deltanedas
3d1ade9684
add gateway for admeme ( #17587 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
Slava0135
52a60f698f
Damage on high speed effect ( #18566 )
2023-08-02 19:32:44 +10:00
Slava0135
e6159d8581
Damage other on hit player feedback ( #18539 )
2023-08-02 19:30:04 +10:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
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* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
Nemanja
27231420bc
Allow gamemodes to specify custom map pools ( #18429 )
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* Allow game presets to require certain maps
* make preset maps ignore the game map pool
* make it use a map pool prototype
* Typo
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-01 16:11:50 -05:00
MisterMecky
1b4d4f8c35
Add chemical scanning goggles ( #18373 )
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* add chemical scanning goggles
* add prototype and textures
* .ftl stuff
* add lathe, recipe, research stuff
* missing description
* emo review
* remove static method + newlines
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2023-08-01 15:57:22 -04:00
Arendian
4cd70b241c
Disposable turret explodes when empty ( #18175 )
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* turret go boom
* fix ammo
* universal function name
* Also explodes when destroyed
* comment added
* Triggerwhenemptycomponent added
* comment adjusted
* Updated uplink description
* Moved to own event file
* file namespace
* rerun tests
---------
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru >
2023-08-01 15:38:22 -04:00
Julian Giebel
78c66cca75
Fix air alarm not checking if device is in device list before sending atmos device settings ( #18436 )
2023-08-01 14:27:59 -04:00
Slava0135
d4c8065e8a
Move and rename damage effect to color flash effect ( #18263 )
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* move damage effect to different package
* rename to ColorFlashEffect
* renaming some other things
2023-08-01 19:02:54 +03:00
Errant
9b10f7f557
Stealthier whispers ( #17898 )
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* Stealth whisper take 2
* weh
* fix whisper maxrange
* make variables more distinct
2023-08-01 17:43:02 +03:00
forthbridge
5fc7f21853
Add Spaceshrooms ( #17092 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-08-02 00:10:48 +10:00
Nemanja
9147c91ceb
Make guidebooks specify both damage types and groups ( #18510 )
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* Make guidebooks specify both damage types and groups
* slothhhhhhhhhh i was in vc you didn't have to leave revIIEEEEWWWWWWW
2023-08-01 00:10:05 -06:00
Nemanja
edd7535564
Make anomaly generator always spawn anomalies on station ( #18508 )
2023-08-01 14:12:55 +10:00
metalgearsloth
73c323fd62
Some MoverController cleanup ( #18484 )
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Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
Vasilis
eda7e744a3
Spilling liquids no longer exposes true identify ( #18505 )
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* mama i did it by myself!
* wait how does this fix it? what???
* oops
2023-07-31 19:15:17 -04:00
Tom Leys
66ed63dd90
Remember the first entity a Mind controls for the endround screen ( #16950 )
2023-07-31 18:46:06 -04:00
Kevin Zheng
64e6d346d6
Add cvar to deadmin when joining round ( #18430 )
2023-07-31 11:13:38 -08:00
Nemanja
2d08f02d23
Material generators from Afterlight ( #18387 )
2023-07-31 14:42:38 -04:00
faint
104b6527c9
Nuke codes paper stamp fix ( #18488 )
2023-07-31 16:45:36 +03:00
Ilya246
e35d1bd0b8
fix passive vents ( #18457 )
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* fix passive vents
* fix indent
2023-07-30 23:40:31 -06:00
MishaUnity
87d06110d8
Mass-media console update ( #18466 )
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* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
* Convert News read tab to cartridge
Convert the News read tab into a cartridge, and fix a couple of bugs
* Just another fix
* Some updates
* More fixing!!
Fix cooldown, add author label to read menu
* Again, fix cooldown bug
* Some minor changes
* Revert "Some minor changes"
This reverts commit 470c8d727629ac79994f70e56162adae8659e944.
* Some minor updates
* News write Ui update
* Just another fix
* See commit below comments
* More code readability, more!
2023-07-30 23:34:22 -06:00
Leon Friedrich
3e599e2306
Add missing CleanReturnAsync() to some tests. ( #18471 )
2023-07-31 13:57:52 +10:00
coolmankid12345
a8e2be7539
Give me more nukies ( #18210 )
2023-07-30 21:11:56 -04:00
avery
c15257fa21
Add reflection support for mobs, reflective vest, shuttle walls ( #18186 )
2023-07-30 21:07:45 -04:00
metalgearsloth
b0b1597aad
Fix cargo gifts ( #18449 )
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Some of the IDs were invalid and no typeserializer.
2023-07-30 12:53:54 -06:00
metalgearsloth
fae9a05ea2
Event horizon serialization ( #18173 )
2023-07-30 20:47:44 +10:00
Arendian
2c5f202dca
Eject casings some distance from the gun ( #18081 )
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Makes bullet casings launch a bit away from you when shooting a gun. Cycling still drops it at your feet.
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-07-29 14:07:31 -07:00
lzk
22d58eee8e
Fix display of ghost role rules ( #18434 )
2023-07-29 11:56:58 -07:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
metalgearsloth
d4a85afb88
Update GetComponents for IEnumerable ( #18395 )
2023-07-30 03:34:41 +10:00
Leon Friedrich
35d6d490f1
Fix some machine construction bugs. ( #18179 )
2023-07-30 03:29:59 +10:00
Vasilis
55f935e3fe
Adds a cvar to hide PII information in ban message ( #18428 )
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* my macbook hates running 2 clients
* yes
2023-07-29 20:14:56 +03:00
PrPleGoo
7c088ac1de
Job icons are stored on ID cards ( #18233 )
2023-07-29 18:25:27 +10:00
Nemanja
e03974a0a2
Add logs for research ( #18388 )
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* Add logs for research
* Update Content.Server/Research/Systems/ResearchSystem.Technology.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* dumb but ok
* wacka wacka
* Update LogType.cs
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2023-07-28 23:14:39 -05:00
MishaUnity
e4dcdc0c6e
convert News read tab to PDA Cartridge ( #18368 )
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* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
* Convert News read tab to cartridge
Convert the News read tab into a cartridge, and fix a couple of bugs
* Just another fix
* Some updates
* More fixing!!
Fix cooldown, add author label to read menu
* Again, fix cooldown bug
* Some minor changes
* Revert "Some minor changes"
This reverts commit 470c8d727629ac79994f70e56162adae8659e944.
* Some minor updates
2023-07-28 13:59:03 -06:00
metalgearsloth
e97e7f8137
Revert "Add pathfinding for dynamic bodies" ( #18397 )
2023-07-28 19:58:31 +10:00
Vordenburg
49f3f07e30
Add pathfinding support for NPCs climbing tables ( #17415 )
2023-07-28 16:37:29 +10:00
Vordenburg
494b9e5b93
Add pathfinding for dynamic bodies ( #17416 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-07-28 16:28:00 +10:00
PrPleGoo
852f041581
Add auth to the mass-media console ( #18345 )
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* process my own comments
* add fields and handling
* little cleanups
* localization
* u
* whoops
2023-07-27 14:25:55 -06:00
Pieter-Jan Briers
7e5d03a1a8
Fix defib "return to body" prompt. ( #18376 )
2023-07-27 15:13:17 -04:00
Ilya246
4c47686fe8
fix angular braking ( #18207 )
2023-07-27 17:38:03 +10:00
Errant
c6d2fe6d03
Attacking a powered light now shocks an unarmed attacker ( #18340 )
2023-07-27 17:37:09 +10:00
MishaUnity
325d2a39ee
add mass-media system ( #18251 )
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* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
2023-07-26 12:49:38 -06:00
metalgearsloth
b478d5326b
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
MisterMecky
00104c92e4
change healing popup to be client only ( #18318 )
2023-07-26 02:05:32 -06:00
Nemanja
8b0d6a4d45
Prevent using LOOC in crit ( #18297 )
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* Prevent crit players from using LOOC
* fix comment
2023-07-26 00:02:48 -06:00
c4llv07e
1b4373d567
Fix radiation sound not working ( #18282 )
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* Fix radiation sound not working
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Make Geiger sound local
Signed-off-by: c4llv07e <kseandi@gmail.com >
---------
Signed-off-by: c4llv07e <kseandi@gmail.com >
2023-07-25 18:35:19 -06:00
Pieter-Jan Briers
9507520e40
Better synchronous IAsyncEnumerable<T> handling. ( #18296 )
2023-07-26 10:03:41 +10:00
Pieter-Jan Briers
12391b4881
Fix unit tests being inconsistent now. ( #18298 )
2023-07-26 10:03:29 +10:00
deltanedas
063f75ca29
let animals drink things ( #18236 )
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* thirst .Owner removal
* thirst file scope
* drink update + minor refactor
* drink file scope
* let animals drink things
* dont eat/drink when dont need to
* admeme mouse override
* moo
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-25 15:32:10 -06:00