Commit Graph

24 Commits

Author SHA1 Message Date
Ed
50470c3aaa Ed 09 06 2024 upstream (#230)
* Revert "Buff the AME until somebody fixes engineering" (#28419)

* Automatic changelog update

* hand teleport portals now may start in the same grid. (#28556)

* Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities (#28225)

* Automatic changelog update

* Add "fill level" sprites to mops and damp rag (#28590)

* Automatic changelog update

* Reword some criminal records text (#28597)

* Update criminal-records.ftl

* Update criminal-records.ftl

* Update criminal-records.ftl

* Remove obsolete VisibilitySystem functions (#28610)

Remove obsolete visibility functions

Co-authored-by: plykiya <plykiya@protonmail.com>

* Prayable datafield typo (#28622)

* notifiactionPrefix -> notificationPrefix

* notifiactionPrefix -> notificationPrefix

* Update engine to v224.1.0 (#28624)

* Use dummy sessions in NukeOpsTest (#28549)

* Add dummy sessions

* Update NukeOpsTest

* Fix PvsBenchmark

* Update engine to v224.1.1 (#28632)

* Add Job preference tests (#28625)

* Misc Job related changes

* Add JobTest

* A

* Aa

* Lets not confuse the yaml linter

* fixes

* a

* Add logs that provide session to player admin logs (#28628)

* Cluster Update (#28627)

done here

* Automatic changelog update

* minor banner changes (#28636)

* minor banner changes

* Uhrmm actchually it's you're, not your

* Update banners.yml

props Hyenh

* Revenant spell catalog locale (#28638)

locale

* Make cuff default range again (#28576)

* Make cuff default range again

* uncuff distance

* how about ONE

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Machine-code cleanup (#28489)

* Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on (#28571)

* Automatic changelog update

* Fix Smoke-grenade.ogg not being mono (#28593)

* Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs (#28641)

* Automatic changelog update

* Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask (#28602)

* Shifts borgs hats to the right a bit (#28600)

* Fix mouse inhands (#28623)

* Adjust some touch reaction damage levels (#28591)

* Automatic changelog update

* Add closing storage UIs to StorageInteractionTest (#28633)

* Update rules (#28452)

* Add support for LocalizedDatasets to RandomMetadata (#28601)

* Fix Admin Object tab sorting and search (#28609)

* Automatic changelog update

* Internals are kept on as long as any breathing tool is on (#28595)

* Automatic changelog update

* Convert rules to use guidebook parsing (#28647)

* Gives Insulation and NoSlip to all bots (#28621)

* Gives Insulation and NoSlip to all bots

* remove NoSlip from children

* Automatic changelog update

* Nerfs welderbombing (#28650)

nerf welderbombing

* Automatic changelog update

* Give jobs & antags prototypes a guide field (#28614)

* Give jobs & antags prototypes a guide field

* A

* space

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Add todo

* Fix merge errors

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Fix typo in Space Law's restricted gear (#28668)

This typo was included in the wiki as well.

Reported-by: Bobberson in the Discord

* Automatic changelog update

* fixed "silicones" typo in new rules (#28671)

fixed all appearances of silicone where it should have been silicon

* fix janitor not spawning with a survival box (#28669)

hi

* Automatic changelog update

* Fix typo in slime naming conventions (#28682)

* Flatpacker fixes (#28417)

* Return medicine recipe solid material costs to 1 (#28679)

Set material costs of medicine recipes to 1

* Automatic changelog update

* Update Core (#28689)

add

* Fixed the guidebook listing every single rule (#28680)

* Well i tried this way

* New approach (start)

* Did it

* makes spacelaw available, put it under sec

* Automatic changelog update

* rule fixes first pass (#28701)

update

* Add JobRequirementOverride prototypes (#28607)

* Add JobRequirementOverride prototypes

* a

* invert if

* Add override that takes in prototypes directly

* Tweak chapel salvage wreck (#28703)

add

* Fixes client having authority over rules popup cvars (#28655)

* Fixes client having authority over rules popup cvars

* Delete duplicate migration

* Pre-update

* Post-update

* Add locale support for booze and soda jugs labels (#28708)

* Swap some InRangeUnobstructed for InRangeUnoccluded (#28706)

Swap InRangeUnobstructed to InRangeUnoccluded

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Ports the singularity's values from vgstation (#28720)

* ports the singularity values from vgstation

* guidebook fix

* 5000 energy level 6 singulo

* Fix action icons when dragging an active action to another slot (#28692)

* Add DoPopup data field to OnUseTimerTrigger (#28691)

* Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709)

* Update DevourSystem.cs

* Update DevourSystem.cs

* Update Content.Server/Devour/DevourSystem.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Improve grammar of various petting messages (#28715)

Improve grammar of various petting message

* Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted (#28690)

* Update Core (#28735)

add

* Fix flatpacker (#28736)

* Fix flatpacker

* a

* rn, atp (#28674)

* Update speech-chatsan.ftl

* Update word_replacements.yml

* Atm-at the moment

* Atm

* Update Resources/Locale/en-US/speech/speech-chatsan.ftl

* Update Resources/Prototypes/Accents/word_replacements.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Add loadout group check for role proto (#28731)

MFW same bug twice at 2 layers because I'm stupid.

* Automatic changelog update

* Try fix RGBee (#28741)

* Automatic changelog update

* Ensure packager creates a release folder (#28426)

I was screaming at the github actions runner before i noticed something i had done before caused me to never have a release folder and thus fail.

* allow ' in character names (#28652)

* Automatic changelog update

* Make freeze, freeze & mute, and unmute verbs work on disconnected players. (#28664)

* Automatic changelog update

* fix singulo decay (#28743)

* Automatic changelog update

* Don't use invalid defaults for loadouts (#28729)

At the time it made more sense but now with species specific stuff it's better to have nothing.

* Maybe fix invalid loadout prototypes (#28734)

* Maybe fix invalid loadout prototypes

So if we have existing data SetDefault is not normally called iirc. So what I think is happening is that if we have old loadout groups that get saved to DB and loaded these get dropped entirely and nothing is used to replace the group unless the person specifically looks at their loadout.

Need someone affected to send me their loadout to confirm it's fixed.

* Better fix

* Automatic changelog update

* Fix null ref exception in PrayerSystem (#28712)

* Fix null ref exception in PrayerSystem

* Also check that prayable ent/comp still exist

* Guidebook Updates for the Amateur Spessman (#28603)

* Created NewPlayer.xml

* Created NewPlayer.yml and added it to guides.ftl

* shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later

* switched some stuff between the New? entry and the Space Station 14 entry

* Made everything so nice!!!!!!!!!!!!!!

* fixed formatting inconsistencies

* added a How to use this guidebook section

* build correction and guidebook clarification for other servers

* wrote character creation ig probs fo shizzle

* added new terms to the glossary and alphabetized it

* meh this seems important enough to add

* okay no more shitsec bad idea

* I HATED Roleplaying.xml ANYWAY!!!

* I REALLY REALLY HATED IT ACTUALLYLLL

* Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete

* Separated the character creation bits that are just cosmetic from the ones that matter

* also put all the related new player xml files in their own folder

* expanded Radio.xml, kinda fixed survival.xml

* removed the line that mighta maybe sorta possibly could encourage self antag

* thought about this randomly but ICK OCK

* talking is no longer a key part of this game

* moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around

* ah probably should make sure this works first also me when i lie on the internet

* don't be such a grammar nukie

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* okay nevermind that's justified

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* prepare. it is coming. the great reorganization...

* yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP.

* rename that real quick

* step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete.

* update shiftandcrew.yml to only have departments as children also fuck it alphabetization

* consolidated salvage into cargo

* made a new entry for command

* gave salvage a home and service an existence

* made some XML files to be filled out later

* quick rename...

* took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml

* The Great Writing about Departments (25XX, black and white)

* added a bunch of links everywhere

* biochemical is no longer a thing

* service formatinaaaaaaa

* shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,,

* let's get that fixed

* second time i made a typo there as well

* we hate fun around here

* grammar?!???/

* various fixes and more linkings

* oops

* wewlad lol!!

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>

* Automatic changelog update

* Add suffixes to excap survival boxes (#28755)

Update emergency.yml

* Add Jani lobby background (#28724)

* Add jani lobby background

* Actually make new lobby screen functional

* Fix license

* Automatic changelog update

* Strip markdown from silicon laws before saying them (#28596)

* saltern update (#28773)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* revert Tornado regex

* Update HumanoidCharacterProfile.cs

* Update arenas.yml

* test

* fix locale

* Update options-menu.ftl

* Update species-names.ftl

* Update debug.yml

* aaaaaa

---------

Co-authored-by: Moony <moony@hellomouse.net>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
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Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-06-09 23:53:10 +03:00
Pieter-Jan Briers
cf8fcb170a Remove bogus C# finalizers (#28315)
Begging people to learn how this programming language works before throwing random syntax into a file.

None of these finalizers ever worked. I also checked whether they were memory leaks and needed *proper* shutdown logic, but they're all instantiated-once UI controls that last for the entire lifetime of the program so it's probably fine.
2024-05-27 17:52:23 -04:00
DrSmugleaf
9741fda672 Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field (#27682)
* Add ActionPerformedEvent and ActionsSystem.SetIfBiggerCooldown

* Add action id to action events and backgroundon field to action component
2024-05-10 20:04:01 -04:00
Leon Friedrich
6471f55a49 Action UI fixes (#27468) 2024-04-29 18:36:18 +10:00
Wrexbe (Josh)
e69723153d Fix crash on load when no slot key assigned (#26354)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-23 14:55:19 +11:00
metalgearsloth
4023134cf0 Add UI click sounds (#22410)
* Add UI click sounds

* tweaks

* Significant cleanup

* Audio options and numerous fixes

* Fix the remaining UI elements

* new click sound

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-12-29 15:43:36 +11:00
keronshb
2d692f47da Action Upgrade System (#22277)
* Adds uses before delay so actions can be used multiple times before cooldown

* adds methods to get remaining charges, to set uses before delay, and to set use delay

* adds method to change action name

* moves set usedelay

* action upgrade ECS

* adds method to reset remaining uses

* adds upgrade events

* refactors action upgrade event and adds logic to parse it

* fix serialization issue

* adds level up draft method

* adds action commands and a command to upgrade an action

* more warning lines to help

* Gets action to upgrade properly

* Removes unneeded fields from the action upgrade component and now properly raises the level of the new action

* Cleans up dead code and comments

* Fixes punctuation in actions-commands and adds a TryUpgradeAction method.

* removes TODO comment

* robust fix

* removes RT

* readds RT

* update RT to 190

* removes change name method

* removes remaining uses & related fields and adds that functionality to charges

* Adds Charges to action tooltips that require it
2023-12-15 02:41:44 -07:00
Nemanja
de5319737e ok final actions fixes fr this time (#21683) 2023-11-16 00:12:47 -05:00
Nemanja
2727f63bf3 small action bar fixes (#21655) 2023-11-14 18:35:43 -07:00
Nemanja
4e84961ef8 Minimalist Action Bar (#21352) 2023-11-13 22:27:14 -05:00
Leon Friedrich
1a5cf370e7 Slightly improve action ui performance (#20799) 2023-10-08 16:37:09 -04:00
Leon Friedrich
684b334806 Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
Leon Friedrich
411fc8e27b Improve vv /c/enthover and add keybind (#20127) 2023-09-16 14:09:51 +10:00
metalgearsloth
99b77bc2d3 Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
metalgearsloth
88dfc59038 Remove custom tooltip timings (#19604) 2023-09-11 13:53:35 +10:00
DrSmugleaf
c71f97e3a2 Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Visne
11a57be230 Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Skye
fac42ef0c0 Fix action numbers (/handle UI default theme update) (#15840)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-15 13:45:56 +10:00
Leon Friedrich
49a22ed29d Set SpriteView sizes in various controls. (#15935) 2023-04-30 16:46:45 +10:00
Leon Friedrich
f12d4a13d6 Misc action fixes (#12046)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-10-19 14:02:38 +02:00
Moony
5cff3b5b16 Hide the action button label if it's empty. (#11902)
Reduces visual clutter just slightly, by avoiding bright white text in an otherwise empty and dark space.

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-10-16 09:42:19 -07:00
DrSmugleaf
69bee529c5 Fix actions not showing the provider and not showing anything when dragging actions without icons (#11897) 2022-10-13 19:14:53 +02:00
Jezithyr
571dd4e6d5 Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00