Ed
3409e0f752
Merge remote-tracking branch 'upstream/stable' into ed-15-09-2025-upstream-sync
...
# Conflicts:
# .github/CODEOWNERS
# Content.Client/Overlays/StencilOverlay.cs
# Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
# Content.Server/GameTicking/Commands/SetGamePresetCommand.cs
# Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
# Content.Shared/Chemistry/EntitySystems/SharedInjectorSystem.cs
# Content.Shared/Clothing/Components/ClothingComponent.cs
# Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
# Content.Shared/Humanoid/SkinColor.cs
# Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml
2025-09-15 13:50:49 +03:00
Ed
5f7600b6a2
Merge remote-tracking branch 'upstream/stable' into ed-08-09-2025-upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.IntegrationTests/Tests/CargoTest.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Shared/Chat/SharedChatSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/StatusEffectNew/StatusEffectSystem.Relay.cs
# Content.Shared/Storage/Components/EntityStorageComponent.cs
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/game_presets.yml
2025-09-08 13:12:50 +03:00
Leon Friedrich
828b1f2044
Rejig LogStringHandler ( #30706 )
...
* Rejig LogStringHandler
* Fix session logs
* Fix properly
* comments
* IAsType support
* Fix mind logs
* Fix mind logging AGAIN
---------
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-09-05 14:22:49 +02:00
Ed
b8b17f7b8a
Merge remote-tracking branch 'upstream/stable' into ed-25-08-2025-upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/UserInterface/Systems/Actions/Controls/ActionButton.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Nutrition/EntitySystems/SliceableFoodSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Nutrition/Components/FoodComponent.cs
# Content.Shared/Speech/ListenEvent.cs
# Resources/Prototypes/Entities/Effects/admin_triggers.yml
2025-08-25 16:22:32 +03:00
slarticodefast
9c546a0072
Predict Mind Roles ( #39611 )
2025-08-21 03:10:07 +02:00
deltanedas
1d21e13360
make objectives use yml defined mind filters ( #36030 )
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* add MindHasRole whitelist overload
* add mind filters framework
* add different mind filters and pools
* update traitor stuff to use mind filters
* line
* don't duplicate kill objectives
* g
* gs
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
Co-authored-by: ScarKy0 <scarky0@onet.eu >
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
2025-08-08 17:58:46 +02:00
Ed
f2d9608a62
Merge remote-tracking branch 'upstream/stable' into ed-04-08-2025-upstream-sync
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# Conflicts:
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Shared/Damage/Systems/SharedStaminaSystem.cs
# Content.Shared/Eye/VisibilityFlags.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/StatusEffectNew/StatusEffectSystem.Relay.cs
# Resources/Prototypes/Recipes/Reactions/chemicals.yml
# Tools/actions_changelogs_since_last_run.py
2025-08-04 12:44:29 +03:00
Kyle Tyo
83b3e9e15a
Localize makesentient command. Move makesentient method to mind system. ( #38565 )
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* praying pjb doesn't smite me for this 🙏
* requested changes
* Update makesentient-command.ftl
* verin commith and verin taketh away
2025-07-23 14:29:46 +02:00
Ed
59e6435fe2
Merge remote-tracking branch 'upstream/stable' into ed-12-05-2025-upstream
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/Construction/UI/ConstructionMenuPresenter.cs
# Content.Shared/Construction/Prototypes/ConstructionPrototype.cs
# Content.Shared/Damage/Systems/SharedStaminaSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
# Resources/Prototypes/Procedural/vgroid.yml
2025-05-12 14:25:42 +03:00
ScarKy0
9b5ddb87f5
Fix brains, borgs etc not counting as marooned ( #37148 )
...
* init
* comments
* comment
* no more debug
2025-05-06 13:24:26 -04:00
Ed
ef6d973301
Merge remote-tracking branch 'upstream/stable' into ed-30-04-2025-upstream-sync
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# Conflicts:
# Content.Client/Parallax/ParallaxControl.cs
# Content.Client/UserInterface/Systems/Storage/Controls/ItemGridPiece.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs
# Content.Server/Labels/Label/LabelSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Fluids/Components/EvaporationComponent.cs
# Content.Shared/Labels/EntitySystems/SharedLabelSystem.cs
# README.md
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
# Resources/Prototypes/Maps/Pools/deathmatch.yml
# Resources/Prototypes/Maps/arenas.yml
2025-04-30 20:31:50 +03:00
Milon
3fc9bcbbbe
remove Session from MindComponent ( #34753 )
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* yummy
* fix tests
2025-04-19 00:23:01 +02:00
Ed
5420469d62
Merge remote-tracking branch 'upstream/stable' into ed-upstream-sync
...
# Conflicts:
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
2025-04-15 00:44:29 +03:00
slarticodefast
b276524468
fix rmobjective command and add completion options ( #36396 )
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fix rmobjective command
2025-04-08 16:54:13 +02:00
Ed
9d6e023bd0
Merge remote-tracking branch 'upstream/stable' into ed-311-03-2025-upstream-2
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# Conflicts:
# Content.Client/Administration/AdminNameOverlay.cs
# Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml
# Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
# Content.Client/SubFloor/SubFloorHideSystem.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Antag/AntagSelectionSystem.cs
# Content.Server/Cloning/CloningSystem.cs
# Content.Server/GameTicking/Rules/Components/ParadoxCloneRuleComponent.cs
# Content.Server/GameTicking/Rules/ParadoxCloneRuleSystem.cs
# Content.Server/Roles/ParadoxCloneRoleComponent.cs
# Content.Shared.Database/LogType.cs
# Content.Shared/CCVar/CCVars.Interface.cs
# Content.Shared/Cloning/CloningEvents.cs
# Content.Shared/Cloning/CloningSettingsPrototype.cs
# Content.Shared/Humanoid/NamingSystem.cs
# Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
# Content.Shared/Light/Components/SunShadowCycleComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Changelog/Admin.yml
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Locale/en-US/paradox-clone/role.ftl
# Resources/Maps/bagel.yml
# Resources/Maps/loop.yml
# Resources/Prototypes/Chemistry/mixing_types.yml
# Resources/Prototypes/Datasets/Names/last.yml
# Resources/Prototypes/Entities/Effects/puddle.yml
# Resources/Prototypes/Entities/Mobs/Player/clone.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Objects/Deliveries/deliveries_tables.yml
# Resources/Prototypes/Entities/Objects/Devices/pda.yml
# Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Objectives/paradoxClone.yml
# Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
# Resources/Textures/Clothing/Eyes/Glasses/jensen.rsi/equipped-EYES-arachnid.png
2025-03-31 12:41:37 +03:00
slarticodefast
9ff43f344e
Show paradox clones in deadchat ( #35940 )
...
show clones in deadchat
2025-03-26 16:30:14 +01:00
slarticodefast
197ee78bfa
make paradox clone receive the original's objectives ( #35829 )
...
* make paradox clone receive the original's objectives
* remove redundant indexing
* Minor comment change
* fix ninja objectives
---------
Co-authored-by: beck-thompson <beck314159@hotmail.com >
2025-03-16 15:24:47 -07:00
Ed
677e5194d6
Merge remote-tracking branch 'upstream/master' into ed-20-11-2024-upstream-sync
...
# Conflicts:
# Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
# Content.Server/Traits/TraitSystem.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Resources/Maps/box.yml
# Resources/Maps/core.yml
2024-11-23 01:48:24 +03:00
ActiveMammmoth
22987fc77f
Wizard Summon Guns/Magic ( #32692 )
...
* mostly done but there's a bug with spawning
* RandomGlobalSpawnSpellEvent now actually works
* Summon Guns/Magic is working
* Added sound, cap gun, and auto pick up
* Added all requested changes/fixes from reviews
* Halving cooldowns
2024-11-17 17:46:31 +01:00
Ed
c21dd891f3
Endscreen message + command objectives updadte ( #533 )
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* add simple end screen common goals
* finish common objectives endscreen
* personal objectives endscreen
* Update personal_objectives.yml
* new empire objectives
2024-11-04 13:41:09 +03:00
Errant
cf1b3b0913
Merge spider clan charges can be armed again ( #32866 ) to Master ( #32881 )
...
HOTFIX spider clan charges can be armed again (#32866 )
* fix ninja bomb component check
* remove TryGetRole
2024-10-18 15:38:16 +02:00
nikthechampiongr
ee434e397d
Rename fix ( #31654 )
...
* Localize RenameCommand and delegate most of the process to MetaDataSystem.SetEntityName()
* Make renaming rely on the EntityRenamedEvent. Fix issue where renaming would keep old Examine text
Requires engine change
* Fix localisation strings
* Make PDA search be based on a renamed entity's Uid instead of its old name
To do this the pda component now has an PdaOwner field which gets
assigned when it is given as a loadout to a player
* Fix bad merge???
huh
* Use AllEntityQuery
2024-09-15 11:55:03 +10:00
metalgearsloth
afd0618a60
Station AI ( #30944 )
...
* Station AI overlay
* implement
* Bunch of ports
* Fix a heap of bugs and basic scouting
* helldivers
* Shuffle interactions a bit
* navmap stuff
* Revert "navmap stuff"
This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.
* AI wires implemented
* Fix examines
* Optimise the overlay significantly
* Back to old static
* BUI radial working
* lots of work
* Saving work
* thanks fork
* alright
* pc
* AI upload console
* AI upload
* stuff
* Fix copy-paste shitcode
* AI actions
* navmap work
* Fixes
* first impressions
* a
* reh
* Revert "navmap work"
This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.
# Conflicts:
# Content.Client/Silicons/StationAi/StationAiOverlay.cs
* OD
* radar
* weh
* Fix examines
* scoop mine eyes
* fixes
* reh
* Optimise
* Final round of optimisations
* Fixes
* fixes
2024-08-28 10:57:12 +10:00
Scribbles0
220aff21eb
Melee Executions ( #30104 )
...
* melee executions
* fix damage bug
* cleanup
* address reviews hopefully
* resistance bypass mechanic
* component changes
* self executions (not finished yet)
* self execs part two
* ok i fixed things (still not finished)
* finish everything
* review stuff
* nuke if (kind = special)
* more review stuffs
* Make suicide system much less hardcoded and make much more use of events
* Fix a dumb bug I introduced
* self execution popups
* Integration tests
* Why did they even take 0.5 blunt damage?
* More consistent integration tests
* Destructive equals true
* Allow it to dirty-dispose
* IS THIS WHAT YOU WANT?
* FRESH AND CLEAN
* modifier to multiplier
* don't jinx the integration tests
* no file-scoped namespace
* Move the rest of execution to shared, create SuicideGhostEvent
* handled
* Get rid of unused code and add a comment
* ghost before suicide
* stop cat suicides
* popup fix + small suicide change
* make it a bit better
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
2024-08-11 13:05:54 +10:00
Cojoke
927cf7799f
Remove uses of AllObjectives ( #30077 )
...
Remove the uses of AllObjectives
2024-07-16 10:17:18 +03:00
Kara
1596e04d0f
Resolve all non-obsoleting warnings in content ( #27934 )
...
* Resolve all non-obsoleting warnings in content
* Update ClientGameTicker.cs
* Update SkeletonAccentSystem.cs
* Update BwoinkSystem.cs
2024-05-11 20:13:58 -07:00
deltanedas
24ab5c0982
ninja criminal records hacking ( #24982 )
...
* more humour
* spotted a troll
* add TryFindObjective to MindSystem
* replace copypaste bool conditions with CodeCondition
* use CodeConditionSystem in ninja + add handling for criminal hack
* add criminal records hacking
* update objectives
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 23:35:11 -07:00
Leon Friedrich
229caa10bf
Fix some TryGetMind overrides relying on player data ( #26992 )
...
* Fix some TryGetMind overrides relying on player data
* A
* Rider has bamboozled me
* Update `data.Mind` before attaching to entity.
2024-04-16 14:26:32 +10:00
J. Brown
b26e9a9a32
Fix #22933 - Job-specific Uplink items leaking to non-job minds ( #23179 )
...
Fix for 22933 - SharedMindSystem now checks for VisitingMindComponent too.
2024-02-22 22:03:44 +11:00
Kara
05d42dce9e
Don't predict mind examine ( #23769 )
2024-01-09 01:02:38 -07:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
crazybrain23
bc533733c4
Show "departed and moved on" for when a ghost role is taken ( #21092 )
...
* fix ghost role not counting for "departed and moved on"
* I don't think that bit was needed so away it goes
* hopefully finish the upsream merge
2023-10-26 22:27:36 -04:00
Leon Friedrich
0880145ac8
Mind tweaks & fixes ( #21203 )
2023-10-24 10:23:56 -04:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
DrSmugleaf
5934c6728f
Replace all T : Component constraints with T : IComponent ( #21073 )
2023-10-17 19:42:47 -07:00
Slava0135
6f8c2b7e52
Use conditions to store progress for Ninja objectives ( #20254 )
...
* TryGetObjectiveComp
* helper function to get objective
* store N of jacked doors in condition
* store called in threat bool in condition
* store techs in steal research condition
* fix access
* remove unused transform system
* use popup from shared system
* fix formatting
* condition => obj everywhere
* i fogror to remove downloaded nodes from role
* change signature
* use query
* View Variables
* spider charge detonated => condition
2023-10-10 09:32:10 +03:00
Leon Friedrich
427cae2d25
Misc mind tweaks and fixes ( #20614 )
2023-10-06 18:00:48 -07:00
deltanedas
f7711edbe3
Objectives ecs rework ( #19967 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-16 16:18:10 +10:00
deltanedas
24810d916b
ninja 2 electric boogaloo ( #15534 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00
DrSmugleaf
3f3ba6ac62
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00