Commit Graph

19503 Commits

Author SHA1 Message Date
IProduceWidgets
89235b9e1b Add astro-jungle/mowed grass and astro-snow (#26381) 2024-03-24 18:14:04 -07:00
PJBot
6f55aa6b6e Automatic changelog update 2024-03-25 00:59:38 +00:00
IProduceWidgets
27a9b07823 Fix tags on antique laser gun (#26398)
It's missing the tag that's needed for it to go back in the glass storage box.
2024-03-24 17:58:33 -07:00
PJBot
e972829ddd Automatic changelog update 2024-03-25 00:56:54 +00:00
Callmore
0bc886c009 Holoprojectors crafted at lathes no longer come with a cell (#26405)
Adds versions of the holoprojectors (janitoral, fan, and field) that start without a battery and changes the lathe recipe to use these instead. This is consistant with flashlights, which when made do not start with a cell.

Also it's a bit silly to have cargo printing a bunch of these to sell.
2024-03-24 17:55:48 -07:00
Luminight
92ab9a8a01 Unswap small and tall wodden fence gates (#26409) 2024-03-24 17:55:01 -07:00
PJBot
3197262f34 Automatic changelog update 2024-03-25 00:44:10 +00:00
IProduceWidgets
a46e7102cf Accept cloth and ingots in the ammofab (#26413) 2024-03-24 17:43:04 -07:00
Wrexbe (Josh)
5562bcebcb Fixed some icon rsi warnings (#26414)
Fixed some icon warnings

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-24 23:46:24 +01:00
SlamBamActionman
8f652eaa75 Immovable Rod visual variations (#25932)
* Adds variations to immovable rod

* slash oopsie

* Changed prototypes from being hardcoded to being defined in the rules component

* Changed from 10% chance to 5%

* Changes based on feedback

* Fix nullable error

* Moved randomized logic to .yaml. Probabilities of alternate rods add up to 5%.
2024-03-24 23:45:52 +01:00
PJBot
a8b714af3f Automatic changelog update 2024-03-24 22:37:01 +00:00
SoulFN
1dff97901d Gives borg industrial welder (#26332)
Update borg_modules.yml

Changes basic welder in borg tool module to industrial welder
2024-03-25 01:35:55 +03:00
PJBot
a9b64331c8 Automatic changelog update 2024-03-24 22:04:05 +00:00
ChaseFlorom
b44015bd55 Removed Cannabis from thief objectives (#26412)
* Removed Cannabis from thief objectives

* Removed the steal group and from cannabis prototypes
2024-03-25 01:02:56 +03:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
IProduceWidgets
f2112e6e9d Make fland's mail into wheel-and-spoke distribution. (#26404) 2024-03-24 14:11:02 -06:00
brainfood1183
af6a2d7792 Origin Station Update 12.03.2024 (#26055)
* Origin Station Update 12.03.2024

* implement PJB requested changes

* changed ap magnum rounds for magnum rounds.

* added west side maints door per pjb request.

* removed laser glass box from captain quarters.
2024-03-24 12:58:17 -06:00
Wrexbe (Josh)
f7a1ffd0aa Store keybind priority (#26356)
* Fix saving keybind priority

* Change movestoreditem keybind priority to prevent bug

---------

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-24 19:25:04 +01:00
PJBot
eff4d37e62 Automatic changelog update 2024-03-24 16:39:10 +00:00
DoutorWhite
018832707c Fix Medical Hud death icon animation and Changes critical icon (#26391)
Fix Dead Icon animation and changes Critical Icon
2024-03-24 12:38:03 -04:00
PJBot
03bb9da9aa Automatic changelog update 2024-03-24 16:19:02 +00:00
Leon Friedrich
ec761114ea Run fixgridatmos for cargo & emergency shuttle (#26382)
Fix cargo & emergency shuttle
2024-03-25 03:17:56 +11:00
PJBot
8f33db1e6c Automatic changelog update 2024-03-24 15:41:00 +00:00
nikthechampiongr
dca0c6694b Add stealthmins (#26263)
* Add stealthmin command.

* Update Content.Server/Administration/Commands/AdminWhoCommand.cs

As suggested by CE.

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* Add admin notifications for admins toggling stealthmin.

* Localize stealthmin command

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
2024-03-24 10:39:53 -05:00
KISS
54dd273f66 Landmine stepoff (#22962)
* make landmine work on stepping off

* update methods naming

* made both step modes possible

* updated stepoff event raise to not interfere with game physics internals

* added comments

* figuring out how audiosystem works

* added beep sound effect, updated how stepoff trigger works to make it more consistent

* updated source in attributions.yml

* made stepoff working every time

* introduced suggested changes

* updated janitor's WetSignMine to have audio

* made cleaner events and bashing my head at OnEndCollide event raise

* inverted conditional where applicable

* review

---------

Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 16:33:45 +11:00
PJBot
f96cf360e9 Automatic changelog update 2024-03-24 05:20:19 +00:00
Baptr0b0t
ea818ea1b6 Give cap door remote his access (#26378)
Give cap doorremote his access
2024-03-24 16:19:14 +11:00
PJBot
0467aeb0a7 Automatic changelog update 2024-03-24 04:02:57 +00:00
Wrexbe (Josh)
cb97abb2de Maybe fix rsi truncheon error (#26374)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-24 14:37:40 +11:00
Emisse
952b7f4c4e Haunted dungeon template (#23768)
* haunted dungeon

* Initial work

Still needs prefab gen work to make it interesting.

* ime a worm

* weh

* Work

* Slight tweaks

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 14:37:18 +11:00
DEATHB4DEFEAT
b9db06ebb1 Admin New Player Notification Sound (#24327)
play a sound to active admins when a new player joins
2024-03-24 13:46:45 +11:00
github-actions[bot]
4c840a7e6a Update Credits (#26373)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-03-24 02:47:10 +01:00
PJBot
d7705860e9 Automatic changelog update 2024-03-24 00:49:22 +00:00
PJBot
141e4e4da4 Automatic changelog update 2024-03-23 19:30:49 +00:00
Tayrtahn
225bc3c5ae Fix bypassing vaulting clumsy check with verb action. (#24977)
* Fix bypassing bonking with verb

* Revert "Fix bypassing bonking with verb"

This reverts commit efa0f0f5777b893bcee5a852994cfa1e3fda3e71.

* Properly refactored BonkSystem.

* Oh hey, this is redundant now

* Better solution

* Reduced default bonk chance from 75% to 50%

* Also do a little grammar fix

* Moved BonkChance from BonkableComponent to ClumsyComponent.

* Revert "Moved BonkChance from BonkableComponent to ClumsyComponent."

This reverts commit 0acbd9273f20ec478692603781adf15e06e5ed41.

* Another little grammar fix

* Matched default bonk doAfter length to default climb doAfter length

* Fixed duplicate popups

* Check CanVault with verb use too. Add granularity to ClimbingComponent and remove Leg/Foot requirement.

* Don't show verb if you can't climb

* Removed CanForceClimb

* byref record struct
2024-03-23 20:29:43 +01:00
PJBot
18b99ed8a2 Automatic changelog update 2024-03-23 17:31:20 +00:00
Killerqu00
8928761c0d 1x2 cable coils (#26361)
* 1x2 cable coils

* sprite edits

* Revert "sprite edits"

This reverts commit 3c76c55d06e97c8ffa864a2eb025b9726112e2e5.

* coil rotate
2024-03-23 13:30:14 -04:00
PJBot
821e9acb8e Automatic changelog update 2024-03-23 16:36:03 +00:00
Leon Friedrich
18a35e7e83 Partial atmos refactor (#22521)
* Reduce atmos component queries

* Remove method events

* Cache airtight data

* Make MolesArchived nullable

* Fix airtight cache

* only get tile def once

* Immutable mixtures

* firelock queries

* misc

* misc cleanup

* Trim disconnected tiles

* Fix merge issues and bugs

* Why does the PR keep increasing in scope

* debug overlay

* Fix bugs

* Fix test, remove unused events

* Add setmapatmos command

* Fix overlays

* Add map check

* A

* Resolve conflicts with #26102

* Remove some obsolete methods
2024-03-24 03:34:56 +11:00
OnyxTheBrave
05f282f5ce Changed black carpet texture to correctly align itself. (#26358) 2024-03-23 11:39:40 +03:00
PJBot
ab2d56a1cc Automatic changelog update 2024-03-23 04:14:12 +00:00
Ubaser
393bcbfc13 Throwing Knives: Syndicate Kit (#26026)
* add

* rename

* change damage type and lower price

* 6 tc

* fix?

* missed listing

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-23 15:13:06 +11:00
Mr. 27
6e8a07844a Make air tanks appear on the back in suitstorage (#26353)
* g

* a

* jetpak
2024-03-23 14:46:40 +11:00
PJBot
ef4f263336 Automatic changelog update 2024-03-23 01:43:57 +00:00
PJBot
f30ed8d860 Automatic changelog update 2024-03-22 17:36:46 +00:00
RenQ
6bffa31eba The return of the 'long bedhead' haircut as an alternative (#26336) 2024-03-22 13:35:40 -04:00
PJBot
b6b67e2482 Automatic changelog update 2024-03-22 09:38:52 +00:00
SlamBamActionman
70c718f61c Added verb action to Glue/Lube system (#26002)
* Added verb action to Glue/Lube system

* Changes based on feedback

* Fix TryGlue/Lube to use Entity<> rather than EntityUid, Component
2024-03-22 10:37:46 +01:00
PJBot
c9b8fa01f9 Automatic changelog update 2024-03-22 08:24:27 +00:00
BlitzTheSquishy
e93af9bee6 Irish Coffee Recipe Tweak (#26327)
Update drinks.yml

Why would this need to be 2+2=4 when 1+1=2 is the more logical reaction?
2024-03-22 09:23:21 +01:00