Ed
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e522bbf90d
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New event: Approaching unknown shuttle (#24490)
* setup codebase
* Add first shuttle
* tak
* sync striker
* sync 2
* pipipi
* Preloaded roundstart shuttles!
* Make it abstract "PreloaderGrid" not "PreloaderShuttle"
* to do
* added china cuisin shuttle
* fixes
* add disaster evacpod
* remove enemy
* final shuttles
* weight 5 -> 10
* move data to component
* remove autotrailer touching
* doc, respath
* fix frozen positioning
* fixes + cvar
* finally
* fix evacpod
* remove blacklistrules
* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids
* use tryload
* cleanup
* fixes
* use preloadedgrid for loneops
* weight unknown shuttles differently (preliminal)
* leftover
* cleanup and raffling
* partial review
* singleton gridpreloader no station coupling
* fix grid atmoses
* `roleLoadout` support for `LoadoutComponent`, fix missing gear
* weighting changes
* init logic fix
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com>
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2024-05-10 04:35:59 -07:00 |
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Pieter-Jan Briers
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e00f74505c
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Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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2024-02-26 14:36:19 +11:00 |
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DrSmugleaf
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a88e747a0b
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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LudwigVonChesterfield
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6af0a91af3
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Fixes Typo In Station Event Documentation. (#15932)
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2023-04-30 11:43:49 +10:00 |
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Nemanja
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51506e3d30
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Fix station events that use update loops (#15834)
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2023-04-29 13:15:06 +10:00 |
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Nemanja
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59349b1b9b
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Gamerule Entities, Take 2 (#15765)
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2023-04-25 20:23:14 -04:00 |
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metalgearsloth
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d3552dae00
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Revert "Gamerule Entities" (#15724)
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2023-04-24 16:21:05 +10:00 |
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Nemanja
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39cc02b8f9
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Gamerule Entities (#15513)
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2023-04-24 15:20:51 +10:00 |
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