Nemanja
9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] ( #11669 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 15:06:01 -07:00
Mervill
0cf80855c5
Portable Light Balancing ( #11940 )
2022-10-15 14:58:33 -07:00
Peptide90
cd336978a0
Adds a meteor gun and rod gun for admeme use ( #11479 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-15 14:58:26 -07:00
Nemanja
a03ab2c087
stasis bed machine part scaling ( #11773 )
2022-10-15 14:39:30 -07:00
Nemanja
c20f1ac559
Add a component for upgrading power consumption in machines ( #11777 )
...
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-10-15 14:28:12 -07:00
corentt
67760da204
Add power selling price ( #11395 )
2022-10-15 14:10:48 -07:00
ninruB
797b1805e0
Drill buff so they're worth mapping ( #11814 )
2022-10-15 13:40:40 -07:00
Mervill
c11c11bace
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. ( #11734 )
2022-10-15 13:15:39 -07:00
Leon Friedrich
efac113469
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Leon Friedrich
6f4bb040e4
Misc stealth and box changes ( #11809 )
...
* git mv
* Disable shader while box is open
* Hide entity menu / prevent examine
* fix recursion fix recursion fix recursion fix recursion
* Better visibility checks
* min and max visibility fields
* fix reference point
2022-10-14 23:15:25 -05:00
metalgearsloth
a93d6eb5b6
Fix CanDisarm ( #11843 )
2022-10-14 23:14:07 -05:00
Nairod
33734833ed
Over-ear headsets for CE, RD and QM ( #11919 )
...
* textures and metas
* entities and fills
2022-10-14 23:11:58 -05:00
Nairod
63bfed6b07
Movable Filing Cabinets ( #11898 )
2022-10-14 13:10:05 -07:00
Scribbles0
af518ac2e7
Reinforced walls harder to break ( #11906 )
2022-10-14 13:17:08 +11:00
metalgearsloth
fa59983bd9
Bandaid medibots ( #11718 )
2022-10-13 21:36:29 +11:00
Jezithyr
571dd4e6d5
Hud refactor ( #7202 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: Jezithyr <jmaster9999@gmail.com >
Co-authored-by: Jezithyr <Jezithyr@gmail.com >
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com >
Co-authored-by: wrexbe <wrexbe@protonmail.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-10-12 10:16:23 +02:00
Alex Evgrashin
7d882f22c9
Radiation rework ( #10970 )
2022-10-11 14:09:10 +11:00
Leon Friedrich
434b1686af
Fix firelock construction ( #11769 )
2022-10-10 13:36:27 +11:00
keronshb
386c7f9223
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Vordenburg
e17e08f344
Add mountain wall recolor of asteroid rock for mappers. ( #11729 )
2022-10-09 12:49:53 -07:00
Interrobang01
755a31c533
Add a crafting recipe for the muzzle ( #11697 )
2022-10-09 12:46:46 -07:00
themias
5ac7b63fb4
Add delay to dumping mop bucket ( #11631 )
2022-10-09 12:46:08 -07:00
Flipp Syder
8838f8be24
Gives all nuclear bombs unique codes ( #11665 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-10-09 12:28:08 -07:00
Morb
c6e9ff8119
Localize secret stash part names ( #11724 )
2022-10-09 12:24:07 -07:00
Nemanja
75fa4fedf6
machine deconstruct test ( #11779 )
2022-10-09 11:38:35 -07:00
FunkySphere
4ea997a86b
Antique laser gun is now size 25 ( #11753 )
2022-10-09 16:30:43 +11:00
metalgearsloth
86303c06f9
Unify melee ranges ( #11708 )
2022-10-09 16:29:51 +11:00
Nemanja
5ba36dad25
Removes prototype construction steps (I HATE PROTOTYPE STEPS) ( #11611 )
2022-10-09 04:47:54 +11:00
keronshb
d3df21c149
Fixes singulo bouncing ( #11756 )
2022-10-07 22:27:16 -05:00
metalgearsloth
85c676b37b
Fix space bears ( #11749 )
2022-10-06 23:10:08 -07:00
metalgearsloth
4ef144d865
Content change from mass to density ( #11533 )
2022-10-04 15:48:23 +11:00
Leon Friedrich
4148b252c5
Some vehicle bugfixes ( #11692 )
2022-10-04 13:49:46 +11:00
themias
1943009292
Set solution for tranquilizer rounds ( #11469 )
2022-10-03 18:57:34 -07:00
T-Stalker
41b2194fcd
Reduces the density of the nuclear bomb ( #11667 )
2022-10-03 18:05:03 -07:00
ninruB
5a4d2fb064
Combat boots, but cool. ( #11652 )
2022-10-03 18:01:43 -07:00
rolfero
f8c4c2d449
Machine Battery Scaling (SMES/Substation) ( #11662 )
...
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-10-03 17:59:39 -07:00
0x6273
0c24f8b69b
ReagentDispenser ECS ( #11418 )
2022-10-03 17:57:32 -07:00
Francesco
a00d180c32
feat: Ports the Tomb of the Unknown Employee ( #11664 )
2022-10-02 14:26:46 -07:00
Nemanja
a547548fbe
Fix lemon's juice ( #11645 )
2022-10-02 12:40:31 +11:00
ChilbroBaggins
2b6c1de174
Add airtight component to diagonal shuttle walls ( #11630 )
2022-10-02 03:28:32 +11:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
corentt
c919f79c4c
Fix wallmount Nanomed ( #11601 )
2022-09-29 09:46:39 -07:00
metalgearsloth
2b771461ae
Set CanCollide to false for items ( #11341 )
2022-09-29 17:14:07 +10:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
Nemanja
3c3ee60dd2
Revenant 2: Electric Boogaloo ( #11510 )
...
* revenant 2: electric boogaloo
* revevent
* oversights
* Update RevenantSystem.Abilities.cs
* names
* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
Flipp Syder
0385f1387c
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Leon Friedrich
d621880a56
Fix carp sprites ( #11572 )
2022-09-28 16:30:17 +10:00
Nemanja
612c9a7cb6
Rat King buff ( #11566 )
2022-09-28 14:16:20 +10:00
Morb
2a80597118
Localize broken handcuffs ( #11558 )
2022-09-27 09:26:03 -07:00
Leon Friedrich
f69ddf451e
Move BarSign appearance logic to client. ( #11524 )
...
* git mv
* Client-side bar sign appearance
* fix yaml
2022-09-27 02:59:47 -05:00