ -230,6 +230,7 @@
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- AutolatheMachineCircuitboard
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- ProtolatheMachineCircuitboard
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- ReagentGrinderMachineCircuitboard
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- UniformPrinterMachineCircuitboard
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- CrewMonitoringComputerCircuitboard
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- ShuttleConsoleCircuitboard
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- CircuitImprinterMachineCircuitboard
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@@ -272,3 +273,82 @@
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- CableStack
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- CableMVStack
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- CableHVStack
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- type: entity
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parent: Autolathe
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id: UniformPrinter
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name: uniform printer
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description: Prints new or replacement uniforms.
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components:
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- type: LatheDatabase
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static: true
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recipes:
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- ClothingUniformJumpsuitColorGrey
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- ClothingUniformJumpskirtColorGrey
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- ClothingUniformJumpsuitBartender
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- ClothingUniformJumpskirtBartender
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- ClothingUniformJumpsuitCaptain
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- ClothingUniformJumpskirtCaptain
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- ClothingUniformJumpsuitCargo
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- ClothingUniformJumpskirtCargo
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- ClothingUniformJumpsuitSalvageSpecialist
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- ClothingUniformJumpsuitChiefEngineer
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- ClothingUniformJumpskirtChiefEngineer
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- ClothingUniformJumpsuitChaplain
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- ClothingUniformJumpskirtChaplain
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- ClothingUniformJumpsuitChef
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- ClothingUniformJumpskirtChef
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- ClothingUniformJumpsuitChemistry
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- ClothingUniformJumpskirtChemistry
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- ClothingUniformJumpsuitClown
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- ClothingUniformJumpsuitCMO
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- ClothingUniformJumpskirtCMO
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- ClothingUniformJumpsuitDetective
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- ClothingUniformJumpskirtDetective
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- ClothingUniformJumpsuitEngineering
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- ClothingUniformJumpskirtEngineering
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- ClothingUniformJumpsuitHoP
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- ClothingUniformJumpskirtHoP
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- ClothingUniformJumpsuitHoS
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- ClothingUniformJumpskirtHoS
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- ClothingUniformJumpsuitHydroponics
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- ClothingUniformJumpskirtHydroponics
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- ClothingUniformJumpsuitJanitor
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- ClothingUniformJumpskirtJanitor
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- ClothingUniformJumpsuitLawyerBlack
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- ClothingUniformJumpsuitLibrarian
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- ClothingUniformJumpskirtColorLightBrown
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- ClothingUniformJumpsuitMedicalDoctor
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- ClothingUniformJumpskirtMedicalDoctor
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- ClothingUniformJumpsuitMime
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- ClothingUniformJumpskirtMime
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- ClothingUniformJumpsuitLawyerPurple
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- ClothingUniformJumpsuitParamedic
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- ClothingUniformJumpskirtParamedic
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- ClothingUniformJumpsuitPrisoner
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- ClothingUniformJumpskirtPrisoner
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- ClothingUniformJumpsuitQM
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- ClothingUniformJumpskirtQM
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- ClothingUniformJumpsuitResearchDirector
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- ClothingUniformJumpskirtResearchDirector
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- ClothingUniformJumpsuitScientist
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- ClothingUniformJumpskirtScientist
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- ClothingUniformJumpsuitSec
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- ClothingUniformJumpskirtSec
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- ClothingUniformJumpsuitWarden
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- ClothingUniformJumpskirtWarden
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- type: Sprite
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sprite: Structures/Machines/uniform_printer.rsi
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netsync: false
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layers:
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- state: icon
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map: ["enum.AutolatheVisualLayers.Base"]
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- state: unlit
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shader: unshaded
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map: ["enum.AutolatheVisualLayers.BaseUnlit"]
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- state: building
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map: ["enum.AutolatheVisualLayers.AnimationLayer"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: Machine
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board: UniformPrinterMachineCircuitboard
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