Commit Graph

64 Commits

Author SHA1 Message Date
Emisse
8aa33e719a move one salvage to right folder (#13930) 2023-02-04 18:27:20 -04:00
Emisse
9fa941ad91 ruin-cargo-salvage salvage update (#13835) 2023-02-02 13:15:39 -04:00
Emisse
088d91a2ae tick-colony salvage update (#13838) 2023-02-02 13:14:30 -04:00
Emisse
f5fdd5c1c0 wh-salvage salvage update (#13839) 2023-02-02 13:13:31 -04:00
Emisse
0d358e6156 small-3 salvage update (#13841) 2023-02-02 13:12:44 -04:00
Emisse
8754ac6e73 Small-a-1 salvage fixe (#13822) 2023-01-31 22:36:03 -04:00
Emisse
81990a4897 asteroid-base salvage update (#13795) 2023-01-31 16:57:14 +11:00
Emisse
7dfbbc63a0 medium-crashed-shuttle salvage update (#13798) 2023-01-31 16:56:27 +11:00
Emisse
f8b791ecd2 medium-ruined-emergency-shuttle salvage update (#13809) 2023-01-31 14:22:06 +11:00
Emisse
4cc0e281e1 medium-vault-1 salvage update (#13814) 2023-01-31 14:21:57 +11:00
Emisse
64954d934c medium-silent-orchestra salvage update (#13811) 2023-01-31 14:21:17 +11:00
Emisse
b7d0bd377b medium-dock salvage update (#13799) 2023-01-31 14:20:14 +11:00
Emisse
4257b253be medium-1 salvage update (#13797) 2023-01-31 14:19:14 +11:00
Emisse
4f307fb28d cargo-1 salvage update (#13796) 2023-01-31 14:18:46 +11:00
Emisse
2a7f3cca50 small-a-1 salvage update (#13689) 2023-01-31 14:17:46 +11:00
Emisse
149dc7abd8 small-2 salvage update (#13687) 2023-01-31 14:17:28 +11:00
Emisse
1163a1cfea small-1 salvage update (#13686) 2023-01-31 14:16:56 +11:00
Emisse
ef0797331b medium-library salvage update (#13806) 2023-01-30 17:41:22 -08:00
Emisse
c9cfa7a035 medium-pet-hospital (#13807) 2023-01-30 17:40:56 -08:00
Leon Friedrich
b7e95749a6 More no-local-rotation map fixes (#13317) 2023-01-04 13:15:53 +11:00
metalgearsloth
c4b7e64c9e Update submodule to 0.68.0.0 (#12761) 2022-11-26 16:45:37 +11:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
metalgearsloth
b09b7da92f Cleanup map files some more (#12375)
- Removed redundant prototype stuff for lights
- Removed forensics
2022-11-04 14:13:47 -05:00
Nemanja
19d2cf8f71 make all salvage maps have high yield ore (#11743) 2022-10-09 12:13:30 -07:00
metalgearsloth
4ef144d865 Content change from mass to density (#11533) 2022-10-04 15:48:23 +11:00
Nemanja
386e53b51d *actually* remove all the pointing arrows. (#11342) 2022-09-16 12:23:26 +10:00
Nemanja
75b7106954 remove pointing arrow from salvage (#11340) 2022-09-16 12:06:01 +10:00
metalgearsloth
c4d0cddeda Fix salvage small-4 (#10798)
Someone saved it as a map instead of as a grid.
2022-08-23 12:02:17 -05:00
Kevin Zheng
e812fecf05 Turn reagent grinder upright (#10739) 2022-08-21 17:42:51 -07:00
metalgearsloth
a549a85e81 Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00
Kara
c9d9d09e19 Ghost role probability (#9752)
* Ghost role probability

* give it to regular ticks/bears too
2022-07-15 15:20:37 +10:00
metalgearsloth
77a8e16104 Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
metalgearsloth
a18ba5c2b5 Power cell culling (#8814) 2022-06-16 18:37:07 +10:00
Peptide90
28e96be2e9 Adds new APC types (#8763)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 15:34:16 +10:00
metalgearsloth
01d70fbab7 Fix master + prototypes (#8772) 2022-06-12 13:50:07 +10:00
metalgearsloth
a983b5e2f5 More container pruning (#8576) 2022-06-12 13:29:03 +10:00
Peptide90
500430a82a Fully remove Saltern Power prototypes / file (#8545)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 13:03:29 +10:00
TaralGit
43dc0be57c Revamp guns: Revival (#8675)
Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 12:39:52 +10:00
metalgearsloth
7f984792a1 Cleanup gun containers (probably last time) (#8575)
- snake_case instead of kebab-case
- Remove old MagazineBarrel containers
- Remove old event
2022-06-02 00:37:55 +10:00
metalgearsloth
fb943a61dc Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
wrexbe
4c84dba2f2 Fix airlocks on some maps (#8363)
* Fix airlocks on some maps

* Make MapsLoadableTest say the map that failed
2022-05-22 20:31:39 -07:00
20kdc
9a8135e8be Broadly eliminate underplating tiles in various maps (#8268) 2022-05-21 00:46:07 -07:00
EmoGarbage404
ff4cf85a68 It's a waffle home. [New Salvage] (#7991) 2022-05-13 16:14:51 -07:00
Jacob Tong
8c853476fb Rework CollisionGroups (#7656)
* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting
2022-05-10 17:57:20 -07:00
20kdc
379283bd21 Rebalance small-a-1 for salvage ore mining (#7832) 2022-04-30 14:25:56 -07:00
Leon Friedrich
1317f0214a Fix decal crash (#7484) 2022-04-09 10:36:24 -05:00
mirrorcult
60226cb2e6 Bear hospital salvage (#7326) 2022-04-08 15:26:40 -07:00
EmoGarbage404
0ff9385748 5 New Salvage Maps (#7334) 2022-04-08 15:07:42 -07:00
Leon Friedrich
8101e01629 Move random artifact trigger adding to mapinit (#7267) 2022-03-26 01:08:56 +11:00
retequizzle
9ea8553828 New Salvages to explore (#7117) 2022-03-24 21:01:25 -07:00