Merge branch 'master' into races

This commit is contained in:
Tornado Tech
2024-04-04 11:09:52 +10:00
903 changed files with 18059 additions and 9853 deletions

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license: "CC0-1.0"
copyright: "Created by brittmosel"
source: "https://freesound.org/people/brittmosel/sounds/529300/"
- files: ["splash.ogg"]
license: "CC0-1.0"
copyright: "Created by deadrobotmusic"
source: "https://freesound.org/people/deadrobotmusic/sounds/609953/"
- files: ["flush.ogg"]
license: "CC-BY-SA-3.0"
copyright: "Created by the_toilet_guy"
source: "https://freesound.org/people/the_toilet_guy/sounds/98770/"

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@@ -107,3 +107,13 @@
license: "CC0-1.0"
copyright: "Bhijn and Myr (github username deathride58)"
source: "https://github.com/space-wizards/space-station-14/pull/23476"
- files: ["drill_hit.ogg"]
license: "CC-BY-4.0"
copyright: "Created by vanilla with sounds from MinecraftGamerLR and stomachache on freesound.org"
source: "https://github.com/space-wizards/space-station-14/pull/26622"
- files: ["drill_use.ogg"]
license: "CC0-1.0"
copyright: "Original sound by stomachache on freesound.org, processed by vanilla"
source: "https://freesound.org/s/262213/"

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@@ -152,3 +152,12 @@
license: "CC0-1.0"
copyright: "dakamakat on freesound.org"
source: "https://freesound.org/people/Dakamakat/sounds/717370/"
- files:
- twobeep.ogg
- chime.ogg
- buzz-sigh.ogg
- buzztwo.ogg
license: "CC-BY-SA-3.0"
copyright: "Taken from TG station."
source: "https://github.com/tgstation/tgstation/tree/d4f678a1772007ff8d7eddd21cf7218c8e07bfc0"

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@@ -0,0 +1,14 @@
- files: ["key_drop.ogg"]
license: "CC0-1.0"
copyright: 'Kyanite_ of Freesound.org. Mixed from stereo to mono.'
source: "https://freesound.org/people/Kyanite_/sounds/432913/"
- files: ["lockpick_use.ogg"]
license: "CC0-1.0"
copyright: 'by Fugeni of Freesound.org. Mixed from stereo to mono.'
source: "https://freesound.org/people/Fugeni/sounds/416286/"
- files: ["lockpick_fail.ogg"]
license: "CC0-1.0"
copyright: 'by SinusPi of Freesound.org. Cropped and mixed from stereo to mono.'
source: "https://freesound.org/people/SinusPi/sounds/545044/"

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@@ -136,5 +136,13 @@ Entries:
id: 18
time: '2024-03-29T05:03:34.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26500
- author: Simyon
changes:
- message: The aghost command now accepts a optional username argument to aghost
other people.
type: Tweak
id: 19
time: '2024-03-31T02:05:44.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26546
Name: Admin
Order: 1

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@@ -1,265 +1,4 @@
Entries:
- author: Menshin
changes:
- message: The PA control box should now properly detect the PA parts in all situations
(notably on Origin)
type: Fix
- message: The PA control box now automatically face the control box on part scanning
type: Tweak
id: 5761
time: '2024-01-21T09:17:17.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24356
- author: metalgearsloth
changes:
- message: Fix revolver prediction.
type: Fix
id: 5762
time: '2024-01-21T11:16:46.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/19649
- author: metalgearsloth
changes:
- message: Fix shuttle docking highlights being inaccurate.
type: Fix
id: 5763
time: '2024-01-21T12:14:47.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24369
- author: icekot8
changes:
- message: Increased the size of flatpacks made by the Flatpacker 1001.
type: Tweak
id: 5764
time: '2024-01-21T17:07:59.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24367
- author: Nairodian
changes:
- message: All vent critter events now have a small delay and alert message before
they spawn.
type: Add
id: 5765
time: '2024-01-22T01:33:38.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24383
- author: Flareguy
changes:
- message: The Research Director's hardsuit now uses its older sprites.
type: Tweak
id: 5766
time: '2024-01-22T01:52:32.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24377
- author: SonicHDC
changes:
- message: Added reinforced diagonal!
type: Add
id: 5767
time: '2024-01-22T14:53:19.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24393
- author: Alekshhh
changes:
- message: Hud eyepatches have been added to BarDrobes, MediDrobes and SecTechs.
They're just cooler looking huds.
type: Add
id: 5768
time: '2024-01-22T14:59:32.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24132
- author: CrigCrag
changes:
- message: Removed the revolutionaries gamemode pending a rework.
type: Remove
id: 5769
time: '2024-01-23T02:11:09.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24420
- author: themias
changes:
- message: Added different footstep sounds for blood, soda and juice
type: Add
id: 5770
time: '2024-01-23T04:18:33.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24406
- author: TheShuEd
changes:
- message: 'Flesh and Rock anom reworked: It should be easier to maintain them now
(I guess)'
type: Tweak
id: 5771
time: '2024-01-23T12:32:05.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24381
- author: metalgearsloth
changes:
- message: Fix thrusters.
type: Fix
id: 5772
time: '2024-01-23T12:49:19.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24446
- author: '0x6273'
changes:
- message: Hotplates now work again
type: Fix
id: 5773
time: '2024-01-23T13:06:14.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24450
- author: Boaz1111
changes:
- message: Lizards can now properly eat fruit cakes and banana cream pie slices.
type: Fix
id: 5774
time: '2024-01-23T18:08:32.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24457
- author: icekot8
changes:
- message: The bounty of briefcases has been removed
type: Remove
id: 5775
time: '2024-01-23T18:26:28.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24392
- author: Errant
changes:
- message: '"Not enough oxygen" hud alerts now indicate the proper gas for nitrogen
breathers.'
type: Fix
id: 5776
time: '2024-01-23T20:17:41.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24373
- author: themias
changes:
- message: Cyborgs can no longer spawn with the Wheelchair Bound or Muted trait
type: Fix
id: 5777
time: '2024-01-23T20:18:01.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24459
- author: Nimfar11
changes:
- message: Adds solo comfy benches in different colors.
type: Add
id: 5778
time: '2024-01-23T22:15:48.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24203
- author: Tin-Man-Tim
changes:
- message: Attempting to microwave metal now can cause the microwave to spark and
explode.
type: Tweak
id: 5779
time: '2024-01-23T22:59:10.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/23887
- author: DrMelon
changes:
- message: The Microwave works as intended after power outages again.
type: Fix
id: 5780
time: '2024-01-24T01:14:55.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/23997
- author: Krunk
changes:
- message: To prevent accidental spills, buckets can no longer be quick-equipped.
type: Fix
id: 5781
time: '2024-01-24T02:35:37.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24472
- author: lzk228
changes:
- message: Fixed escaping from locked artifact crate.
type: Fix
id: 5782
time: '2024-01-25T00:46:07.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24442
- author: Krunk
changes:
- message: Players will once again spawn at arrivals instead of cryostorage.
type: Fix
id: 5783
time: '2024-01-25T00:48:58.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24476
- author: Krunk
changes:
- message: Paper cups can now be worn as party hats!
type: Add
id: 5784
time: '2024-01-25T01:02:33.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24334
- author: Blackern5000
changes:
- message: Botany's hatchet, spade, and hoe have received a damage decrease to 10,
10, and 6 damage respectively.
type: Tweak
id: 5785
time: '2024-01-25T01:37:11.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24481
- author: Minty642
changes:
- message: Fixed Reinforced Glass Recipe in Ore Processor!
type: Fix
- message: Added Premium Material that can only be processed by Industrial Ore Processor!
type: Add
id: 5786
time: '2024-01-25T08:33:56.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24345
- author: Blackern5000
changes:
- message: Smoking now causes mild lung cancer in the form of cellular damage.
type: Tweak
id: 5787
time: '2024-01-25T09:51:26.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24546
- author: metalgearsloth
changes:
- message: Add title2.ogg to space ambience tracks.
type: Tweak
id: 5788
time: '2024-01-25T13:59:49.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24501
- author: Tayrtahn
changes:
- message: Glued mobs can no longer struggle free from their captor's hands.
type: Tweak
id: 5789
time: '2024-01-25T14:01:13.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24488
- author: mirrorcult
changes:
- message: Atomic Amnesia MMX, Vibe Ace, Monument and Marhaba have been removed
as lobby music tracks
type: Remove
id: 5790
time: '2024-01-25T14:08:29.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24480
- author: Dutch-VanDerLinde
changes:
- message: To prevent accidental spills, paper cups can no longer be quick-equipped.
type: Fix
id: 5791
time: '2024-01-25T22:04:31.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24560
- author: Agoichi
changes:
- message: Bio hoods hiding your face now
type: Tweak
- message: Bio hoods now can be used as a breath mask
type: Tweak
- message: You can not eat while you wearing bio hood
type: Tweak
id: 5792
time: '2024-01-26T00:13:42.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24570
- author: yathxyz
changes:
- message: Updated nixpkgs input
type: Tweak
id: 5793
time: '2024-01-26T01:40:52.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24572
- author: mirrorcult
changes:
- message: We lied Atomic Amnesia MMX is back
type: Add
id: 5794
time: '2024-01-26T05:48:29.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24575
- author: EmoGarbage404
changes:
- message: Cigarettes no longer deal cellular damage when smoked.
type: Remove
id: 5795
time: '2024-01-26T09:50:03.0000000+00:00'
url: https://api.github.com/repos/space-wizards/space-station-14/pulls/24568
- author: ERORR404V1
changes:
- message: Added mime hardsuit
@@ -3794,3 +3533,280 @@
id: 6260
time: '2024-03-30T06:52:27.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/25886
- author: Flareguy
changes:
- message: Removed SCAF armor.
type: Remove
id: 6261
time: '2024-03-31T02:01:28.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26566
- author: lzk228
changes:
- message: Syndicate duffelbag storage increased from 8x5 to 9x5.
type: Tweak
id: 6262
time: '2024-03-31T02:21:31.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26565
- author: Velcroboy
changes:
- message: Changed plastic flaps to be completely constructable/deconstructable
type: Tweak
id: 6263
time: '2024-03-31T02:24:39.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26341
- author: Flareguy
changes:
- message: Security glasses have been moved from research to roundstart gear. All
officers now start with them instead of sunglasses by default.
type: Tweak
- message: You can now craft security glasses.
type: Add
id: 6264
time: '2024-03-31T03:00:45.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26487
- author: brainfood1183
changes:
- message: Toilets can now be connected to the disposal system.
type: Add
id: 6265
time: '2024-03-31T03:21:18.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/22133
- author: DrMelon
changes:
- message: Syndicate Uplinks now have a searchbar to help those dirty, rotten antagonists
find appropriate equipment more easily!
type: Tweak
id: 6266
time: '2024-03-31T04:09:15.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/24287
- author: chromiumboy
changes:
- message: Additional construction options have been added to the Rapid Construction
Device (RCD), along with a radial style UI for fast navigation
type: Add
- message: The number of charges and the length of time required to build a structure
with the RCD now vary depending on the complexity of the constructed fixture
type: Tweak
id: 6267
time: '2024-03-31T04:29:47.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/22799
- author: UBlueberry
changes:
- message: Nanotransen is now recruitin' personnel that speak with a Southern drawl.
type: Add
id: 6268
time: '2024-03-31T04:39:40.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26543
- author: Tayrtahn
changes:
- message: You can no longer drink out of or put liquids into buckets worn on your
head.
type: Fix
id: 6269
time: '2024-03-31T04:40:22.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/24412
- author: DrTeaspoon
changes:
- message: Hypopen no longer shows chemical contents when examined, when not held
by the examinee.
type: Fix
id: 6270
time: '2024-03-31T04:59:36.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26453
- author: lzk228
changes:
- message: Hairflower was removed.
type: Remove
- message: Now you can wear poppy (and other flowers) on your head instead of crafting
hairflower with it.
type: Tweak
id: 6271
time: '2024-03-31T05:33:23.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/25475
- author: EmoGarbage404
changes:
- message: Borgs, Emitters, and APEs can no longer have their panels opened while
locked. APEs and Emitters additionally cannot be unanchored either.
type: Add
id: 6272
time: '2024-03-31T06:34:17.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26600
- author: lzk228
changes:
- message: Flower crown and wreath were combined. Now you can wear wreath both on
head and on neck.
type: Tweak
id: 6273
time: '2024-03-31T08:52:52.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26605
- author: Ubaser
changes:
- message: Throwing knives now additionally do armour piercing damage.
type: Tweak
id: 6274
time: '2024-03-31T11:48:36.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26380
- author: graevy
changes:
- message: clicking the brig timer button will now cancel its countdown
type: Tweak
id: 6275
time: '2024-03-31T20:44:02.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26557
- author: lzk228
changes:
- message: Briefcases was added to CuraDrobe and LawDrobe.
type: Tweak
id: 6276
time: '2024-03-31T20:52:49.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26527
- author: RiceMar
changes:
- message: Added milk cartons to the BoozeOMat vendor. Got milk?
type: Add
id: 6277
time: '2024-04-01T00:07:30.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26635
- author: nikthechampiongr
changes:
- message: Radio jammers now actually block suit sensors.
type: Fix
id: 6278
time: '2024-04-01T02:13:52.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26632
- author: Flareguy
changes:
- message: All wheeled objects now have lower friction. Portable items, like fuel
canisters & portable scrubbers, should now be easier to carry around.
type: Tweak
- message: High-capacity reagent tanks are now much heavier.
type: Tweak
id: 6279
time: '2024-04-01T03:23:59.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26601
- author: Tayrtahn
changes:
- message: spears, darts, and hypodarts can inject targets again.
type: Fix
- message: arrows can no longer inject targets they don't actually hit.
type: Fix
id: 6280
time: '2024-04-01T03:39:35.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26268
- author: SoulFN
changes:
- message: Changed textures of the assault borg modules
type: Tweak
id: 6281
time: '2024-04-01T04:21:12.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26502
- author: Keer-Sar
changes:
- message: Cyborgs now have audio for some emotes.
type: Add
id: 6282
time: '2024-04-01T04:35:21.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26594
- author: SlamBamActionman
changes:
- message: Added Coordinates Disks to the Salvage expeditions console, which are
now a requirement for expedition FTL.
type: Add
id: 6283
time: '2024-04-01T04:50:00.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/23240
- author: kseandi
changes:
- message: NT has declassified the documentation for door electronics, now anyone
can configure its access using network configurator or multitool.
type: Add
id: 6284
time: '2024-04-01T06:06:14.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/17778
- author: musicmanvr
changes:
- message: Added Sol Dry, 8 new cocktails and coconut water.
type: Add
id: 6285
time: '2024-04-01T06:41:14.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/25367
- author: f0x-n3rd
changes:
- message: Added pages for each categories from the chemical page in the guidebook,
no more infinite scrolling when looking up certain chemicals.
type: Add
id: 6286
time: '2024-04-01T07:20:38.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/25831
- author: TheShuEd
changes:
- message: Added new transformation particles types for APE and CHIMP
type: Add
- message: Added new anomaly behaviour mechanic. Different behaviors can change
the gameplay of an anomaly. Players can get random behaviors by bombarding the
anomaly with new particles
type: Add
id: 6287
time: '2024-04-01T08:29:13.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/24683
- author: Sk1tch
changes:
- message: Added chat window opacity slider to options.
type: Add
id: 6288
time: '2024-04-01T20:48:02.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/24990
- author: TheShuEd
changes:
- message: added procedurally generating books to library.
type: Add
- message: full books resprite
type: Add
id: 6289
time: '2024-04-01T21:00:10.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/25840
- author: osjarw
changes:
- message: Ambuzol plus pills now have different sprites from ambuzol pills. Now
CBURN agents and Nukies who bought the syndicate zombie bundle might realize
that they also have some ambuzol plus.
type: Tweak
id: 6290
time: '2024-04-02T00:50:43.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26651
- author: osjarw
changes:
- message: Air injectors finally have working indicator lights while enabled.
type: Fix
id: 6291
time: '2024-04-02T05:17:26.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26654
- author: Simyon
changes:
- message: The hands of cyborgs are now explosion proof. Your beakers wont ever
break again!
type: Fix
id: 6292
time: '2024-04-02T05:18:31.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26515
- author: lzk228
changes:
- message: Typing indicator now can be shaded by shadows.
type: Tweak
id: 6293
time: '2024-04-03T02:12:47.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26678
- author: EmoGarbage404
changes:
- message: Increased time between pulses for various anomalies.
type: Tweak
id: 6294
time: '2024-04-03T03:15:57.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26677
- author: Plykiya
changes:
- message: Dropped items are no longer rotated to world north.
type: Fix
id: 6295
time: '2024-04-03T05:31:57.0000000+00:00'
url: https://github.com/space-wizards/space-station-14/pull/26662

File diff suppressed because one or more lines are too long

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@@ -1,13 +1,9 @@
- Name: "Tomeno"
Tier: Revolutionary
- Name: "Daniel Thompson"
Tier: Revolutionary
- Name: "Farewell Fire"
Tier: Syndicate Agent
- Name: "CPM311"
Tier: Revolutionary
- Name: "Bobberunio"
Tier: Revolutionary
- Name: "vifs_vestige"
Tier: Syndicate Agent
- Name: "Anthony Fleck"
@@ -30,8 +26,6 @@
Tier: Revolutionary
- Name: "clyf"
Tier: Nuclear Operative
- Name: "spinnermaster"
Tier: Syndicate Agent
- Name: "Will M."
Tier: Revolutionary
- Name: "The Hateful Flesh"
@@ -78,8 +72,6 @@
Tier: Syndicate Agent
- Name: "Saphire"
Tier: Revolutionary
- Name: "DubzyVEVO"
Tier: Revolutionary
- Name: "Never Solus"
Tier: Syndicate Agent
- Name: "Gnomo"
@@ -100,8 +92,6 @@
Tier: Revolutionary
- Name: "tokie"
Tier: Nuclear Operative
- Name: "BlueisDumb"
Tier: Nuclear Operative
- Name: "Enricoc3l"
Tier: Revolutionary
- Name: "DadNotTheBelt"
@@ -138,14 +128,10 @@
Tier: Revolutionary
- Name: "Adam Smedstad"
Tier: Revolutionary
- Name: "oBerry"
Tier: Nuclear Operative
- Name: "DireBoar"
Tier: Revolutionary
- Name: "Ignoramis"
Tier: Revolutionary
- Name: "Repo"
Tier: Nuclear Operative
- Name: "612"
Tier: Revolutionary
- Name: "Higgtastic"
@@ -208,8 +194,6 @@
Tier: Revolutionary
- Name: "Georgia Partyka"
Tier: Syndicate Agent
- Name: "YuNii"
Tier: Syndicate Agent
- Name: "Nojan Niaki"
Tier: Revolutionary
- Name: "nokko"
@@ -284,5 +268,23 @@
Tier: Revolutionary
- Name: "Black Rose"
Tier: Revolutionary
- Name: "Dourbii"
- Name: "Kim"
Tier: Nuclear Operative
- Name: "Kyu, The Meme Fairy"
Tier: Syndicate Agent
- Name: "Russian TS"
Tier: Nuclear Operative
- Name: "Andrew"
Tier: Revolutionary
- Name: "Jack"
Tier: Syndicate Agent
- Name: "Brandon Roughley"
Tier: Syndicate Agent
- Name: "Sean Lilly"
Tier: Syndicate Agent
- Name: "Dieselmohawk D."
Tier: Revolutionary
- Name: "Hannah Dawson"
Tier: Syndicate Agent
- Name: "Godfiend"
Tier: Revolutionary

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@@ -0,0 +1,17 @@
accent-southern-words-1 = you all
accent-southern-words-replace-1 = y'all
accent-southern-words-2 = you guys
accent-southern-words-replace-2 = y'all
accent-southern-words-3 = isn't
accent-southern-words-replace-3 = ain't
accent-southern-words-4 = is not
accent-southern-words-replace-4 = ain't
accent-southern-words-5 = aren't
accent-southern-words-replace-5 = ain't
accent-southern-words-6 = are not
accent-southern-words-replace-6 = ain't

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@@ -0,0 +1,3 @@
aghost-description = Makes you an admin ghost.
aghost-no-mind-self = You can't ghost here!
aghost-no-mind-other = They can't ghost here!

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@@ -8,20 +8,29 @@ anomaly-particles-delta = Delta particles
anomaly-particles-epsilon = Epsilon particles
anomaly-particles-zeta = Zeta particles
anomaly-particles-omega = Omega particles
anomaly-particles-sigma = Sigma particles
anomaly-scanner-component-scan-complete = Scan complete!
anomaly-scanner-ui-title = anomaly scanner
anomaly-scanner-no-anomaly = No anomaly currently scanned.
anomaly-scanner-severity-percentage = Current severity: [color=gray]{$percent}[/color]
anomaly-scanner-severity-percentage-unknown = Current severity: [color=red]ERROR[/color]
anomaly-scanner-stability-low = Current anomaly state: [color=gold]Decaying[/color]
anomaly-scanner-stability-medium = Current anomaly state: [color=forestgreen]Stable[/color]
anomaly-scanner-stability-high = Current anomaly state: [color=crimson]Growing[/color]
anomaly-scanner-stability-unknown = Current anomaly state: [color=red]ERROR[/color]
anomaly-scanner-point-output = Point output: [color=gray]{$point}[/color]
anomaly-scanner-point-output-unknown = Point output: [color=red]ERROR[/color]
anomaly-scanner-particle-readout = Particle Reaction Analysis:
anomaly-scanner-particle-danger = - [color=crimson]Danger type:[/color] {$type}
anomaly-scanner-particle-unstable = - [color=plum]Unstable type:[/color] {$type}
anomaly-scanner-particle-containment = - [color=goldenrod]Containment type:[/color] {$type}
anomaly-scanner-particle-transformation = - [color=#6b75fa]Transformation type:[/color] {$type}
anomaly-scanner-particle-danger-unknown = - [color=crimson]Danger type:[/color] [color=red]ERROR[/color]
anomaly-scanner-particle-unstable-unknown = - [color=plum]Unstable type:[/color] [color=red]ERROR[/color]
anomaly-scanner-particle-containment-unknown = - [color=goldenrod]Containment type:[/color] [color=red]ERROR[/color]
anomaly-scanner-particle-transformation-unknown = - [color=#6b75fa]Transformation type:[/color] [color=red]ERROR[/color]
anomaly-scanner-pulse-timer = Time until next pulse: [color=gray]{$time}[/color]
anomaly-gorilla-core-slot-name = Anomaly core
@@ -65,3 +74,23 @@ anomaly-command-supercritical = Makes a target anomaly go supercritical
# Flavor text on the footer
anomaly-generator-flavor-left = Anomaly may spawn inside the operator.
anomaly-generator-flavor-right = v1.1
anomaly-behavior-unknown = [color=red]ERROR. Cannot be read.[/color]
anomaly-behavior-title = behavior deviation analysis:
anomaly-behavior-point =[color=gold]Anomaly produces {$mod}% of the points[/color]
anomaly-behavior-safe = [color=forestgreen]The anomaly is extremely stable. Extremely rare pulsations.[/color]
anomaly-behavior-slow = [color=forestgreen]The frequency of pulsations is much less frequent.[/color]
anomaly-behavior-light = [color=forestgreen]Pulsation power is significantly reduced.[/color]
anomaly-behavior-balanced = No behavior deviations detected.
anomaly-behavior-delayed-force = The frequency of pulsations is greatly reduced, but their power is increased.
anomaly-behavior-rapid = The frequency of the pulsation is much higher, but its strength is attenuated.
anomaly-behavior-reflect = A protective coating was detected.
anomaly-behavior-nonsensivity = A weak reaction to particles was detected.
anomaly-behavior-sensivity = Amplified reaction to particles was detected.
anomaly-behavior-secret = Interference detected. Some data cannot be read
anomaly-behavior-inconstancy = [color=crimson]Impermanence has been detected. Particle types can change over time.[/color]
anomaly-behavior-fast = [color=crimson]The pulsation frequency is strongly increased.[/color]
anomaly-behavior-strenght = [color=crimson]The pulsation power is significantly increased.[/color]
anomaly-behavior-moving = [color=crimson]Coordinate instability was detected.[/color]

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@@ -0,0 +1 @@
scoopable-component-popup = You scoop up {$scooped} into {THE($beaker)}.

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@@ -48,6 +48,8 @@ ui-options-fancy-name-background = Add background to speech bubble names
ui-options-enable-color-name = Add colors to character names
ui-options-colorblind-friendly = Colorblind friendly mode
ui-options-reduced-motion = Reduce motion of visual effects
ui-options-chat-window-opacity = Chat window opacity
ui-options-chat-window-opacity-percent = { TOSTRING($opacity, "P0") }
ui-options-screen-shake-intensity = Screen shake intensity
ui-options-screen-shake-percent = { TOSTRING($intensity, "P0") }
ui-options-vsync = VSync

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@@ -188,6 +188,7 @@ flavor-complex-tonic-water = like angry water
flavor-complex-cola = like cola
flavor-complex-energy-drink = like battery acid
flavor-complex-dr-gibb = like malpractice
flavor-complex-ginger-soda = like ginger
flavor-complex-grape-soda = like grape soda
flavor-complex-lemon-lime-soda = like lemon-lime soda
flavor-complex-pwr-game-soda = like gaming
@@ -200,6 +201,7 @@ flavor-complex-vodka = like fermented grain
flavor-complex-tequila = like fermented death
flavor-complex-sake = like sweet, alcoholic rice
flavor-complex-rum = like fermented sugar
flavor-complex-coconut-rum = like nutty fermented sugar
flavor-complex-coffee-liquor = like strong, bitter coffee
flavor-complex-whiskey = like molasses
flavor-complex-shitty-wine = like grape rinds
@@ -212,6 +214,11 @@ flavor-complex-ice = like ice
flavor-complex-mopwata = like stagnant, dirty water
## Cocktails
flavor-complex-arnold-palmer = like a hole-in-one
flavor-complex-blue-hawaiian = like the tropics
flavor-complex-cosmopolitan = sweet and tangy
flavor-complex-painkiller = like spiked pineapple juice
flavor-complex-pina-colada = like tropical sun
flavor-complex-long-island = suspiciously like iced tea
flavor-complex-three-mile-island = like tea brewed in nuclear runoff
flavor-complex-whiskey-cola = like carbonated molasses

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@@ -164,6 +164,9 @@ ghost-role-information-cerberus-rules = You are an intelligent, demonic dog. Try
ghost-role-information-ert-leader-name = ERT Leader
ghost-role-information-ert-leader-description = Lead a team of specialists to resolve the station's issues.
ghost-role-information-ert-chaplain-name = ERT Chaplain
ghost-role-information-ert-chaplain-description = Assist with mourning to resolve the station's crew moral issues.
ghost-role-information-ert-janitor-name = ERT Janitor
ghost-role-information-ert-janitor-description = Assist with custodial efforts to resolve the station's issues.

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@@ -22,6 +22,14 @@ guide-entry-cargo-bounties = Cargo Bounties
guide-entry-salvage = Salvage
guide-entry-survival = Survival
guide-entry-chemicals = Chemicals
guide-entry-elements = Elements
guide-entry-narcotics = Narcotics
guide-entry-pyrotechnics = Pyrotechnic
guide-entry-toxins = Toxins
guide-entry-foods = Foods
guide-entry-biological = Biological
guide-entry-others = Others
guide-entry-botanical = Botanicals
guide-entry-ss14 = Space Station 14
guide-entry-janitorial = Janitorial
guide-entry-bartender = Bartender

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@@ -19,6 +19,7 @@ job-description-paramedic = Rescue critically injured patients all over the stat
job-description-detective = Investigate crime scenes using forensic tools, ensure that the guilty party is found, and have a couple smokes.
job-description-doctor = Diagnose and heal crewmembers through medicinal chemicals, advanced medicine, and defibrillators. Make sure the dead don't rot, and that cadavers are in the morgue.
job-description-engineer = Keep the station's main engine & solars active, optimize the power network, and make emergency repairs using your hardsuit in spaced areas.
job-description-ertchaplain = Ensure the station crew's last rights are taken care of.
job-description-ertengineer = Ensure that the station has power and clean air.
job-description-ertjanitor = Ensure that the station is properly cleaned--for morale.
job-description-ertleader = Lead the Emergency Response Team in dealing with threats to Nanotrasen assets.

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@@ -38,6 +38,7 @@ job-name-cargotech = Cargo Technician
job-name-chef = Chef
job-name-clown = Clown
job-name-ertleader = ERT Leader
job-name-ertchaplain = ERT Chaplain
job-name-ertengineer = ERT Engineer
job-name-ertsecurity = ERT Security
job-name-ertmedic = ERT Medic
@@ -63,6 +64,7 @@ JobChiefMedicalOfficer = Chief Medical Officer
JobClown = Clown
JobDetective = Detective
JobBrigmedic = Brigmedic
JobERTChaplain = ERT Chaplain
JobERTEngineer = ERT Engineer
JobERTJanitor = ERT Janitor
JobERTLeader = ERT Leader

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@@ -3,8 +3,9 @@ lock-comp-on-examined-is-unlocked = The {$entityName} seems to be unlocked.
lock-comp-do-lock-success = You lock the {$entityName}.
lock-comp-do-unlock-success = You unlock the {$entityName}.
lock-comp-has-user-access-fail = Access denied
lock-comp-generic-fail = {CAPITALIZE(SUBJECT($target))} {CONJUGATE-BE($target)} locked.
## ToggleLockVerb
toggle-lock-verb-unlock = Unlock
toggle-lock-verb-lock = Lock
toggle-lock-verb-lock = Lock

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@@ -70,6 +70,9 @@ signal-port-description-set-particle-epsilon = Sets the type of particle this de
signal-port-name-set-particle-zeta = Set particle type: zeta
signal-port-description-set-particle-zeta = Sets the type of particle this device emits to zeta.
signal-port-name-set-particle-sigma = Set particle type: sigma
signal-port-description-set-particle-sigma = Sets the type of particle this device emits to sigma.
signal-port-name-logic-input-a = Input A
signal-port-description-logic-input-a = First input of a logic gate.

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@@ -1,8 +0,0 @@
paint-success = {THE($target)} has been covered in paint!
paint-failure = Can't cover {THE($target)} in paint!
paint-failure-painted = {THE($target)} is already covered in paint!
paint-empty = {THE($used)} is empty!
paint-removed = You clean off the paint!
paint-closed = You must open {THE($used)} first!
paint-verb = Paint
paint-remove-verb = Remove Paint

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@@ -0,0 +1,244 @@
story-gen-book-type1 = book
story-gen-book-type2 = folio
story-gen-book-type3 = collection
story-gen-book-type4 = notes
story-gen-book-type5 = manuscript
story-gen-book-type6 = records
story-gen-book-type7 = tome
story-gen-book-type8 = journal
story-gen-book-type9 = archives
story-gen-book-type10= codex
story-gen-book-type11= memories
story-gen-book-type12= compendium
story-gen-book-genre1 = work of crime fiction
story-gen-book-genre2 = comedy
story-gen-book-genre3 = horror story
story-gen-book-genre4 = poem
story-gen-book-genre5 = novella
story-gen-book-genre6 = chronicle
story-gen-book-genre7 = work of science-fiction
story-gen-book-genre8 = fantasy story
story-gen-book-genre9 = romance
story-gen-book-genre10= thriller
story-gen-book-genre11= work of historical fiction
story-gen-book-genre12= biography
story-gen-book-genre13= adventure story
story-gen-book-genre14= drama
story-gen-book-appearance1 = ancient
story-gen-book-appearance2 = shabby
story-gen-book-appearance3 = dirty
story-gen-book-appearance4 = unusual
story-gen-book-appearance5 = faded
story-gen-book-appearance6 = nasty
story-gen-book-appearance7 = dusty
story-gen-book-appearance8 = scary
story-gen-book-appearance9 = bloody
story-gen-book-appearance10= bright
story-gen-book-appearance11= dubious
story-gen-book-appearance12= intriguing
story-gen-book-appearance13= ugly
story-gen-book-appearance14= crooked
story-gen-book-appearance15= crumpled
story-gen-book-appearance16= dirty
story-gen-book-appearance17= elegant
story-gen-book-appearance18= ornate
story-gen-book-appearance19= weathered
story-gen-book-appearance20= chrisp
story-gen-book-appearance21= lavish
story-gen-book-appearance22= tattered
story-gen-book-appearance23= polished
story-gen-book-appearance24= embossed
story-gen-book-appearance25= mismatched
story-gen-book-appearance26= gilded
story-gen-book-appearance27= strange
story-gen-book-character1 = clown
story-gen-book-character2 = mime
story-gen-book-character3 = reporter
story-gen-book-character4 = butcher
story-gen-book-character5 = bartender
story-gen-book-character6 = janitor
story-gen-book-character7 = engineer
story-gen-book-character8 = scientist
story-gen-book-character9 = guard
story-gen-book-character10 = doctor
story-gen-book-character11 = chemist
story-gen-book-character12 = prisoner
story-gen-book-character13 = researcher
story-gen-book-character14 = trader
story-gen-book-character15 = captain
story-gen-book-character16 = lizard
story-gen-book-character17 = moth
story-gen-book-character18 = diona
story-gen-book-character19 = cat-girl
story-gen-book-character20 = cat
story-gen-book-character21 = corgi
story-gen-book-character22 = dog
story-gen-book-character23 = opossum
story-gen-book-character24 = sloth
story-gen-book-character25 = syndicate agent
story-gen-book-character26 = revenant
story-gen-book-character27 = rat king
story-gen-book-character28 = ninja
story-gen-book-character29 = space dragon
story-gen-book-character30 = revolutionary
story-gen-book-character31 = nuclear operative
story-gen-book-character32 = narsie cultist
story-gen-book-character33 = ratwar cultist
story-gen-book-character34 = greytider
story-gen-book-character35 = arachnid
story-gen-book-character36 = vox
story-gen-book-character37 = dwarf
story-gen-book-character38 = thief
story-gen-book-character39 = wizard
story-gen-book-character40 = slime
story-gen-book-character-trait1 = stupid
story-gen-book-character-trait2 = smart
story-gen-book-character-trait3 = funny
story-gen-book-character-trait4 = attractive
story-gen-book-character-trait5 = charming
story-gen-book-character-trait6 = nasty
story-gen-book-character-trait7 = dying
story-gen-book-character-trait8 = old
story-gen-book-character-trait9 = young
story-gen-book-character-trait10 = rich
story-gen-book-character-trait11 = poor
story-gen-book-character-trait12 = popular
story-gen-book-character-trait13 = absent-minded
story-gen-book-character-trait14 = stern
story-gen-book-character-trait15 = сharismatic
story-gen-book-character-trait16 = stoic
story-gen-book-character-trait17 = cute
story-gen-book-character-trait18 = dwarven
story-gen-book-character-trait19 = beer-smelling
story-gen-book-character-trait20 = joyful
story-gen-book-character-trait21 = painfully beautiful
story-gen-book-character-trait22 = robotic
story-gen-book-character-trait23 = holographic
story-gen-book-character-trait24 = hysterically laughing
story-gen-book-event1 = a zombie outbreak
story-gen-book-event2 = a nuclear explosion
story-gen-book-event3 = a mass murder
story-gen-book-event4 = a sudden depressurization
story-gen-book-event5 = a blackout
story-gen-book-event6 = the starvation of the protagonists
story-gen-book-event7 = a wasting illness
story-gen-book-event8 = love at first sight
story-gen-book-event9 = a rush of inspiration
story-gen-book-event10 = the occurrence of some mystical phenomena
story-gen-book-event11 = divine intervention
story-gen-book-event12 = the characters' own selfish motives
story-gen-book-event13 = an unforeseen deception
story-gen-book-event14 = the resurrection of one of these characters from the dead
story-gen-book-event15 = the terrible torture of the protagonist
story-gen-book-event16 = the inadvertent loosing of a gravitational singularity
story-gen-book-event17 = a psychic prediction of future events
story-gen-book-event18 = an antimatter explosion
story-gen-book-event19 = a chance meeting with a cat-girl
story-gen-book-event20 = drinking far too much alcohol
story-gen-book-event21 = eating way too much pizza
story-gen-book-event22 = having a quarrel with a close friend
story-gen-book-event23 = the sudden loss of their home in a fiery blaze
story-gen-book-event24 = the loss of a PDA
story-gen-book-action1 = share in a kiss with a
story-gen-book-action2 = strangle to death a
story-gen-book-action3 = manage to blow apart a
story-gen-book-action4 = manage to win a game of chess against a
story-gen-book-action5 = narrowly lose a game of chess against a
story-gen-book-action6 = reveal the hidden secrets of a
story-gen-book-action7 = manipulate a
story-gen-book-action8 = sacrifice upon an altar a
story-gen-book-action9 = attend the wedding of a
story-gen-book-action10 = join forces to defeat their common enemy, a
story-gen-book-action11 = are forced to work together to escape a
story-gen-book-action12 = give a valuable gift to
story-gen-book-action-trait1 = terribly
story-gen-book-action-trait2 = disgustingly
story-gen-book-action-trait3 = marvelously
story-gen-book-action-trait4 = nicely
story-gen-book-action-trait5 = weirdly
story-gen-book-action-trait6 = amusingly
story-gen-book-action-trait7 = fancifully
story-gen-book-action-trait8 = impressively
story-gen-book-action-trait9 = irresponsibly
story-gen-book-action-trait10 = severely
story-gen-book-action-trait11 = ruthlessly
story-gen-book-action-trait12 = playfully
story-gen-book-action-trait13 = thoughtfully
story-gen-book-location1 = in an underground complex
story-gen-book-location2 = while on an expedition
story-gen-book-location3 = while trapped in outer space
story-gen-book-location4 = while in a news office
story-gen-book-location5 = in a hidden garden
story-gen-book-location6 = in the kitchen of a local restaurant
story-gen-book-location7 = under the counter of the local sports bar
story-gen-book-location8 = in an ancient library
story-gen-book-location9 = while deep in bowels of the space station's maintenance corridors
story-gen-book-location10 = on the bridge of a starship
story-gen-book-location11 = while in a grungy public bathroom
story-gen-book-location12 = while trapped inside a crate
story-gen-book-location13 = while stuck inside a locker
story-gen-book-location14 = while stationed on Barratry
story-gen-book-location15 = while in the hall of rustic church
story-gen-book-location16 = while in a crematorium
story-gen-book-location17 = standing too close to an anomaly
story-gen-book-location18 = while huddling on the evacuation shuttle
story-gen-book-location19 = standing in freshly fallen snow
story-gen-book-location20 = lost in the woods
story-gen-book-location21 = iin the harsh desert
story-gen-book-location22 = worrying about their social media networks
story-gen-book-location23 = atop of a mountain
story-gen-book-location24 = while driving a car
story-gen-book-location25 = in an escape pod
story-gen-book-location26 = while abroad in a fictional country
story-gen-book-location27 = clinging to the wing of an inflight airplane
story-gen-book-location28 = inside a pocket dimension
story-gen-book-location29 = onboard a Wizard Federation shuttle
story-gen-book-location30 = standing atop of a mountain of corpses
story-gen-book-location31 = while psychically projected into their subconscious
story-gen-book-location32 = while trapped in a shadow dimension
story-gen-book-location33 = while trying to escape a destroyed space station
story-gen-book-location34 = while sandwiched between a Tesla ball and a gravitational singularity
story-gen-book-element1 = The plot
story-gen-book-element2 = The twist
story-gen-book-element3 = The climax
story-gen-book-element4 = The final act
story-gen-book-element5 = The ending
story-gen-book-element6 = The moral of the story
story-gen-book-element7 = The theme of this work
story-gen-book-element8 = The literary style
story-gen-book-element9 = The illustrations
story-gen-book-element-trait1 = terrifying
story-gen-book-element-trait2 = disgusting
story-gen-book-element-trait3 = wonderful
story-gen-book-element-trait4 = cute
story-gen-book-element-trait5 = boring
story-gen-book-element-trait6 = strange
story-gen-book-element-trait7 = amusing
story-gen-book-element-trait8 = whimsical
story-gen-book-element-trait9 = impressive
story-gen-book-element-trait10 = interesting
story-gen-book-element-trait11 = inadequate
story-gen-book-element-trait12 = sad
story-gen-book-element-trait13 = rather depressing

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@@ -1,18 +1,66 @@
### UI
# Shown when an RCD is examined in details range
rcd-component-examine-detail = It's currently on {$mode} mode.
rcd-component-examine-mode-details = It's currently set to '{$mode}' mode.
rcd-component-examine-build-details = It's currently set to build {MAKEPLURAL($name)}.
### Interaction Messages
# Shown when changing RCD Mode
rcd-component-change-mode = The RCD is now set to {$mode} mode.
# Mode change
rcd-component-change-mode = The RCD is now set to '{$mode}' mode.
rcd-component-change-build-mode = The RCD is now set to build {MAKEPLURAL($name)}.
rcd-component-no-ammo-message = The RCD is out of ammo!
rcd-component-tile-obstructed-message = That tile is obstructed!
rcd-component-tile-indestructible-message = That tile can't be destroyed!
# Ammo count
rcd-component-no-ammo-message = The RCD has run out of charges!
rcd-component-insufficient-ammo-message = The RCD doesn't have enough charges left!
# Deconstruction
rcd-component-tile-indestructible-message = That tile can't be destructed!
rcd-component-deconstruct-target-not-on-whitelist-message = You can't deconstruct that!
rcd-component-cannot-build-floor-tile-not-empty-message = You can only build a floor on space!
rcd-component-cannot-build-wall-tile-not-empty-message = You cannot build a wall on space!
rcd-component-cannot-build-airlock-tile-not-empty-message = Cannot build an airlock on space!
rcd-component-nothing-to-deconstruct-message = There's nothing to deconstruct!
rcd-component-tile-obstructed-message = You can't deconstruct tiles when there's something on top of them!
# Construction
rcd-component-no-valid-grid = You're too far into open space to build here!
rcd-component-must-build-on-empty-tile-message = A foundation already exists here!
rcd-component-cannot-build-on-empty-tile-message = You can't build that without a foundation!
rcd-component-must-build-on-subfloor-message = You can only build that on exposed subfloor!
rcd-component-cannot-build-on-subfloor-message = You can't build that on exposed subfloor!
rcd-component-cannot-build-on-occupied-tile-message = You can't build here, the space is already occupied!
rcd-component-cannot-build-identical-tile = That tile already exists there!
### Category names
rcd-component-walls-and-flooring = Walls and flooring
rcd-component-windows-and-grilles = Windows and grilles
rcd-component-airlocks = Airlocks
rcd-component-electrical = Electrical
rcd-component-lighting = Lighting
### Prototype names (note: constructable items will be puralized)
rcd-component-deconstruct = deconstruct
rcd-component-wall-solid = solid wall
rcd-component-floor-steel = steel tile
rcd-component-plating = hull plate
rcd-component-catwalk = catwalk
rcd-component-wall-reinforced = reinforced wall
rcd-component-grille = grille
rcd-component-window = window
rcd-component-window-directional = directional window
rcd-component-window-reinforced-directional = directional reinforced window
rcd-component-reinforced-window = reinforced window
rcd-component-airlock = standard airlock
rcd-component-airlock-glass = glass airlock
rcd-component-firelock = firelock
rcd-component-computer-frame = computer frame
rcd-component-machine-frame = machine frame
rcd-component-tube-light = light
rcd-component-window-bulb-light = small light
rcd-component-window-lv-cable = LV cable
rcd-component-window-mv-cable = MV cable
rcd-component-window-hv-cable = HV cable
rcd-component-window-cable-terminal = cable terminal

View File

@@ -82,6 +82,9 @@ reagent-desc-atomic-bomb = Nuclear proliferation never tasted so good.
reagent-name-b52 = b-52
reagent-desc-b52 = Coffee, irish cream, and cognac. You will get bombed.
reagent-name-blue-hawaiian = blue hawaiian
reagent-desc-blue-hawaiian = Aloha! Does that mean hello or goodbye?
reagent-name-bahama-mama = bahama mama
reagent-desc-bahama-mama = Tropical cocktail.
@@ -106,6 +109,12 @@ reagent-desc-booger = Ewww...
reagent-name-brave-bull = brave bull
reagent-desc-brave-bull = It's just as effective as Dutch-Courage!
reagent-name-coconut-rum = coconut rum
reagent-desc-coconut-rum = Rum with coconut for that tropical feel.
reagent-name-cosmopolitan = cosmopolitan
reagent-desc-cosmopolitan = Even in the worst situations, nothing beats a fresh cosmopolitan.
reagent-name-cuba-libre = cuba libre
reagent-desc-cuba-libre = Rum, mixed with cola. Viva la revolucion.
@@ -190,9 +199,15 @@ reagent-desc-moonshine = Artisanal homemade liquor. What could go wrong?
reagent-name-neurotoxin = neurotoxin
reagent-desc-neurotoxin = A strong neurotoxin that puts the subject into a death-like state.
reagent-name-painkiller = painkiller
reagent-desc-painkiller = A cure for what ails you.
reagent-name-patron = patron
reagent-desc-patron = Tequila with silver in it, a favorite of alcoholic women in the club scene.
reagent-name-pina-colada = piña colada
reagent-desc-pina-colada = For getting lost in the rain.
reagent-name-red-mead = red mead
reagent-desc-red-mead = The true Viking's drink! Even though it has a strange red color.

View File

@@ -4,6 +4,12 @@ reagent-desc-coffee = A drink made from brewed coffee beans. Contains a moderate
reagent-name-cream = cream
reagent-desc-cream = The fatty, still liquid part of milk. Why don't you mix this with sum scotch, eh?
reagent-name-coconut-water = coconut water
reagent-desc-coconut-water = A favorite of survivors on deserted islands.
reagent-name-cream-of-coconut = cream of coconut
reagent-desc-cream-of-coconut = Sweet, syrupy version of coconut cream with added sugar.
reagent-name-cafe-latte = cafe latte
reagent-desc-cafe-latte = A nice, strong and tasty beverage while you are reading.
@@ -17,7 +23,7 @@ reagent-name-iced-coffee = iced coffee
reagent-desc-iced-coffee = Coffee and ice, refreshing and cool.
reagent-name-iced-green-tea = iced green tea
reagent-desc-iced-green-tea = cold green tea.
reagent-desc-iced-green-tea = Cold green tea.
reagent-name-iced-tea = iced tea
reagent-desc-iced-tea = No relation to a certain rap artist/actor.
@@ -25,6 +31,9 @@ reagent-desc-iced-tea = No relation to a certain rap artist/actor.
reagent-name-lemonade = lemonade
reagent-desc-lemonade = Drink using lemon juice, water, and a sweetener such as cane sugar or honey.
reagent-name-arnold-palmer = arnold palmer
reagent-desc-arnold-palmer = Now watch this drive.
reagent-name-milk = milk
reagent-desc-milk = An opaque white liquid produced by the mammary glands of mammals.
@@ -86,4 +95,4 @@ reagent-name-white-gilgamesh = white gilgamesh
reagent-desc-white-gilgamesh = A sickening mixture of milk and beer. Makes you feel like you're made of wood.
reagent-name-mopwata = mopwata
reagent-desc-mopwata = Dirty, stagnant mop water.
reagent-desc-mopwata = Dirty, stagnant mop water.

View File

@@ -1,6 +1,9 @@
reagent-name-cola = cola
reagent-desc-cola = A sweet, carbonated soft drink. Caffeine free.
reagent-name-shirley-temple = shirley temple
reagent-desc-shirley-temple = A favorite amongst younger members of the crew.
reagent-name-changeling-sting = changeling sting
reagent-desc-changeling-sting = You take a tiny sip and feel a burning sensation...
@@ -28,6 +31,12 @@ reagent-desc-root-beer = A very sweet, carbonated drink reminiscent of sarsparil
reagent-name-root-beer-float = root beer float
reagent-desc-root-beer-float = Root beer, but now with ice cream on top. It truly is the magnum opus of Canadian summertime drinks.
reagent-name-sol-dry = sol dry
reagent-desc-sol-dry = Sweet ginger soda from outer space!
reagent-name-roy-rogers = roy rogers
reagent-desc-roy-rogers = Solid proof that there IS something known as too sweet.
reagent-name-space-mountain-wind = Space Mountain Wind
reagent-desc-space-mountain-wind = Blows right through you like a space wind.

View File

@@ -47,3 +47,4 @@ shell-argument-number-invalid = Argument {$index} must be a valid number!
# Hints
shell-argument-username-hint = <username>
shell-argument-username-optional-hint = [username]

View File

@@ -5,6 +5,7 @@ comp-secret-stash-action-hide-success = You hide { THE($item) } in { $this }
comp-secret-stash-action-hide-container-not-empty = There's already something in here?!
comp-secret-stash-action-hide-item-too-big = { THE($item) } is too big to fit in {$stash}!
comp-secret-stash-action-get-item-found-something = There was something inside {$stash}!
comp-secret-stash-on-examine-found-hidden-item = There is something hidden inside.
secret-stash-part-plant = the plant
secret-stash-part-toilet = the toilet cistern

View File

@@ -6,3 +6,5 @@ store-ui-traitor-flavor = Copyright (C) NT -30643
store-ui-traitor-warning = Operatives must lock their uplinks after use to avoid detection.
store-withdraw-button-ui = Withdraw {$currency}
store-not-account-owner = This {$store} is not bound to you!

View File

@@ -7,3 +7,5 @@ toilet-component-suicide-message-others = {CAPITALIZE(THE($victim))} bashes them
toilet-component-suicide-message = You bash yourself with {THE($owner)}!
toilet-seat-close = Close Seat
toilet-seat-open = Open Seat
plunger-unblock = You unblock the {THE($target)}!

View File

@@ -33,5 +33,8 @@ trait-frontal-lisp-desc = You thpeak with a lithp
trait-socialanxiety-name = Social Anxiety
trait-socialanxiety-desc = You are anxious when you speak and stutter.
trait-southern-name = Southern Drawl
trait-southern-desc = You have a different way of speakin'.
trait-snoring-name = Snoring
trait-snoring-desc = You will snore while sleeping.

View File

@@ -0,0 +1,3 @@
### Loc for the various UI-related verbs
ui-verb-toggle-open = Toggle UI
verb-instrument-openui = Play Music

View File

@@ -0,0 +1,9 @@
lock-comp-on-examined-is-locked = [color=#a84032]Он заперт[/color].
lock-comp-on-examined-is-unlocked = [color=#32a834]Он открыт[/color].
lock-comp-do-lock-success = Вы заблокировали { $entityName }.
lock-comp-do-unlock-success = Вы разблокировали { $entityName }.
## ToggleLockVerb
toggle-lock-verb-unlock = Разблокировать
toggle-lock-verb-lock = Заблокировать

View File

@@ -0,0 +1,29 @@
cp-lock-slot-component-slot-name-default = Замок
cp-lock-examine-key = Высота зубчиков на ключе выстраивается в следующую последовательность:
cp-lock-examine-lock-slot = Здесь висит {$lock}.
cp-lock-examine-lock-null = Сюда можно прикрепить замок.
cp-lock-examine-lock-lockpicked = [color=#b57c3c]{$lock} выглядит потрепанным, словно в нем кто-то копался.[/color]
cp-lock-verb-use-key-text-open = Открыть {$item}
cp-lock-verb-use-key-text-close = Закрыть {$item}
cp-lock-verb-use-key-message = Использовать ключ, чтобы попытаться открыть или закрыть {$item}.
cp-lock-unlock-lock = Вы открыли {$lock}
cp-lock-lock-lock = Вы заблокировали {$lock}
cp-lock-key-use-nofit = Кажется, этот ключ сюда не подходит...
cp-lock-keyring-use-nofit = Кажется, ни один из ключей отсюда не подходит...
cp-lock-lock-insert-fail-locked = Сначала разблокируйте {$lock}, чтобы повесить его на {$target}
cp-lock-lock-remove-fail-locked = Сначала разблокируйте {$lock}, чтобы снять его с {$target}
cp-lock-target-use-failed-locked = {$target} не открывается
cp-lock-verb-lockpick-use-text = Имитировать:
cp-lock-verb-lockpick-use-message = Попытаться имитировать элемент формы ключа.
verb-categories-lockpick = Взлом
cp-lock-lockpick-success = Что-то в замке сдвигается...
cp-lock-lockpick-failed = {$lock} с громким щелчком встает на место.
cp-lock-lockpick-failed-damage = {$lock} с громким щелчком встает на место, надломив отмчычку.
cp-lock-lockpick-failed-break = {$lock} с громким щелчком встает на место, ломая вашу отмычку.

View File

@@ -394,25 +394,25 @@ entities:
- type: DayCycle
timeEntries:
- startColor: "#754a4a" #Рассвет
duration: 10
duration: 30
isNight: false
- startColor: "#e0ba87" #Полдень
duration: 10
duration: 30
isNight: false
- startColor: "#bfeeff" #Полдень
duration: 10
duration: 30
isNight: false
- startColor: "#385163" #Вечер
duration: 10
duration: 30
isNight: true
- startColor: "#060d12" #Ночь
duration: 10
duration: 30
isNight: true
- startColor: "#000000" #Ночь
duration: 10
duration: 30
isNight: true
- startColor: "#120906" #Ночь
duration: 10
duration: 30
isNight: false
- proto: AirAlarm
entities:

View File

@@ -21,7 +21,7 @@ entities:
- uid: 1
components:
- type: MetaData
name: grid
name: NT Evac Meta
- type: Transform
pos: -2.4375,0.859375
parent: invalid

View File

@@ -529,12 +529,14 @@ entities:
7: 4,-14
259: 0,11
- node:
cleanable: True
color: '#FFFFFFFF'
id: DirtHeavy
decals:
222: -18,-4
275: 1,13
- node:
cleanable: True
color: '#FFFFFFFF'
id: DirtLight
decals:
@@ -574,6 +576,7 @@ entities:
283: 0,8
284: 1,7
- node:
cleanable: True
color: '#FFFFFFFF'
id: DirtMedium
decals:
@@ -11786,12 +11789,14 @@ entities:
- uid: 1030
components:
- type: Transform
pos: 21.5,-3.5
pos: 18.5,-3.5
parent: 407
- proto: SpawnMobFoxRenault
entities:
- uid: 1826
components:
- type: Transform
pos: 18.5,-3.5
pos: 21.5,-3.5
parent: 407
- proto: SpawnPointAtmos
entities:

View File

@@ -367,6 +367,15 @@
accent-cowboy-words-98: accent-cowboy-replacement-98
accent-cowboy-words-99: accent-cowboy-replacement-99
- type: accent
id: southern
wordReplacements:
accent-southern-words-1: accent-southern-words-replace-1
accent-southern-words-2: accent-southern-words-replace-2
accent-southern-words-3: accent-southern-words-replace-3
accent-southern-words-4: accent-southern-words-replace-4
accent-southern-words-5: accent-southern-words-replace-5
accent-southern-words-6: accent-southern-words-replace-6
# For the chat sanitization system
- type: accent

View File

@@ -0,0 +1,208 @@
- type: weightedRandom
id: AnomalyBehaviorList
weights:
#safe
Slow: 0.5
Light: 0.5
FullSafe: 0.1
#balanced
Balanced: 3
DelayedForce: 1
Rapid: 1
BalancedSecret: 1
Reflect: 1
NonSensivity: 1
Sensivity: 1
#Hard
Fast: 0.5
Strenght: 0.5
Inconstancy: 0.5
InconstancyParticle: 0.5
FullUnknown: 0.5
Jumping: 0.3
Moving: 0.1
#Complex
FastUnknown: 0.2
JumpingUnknown: 0.1
InconstancyParticleUnknown: 0.1
# Easy x0.5 point production
- type: anomalyBehavior
id: FullSafe
pulseFrequencyModifier: 3
pulsePowerModifier: 0.5
earnPointModifier: 0.05
description: anomaly-behavior-safe
- type: anomalyBehavior
id: Slow
pulseFrequencyModifier: 2
earnPointModifier: 0.5
description: anomaly-behavior-slow
- type: anomalyBehavior
id: Light
pulsePowerModifier: 0.5
earnPointModifier: 0.5
description: anomaly-behavior-light
# Balanced x1 point production
- type: anomalyBehavior
id: Balanced
earnPointModifier: 1
description: anomaly-behavior-balanced
- type: anomalyBehavior
id: DelayedForce
earnPointModifier: 1.15
description: anomaly-behavior-delayed-force
pulseFrequencyModifier: 0.5
pulsePowerModifier: 2
- type: anomalyBehavior
id: Rapid
earnPointModifier: 1.15
description: anomaly-behavior-rapid
pulseFrequencyModifier: 2
pulsePowerModifier: 0.5
- type: anomalyBehavior
id: BalancedSecret
earnPointModifier: 1.2
description: anomaly-behavior-secret
components:
- type: SecretDataAnomaly
randomStartSecretMin: 2
randomStartSecretMax: 3
- type: anomalyBehavior
id: Reflect
earnPointModifier: 1.1
particleSensivity: 0.5
description: anomaly-behavior-reflect
components:
- type: Reflect
reflectProb: 0.5
reflects:
- Energy
- type: anomalyBehavior
id: NonSensivity
earnPointModifier: 0.8
particleSensivity: 0.5
description: anomaly-behavior-nonsensivity
- type: anomalyBehavior
id: Sensivity
earnPointModifier: 1.2
particleSensivity: 1.5
description: anomaly-behavior-sensivity
# Hard x2 point production
- type: anomalyBehavior
id: Fast
earnPointModifier: 1.9
pulseFrequencyModifier: 0.5
description: anomaly-behavior-fast
- type: anomalyBehavior
id: Strenght
pulsePowerModifier: 1.5
earnPointModifier: 1.4
description: anomaly-behavior-strenght
- type: anomalyBehavior
id: Inconstancy
earnPointModifier: 1.7
description: anomaly-behavior-inconstancy
components:
- type: ShuffleParticlesAnomaly
shuffleOnPulse: true
prob: 1
- type: anomalyBehavior
id: InconstancyParticle
earnPointModifier: 1.8
description: anomaly-behavior-inconstancy
components:
- type: ShuffleParticlesAnomaly
shuffleOnParticleHit: true
prob: 0.8
- type: anomalyBehavior
id: Moving
earnPointModifier: 2.2
description: anomaly-behavior-moving
components:
- type: RandomWalk
minSpeed: 0
maxSpeed: 0.3
- type: CanMoveInAir
- type: Physics
bodyType: Dynamic
bodyStatus: InAir
- type: anomalyBehavior
id: Jumping
earnPointModifier: 1.8
description: anomaly-behavior-moving
components:
- type: ChaoticJump
jumpMinInterval: 15
jumpMaxInterval: 25
rangeMin: 1
rangeMax: 4
effect: PuddleSparkle
- type: anomalyBehavior
id: FullUnknown
earnPointModifier: 1.9
description: anomaly-behavior-secret
components:
- type: SecretDataAnomaly
randomStartSecretMin: 4
randomStartSecretMax: 6
# Complex Effects
- type: anomalyBehavior
id: JumpingUnknown
earnPointModifier: 1.9
description: anomaly-behavior-moving
components:
- type: ChaoticJump
jumpMinInterval: 15
jumpMaxInterval: 25
rangeMin: 1
rangeMax: 1
effect: PuddleSparkle
- type: SecretDataAnomaly
randomStartSecretMin: 3
randomStartSecretMax: 5
- type: anomalyBehavior
id: FastUnknown
earnPointModifier: 1.9
pulseFrequencyModifier: 0.5
description: anomaly-behavior-fast
components:
- type: SecretDataAnomaly
randomStartSecretMin: 3
randomStartSecretMax: 5
- type: anomalyBehavior
id: InconstancyParticleUnknown
earnPointModifier: 1.95
description: anomaly-behavior-inconstancy
components:
- type: ShuffleParticlesAnomaly
shuffleOnParticleHit: true
prob: 0.5
- type: SecretDataAnomaly
randomStartSecretMin: 3
randomStartSecretMax: 5

View File

@@ -15,6 +15,7 @@
Quantity: 10
- type: entity
noSpawn: true
id: TorsoHuman
name: "human torso"
parent: [PartHuman, BaseTorso]
@@ -31,6 +32,7 @@
Quantity: 20
- type: entity
noSpawn: true
id: HeadHuman
name: "human head"
parent: [PartHuman, BaseHead]
@@ -47,6 +49,7 @@
Quantity: 10
- type: entity
noSpawn: true
id: LeftArmHuman
name: "left human arm"
parent: [PartHuman, BaseLeftArm]
@@ -56,6 +59,7 @@
state: "l_arm"
- type: entity
noSpawn: true
id: RightArmHuman
name: "right human arm"
parent: [PartHuman, BaseRightArm]
@@ -65,6 +69,7 @@
state: "r_arm"
- type: entity
noSpawn: true
id: LeftHandHuman
name: "left human hand"
parent: [PartHuman, BaseLeftHand]
@@ -74,6 +79,7 @@
state: "l_hand"
- type: entity
noSpawn: true
id: RightHandHuman
name: "right human hand"
parent: [PartHuman, BaseRightHand]
@@ -83,6 +89,7 @@
state: "r_hand"
- type: entity
noSpawn: true
id: LeftLegHuman
name: "left human leg"
parent: [PartHuman, BaseLeftLeg]
@@ -92,6 +99,7 @@
state: "l_leg"
- type: entity
noSpawn: true
id: RightLegHuman
name: "right human leg"
parent: [PartHuman, BaseRightLeg]
@@ -101,6 +109,7 @@
state: "r_leg"
- type: entity
noSpawn: true
id: LeftFootHuman
name: "left human foot"
parent: [PartHuman, BaseLeftFoot]
@@ -110,6 +119,7 @@
state: "l_foot"
- type: entity
noSpawn: true
id: RightFootHuman
name: "right human foot"
parent: [PartHuman, BaseRightFoot]

View File

@@ -68,16 +68,6 @@
category: cargoproduct-category-name-fun
group: market
- type: cargoProduct
id: FunSprayPaints
icon:
sprite: Objects/Fun/spraycans.rsi
state: death2_cap
product: CrateFunSprayPaints
cost: 2000
category: Fun
group: market
- type: cargoProduct
id: FunParty
icon:

View File

@@ -82,7 +82,7 @@
id: ServiceBooks
icon:
sprite: Objects/Misc/books.rsi
state: book0
state: book_icon
product: CrateServiceBooks
cost: 1000
category: cargoproduct-category-name-service
@@ -92,7 +92,7 @@
id: ServiceGuidebooks
icon:
sprite: Objects/Misc/books.rsi
state: book_engineering2
state: book_icon
product: CrateServiceGuidebooks
cost: 1300
category: cargoproduct-category-name-service

View File

@@ -328,6 +328,27 @@
- id: CrowbarRed
- id: AdvMopItem
- type: entity
noSpawn: true
parent: ClothingBackpackERTChaplain
id: ClothingBackpackERTChaplainFilled
components:
- type: StorageFill
contents:
- id: BoxSurvivalEngineering
- id: BoxCandle
- id: BoxBodyBag
- id: DrinkWaterMelonJuiceJug
- id: Lantern
- id: Lantern
- id: Bible
- id: CrowbarRed
- id: FoodBakedBunHotX
- id: FoodBakedBunHotX
- id: FoodBakedBunHotX
- id: FoodBakedBunHotX
- id: Lighter
# Death Squad
- type: entity

View File

@@ -5,70 +5,10 @@
components:
- type: StorageFill
contents:
- id: BookRandom
prob: 0.4
amount: 1
maxAmount: 4
- id: BookNarsieLegend
prob: 0.1
- id: BookTruth
prob: 0.1
- id: BookWorld
prob: 0.1
- id: BookIanAntarctica
prob: 0.1
- id: BookSlothClownSSS
prob: 0.1
- id: BookSlothClownPranks
prob: 0.1
- id: BookSlothClownMMD
prob: 0.1
- id: BookStruck
prob: 0.1
- id: BookSun
prob: 0.1
- id: BookPossum
prob: 0.1
- id: BookCafe
prob: 0.1
- id: BookFeather
prob: 0.1
- id: BookIanLostWolfPup
prob: 0.1
- id: BookIanRanch
prob: 0.1
- id: BookIanOcean
prob: 0.1
- id: BookIanMountain
prob: 0.1
- id: BookIanCity
prob: 0.1
- id: BookIanArctic
prob: 0.1
- id: BookIanDesert
prob: 0.1
- id: BookNames
prob: 0.1
- id: BookEarth
prob: 0.1
- id: BookAurora
prob: 0.1
- id: BookTemple
prob: 0.1
- id: BookWatched
prob: 0.1
- id: BookMedicalOfficer
prob: 0.1
- id: BookMorgue
prob: 0.1
- id: BookRufus
prob: 0.1
- id: BookMap
prob: 0.1
- id: BookJourney
prob: 0.1
- id: BookInspiration
prob: 0.1
- id: BookRandomStory
prob: 0.6
amount: 2
maxAmount: 6
- id: BookSpaceEncyclopedia
orGroup: BookPool
- id: BookTheBookOfControl
@@ -95,3 +35,93 @@
orGroup: BookPool
- id: BookChemicalCompendium
orGroup: BookPool
- id: BookNarsieLegend
prob: 0.1
orGroup: BookAuthor
- id: BookTruth
prob: 0.1
orGroup: BookAuthor
- id: BookWorld
prob: 0.1
orGroup: BookAuthor
- id: BookIanAntarctica
prob: 0.1
orGroup: BookAuthor
- id: BookSlothClownSSS
prob: 0.1
orGroup: BookAuthor
- id: BookSlothClownPranks
prob: 0.1
orGroup: BookAuthor
- id: BookSlothClownMMD
prob: 0.1
orGroup: BookAuthor
- id: BookStruck
prob: 0.1
orGroup: BookAuthor
- id: BookSun
prob: 0.1
orGroup: BookAuthor
- id: BookPossum
prob: 0.1
orGroup: BookAuthor
- id: BookCafe
prob: 0.1
orGroup: BookAuthor
- id: BookFeather
prob: 0.1
orGroup: BookAuthor
- id: BookIanLostWolfPup
prob: 0.1
orGroup: BookAuthor
- id: BookIanRanch
prob: 0.1
orGroup: BookAuthor
- id: BookIanOcean
prob: 0.1
orGroup: BookAuthor
- id: BookIanMountain
prob: 0.1
orGroup: BookAuthor
- id: BookIanCity
prob: 0.1
orGroup: BookAuthor
- id: BookIanArctic
prob: 0.1
orGroup: BookAuthor
- id: BookIanDesert
prob: 0.1
orGroup: BookAuthor
- id: BookNames
prob: 0.1
orGroup: BookAuthor
- id: BookEarth
prob: 0.1
orGroup: BookAuthor
- id: BookAurora
prob: 0.1
orGroup: BookAuthor
- id: BookTemple
prob: 0.1
orGroup: BookAuthor
- id: BookWatched
prob: 0.1
orGroup: BookAuthor
- id: BookMedicalOfficer
prob: 0.1
orGroup: BookAuthor
- id: BookMorgue
prob: 0.1
orGroup: BookAuthor
- id: BookRufus
prob: 0.1
orGroup: BookAuthor
- id: BookMap
prob: 0.1
orGroup: BookAuthor
- id: BookJourney
prob: 0.1
orGroup: BookAuthor
- id: BookInspiration
prob: 0.1
orGroup: BookAuthor

View File

@@ -1,122 +0,0 @@
# ---- Library Salvage Fills ----
- type: entity
name: demonomicon
parent: BookBase
id: BookDemonomicon
noSpawn: true
description: 'Who knows what dark spells may be contained in these horrid pages?'
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
layers:
- state: book_demonomicon
- type: entity
name: demonomicon
parent: BookDemonomicon
id: BookDemonomiconRandom
suffix: random
components:
- type: RandomSpawner
prototypes:
- BookDemonomicon1
- BookDemonomicon2
- BookDemonomicon3
offset: 0.1
- type: entity
parent: BookDemonomicon
id: BookDemonomicon1
suffix: 1
components:
- type: Paper
content: book-text-demonomicon1
- type: entity
parent: BookDemonomicon
id: BookDemonomicon2
suffix: 2
components:
- type: Paper
content: book-text-demonomicon2
- type: entity
parent: BookDemonomicon
id: BookDemonomicon3
suffix: 3
components:
- type: Paper
content: book-text-demonomicon3
- type: entity
name: pharmaceutical manuscript
parent: BookBase
id: BookChemistryInsane
suffix: library salvage
description: 'You can tell whoever wrote this was off the desoxy HARD.'
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
layers:
- state: book_chemistry
- type: Paper
content: book-text-chemistry-insane
- type: entity
name: botanical textbook
parent: BookBase
id: BookBotanicalTextbook
suffix: library salvage
description: 'Only a couple pages are left.'
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
layers:
- state: book_hydroponics_pod_people
- type: Paper
content: book-text-botanics
- type: entity
parent: BookBase
id: BookGnominomicon
name: gnominomicon
suffix: library salvage
description: You don't like the look of this. Looks
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
layers:
- state: book5
- type: Paper
content: book-text-gnome
- type: entity
parent: BookBase
id: BookFishing
name: Tales from the Fishbowl
suffix: library salvage
description: This book sucks.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
layers:
- state: book_fish
- type: Paper
content: book-text-fishing
- type: entity
parent: BookBase
id: BookDetective
name: Strokgraeth Holmes, Dwarf Detective
suffix: library salvage
description: Exciting! Invigorating! This author died after his book career failed.
components:
- type: Sprite
sprite: Objects/Misc/books.rsi
layers:
- state: book_detective
- type: Paper
content: book-text-detective
# ---- End Library Salvage Fills ----

View File

@@ -166,8 +166,8 @@
- type: entity
id: CrateRCDAmmo
parent: CrateEngineering
name: RCD ammo crate
description: 3 RCD ammo, each restoring 5 charges.
name: compressed matter crate
description: Contains three compressed matter cartridges.
components:
- type: StorageFill
contents:
@@ -178,7 +178,7 @@
id: CrateRCD
parent: CrateEngineeringSecure
name: RCD crate
description: A crate containing a single Rapid Construction Device.
description: A crate containing a single rapid construction device.
components:
- type: StorageFill
contents:

View File

@@ -290,21 +290,14 @@
contents:
- id: SnapPopBox
- id: CrazyGlue
amount: 2
- id: PlasticBanana
- id: FunnyPaint
orGroup: Paint
prob: 0.5
- id: FunnyPaintYellow
orGroup: Paint
prob: 0.5
- id: WhoopieCushion
- id: ToyHammer
- id: MrChips
prob: 0.5
orGroup: Dummy
orGroup: GiftPool
- id: MrDips
prob: 0.5
orGroup: Dummy
orGroup: Giftpool
- id: RevolverCapGun
- id: BalloonNT
- id: ClothingShoesClownLarge
@@ -337,41 +330,6 @@
amount: 15
prob: 0.05
- type: entity
id: CrateFunSprayPaints
name: spray paint crate
description: a crate filled with spray paint.
parent: CratePlastic
suffix: Spray Paint
components:
- type: StorageFill
contents:
- id: SprayPaintBlue
amount: 2
prob: 0.33
- id: SprayPaintRed
amount: 2
prob: 0.33
- id: SprayPaintOrange
amount: 2
prob: 0.33
- id: SprayPaintBlack
amount: 2
prob: 0.33
- id: SprayPaintGreen
amount: 2
prob: 0.33
- id: SprayPaintPurple
amount: 2
prob: 0.33
- id: SprayPaintWhite
amount: 2
prob: 0.33
- id: DeathPaint
amount: 2
- id: DeathPaintTwo
amount: 2
- type: entity
name: dartboard box set
description: A box with everything you need for a fun game of darts.

View File

@@ -1,6 +1,5 @@
- type: entity
id: BriefcaseBrownFilled
name: brown briefcase
parent: BriefcaseBrown
suffix: Filled, Paper
components:
@@ -11,9 +10,8 @@
- type: entity
id: BriefcaseSyndieSniperBundleFilled
name: brown briefcase
parent: BriefcaseSyndie
suffix: SniperBundle
suffix: Syndicate, Sniper Bundle
components:
- type: Item
size: Ginormous
@@ -32,7 +30,6 @@
- type: entity
id: BriefcaseSyndieLobbyingBundleFilled
name: brown briefcase
parent: BriefcaseSyndie
suffix: Syndicate, Spesos
components:
@@ -52,7 +49,6 @@
- type: entity
id: BriefcaseThiefBribingBundleFilled
name: brown briefcase
parent: BriefcaseSyndie
suffix: Thief, Spesos
components:

View File

@@ -255,7 +255,6 @@
components:
- type: StorageFill
contents:
- id: ClothingEyesHudSecurity
- id: WeaponDisabler
- id: ClothingOuterCoatHoSTrench
- id: ClothingMaskNeckGaiter
@@ -263,7 +262,7 @@
- id: ClothingMaskGasSwat
- id: ClothingBeltSecurityFilled
- id: ClothingHeadsetAltSecurity
- id: ClothingEyesGlassesSunglasses
- id: ClothingEyesGlassesSecurity
- id: ClothingShoesBootsJack
- id: CigarGoldCase
prob: 0.50
@@ -282,13 +281,12 @@
components:
- type: StorageFill
contents:
- id: ClothingEyesHudSecurity
- id: WeaponDisabler
- id: ClothingOuterCoatHoSTrench
- id: ClothingMaskNeckGaiter
- id: ClothingBeltSecurityFilled
- id: ClothingHeadsetAltSecurity
- id: ClothingEyesGlassesSunglasses
- id: ClothingEyesGlassesSecurity
- id: ClothingShoesBootsJack
- id: CigarGoldCase
prob: 0.50

View File

@@ -145,10 +145,6 @@
prob: 0.25
- id: StrangePill
prob: 0.20
- id: DeathPaint
prob: 0.05
- id: DeathPaintTwo
prob: 0.05
- id: DrinkMopwataBottleRandom
prob: 0.20
- id: ModularReceiver
@@ -159,6 +155,8 @@
prob: 0.20
- id: BarberScissors
prob: 0.05
- id: BookRandomStory
prob: 0.1
# Syndicate loot
- id: null
prob: 0.95

View File

@@ -9,7 +9,7 @@
- id: WeaponDisabler
- id: ClothingBeltSecurityFilled
- id: Flash
- id: ClothingEyesGlassesSunglasses
- id: ClothingEyesGlassesSecurity
- id: ClothingHeadsetAltSecurity
- id: ClothingHandsGlovesCombat
- id: ClothingShoesBootsJack
@@ -19,7 +19,6 @@
- id: DoorRemoteArmory
- id: ClothingOuterHardsuitWarden
- id: HoloprojectorSecurity
- id: ClothingEyesHudSecurity
- type: entity
id: LockerWardenFilled
@@ -32,7 +31,7 @@
- id: WeaponDisabler
- id: ClothingBeltSecurityFilled
- id: Flash
- id: ClothingEyesGlassesSunglasses
- id: ClothingEyesGlassesSecurity
- id: ClothingHeadsetAltSecurity
- id: ClothingHandsGlovesCombat
- id: ClothingShoesBootsJack
@@ -41,7 +40,6 @@
- id: RubberStampWarden
- id: DoorRemoteArmory
- id: HoloprojectorSecurity
- id: ClothingEyesHudSecurity
- type: entity
id: LockerSecurityFilled
@@ -60,13 +58,12 @@
- id: ClothingBeltSecurityFilled
- id: Flash
prob: 0.5
- id: ClothingEyesGlassesSunglasses
- id: ClothingEyesGlassesSecurity
- id: ClothingHeadsetSecurity
- id: ClothingHandsGlovesColorBlack
- id: ClothingShoesBootsJack
- id: WeaponMeleeNeedle
prob: 0.1
- id: ClothingEyesHudSecurity
- id: HoloprojectorSecurity
prob: 0.6
@@ -77,7 +74,7 @@
components:
- type: StorageFill
contents:
- id: ClothingEyesHudSecurity
- id: ClothingEyesGlassesSecurity
- id: WeaponDisabler
- id: TrackingImplanter
amount: 2
@@ -112,7 +109,7 @@
components:
- type: StorageFill
contents:
- id: ClothingEyesHudSecurity
- id: ClothingEyesGlassesSecurity
prob: 0.3
- id: ClothingHeadHatFedoraBrown
- id: ClothingNeckTieDet

View File

@@ -1,11 +1,11 @@
- type: reagentDispenserInventory
id: SodaDispenserInventory
inventory:
- DrinkCoconutWaterJug
- DrinkCoffeeJug
- DrinkColaBottleFull
- DrinkCreamCartonXL
- DrinkDrGibbJug
- DrinkEnergyDrinkJug
- DrinkGreenTeaJug
- DrinkIceJug
- DrinkJuiceLimeCartonXL

View File

@@ -13,7 +13,9 @@
DrinkBeerBottleFull: 5
DrinkBlueCuracaoBottleFull: 2
DrinkCognacBottleFull: 4
DrinkCoconutWaterCarton: 3
DrinkColaBottleFull: 4
DrinkMilkCarton: 2
DrinkCreamCarton: 5
DrinkGinBottleFull: 3
DrinkGildlagerBottleFull: 2 #if champagne gets less because its premium, then gildlager should match this and have two
@@ -26,6 +28,7 @@
DrinkPatronBottleFull: 2
DrinkRumBottleFull: 4
DrinkSodaWaterCan: 8
DrinkSolDryCan: 8
DrinkSpaceMountainWindBottleFull: 3
DrinkSpaceUpBottleFull: 3
DrinkTequilaBottleFull: 3

View File

@@ -5,6 +5,7 @@
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkSolDryCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
emaggedInventory:

View File

@@ -2,6 +2,7 @@
id: CuraDrobeInventory
startingInventory:
BooksBag: 2
BriefcaseBrown: 2
HandLabeler: 2
ClothingEyesGlasses: 2
ClothingEyesGlassesJamjar: 2
@@ -12,4 +13,4 @@
ClothingUniformJumpskirtLibrarian: 3
ClothingShoesBootsLaceup: 2
ClothingHeadsetService: 2

View File

@@ -5,6 +5,7 @@
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkSolDryCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
emaggedInventory:

View File

@@ -14,6 +14,7 @@
ClothingShoesBootsLaceup: 2
ClothingHeadsetService: 2
ClothingNeckLawyerbadge: 2
BriefcaseBrown: 2
LuxuryPen: 2
contrabandInventory:
ClothingOuterRobesJudge: 1

View File

@@ -6,6 +6,7 @@
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkSolDryCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
emaggedInventory:

View File

@@ -5,6 +5,7 @@
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkSolDryCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
emaggedInventory:

View File

@@ -5,6 +5,7 @@
DrinkGrapeCan: 3
DrinkRootBeerCan: 3
DrinkIcedTeaCan: 3
DrinkSolDryCan: 3
DrinkLemonLimeCan: 3
DrinkFourteenLokoCan: 3
emaggedInventory:

View File

@@ -6,6 +6,7 @@
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkSolDryCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
emaggedInventory:

View File

@@ -5,6 +5,7 @@
DrinkGrapeCan: 2
DrinkRootBeerCan: 2
DrinkIcedTeaCan: 2
DrinkSolDryCan: 2
DrinkLemonLimeCan: 2
DrinkFourteenLokoCan: 2
emaggedInventory:

View File

@@ -43,7 +43,7 @@
ClothingMaskScaredMime: 1
ClothingUniformJumpsuitKimono: 1
ClothingHeadHatCasa: 1
ClothingHeadHatHairflower: 1
FoodPoppy: 1
ClothingHeadHatGladiator: 1
ClothingUniformJumpsuitGladiator: 1
ClothingHeadHatCowboyBrown: 1

View File

@@ -0,0 +1,266 @@
- type: dataset
id: book_type
values:
- story-gen-book-type1
- story-gen-book-type2
- story-gen-book-type3
- story-gen-book-type4
- story-gen-book-type5
- story-gen-book-type6
- story-gen-book-type7
- story-gen-book-type8
- story-gen-book-type9
- story-gen-book-type10
- story-gen-book-type11
- story-gen-book-type12
- type: dataset
id: book_genre
values:
- story-gen-book-genre1
- story-gen-book-genre2
- story-gen-book-genre3
- story-gen-book-genre4
- story-gen-book-genre5
- story-gen-book-genre6
- story-gen-book-genre7
- story-gen-book-genre8
- story-gen-book-genre9
- story-gen-book-genre10
- story-gen-book-genre11
- story-gen-book-genre12
- story-gen-book-genre13
- story-gen-book-genre14
- type: dataset
id: book_hint_appearance
values:
- story-gen-book-appearance1
- story-gen-book-appearance2
- story-gen-book-appearance3
- story-gen-book-appearance4
- story-gen-book-appearance5
- story-gen-book-appearance6
- story-gen-book-appearance7
- story-gen-book-appearance8
- story-gen-book-appearance9
- story-gen-book-appearance10
- story-gen-book-appearance11
- story-gen-book-appearance12
- story-gen-book-appearance13
- story-gen-book-appearance14
- story-gen-book-appearance15
- story-gen-book-appearance16
- story-gen-book-appearance17
- story-gen-book-appearance18
- story-gen-book-appearance19
- story-gen-book-appearance20
- story-gen-book-appearance21
- story-gen-book-appearance22
- story-gen-book-appearance23
- story-gen-book-appearance24
- story-gen-book-appearance25
- story-gen-book-appearance26
- story-gen-book-appearance27
- type: dataset
id: book_character
values:
- story-gen-book-character1
- story-gen-book-character2
- story-gen-book-character3
- story-gen-book-character4
- story-gen-book-character5
- story-gen-book-character6
- story-gen-book-character7
- story-gen-book-character8
- story-gen-book-character9
- story-gen-book-character10
- story-gen-book-character11
- story-gen-book-character12
- story-gen-book-character13
- story-gen-book-character14
- story-gen-book-character15
- story-gen-book-character16
- story-gen-book-character17
- story-gen-book-character18
- story-gen-book-character19
- story-gen-book-character20
- story-gen-book-character21
- story-gen-book-character22
- story-gen-book-character23
- story-gen-book-character24
- story-gen-book-character25
- story-gen-book-character26
- story-gen-book-character27
- story-gen-book-character28
- story-gen-book-character29
- story-gen-book-character30
- story-gen-book-character31
- story-gen-book-character32
- story-gen-book-character33
- story-gen-book-character34
- story-gen-book-character35
- story-gen-book-character36
- story-gen-book-character37
- story-gen-book-character38
- story-gen-book-character39
- story-gen-book-character40
- type: dataset
id: book_character_trait
values:
- story-gen-book-character-trait1
- story-gen-book-character-trait2
- story-gen-book-character-trait3
- story-gen-book-character-trait4
- story-gen-book-character-trait5
- story-gen-book-character-trait6
- story-gen-book-character-trait7
- story-gen-book-character-trait8
- story-gen-book-character-trait9
- story-gen-book-character-trait10
- story-gen-book-character-trait11
- story-gen-book-character-trait12
- story-gen-book-character-trait13
- story-gen-book-character-trait14
- story-gen-book-character-trait15
- story-gen-book-character-trait16
- story-gen-book-character-trait17
- story-gen-book-character-trait18
- story-gen-book-character-trait19
- story-gen-book-character-trait20
- story-gen-book-character-trait21
- story-gen-book-character-trait22
- story-gen-book-character-trait23
- story-gen-book-character-trait24
- type: dataset
id: book_event
values:
- story-gen-book-event1
- story-gen-book-event2
- story-gen-book-event3
- story-gen-book-event4
- story-gen-book-event5
- story-gen-book-event6
- story-gen-book-event7
- story-gen-book-event8
- story-gen-book-event9
- story-gen-book-event10
- story-gen-book-event11
- story-gen-book-event12
- story-gen-book-event13
- story-gen-book-event14
- story-gen-book-event15
- story-gen-book-event16
- story-gen-book-event17
- story-gen-book-event18
- story-gen-book-event19
- story-gen-book-event20
- story-gen-book-event21
- story-gen-book-event22
- story-gen-book-event23
- story-gen-book-event24
- type: dataset
id: book_action
values:
- story-gen-book-action1
- story-gen-book-action2
- story-gen-book-action3
- story-gen-book-action4
- story-gen-book-action5
- story-gen-book-action6
- story-gen-book-action7
- story-gen-book-action8
- story-gen-book-action9
- story-gen-book-action10
- story-gen-book-action11
- story-gen-book-action12
- type: dataset
id: book_action_trait
values:
- story-gen-book-action-trait1
- story-gen-book-action-trait2
- story-gen-book-action-trait3
- story-gen-book-action-trait4
- story-gen-book-action-trait5
- story-gen-book-action-trait6
- story-gen-book-action-trait7
- story-gen-book-action-trait8
- story-gen-book-action-trait9
- story-gen-book-action-trait10
- story-gen-book-action-trait11
- story-gen-book-action-trait12
- story-gen-book-action-trait13
- type: dataset
id: book_location
values:
- story-gen-book-location1
- story-gen-book-location2
- story-gen-book-location3
- story-gen-book-location4
- story-gen-book-location5
- story-gen-book-location6
- story-gen-book-location7
- story-gen-book-location8
- story-gen-book-location9
- story-gen-book-location10
- story-gen-book-location11
- story-gen-book-location12
- story-gen-book-location13
- story-gen-book-location14
- story-gen-book-location15
- story-gen-book-location16
- story-gen-book-location17
- story-gen-book-location18
- story-gen-book-location19
- story-gen-book-location20
- story-gen-book-location21
- story-gen-book-location22
- story-gen-book-location23
- story-gen-book-location24
- story-gen-book-location25
- story-gen-book-location26
- story-gen-book-location27
- story-gen-book-location28
- story-gen-book-location29
- story-gen-book-location30
- story-gen-book-location31
- story-gen-book-location32
- story-gen-book-location33
- story-gen-book-location34
- type: dataset
id: book_story_element
values:
- story-gen-book-element1
- story-gen-book-element2
- story-gen-book-element3
- story-gen-book-element4
- story-gen-book-element5
- story-gen-book-element6
- story-gen-book-element7
- story-gen-book-element8
- story-gen-book-element9
- type: dataset
id: book_story_element_trait
values:
- story-gen-book-element-trait1
- story-gen-book-element-trait2
- story-gen-book-element-trait3
- story-gen-book-element-trait4
- story-gen-book-element-trait5
- story-gen-book-element-trait6
- story-gen-book-element-trait7
- story-gen-book-element-trait8
- story-gen-book-element-trait9
- story-gen-book-element-trait10
- story-gen-book-element-trait11
- story-gen-book-element-trait12
- story-gen-book-element-trait13

View File

@@ -107,3 +107,8 @@
id: SetParticleZeta
name: signal-port-name-set-particle-zeta
description: signal-port-description-set-particle-zeta
- type: sinkPort
id: SetParticleSigma
name: signal-port-name-set-particle-sigma
description: signal-port-description-set-particle-sigma

View File

@@ -248,6 +248,15 @@
- type: Sprite
sprite: Clothing/Back/Backpacks/ertclown.rsi
- type: entity
parent: ClothingBackpackERTLeader
id: ClothingBackpackERTChaplain
name: ERT chaplain backpack
description: A spacious backpack with lots of pockets, worn by Chaplains of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/Back/Backpacks/ertchaplain.rsi
#Syndicate
- type: entity
parent: ClothingBackpack

View File

@@ -167,6 +167,9 @@
sprite: Clothing/Back/Duffels/syndicate.rsi
- type: ExplosionResistance
damageCoefficient: 0.1
- type: Storage
grid:
- 0,0,8,4
- type: entity
parent: ClothingBackpackDuffelSyndicate

View File

@@ -149,6 +149,11 @@
- type: FlashImmunity
- type: EyeProtection
protectionTime: 5
- type: Tag
tags:
- Sunglasses
- HamsterWearable
- WhitelistChameleon
- type: entity
parent: ClothingEyesBase
@@ -163,6 +168,9 @@
- type: FlashImmunity
- type: EyeProtection
protectionTime: 5
- type: Construction
graph: GlassesSecHUD
node: glassesSec
- type: Tag
tags:
- HamsterWearable

View File

@@ -571,6 +571,21 @@
Piercing: 0.9
Heat: 0.9
#ERT Chaplain Hardsuit
- type: entity
parent: ClothingHeadHelmetHardsuitSyndie
id: ClothingHeadHelmetHardsuitERTChaplain
name: ERT chaplain hardsuit helmet
description: A special hardsuit helmet worn by members of an emergency response team.
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/ERThelmets/ertchaplain.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/ERThelmets/ertchaplain.rsi
- type: PointLight
color: "#ffffff"
#ERT Engineer Hardsuit
- type: entity
parent: ClothingHeadHelmetHardsuitSyndie

View File

@@ -147,29 +147,6 @@
Piercing: 0.9
Heat: 0.9
#SCAF Helmet
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHelmetScaf
name: scaf helmet
description: A robust, strong helmet.
components:
- type: Sprite
sprite: Clothing/Head/Helmets/scaf.rsi
- type: Clothing
sprite: Clothing/Head/Helmets/scaf.rsi
- type: IngestionBlocker
- type: Armor
modifiers:
coefficients:
Blunt: 0.9
Slash: 0.9
Piercing: 0.8
- type: Tag
tags:
- HidesHair
- WhitelistChameleon
#Space Ninja Helmet
- type: entity
parent: ClothingHeadEVAHelmetBase

View File

@@ -35,31 +35,20 @@
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatFlowerCrown
name: flower crown
description: A coronet of fresh and fragrant flowers.
id: ClothingHeadHatFlowerWreath
name: flower wreath
description: A wreath of colourful flowers. Can be worn both on head and neck.
components:
- type: Sprite
sprite: Clothing/Head/Misc/flower-crown.rsi
sprite: Clothing/Head/Misc/flower-wreath.rsi
- type: Clothing
sprite: Clothing/Head/Misc/flower-crown.rsi
sprite: Clothing/Head/Misc/flower-wreath.rsi
slots:
- HEAD
- neck
- type: Construction
graph: flowercrown
node: flowercrown
- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatHairflower
name: hairflower
description: A red flower for beautiful ladies.
components:
- type: Sprite
sprite: Clothing/Head/Misc/hairflower.rsi
- type: Clothing
sprite: Clothing/Head/Misc/hairflower.rsi
- type: Construction
graph: hairflower
node: hairflower
graph: flowerwreath
node: flowerwreath
- type: entity
parent: ClothingHeadLightBase

View File

@@ -79,17 +79,3 @@
event: !type:StethoscopeActionEvent
checkCanInteract: false
priority: -1
- type: entity
parent: ClothingNeckBase
id: ClothingNeckFlowerWreath
name: flower wreath
description: A wreath of colourful flowers.
components:
- type: Sprite
sprite: Clothing/Neck/Misc/flower-wreath.rsi
- type: Clothing
sprite: Clothing/Neck/Misc/flower-wreath.rsi
- type: Construction
graph: flowerwreath
node: flowerwreath

View File

@@ -183,32 +183,6 @@
- type: Clothing
sprite: Clothing/OuterClothing/Armor/magusred.rsi
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorScaf
name: scaf suit
description: A green and brown tactical suit for combat situations.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Armor/scaf.rsi
- type: Clothing
sprite: Clothing/OuterClothing/Armor/scaf.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.7
Slash: 0.7
Piercing: 0.4
Heat: 0.9
Caustic: 0.9
- type: ExplosionResistance
damageCoefficient: 0.8
- type: GroupExamine
- type: Tag
tags:
- Hardsuit
- WhitelistChameleon
- type: entity
parent: ClothingOuterBaseLarge
id: ClothingOuterArmorCaptainCarapace

View File

@@ -767,6 +767,20 @@
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitERTLeader
#ERT Chaplain Hardsuit
- type: entity
parent: ClothingOuterHardsuitJuggernaut
id: ClothingOuterHardsuitERTChaplain
name: ERT chaplain's hardsuit
description: A protective hardsuit worn by the chaplains of an Emergency Response Team.
components:
- type: Sprite
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi #if you change this, please update the humanoid.yml with a better markers sprite.
- type: Clothing
sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitERTChaplain
#ERT Engineer Hardsuit
- type: entity
parent: ClothingOuterHardsuitCBURN

View File

@@ -1093,6 +1093,17 @@
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/musician.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTChaplain
name: ERT chaplain uniform
description: A special suit made for Central Command's elite chaplain corps.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitERTEngineer

View File

@@ -9,6 +9,7 @@
- type: SmokeVisuals
- type: Transform
anchored: true
- type: Clickable
- type: Physics
- type: Fixtures
fixtures:
@@ -76,6 +77,8 @@
animationState: foam-dissolve
- type: Slippery
- type: StepTrigger
- type: ScoopableSolution
solution: solutionArea
- type: entity
id: MetalFoam
@@ -128,9 +131,10 @@
snap:
- Wall
components:
- type: Tag
tags:
- RCDDeconstructWhitelist
- type: RCDDeconstructable
cost: 2
delay: 2
fx: EffectRCDDeconstruct2
- type: Clickable
- type: InteractionOutline
- type: Sprite

View File

@@ -1,16 +1,115 @@
- type: entity
id: EffectRCDConstruction
id: EffectRCDBase
abstract: true
noSpawn: true
components:
- type: Transform
anchored: True
- type: Sprite
snapCardinals: true
noRot: true
drawdepth: Effects
sprite: /Textures/Effects/rcd.rsi
state: construct
- type: TimedDespawn
lifetime: 3.2
state: construct0
- type: Tag
tags:
- HideContextMenu
- type: AnimationPlayer
- type: entity
parent: EffectRCDBase
id: EffectRCDDeconstructPreview
noSpawn: true
components:
- type: Sprite
state: deconstructPreview
- type: entity
parent: EffectRCDBase
id: EffectRCDConstruct0
noSpawn: true
components:
- type: Sprite
state: construct0
- type: TimedDespawn
lifetime: 1.2
- type: entity
parent: EffectRCDBase
id: EffectRCDConstruct1
noSpawn: true
components:
- type: Sprite
state: construct1
- type: TimedDespawn
lifetime: 2.2
- type: entity
parent: EffectRCDBase
id: EffectRCDConstruct2
noSpawn: true
components:
- type: Sprite
state: construct2
- type: TimedDespawn
lifetime: 3.2
- type: entity
parent: EffectRCDBase
id: EffectRCDConstruct3
noSpawn: true
components:
- type: Sprite
state: construct3
- type: TimedDespawn
lifetime: 4.2
- type: entity
parent: EffectRCDBase
id: EffectRCDConstruct4
noSpawn: true
components:
- type: Sprite
state: construct4
- type: TimedDespawn
lifetime: 5.2
- type: entity
parent: EffectRCDBase
id: EffectRCDDeconstruct2
noSpawn: true
components:
- type: Sprite
state: deconstruct2
- type: TimedDespawn
lifetime: 3.2
- type: entity
parent: EffectRCDBase
id: EffectRCDDeconstruct4
noSpawn: true
components:
- type: Sprite
state: deconstruct4
- type: TimedDespawn
lifetime: 5.2
- type: entity
parent: EffectRCDBase
id: EffectRCDDeconstruct6
noSpawn: true
components:
- type: Sprite
state: deconstruct6
- type: TimedDespawn
lifetime: 7.2
- type: entity
parent: EffectRCDBase
id: EffectRCDDeconstruct8
noSpawn: true
components:
- type: Sprite
state: deconstruct8
- type: TimedDespawn
lifetime: 9.2

View File

@@ -19,6 +19,7 @@
- DrinkAloe
- DrinkAndalusia
- DrinkAntifreeze
- DrinkArnoldPalmer
- DrinkB52Glass
- DrinkBahamaMama
- DrinkBananaHonkGlass
@@ -27,12 +28,15 @@
- DrinkBerryJuice
- DrinkBlackRussianGlass
- DrinkBlueCuracaoGlass
- DrinkBlueHawaiianGlass
- DrinkBloodyMaryGlass
- DrinkBooger
- DrinkBraveBullGlass
- DrinkCarrotJuice
- DrinkCoconutRum
- DrinkChocolateGlass
- DrinkCognacGlass
- DrinkCosmopolitan
- DrinkCubaLibreGlass
- DrinkDeadRumGlass
- DrinkDevilsKiss
@@ -66,15 +70,19 @@
- DrinkMilkshake
- DrinkMojito
- DrinkNTCahors
- DrinkPainkillerGlass
- DrinkPatronGlass
- DrinkPinaColadaGlass
- DrinkPoscaGlass
- DrinkRedMeadGlass
- DrinkRewriter
- DrinkRoyRogersGlass
- DrinkRootBeerFloatGlass
- DrinkRumGlass
- DrinkSakeGlass
- DrinkSbitenGlass
- DrinkScrewdriverCocktailGlass
- DrinkShirleyTempleGlass
- DrinkSuiDreamGlass
- DrinkSingulo
- DrinkSoyLatte

View File

@@ -31,6 +31,7 @@
- DrinkDrGibbCan
- DrinkEnergyDrinkCan
- DrinkShamblersJuiceCan
- DrinkSolDryCan
- DrinkPwrGameCan
- DrinkHotCoco
- DrinkHotCoffee

View File

@@ -44,7 +44,6 @@
- CrateMaterialPlastic
- CrateMaterialWood
- CrateMaterialPlasteel
- CrateFunSprayPaints
- CrateFunArtSupplies
- CrateEngineeringCableLV
- CrateEngineeringCableMV

View File

@@ -77,7 +77,7 @@
- ClothingHeadHatCone
- ClothingNeckBling
- ClothingHeadHelmetCosmonaut
- ClothingHeadHelmetScaf
- ClothingHeadHelmetBasic
- ClothingShoeSlippersDuck
- ClothingUnderSocksBee
- ClothingUnderSocksCoder
@@ -173,12 +173,7 @@
- MaterialCloth10
- MaterialWoodPlank10
- ResearchDisk
- DeathPaint
- Plunger
- SprayPaintBlue
- SprayPaintRed
- SprayPaintGreen
- SprayPaintOrange
- TechnologyDisk
- PowerCellMedium
- PowerCellSmall

View File

@@ -510,6 +510,18 @@
- state: green
- state: ertleader
- type: entity
id: SpawnPointERTChaplain
parent: SpawnPointJobBase
name: ERTchaplain
components:
- type: SpawnPoint
job_id: ERTChaplain
- type: Sprite
layers:
- state: green
- state: chaplain
- type: entity
id: SpawnPointERTEngineer
parent: SpawnPointJobBase

View File

@@ -7,4 +7,4 @@
color: '#3F38'
- type: ConstructionGhost
- type: Clickable
- type: InteractionOutline
- type: InteractionOutline

View File

@@ -1,4 +1,4 @@
- type: entity
- type: entity
parent: BaseMob
id: BaseBorgChassis
name: cyborg
@@ -83,6 +83,7 @@
templateId: borg
- type: Hands
showInHands: false
disableExplosionRecursion: true
- type: IntrinsicRadioReceiver
- type: IntrinsicRadioTransmitter
channels:
@@ -101,8 +102,6 @@
- type: BorgChassis
- type: WiresPanel
- type: ActivatableUIRequiresPanel
- type: Wires
layoutId: Borg
- type: NameIdentifier
group: Silicon
- type: ContainerContainer
@@ -131,6 +130,9 @@
- type: Speech
speechVerb: Robotic
speechSounds: Pai
- type: Vocal
sounds:
Unsexed: UnisexSilicon
- type: UnblockableSpeech
- type: Construction
graph: Cyborg
@@ -140,6 +142,7 @@
- type: Lock
locked: true
- type: ActivatableUIRequiresLock
- type: LockedWiresPanel
- type: Flashable
- type: Damageable
damageContainer: Silicon

View File

@@ -70,7 +70,6 @@
tags:
- Carp
- DoorBumpOpener
- NoPaint
- type: ReplacementAccent
accent: genericAggressive
- type: Speech

View File

@@ -93,6 +93,3 @@
- RevenantTheme
- type: Speech
speechVerb: Ghost
- type: Tag
tags:
- NoPaint

View File

@@ -104,7 +104,6 @@
- type: Tag
tags:
- CannotSuicide
- NoPaint
# From the uplink injector
- type: entity
@@ -213,7 +212,6 @@
tags:
- CannotSuicide
- FootstepSound
- NoPaint
- type: Inventory
templateId: holoclown
- type: Hands

View File

@@ -1,11 +1,13 @@
- type: entity
save: false
noSpawn: true
name: Urist McHands
parent: BaseMobHuman
id: MobHuman
#Syndie
- type: entity
noSpawn: true
parent: MobHuman
id: MobHumanSyndicateAgentBase
name: syndicate agent
@@ -20,6 +22,7 @@
- Syndicate
- type: entity
noSpawn: true
parent: MobHumanSyndicateAgentBase
id: MobHumanSyndicateAgent
name: syndicate agent
@@ -31,6 +34,7 @@
giveObjectives: false
- type: entity
noSpawn: true
parent: MobHumanSyndicateAgentBase
id: MobHumanSyndicateAgentNukeops # Reinforcement exclusive to nukeops uplink
suffix: Human, NukeOps

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