themias
3db9591a48
Render small mobs at an appropriate layer ( #8238 )
2022-05-18 12:26:27 +10:00
Alex Evgrashin
af926c5279
Typing indicator (typing chat bubble) ( #8215 )
2022-05-17 02:55:19 -07:00
efzapa
2557e45662
Fix bomb suit desc ( #8232 )
2022-05-16 22:33:25 -07:00
ike709
2b68cdbeee
Reduce lighter size ( #8229 )
...
Co-authored-by: ike709 <ike709@github.com >
2022-05-16 21:29:16 -07:00
metalgearsloth
8589f52bd5
More dynamic melee sounds ( #8207 )
2022-05-17 13:49:07 +10:00
themias
f5df34162f
Add Light Replacer to the Janibelt whitelist ( #8222 )
2022-05-16 16:53:25 -07:00
metalgearsloth
527eabc677
Remove esword unneeded property
2022-05-16 15:50:11 +10:00
Leon Friedrich
25b9e048e5
Visualizer systems update ( #8203 )
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* optimize appearance updating for subfloor entities
* sprite event args
* a
* stop double appearance update.
2022-05-16 14:41:23 +10:00
Leon Friedrich
638ccb8500
ECS icon smoothing ( #8196 )
2022-05-16 11:43:47 +10:00
Jacob Tong
cecd1b9ef6
Fix climbing out of CloningPod and MedicalScanner ( #8191 )
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* Fix climbing out of CloningPod and MedicalScanner
* Fix mask
* Fix test
2022-05-15 19:57:13 +10:00
Kara
65445711e0
Harmbaton rework + remove MeleeInteractEvent ( #8157 )
2022-05-15 12:10:34 +10:00
Peptide90
8b6999adce
Asteroid buff ( #8167 )
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* adds a 5 heat flatreduction to metallic damage modifier
* buffs asteroid health by 50 and sets damage modifer set to metallic
2022-05-15 12:07:58 +10:00
Vera Aguilera Puerto
e263eaaf64
Airlocks now trap air in their tile. ( #8136 )
2022-05-14 14:05:04 +10:00
EmoGarbage404
53a05caa35
Skeleton Bugfix Pt. 2 ( #8137 )
2022-05-13 18:31:34 -07:00
20kdc
90cce82a47
Salvage mob restrictions ( #8080 )
2022-05-13 12:01:30 -07:00
Ripmorld
4b8a323a74
Added the TechFabCircuitboards and made them spawn in the head's lockers ( #8124 )
2022-05-13 14:59:21 +10:00
metalgearsloth
c3adf24557
Legally distinct gravity gun ( #8114 )
2022-05-13 12:24:34 +10:00
EmoGarbage404
bf009ee60a
Skeleton Sprite Fix ( #8126 )
2022-05-13 12:20:43 +10:00
Emisse
1c21f16760
fix elite suit ( #8127 )
2022-05-12 18:52:01 -07:00
Ripmorld
94acf80eb9
Laser gun bugfix & damage adjustment ( #8069 )
2022-05-12 18:15:24 -07:00
Ripmorld
c672183e21
Powercell adjustment ( #7828 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-05-12 16:49:52 -07:00
EmoGarbage404
075eb0d982
The Newest Furry Race [Skeletons] ( #7825 )
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Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-13 09:35:55 +10:00
EmoGarbage404
5f7bdbcf30
filing collision + outline fix ( #8122 )
2022-05-12 15:04:03 -07:00
Veritius
656ec38f99
Add power sinks ( #8020 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 23:12:35 +10:00
Chris V
6cb2a01723
GatherableSystem/Component ( #8041 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 22:53:31 +10:00
Emisse
0de06cb9c0
Syndie Commander and Syndie Elite Armors ( #8003 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-12 22:37:12 +10:00
Ripmorld
2c90d5458f
Added the recipes and tech for several non lethal bullet ( #8079 )
2022-05-12 22:24:01 +10:00
Emisse
40361ec0ad
Fish Cap ( #8046 )
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* Add files via upload
* Update hats.yml
* Update clothesmate.yml
2022-05-12 21:15:25 +10:00
Ripmorld
bd0d53bdd5
Pie transfer reagent on collision ( #7802 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 20:59:03 +10:00
Peptide90
a1aba4983a
Adds cat ears as rare loot and traitor item ( #6939 )
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* adds cat ears that give uwu accent
* error
* Updated to 20tc
Web edit yoink
* 21 TC now
2022-05-12 20:53:01 +10:00
ZeroDayDaemon
b2792cf3ad
Salami Lid ( #7813 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-12 20:24:48 +10:00
Pieter-Jan Briers
63b9cd0b92
Adds suppermatter ( #7633 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 19:44:17 +10:00
Leon Friedrich
c00b459e31
Machine Port Prototypes ( #7659 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 18:46:20 +10:00
keronshb
e2ac92c3b5
Allows pickuppable animals to resist out of inventory ( #7545 )
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2022-05-12 17:58:27 +10:00
Peptide90
8cd11dca69
SlowOnDamage for mobs. Removes pulling from some mobs. ( #7824 )
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* SlowOnDamage for all mobs now not just humans
* removes puller from basesimplemob
* adds pulling back to xeno, pets and some animals
2022-05-12 17:41:18 +10:00
Jacob Tong
460b0bc212
Make CarpetChapel not collide ( #8112 )
2022-05-11 23:10:15 -07:00
Jacob Tong
e6e9f169a0
Collisiongroup tweaks ( #8110 )
2022-05-12 10:24:00 +10:00
EmoGarbage404
09425d0137
paintings 1 ( #8067 )
2022-05-12 09:46:21 +10:00
ike709
8b829926dd
Improves the smoking experience ( #8089 )
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Co-authored-by: ike709 <ike709@github.com >
2022-05-11 13:48:07 -07:00
Peptide90
3b54566e5b
Changs chinese food vending machine ( #7754 )
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* new chinese food items from paradise
* made soy sauce salty
* new snacks based on the new assets
* chang assets 1
* chang vending machine
* rsi animation and fix
* rsi path fix
* misc changes
* fortune cookie snacks complete with fortunes
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
darn Americans
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2022-05-11 00:17:24 -07:00
Jacob Tong
8c853476fb
Rework CollisionGroups ( #7656 )
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* Replace Mob, Vault, and Small impassable with Mid, High, Low
* Remove CollisionGroup.Underplating
* Remove CollisionGroup.Passable
* Fix constructed APCs not being interactable
* Change firelocks to occlude
* Make pipe inherit from BaseItem
* Clean up pipes
* Remove duplicate physics and fixtures from bucket
* Rework CollisionGroups on all entities
* Add SlipLayer
* Remove fixture from delta
* Fix maps
* Address reviews
* Add SubfloorMask
* Fix glass collisions for flying mobs
* Fix maps
* Update new items
* Fix bagel again
* Fix slug
* Fix maps
* Touchups
* Fix tables blocking high pressure movement
* Update StandingState to allow going under flaps
* Cleanup
* More formatting
2022-05-10 17:57:20 -07:00
Moony
36181334b5
StationSystem/jobs/partial spawning refactor ( #7580 )
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* Partial work on StationSystem refactor.
* WIP station jobs API.
* forgor to fire off grid events.
* Partial implementation of StationSpawningSystem
* whoops infinite loop.
* Spawners should work now.
* it compiles.
* tfw
* Vestigial code cleanup.
* fix station deletion.
* attempt to make tests go brr
* add latejoin spawnpoints to test maps.
* make sure the station still exists while destructing spawners.
* forgot an exists check.
* destruction order check.
* hopefully fix final test.
* fail-safe radstorm.
* Deep-clean job code further. This is bugged!!!!!
* Fix job bug. (init order moment)
* whooo cleanup
* New job selection algorithm that tries to distribute fairly across stations.
* small nitpicks
* Give the heads their weights to replace the head field.
* make overflow assign take a station list.
* moment
* Fixes and test #1 of many.
* please fix nullspace
* AssignJobs should no longer even consider showing up on a trace.
* add comment.
* Introduce station configs, praying i didn't miss something.
* in one small change stations are now fully serializable.
* Further doc comments.
* whoops.
* Solve bug where assignjobs didn't account for roundstart.
* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.
* Goodbye JobController.
* minor fix..
* fix test fail, remove debug logs.
* quick serialization fixes.
* fixes..
* sus
* partialing
* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Use dirtying to avoid rebuilding the list 2,100 times.
* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)
* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* Add the Mysteriously Missing Captain Check.
* Put maprender back the way it belongs.
* I love addressing reviews.
* Update Content.Server/Station/Systems/StationJobsSystem.cs
Co-authored-by: Kara <lunarautomaton6@gmail.com >
* doc cleanup.
* Fix bureaucratic error, add job slot tests.
* zero cost abstractions when
* cri
* saner error.
* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.
* submodule gaming
* Packedenger.
* Documentation consistency.
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-05-10 13:43:30 -05:00
Veritius
f5cc2c4882
fuck em drones ( #7931 )
2022-05-10 16:50:54 +10:00
Kara
4bf0aac814
Rename Assistant to Passenger ( #8007 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-10 13:35:08 +10:00
Flipp Syder
8f223586d4
Vending machine changes ( #8060 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-05-10 12:22:58 +10:00
T-Stalker
b869e0e389
Removes plates from pizza ( #8062 )
2022-05-10 11:12:13 +10:00
Emisse
ea498da45d
Captain's Antique Laser Gun and Traitor Objective ( #7940 )
2022-05-09 17:43:36 -07:00
Tomeno
73d2e9043f
Icon smoothing for asteroid rocks ( #8058 )
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Co-authored-by: Tomeno <tomeno@lulzsec.co.uk >
2022-05-09 17:41:28 -07:00
Emisse
b8b9977f4d
Update hardsuit-helmets.yml ( #8036 )
2022-05-08 23:31:41 -07:00
ShadowCommander
2a3f1d2ae0
Glass airlock construction ( #7877 )
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* Lower indentation
* Add glass airlock construction
* Fix glass airlock wrong name
2022-05-09 15:52:19 +10:00