diff --git a/Content.Client/Singularity/Systems/EmitterSystem.cs b/Content.Client/Singularity/Systems/EmitterSystem.cs
index e3396d74a2..e9e0846340 100644
--- a/Content.Client/Singularity/Systems/EmitterSystem.cs
+++ b/Content.Client/Singularity/Systems/EmitterSystem.cs
@@ -7,6 +7,7 @@ namespace Content.Client.Singularity.Systems;
public sealed class EmitterSystem : SharedEmitterSystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
+ [Dependency] private readonly SpriteSystem _sprite = default!;
///
public override void Initialize()
@@ -22,7 +23,7 @@ public sealed class EmitterSystem : SharedEmitterSystem
if (!_appearance.TryGetData(uid, EmitterVisuals.VisualState, out var state, args.Component))
state = EmitterVisualState.Off;
- if (!args.Sprite.LayerMapTryGet(EmitterVisualLayers.Lights, out var layer))
+ if (!_sprite.LayerMapTryGet((uid, args.Sprite), EmitterVisualLayers.Lights, out var layer, false))
return;
switch (state)
@@ -30,17 +31,17 @@ public sealed class EmitterSystem : SharedEmitterSystem
case EmitterVisualState.On:
if (component.OnState == null)
break;
- args.Sprite.LayerSetVisible(layer, true);
- args.Sprite.LayerSetState(layer, component.OnState);
+ _sprite.LayerSetVisible((uid, args.Sprite), layer, true);
+ _sprite.LayerSetRsiState((uid, args.Sprite), layer, component.OnState);
break;
case EmitterVisualState.Underpowered:
if (component.UnderpoweredState == null)
break;
- args.Sprite.LayerSetVisible(layer, true);
- args.Sprite.LayerSetState(layer, component.UnderpoweredState);
+ _sprite.LayerSetVisible((uid, args.Sprite), layer, true);
+ _sprite.LayerSetRsiState((uid, args.Sprite), layer, component.UnderpoweredState);
break;
case EmitterVisualState.Off:
- args.Sprite.LayerSetVisible(layer, false);
+ _sprite.LayerSetVisible((uid, args.Sprite), layer, false);
break;
default:
throw new ArgumentOutOfRangeException();