Commit Graph

4 Commits

Author SHA1 Message Date
Ed
79515d9303 Convenient Z-Levels (#421)
* clear ores and herbals frmo generation

* remake simple zlevels system

* GetMapOffset

* woohoo

* autolink between zlevels

* 5am

* somwthing sommetinh work

* Update CP14StationZLevelsSystem.cs

* fix biomespawner portal deletion

* some docs

* Revert "clear ores and herbals frmo generation"

This reverts commit 658d15a602.
2024-08-25 17:53:15 +03:00
Ed
6f2e1d6d9f Update CP14StationAdditionalMapComponent.cs 2024-07-25 15:07:12 +03:00
Ed
b803496694 Procedural + z-levels refactor (#216)
* create biome tile spawner

* spawner now spawn decals and entities

* fancy spawners

* remove old decals

* randomize seed

* fix bugs

* update alchemy test map to new system

* update z-level system

* autolink tweak

* add documentation

* Update GravityComponent.cs

* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
Ed
811cc8a41d Underworld + Overworld (#151)
* Setup new dungeon system (v2)

* add custom basic generation

* add maps linking

shitcode, boo

* add auto linking sub-world portal

* fix deleted component

* clearing otherside of the tiles manually (im stuck in wall, brother!)

* Upgrade cave biome generation

* add TODO

* add ladder and hole sprites

* add dungeon entrance prototypes

* clean up, add docs

* add many ambient sounds

* Update CP14StationDungeonMapSystem.cs

* remove bugs
2024-05-17 17:07:29 +03:00