Refactor audio system to send collection IDs over the network (#33610)

This commit is contained in:
pathetic meowmeow
2025-02-23 07:14:56 -05:00
committed by GitHub
parent 1d210b52e0
commit fabfdd0673
21 changed files with 44 additions and 43 deletions

View File

@@ -161,7 +161,7 @@ public sealed class GeigerSystem : SharedGeigerSystem
if (!_player.TryGetSessionByEntity(component.User.Value, out var session))
return;
var sound = _audio.GetSound(sounds);
var sound = _audio.ResolveSound(sounds);
var param = sounds.Params.WithLoop(true).WithVolume(-4f);
component.Stream = _audio.PlayGlobal(sound, session, param)?.Entity;