Commit Graph

7 Commits

Author SHA1 Message Date
metalgearsloth
c17ef0b3c8 Allow GhostTakeoverAvailable to use MakeSentient (#5616) 2021-12-03 10:31:14 +01:00
20kdc
4cce40bd9f Ghost roles create new minds, better tracking of roles at round end screen (#5175)
* Ghost roles now get new Minds

* Some round start/end button stuff

* Mind tracking for better round end reports

* Make traitor kill objectives use mind CharacterName rather than actual occupied entity ("kill brain" prevention)

* Transition over to EntityUid for mind stuff because that's the only way to do it

* BrainSystem fix for PR rebase
2021-11-15 11:14:34 -07:00
Vera Aguilera Puerto
4ca6f6ff69 Fix build 2021-11-09 15:53:37 +01:00
20kdc
7a03f00cfd Placeholder pAIs, ghost role rules window (#4972) 2021-11-02 11:42:04 +11:00
Vera Aguilera Puerto
a29bc600b7 Fix exception when observer tries to take over GhostTakeoverAvailable mob that has a mind.
That method is essentially a `TryTake` method, why would it throw instead of returning false...
2021-10-23 10:56:55 +02:00
Acruid
15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf
ff1a2d97ea Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00