metalgearsloth
a89d4c750b
Power stuff ( #31314 )
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* Power stuff
- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.
* big update
* boing
2024-08-25 22:18:42 +10:00
metalgearsloth
9a8620d9d8
De-duplicate loadout gear ( #30341 )
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* De-duplicate loadout gear
Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml.
* Code updates
* Remaining yaml
* Fix automatic naming
* raiseEvent
* Don't code when tired kids
2024-08-05 00:42:25 -04:00
Ed
a95d2257c3
JobRequirement refactor ( #30347 )
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* refactor JobRequirements
* add profile support
* fix
* Update quartermaster.yml
* sloth fixes
* inport 30208
* Update DepartmentPrototype.cs
* species restriction
* left tweak stick
* stringbuilder is cool!
2024-08-05 14:25:49 +10:00
metalgearsloth
0432f21110
Add sprite exporting ( #29874 )
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* Redo of code
* Dump IDs on lobby exports
2024-07-31 11:14:19 -04:00
Winkarst-cpu
adcbe8d0be
Character menu asks if you want to save your character on exit ( #29875 )
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* Character menu asks if you want to save your character on exit
* Fix
* Another fix, little mistake by me
* Update Content.Client/Lobby/UI/CharacterSetupGuiSavePanel.xaml.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-11 10:24:37 +10:00
metalgearsloth
6937857446
Ensure trait groups get validated ( #28730 )
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* Ensure trait groups get validated
The only validation being done was on the UI. I also made the "Default" group match the PascalCase naming schema so might be a slight breaking change but the original PR only got merged a few days ago.
* overwatch
2024-06-29 15:39:57 +10:00
Errant
9b2f9ce05f
Hidden loadout groups ( #29170 )
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* loadout hiding
* department of redundancy department
2024-06-19 10:26:46 +10:00
metalgearsloth
8f12e90b90
Don't use invalid defaults for loadouts ( #28740 )
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* Don't use invalid defaults for loadouts
At the time it made more sense but now with species specific stuff it's better to have nothing.
* Loadout SetDefault only applies valid loadouts
2024-06-15 16:53:42 +10:00
dffdff2423
f571e23037
Enable save button on changing job unavailable preference ( #28839 )
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Enable save button on changing unavailable pref
Fix an issue where the save button was disabled when just changing your job unavailable preference
2024-06-11 12:48:23 +10:00
Leon Friedrich
b632a65385
Add JobRequirementOverride prototypes ( #28607 )
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* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
2024-06-07 09:43:02 -07:00
Leon Friedrich
e7f2ae52ab
Give jobs & antags prototypes a guide field ( #28614 )
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* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-06 05:05:58 -07:00
Leon Friedrich
adeed705e6
Add Job preference tests ( #28625 )
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* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
2024-06-06 00:19:24 +10:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Tornado Tech
07dfefc4a2
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
DrSmugleaf
19be94c9ea
Add job whitelist system ( #28085 )
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* Add job whitelist system
* Address reviews
* Fix name
* Apply suggestions from code review
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* cancinium
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-06-01 05:08:31 -07:00
Repo
eb3f27526b
Fix late join & observe to de-admin admins. ( #28319 )
2024-05-28 14:00:42 -04:00
ShadowCommander
63c551b20d
Fix profile editor save buttons disappearing at small resolutions ( #28001 )
2024-05-14 14:03:06 +10:00
metalgearsloth
332f54a3ae
Lobby refactor + species loadouts support ( #27576 )
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* Vox stuff
* Species loadouts and lobby refactor
The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.
* a
* Bulk changes
* a
* weh
* Character import / export
* finalise
* woops this stuff too
* Also datafield exporting
* comments
* Review
2024-05-12 09:18:21 +10:00
metalgearsloth
fcd6c25242
LobbyUI fixes ( #27033 )
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* LobbyUI fixes
I have no idea which were bugs prior but anyway fix stuff.
* More fixes
* Test moment
2024-04-17 12:54:54 +10:00
metalgearsloth
12766fe6e3
Loadouts redux ( #25715 )
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* Loadouts redux
* Loadout window mockup
* More workout
* rent
* validation
* Developments
* bcs
* More cleanup
* Rebuild working
* Fix model and loading
* obsession
* efcore
* We got a stew goin
* Cleanup
* Optional + SeniorEngineering fix
* Fixes
* Update science.yml
* add
add
* Automatic naming
* Update nukeops
* Coming together
* Right now
* stargate
* rejig the UI
* weh
* Loadouts tweaks
* Merge conflicts + ordering fix
* yerba mate
* chocolat
* More updates
* Add multi-selection support
* test
h
* fikss
* a
* add tech assistant and hazard suit
* huh
* Latest changes
* add medical loadouts
* and science
* finish security loadouts
* cargo
* service done
* added wildcards
* add command
* Move restrictions
* Finalising
* Fix existing work
* Localise next batch
* clothing fix
* Fix storage names
* review
* the scooping room
* Test fixes
* Xamlify
* Xamlify this too
* Update Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* Update Resources/Prototypes/Loadouts/Jobs/Civilian/clown.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* Update Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* Update Resources/Prototypes/Loadouts/loadout_groups.yml
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
* ben
* Margins
---------
Co-authored-by: Firewatch <54725557+musicmanvr@users.noreply.github.com >
Co-authored-by: Mr. 27 <koolthunder019@gmail.com >
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
2024-04-16 22:57:43 +10:00
Fildrance
4c87dcd3cb
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) ( #25530 )
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* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)
* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.
* refactor: incapsulated info on current lobby track in simple record
* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic
* refactor: xml-doc for LobbyPlaylistChangedEvent
* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
2024-03-02 15:40:04 -05:00
KISS
920d7068e5
Fixed client console flooding with warnings on RGB color slider changes ( #21333 )
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added reparent bool for this kinds of unequips
Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com >
2024-01-04 21:04:11 -08:00
Repo
b212809c58
Fix: the character preview ( #22106 )
2023-12-03 13:05:43 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
4c5e7a01f1
Make the lobby AHelp button red for admins when one is received ( #20390 )
2023-09-21 17:40:57 +10:00
Morb
80543c322d
Rotating character preview & lobby preview change ( #19741 )
2023-09-12 21:57:38 -04:00
Pieter-Jan Briers
e18f731b91
Fix race condition causing some people being unable to connect. ( #19920 )
2023-09-08 14:52:36 -07:00
Visne
11a57be230
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
Vordenburg
cbbed773b4
Add song name support ( #18433 )
2023-08-02 19:36:27 +10:00
metalgearsloth
fbf1d476f2
Component ECS ( #17991 )
2023-07-13 20:20:46 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
eoineoineoin
962a7736d6
Fix missing dependencies, which caused exception setting up UI ( #16387 )
2023-05-13 11:30:39 -04:00
metalgearsloth
1bab97a534
Remove lobby preload ( #15670 )
2023-04-23 13:14:25 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
metalgearsloth
10d82afcc9
Fix lobby votes ( #15342 )
2023-04-12 17:39:43 +10:00
metalgearsloth
4cb3e464ac
Fix lobby votes ( #15041 )
2023-04-02 01:00:48 +11:00
AJCM-git
d9bacb63e7
Fixes the changelog getting squished in the lobby ( #14836 )
2023-03-24 17:08:49 -04:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
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* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
metalgearsloth
1d1059f5ea
Fix merge artifact ( #14560 )
2023-03-10 17:49:00 +11:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Flipp Syder
ec3a519a46
Store chat size ( #14299 )
2023-03-06 11:06:57 -08:00
Leon Friedrich
48bcd30ef9
Makes humanoid appearance component networked. ( #13009 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
02aef68dff
Remove ISpriteComponent ( #13458 )
2023-01-15 13:38:53 +11:00
Kevin Zheng
72e1a5e109
Fix in-game voting ( #12932 )
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* Fix in-game voting
* Add comment
* Re-enable vote.restart_enabled by default
2022-12-19 02:13:37 +01:00
theashtronaut
794e3504f2
Make lobby ready button clear what state you are in ( #12152 )
2022-11-04 11:51:25 +11:00
Mervill
281b790067
Make the Lobby Round Timer a bit clearer ( #11977 )
2022-10-22 14:52:34 -07:00
Flipp Syder
3f0773e1f4
Character setup in Lobby UI ( #12007 )
2022-10-18 08:45:32 +02:00