* D&D character sheets
* Tabletop improvements
* Grass battlemap
* You can now put shit inside of the board
* change variable name
* make the grass tabletop better, again
* update the damn thing AGAIN
* update the shit AGAIN
* You can now take stuff out of tabletops
* Make it use parenting to avoid zany bugs
* MORE battlemaps! Battlemaps for everyone!
* You can now dump out pieces + cleanup
* All (most) non-game pieces should fall to the ground
* make the verb a bit more responsive
* Librarian content officially done
* fix tests i think
* i forgot the sheet
* Smidgen of refactoring
* You can no longer put high risk items inside of boards
* no boardgame defusal
* minor refactoring
* hoplogrma
* doc
* fix rt
* Disposable turret for uplink
* Adjusted firerate and ammo capacity
* Fix funny yaml mistake
* adjust cargo value
* Fix price for real this time
* Made it buyable for scientist traitors
* Update fireaxe.yml
The syndie 'fire axe' already has a lot of drawbacks and is relatively hard to use stealthily, but on the rare occasions you are say an Atmo tech or engi, it should be vaguely possible. This change makes the sprite and name the same as the regular fireaxe, but lets the examine description remain different.
Blame the sweaty nerds who memorize pixels for making this necessary.
* Clearer syndie fireaxe description
Makes the description detail that the axes are visually distinct.
* Fireaxe Update uplink-catalog.ftl
* secoffs with combat shoes (filled)
* cadets with knives wcgw
* det probably doesnt need em but w/e
* yep yep jackboots storag
* i forgt to add whitelist
* blank line moment