Commit Graph

3986 Commits

Author SHA1 Message Date
metalgearsloth
521ed99766 Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
Rane
f647c8a658 Quick miasma nerf (#9161) 2022-06-25 21:04:40 -05:00
Júlio César Ueti
4067c20f04 Fix nukies (#9159)
* Quick stash

* I think this does it
2022-06-25 19:00:45 -05:00
Moony
0ec3bc23cb Revert "Adds a tool for importing .netset files into the ban DB. (#9016)" (#9149)
This reverts commit b13e672393.
2022-06-25 14:02:41 -05:00
Moony
b13e672393 Adds a tool for importing .netset files into the ban DB. (#9016)
* Adds a tool for importing .netset files into the ban DB.

* Adds a static variable so it's clear what the GUID is.
2022-06-25 10:52:05 -07:00
Júlio César Ueti
d1a0340343 Fixes storage eating buckled players (#9096)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-24 12:26:56 -07:00
Kara
732400e0f6 Rename credits to spacebucks & integrate with cargo (#9119) 2022-06-24 07:43:44 -07:00
Kara
4d8ff35640 Roleban completions (#9114)
* Roleban completions

* helpers

* eat my peenor dumb robot
2022-06-24 21:14:47 +10:00
metalgearsloth
79c1cef566 Jetpack fixes (#9107) 2022-06-24 19:45:53 +10:00
Rane
a1affccc84 Miasma improvements (#9022) 2022-06-24 01:20:52 -07:00
metalgearsloth
2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
Flipp Syder
25869cd501 Solution spiking (#8984) 2022-06-23 19:26:54 -07:00
EmoGarbage404
1c7a09b736 Fire Axe [New syndie item] (#9088) 2022-06-23 18:27:28 -07:00
themias
31fb49583b Fix disposal unit endless pressurizing (#9086) 2022-06-23 18:26:20 -07:00
Leon Friedrich
ad60eb770e Node network bug (#9039) 2022-06-23 22:21:44 +10:00
Kara
a63f698544 EI NATH (#9060)
* EI NATH

* fix gibs

* figs
2022-06-23 22:19:32 +10:00
Vera Aguilera Puerto
9090460e0e Cleans up the appearance and ambience of various atmos devices. (#9071) 2022-06-23 22:18:11 +10:00
TekuNut
c05cd468d8 Convert AME Visualizers (#9037)
Co-authored-by: TekuNut <3456422+TekuNut@users.noreply.github.com>
2022-06-23 05:03:28 -07:00
metalgearsloth
c6d534a1be Fix ghost radios and colours (#9064) 2022-06-23 20:48:26 +10:00
Kara
cc755a2051 Projectile spells + fireball spell (#9058)
* Projectile spells + fireball spell

* say it with some gumption
2022-06-23 03:24:50 -07:00
metalgearsloth
3da454140d Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
KIBORG04
58da937259 Displaying of player characters in the round end statistics (#9006)
* All in one

* using fix

* Update GameTicker.RoundFlow.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-06-23 19:32:06 +10:00
metalgearsloth
adc419c6fc Don't consider power for docking (#9054) 2022-06-23 17:22:10 +10:00
EmoGarbage404
f5e11102ba Vending Machine Abuse (#8863)
* piece of shit i'll abuse your vending ass

* placeholder

* Update types.yml

* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth
77a8e16104 Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
Leon Friedrich
c25f2e6283 Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
keronshb
4ecac09428 Adds anchor checks for containment fields (#8909)
* Adds anchor checks for containment fields

* norot

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:27:49 +10:00
metalgearsloth
5169ade3fd Movement acceleration (#8969) 2022-06-23 12:13:22 +10:00
keronshb
0be0561869 Notifies you if you're being stripped or dressed. (#9029) 2022-06-22 16:58:53 -07:00
Kara
bdf6920f4c Slight mobster accent fixes (#9017) 2022-06-22 16:39:29 -07:00
Jessica M
2f2670d2bb Convert KudzuVisualizer to Visualizer Systems (#9010) 2022-06-22 16:33:45 -07:00
Rane
3ccf25210c Natural immunities (#9026) 2022-06-22 16:25:48 -07:00
Paul Ritter
c7b38e6e23 Revert "Disease stages" (#9034) 2022-06-22 23:16:26 +02:00
Ripmorld
13b208a5f1 Disease stages (#8405)
* Added the stages , time to implelement them

* adjusted the zombie code to fit within the new staged system

* because I forgot it starts at 0

* mmmm Mistaken

* Removed unused comp

* removed DiseaseBuildup comp from IgnoredComponents.cs

* Resolved review

* Delete IgnoredComponents.cs

* Resolved review

* resolved review

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-06-22 13:41:17 -07:00
themias
d76ff66d3d Show remaining liquid in a drink when you examine it (#8721)
* Show drink volume on examine

* Approximate measurement unless a beaker

* Changed percentage threshold and added subjectivity

* Update default switch case since it can never be 0 here

* Remove int cast from PercentFull method
2022-06-21 21:02:24 -05:00
themias
4bd1ebdf1d Add DoAfter to eject light bulb (#8988) 2022-06-21 17:55:06 -07:00
Júlio César Ueti
a8f8426eed Fixes Esword not changing hit sound and sharpComp. (#9005)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-21 17:54:28 -07:00
Morber
d958ababb9 Add SignalSwitch sound (#9013) 2022-06-21 17:51:42 -07:00
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Júlio César Ueti
360a6b8b00 Fix fixgridatmos command (#9007) 2022-06-21 19:47:10 +02:00
Kara
e01728c0ab Disallow bible healing if target is dead (#8999) 2022-06-21 11:44:02 -05:00
wrexbe
bee053a38c Get test map (#8987) 2022-06-22 00:44:19 +10:00
Kara
8d18d733b8 Rat king tweaks (#9000) 2022-06-21 07:00:11 -07:00
Leon Friedrich
229627a934 Gas injector visuals & balance (#8963) 2022-06-20 19:04:55 -07:00
themias
4b50bef5fb Ignore puddles when prying floor tiles (#8896) 2022-06-20 19:03:54 -07:00
themias
3727696c01 Fix vow of silence popup spam (#8974) 2022-06-20 19:02:55 -07:00
Leon Friedrich
0a48d8038f Fix salvage player deletion (#8977) 2022-06-20 18:59:35 -07:00
EmoGarbage404
8273434af5 death to it (#8981) 2022-06-20 15:59:04 -05:00
Leon Friedrich
847a74958d Fix other weightless crash (#8973) 2022-06-21 03:23:47 +10:00
wrexbe
81e3b2da88 Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00