Leon Friedrich
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881a2b2ece
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PopupSystem public methods rejig (#12830)
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2022-12-19 08:41:47 +11:00 |
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DrSmugleaf
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7fbc2608e8
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Remove redundant read-only VV from datafields (#12626)
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2022-11-16 20:22:11 +01:00 |
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metalgearsloth
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fb3f6fa80f
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Predicted stamina (#12413)
* Predicted stamina
Needed to do some semblence of predicted melee.
* Okay now done.
* Pause support
* Comment
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2022-11-08 14:34:07 -06:00 |
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rolfero
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1151ca42e5
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changing accumulators to timespan targets (#12407)
* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me>
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: 0x6273 <0x40@keemail.me>
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2022-11-08 13:59:34 -06:00 |
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rolfero
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e3579c99f5
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combined MeleeHitEvent and ItemMeleeDamageEvent (#11628)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
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2022-11-03 23:01:08 +11:00 |
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metalgearsloth
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f51248ecaa
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Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-09-29 15:51:59 +10:00 |
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wrexbe
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b3f75f9ffe
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More minor UI refactor changes (#11213)
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2022-09-11 21:30:11 -07:00 |
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rolfero
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4b23521af5
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Melee special examine (#11168)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
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2022-09-10 23:39:36 -07:00 |
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wrexbe
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c55a015b77
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Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName
* Gameplay State rename+move
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2022-09-04 17:21:14 -07:00 |
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Visne
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58769634c7
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Fix a bunch of compiler warnings (#10518)
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2022-08-13 22:28:34 -07:00 |
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Rane
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e36b155325
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Port boxer from Nyano (#9080)
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2022-07-26 18:34:19 -07:00 |
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metalgearsloth
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495a65bc6d
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Mime cleanup (#8433)
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2022-05-25 00:43:48 -07:00 |
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wrexbe
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bc68ac96dd
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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wrexbe
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61d147aea9
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Fixing warnings (#8131)
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2022-05-13 15:35:13 +10:00 |
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Rane
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ce186e6cc1
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Mime Powers (Vow + Invisible Wall) (#7653)
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2022-04-28 20:41:03 -07:00 |
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