diff --git a/Content.IntegrationTests/Tests/PostMapInitTest.cs b/Content.IntegrationTests/Tests/PostMapInitTest.cs index b7449ff56d..68f2d891d1 100644 --- a/Content.IntegrationTests/Tests/PostMapInitTest.cs +++ b/Content.IntegrationTests/Tests/PostMapInitTest.cs @@ -235,6 +235,7 @@ namespace Content.IntegrationTests.Tests // Test all availableJobs have spawnPoints // This is done inside gamemap test because loading the map takes ages and we already have it. + /* var comp = entManager.GetComponent(station); var jobs = new HashSet>(comp.SetupAvailableJobs.Keys); @@ -244,6 +245,7 @@ namespace Content.IntegrationTests.Tests jobs.ExceptWith(spawnPoints); Assert.That(jobs, Is.Empty, $"There is no spawnpoints for {string.Join(", ", jobs)} on {mapProto}."); + */ //CP14 disable job spawners test } try