Ed
37a4068334
CLA license update ( #429 )
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* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1 .
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
2024-08-29 18:23:33 +03:00
Ed
aa5f9104df
Wallpaper ( #424 )
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* wallpaper system
* fix startup ordering
* cool doAfters
* green test wallpapers
* wallpaper finite stacks
* dev update
* Update CP14ClientWallpaperSystem.cs
* fix wall rotations
* yippee
* Update battle_royale.yml
* Update test-ship.yml
2024-08-28 15:11:32 +03:00
Tornado Tech
f6d81c04c0
Added world sprite system ( #397 )
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* Added world sprite system
* Added important comment
2024-08-19 18:41:56 +03:00
Tornado Tech
9f4932a8af
Remove day cycle shit ( #400 )
2024-08-10 01:12:13 +03:00
Ed
d4001598d4
workbench ui clean up ( #399 )
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* workbench ui clean fix
* stack localization
2024-08-07 09:32:27 +03:00
Tornado Tech
1b0bf2ad18
Added base workbench window ( #372 )
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* Added base workbench window
* Fixed serialization errors
* Created base UI layout
* Updated ui
* Updated UI after crafting
2024-08-06 14:25:59 +03:00
Tornado Tech
e806655c9d
Wave shader WIP ( #288 )
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* Created wave shader
* more to _CP14 folders
* add to tree
* fix
* pipiipi
* Provided shader uniform to component fields
* Fixed wave shader shit
* goodies
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-07-23 11:27:09 +03:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
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* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
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Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
7477b7c869
Cloud shadows ( #298 )
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* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
Ed
e9aab2b722
World borders ( #296 )
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* world edge mechanic
* visual fog
2024-07-03 14:06:32 +03:00