Ed
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aeedff5caa
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Demiplane exploration map (#1251)
* dehardcode nodeTreeControl part 1
* finish
* demiplane map system setup
* link map entity with station data!
* random demiplane map generation
* redesign demiplane map node tree
* center
* map generate v2
* location generation
* modifier generation
* missing location icons
* ui polish
* data refactor
* fix line color
* ejectabling
* split demiplane component into two
* blocker attempt
* revoking
* fix frontier calculation
* dimensit
* demiplane core room spawning
* demiplane cool destruction
* Update round_end.yml
* progression works now!
* Update CP14NodeTree.cs
* Update CP14NodeTree.cs
* documentation pass
* fix abusing, some balance pass
* demiplane naming fix
* см
* location names
* delete old keys
* Update buy.yml
* Update migration.yml
* fix guidebook
* Update misc.yml
* Update misc.yml
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2025-05-05 15:19:44 +03:00 |
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Ed
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b66ee390a6
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Dynamic demiplane weather + farming hotfix (#1131)
* dynamic demiplane weather
* add skeleton sprite
* hotfix farming
* Update wheat.yml
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2025-04-04 10:35:48 +03:00 |
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Ed
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edc67dd280
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Storm nerf (#1107)
* weather lightning nerf
* port storm weather to gamerule events
* fix
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2025-03-31 23:46:21 +03:00 |
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Ed
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4cd9e41469
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Mist + Lampposts (#472)
* lamppost
* mist weather
* maps update
* Update weather.yml
* Update meta.json
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2024-09-29 13:07:30 +03:00 |
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Ed
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3b0af98a2e
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Weather backend start (#407)
* DayCycke StartWithRandomEntry
* add weather rule
* fix
* yep, its work
* finalize weather
* fix again
* weather resprite
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2024-09-01 15:22:16 +03:00 |
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