Commit Graph

3499 Commits

Author SHA1 Message Date
Nairod
059e81fd2e Laser crate changes (#12191) 2022-11-08 13:37:08 +11:00
T-Stalker
f81ef8357f Reduces event volume by four decibels (#12442) 2022-11-08 13:35:10 +11:00
rolfero
6a497d3f55 Armor price calculations (#11417)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
fixes https://github.com/space-wizards/space-station-14/issues/11299
2022-11-08 11:36:53 +11:00
Nemanja
8ba3d127cc Xenoarch Tweaks (#12429)
* Xenoarch feedback

print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks

* make the popup not bad

* the popup, jimbo...
2022-11-07 15:57:29 -06:00
T-Stalker
80952f4807 Reduces the bb of computers a bit (#12443) 2022-11-07 18:17:39 +11:00
brainfood1183
4a3b45906b update to origin (#12430) 2022-11-06 22:21:08 -06:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Nemanja
0d4a605a94 bunch of prototype save fixes (#12421) 2022-11-07 07:26:45 +11:00
Alex Evgrashin
6913c77ab1 Quick fix for holofan and tiny fan (#12420)
Fixes https://github.com/space-wizards/space-station-14/issues/12411
2022-11-07 06:34:06 +11:00
ZeroDayDaemon
325ccc1c17 Add DamagePopup, Target Entities, And Practice Laser Gun (#12317) 2022-11-06 02:32:00 +11:00
eoineoineoin
364adb1b2c Use correct image for air injector in construction menu (#12388) 2022-11-06 02:31:22 +11:00
rolfero
2ef33e11b6 Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
rolfero
7e3358375d fixing a bunch more prototype save tests (#12390) 2022-11-06 02:23:30 +11:00
Cheackraze
ef5b693b25 presents (#12382) 2022-11-04 14:24:29 -05:00
Alex Evgrashin
2ad9a5dfac Better pinpointer accuracy + small cleanup (#12378) 2022-11-04 15:15:23 +11:00
rolfero
aadafb4bb3 Linking doors and buttons (#11826) 2022-11-04 15:00:34 +11:00
keronshb
84413f2a4c Box fixes and Stealth Box in uplink (#12194) 2022-11-04 14:16:23 +11:00
Vordenburg
8f2d93c66a Add spawnable spent cigarettes and folded chairs. (#12294) 2022-11-04 12:38:56 +11:00
Rane
084b482cfe Entity whitelist/blacklist for traits (#12348) 2022-11-04 12:37:17 +11:00
keronshb
9fe53959ec Fixes crates phasing through firelocks. (#12329) 2022-11-04 12:18:59 +11:00
Leon Friedrich
af1b255524 Aghost tweaks (#12373) 2022-11-04 10:40:01 +11:00
Nemanja
6eca66a637 make this one virtual ent noSpawn (#12361) 2022-11-02 23:33:08 +01:00
Rane
88186f2106 Map pool cvar (#12313)
* it just works

* nuke votable

* whoops
2022-11-01 20:17:35 -05:00
Vordenburg
784e0ab51f Make welder flames like proper unshaded lights. (#12320)
* Make welders use ToggleableLightVisualsComponent.

* Remove old code from ToolSystem.Welder.

* Update welder sprites.
2022-11-01 20:16:33 -05:00
Nemanja
6fd083af0b fix infinite lathe printing bug (#12343) 2022-11-01 18:05:00 -05:00
Rane
8f4bd8b83b fix MeleeChemicalInjector exploits (#12305) 2022-10-31 13:04:51 +11:00
Rane
16e1b9e349 Fix female clothing mask (#12217)
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-10-31 11:06:16 +11:00
Nemanja
5a5ca9b1c4 skeletons can no longer have hair. (#12283) 2022-10-31 11:04:30 +11:00
Justin Trotter
82f0048dbe add delay to curtain open/close to mitigate against spam (#12179) 2022-10-30 18:34:00 +11:00
Nemanja
4a20a3e839 adds machine upgrades for microwave (#12010) 2022-10-30 18:14:20 +11:00
Nemanja
3ab98e320a lathe machine upgrading (#12032) 2022-10-30 18:12:11 +11:00
Nairod
fd855a2c4b Blindness inducing chemical (#12041) 2022-10-30 18:09:59 +11:00
Nemanja
b6135d3be5 Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
metalgearsloth
e6f313835d Revert "Make all animals and pets disease carriers" (#12226) 2022-10-30 17:21:10 +11:00
Nairod
03bbd0eb65 Mass scanner and power monitor boards in the circuit imprinter (#12139) 2022-10-30 17:00:00 +11:00
Scribbles0
14194cf2e0 mini jetpack changes (#11682) 2022-10-30 16:54:03 +11:00
Leon Friedrich
d2e2ed5e25 Remove physics from constructionghost (#12259) 2022-10-28 17:08:46 +11:00
Nairod
5e7f3b6e8a Power cell added (#12251) 2022-10-28 00:22:09 -05:00
Justin Trotter
5a7ae1a77e fixed mouse scream sound (#12198) 2022-10-27 17:42:35 -07:00
Moony
40dead40cb Remove split. (#12236)
* Remove split.

(lemme finish the funny webedit rq)

* Delete split.yml
2022-10-27 09:31:19 -05:00
brainfood1183
7d6fcfa959 New station map Origin (#11659)
* new map origin

* new map origin

* Revert "new map origin"

This reverts commit 3d36679b921d058c7bc7ff7202086aea966c43a6.

* merge

* merge

* merge

* merge

* merge

* merge

* merge

* new update

* update map reduce lights

* slight update

* update

* push

* update
2022-10-27 09:12:56 -05:00
Cheackraze
ab06650039 New Dart and removed jobs info (#12232) 2022-10-27 06:54:12 -05:00
ZeroDayDaemon
aea37d0135 animals and pets cleanup (#11956) 2022-10-26 23:16:24 +11:00
ChilbroBaggins
224ce7ce28 Adds rndm vending spawner for mapping. (#11998)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2022-10-26 23:15:28 +11:00
rolfero
9bbe0fec06 Add description tooltips to traits, jobs and antagonists (#11661)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-10-26 22:52:21 +11:00
0x6273
dfdad0ffe5 Refactor ReagentGrinder (#11751)
* Refactor ReagentGrinder

- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.

* Use a timer on component instead of SpawnTimer

* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
brainfood1183
062d3c656e New Tiles (2 maintenance specific and 1 new wood). (#12193)
* new maint specific tiles

* merge

* merge

* merge

* merge

* Update Resources/Textures/Tiles/attributions.yml

Co-authored-by: Moony <moony@hellomouse.net>
2022-10-25 13:27:06 -05:00
Nemanja
f76aa394aa add some circuits from proto to imprinter (#12058)
* move some circuits from proto to imprinter

* Update lathe.yml
2022-10-24 17:22:11 -07:00
Morb
a08bee4470 Add jester suits (#11451)
* Add jester suits

* Add jester shoes sprites

* make SQUEAK

* inheritance is good, inheritance is good, inheritance is good
2022-10-24 13:04:55 -05:00
Moony
023f1ae602 Even more tiles (again) (#12172)
* i should probably commit this.

* i forgot the rivets 😢

* OVERLAYS

* Fix some color inconsistencies.

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-10-24 11:33:31 -05:00