* logic gate momentary is now pulse
* switch status, minor refactor
* filescope namespace
* switch
* fix ci probably
* add auto linking for edge detector and logic gate
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* Medical Doctor guide.
* small wording update and cauterization
* Minor adjustments, move Cloning and Cryo out of MD
* Update Cryo Text + Guidehelp Tags
* Update Resources/ServerInfo/Guidebook/Medical/Cryogenics.xml
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Co-authored-by: Owai-Seek <>
Co-authored-by: Moony <moony@hellomouse.net>
* im good at atomizing. welcome to half-finished chem guides.
* wagh
* e
* save work
* aa
* woweee UI
* finishing the last of it
* don't actually update the engine :(
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
* Origin update
* Update psychologist desc loc
* I👉😏👈, Eva X🆒️😎, humbly😶 submit😐 , a 🍷toast🍞, to Nikolas😮Alexander🇷🇺, for ✔successfully✔managing 🆓️ to pirate🏴 Warcraft 3👹, so 🙄 that 😏 he 😐👉♂️ may ♉ play 💻Defense🛡️of The⚔Ancients🏛. 👏👏👏Congratulations 👏👏👏, Nik😎🥛. Enjoy 😍 your 😮👊 dota 📀.
* Added Gloves of North Star, no sprite or talking yet...
* Added sprites for the gloves of the north star...
* Replaced more placeholder sprites for northstar gloves...
* Added gloves of the north star to uplink...
* Added speech on hit, not yet configureable
* Not functional yet, but a step in the right direction I hope...
* IT WORKS!!
* Licensing and cleanup
* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise
* Reorganized some files, final build??
* Changed the adminlog type from Verb to new type ItemConfigure
* More cleanup, fix sprite reference maybe
* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx
* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!
* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them
* Made it work with the latest changes on Master
* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click
* Set value to 0 credits, that's all
* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.
* Update MeleeWeaponSystem.cs
Iunno why this got changed in the first place, but I'm changin it back
* emptycommit
* emptycommit
* The tiny fixening