* Create marble tile textures
* Flatten tiles to better match art style
* Add prototypes and translations for tiles
* Change marble footstep sound to one that makes sense
* Add marble tile object and in-hand sprites
* Add prototypes and translations for marble tile objects
* Add marble tile cutter recipes
* Double number of marble tile variants
* Increase plasma and uranium costs of plasmarble and uranium marble
* Add attributions for marble tile sprites
* Fix whitespace problem hopefully
* Fix trailing whitespace take 2
* Rename just "marble" marble to "white marble"
* Remove cutter recipes for uranium marble and plasmarble
* Now the name of the target craft items is taken directly from the prototypes
* Deleting unnecessary fields
* Deleting unnecessary fields
* Added suffix field
* Added override via localization keys
* My favorite ItemList and TextureRect have been replaced with ListContainer and EntityPrototypeView
* Fix suffix
* Fix construction ghosts... maybe
* Remove suffix from UI
* Suffixes have been removed from prototypes
* Added a description for the secret door
* Fix search..?
* The Icon field of ConstructionPrototype has been removed
* StackPrototypes used in the construction menu have been localized
* TagConstructionGraphStep used in the construction menu have been localized
* The search bar has been localized
* Fix localization and prototypes
* Recipes are now only loaded when the crafting window is opened.
* Fix crooked merge grid of the crafting menu.
* Localization update
* Fix cyborg graph
* Revert "Recipes are now only loaded when the crafting window is opened."
This reverts commit 97749483542c2d6272bda16edf49612c69a0761a.
* Fix loc
* fix merge
* Fix upstream
* Some of the logic has been moved to Shared
* fix
* Small adjustments
* Very small change
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Co-authored-by: EmoGarbage404 <retron404@gmail.com>