flash uses charges system now (#15898)

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-04-29 13:38:40 +00:00
committed by GitHub
parent 5f8067e909
commit fd5462bd47
5 changed files with 36 additions and 60 deletions

View File

@@ -83,7 +83,13 @@
energy: 10
color: "#FFC458"
- type: Flash
uses: 15
- type: LimitedCharges
maxCharges: 15
charges: 15
- type: MeleeWeapon
damage:
types:
Blunt: 0 # melee weapon to allow flashing individual targets
- type: Appearance
- type: GenericVisualizer
visuals:

View File

@@ -61,10 +61,13 @@
visible: false
shader: unshaded
- type: Flash
- type: LimitedCharges
maxCharges: 5
charges: 5
- type: MeleeWeapon
damage:
types:
Blunt: 0 # why is this classed as a melee weapon? Is it needed for some interaction?
Blunt: 0 # melee weapon to allow flashing individual targets
angle: 10
- type: Item
size: 5
@@ -127,4 +130,3 @@
radius: 0
softness: 0
enabled: true