Commit Graph

119 Commits

Author SHA1 Message Date
Ed
50470c3aaa Ed 09 06 2024 upstream (#230)
* Revert "Buff the AME until somebody fixes engineering" (#28419)

* Automatic changelog update

* hand teleport portals now may start in the same grid. (#28556)

* Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities (#28225)

* Automatic changelog update

* Add "fill level" sprites to mops and damp rag (#28590)

* Automatic changelog update

* Reword some criminal records text (#28597)

* Update criminal-records.ftl

* Update criminal-records.ftl

* Update criminal-records.ftl

* Remove obsolete VisibilitySystem functions (#28610)

Remove obsolete visibility functions

Co-authored-by: plykiya <plykiya@protonmail.com>

* Prayable datafield typo (#28622)

* notifiactionPrefix -> notificationPrefix

* notifiactionPrefix -> notificationPrefix

* Update engine to v224.1.0 (#28624)

* Use dummy sessions in NukeOpsTest (#28549)

* Add dummy sessions

* Update NukeOpsTest

* Fix PvsBenchmark

* Update engine to v224.1.1 (#28632)

* Add Job preference tests (#28625)

* Misc Job related changes

* Add JobTest

* A

* Aa

* Lets not confuse the yaml linter

* fixes

* a

* Add logs that provide session to player admin logs (#28628)

* Cluster Update (#28627)

done here

* Automatic changelog update

* minor banner changes (#28636)

* minor banner changes

* Uhrmm actchually it's you're, not your

* Update banners.yml

props Hyenh

* Revenant spell catalog locale (#28638)

locale

* Make cuff default range again (#28576)

* Make cuff default range again

* uncuff distance

* how about ONE

---------

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Machine-code cleanup (#28489)

* Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on (#28571)

* Automatic changelog update

* Fix Smoke-grenade.ogg not being mono (#28593)

* Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs (#28641)

* Automatic changelog update

* Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask (#28602)

* Shifts borgs hats to the right a bit (#28600)

* Fix mouse inhands (#28623)

* Adjust some touch reaction damage levels (#28591)

* Automatic changelog update

* Add closing storage UIs to StorageInteractionTest (#28633)

* Update rules (#28452)

* Add support for LocalizedDatasets to RandomMetadata (#28601)

* Fix Admin Object tab sorting and search (#28609)

* Automatic changelog update

* Internals are kept on as long as any breathing tool is on (#28595)

* Automatic changelog update

* Convert rules to use guidebook parsing (#28647)

* Gives Insulation and NoSlip to all bots (#28621)

* Gives Insulation and NoSlip to all bots

* remove NoSlip from children

* Automatic changelog update

* Nerfs welderbombing (#28650)

nerf welderbombing

* Automatic changelog update

* Give jobs & antags prototypes a guide field (#28614)

* Give jobs & antags prototypes a guide field

* A

* space

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Add todo

* Fix merge errors

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Fix typo in Space Law's restricted gear (#28668)

This typo was included in the wiki as well.

Reported-by: Bobberson in the Discord

* Automatic changelog update

* fixed "silicones" typo in new rules (#28671)

fixed all appearances of silicone where it should have been silicon

* fix janitor not spawning with a survival box (#28669)

hi

* Automatic changelog update

* Fix typo in slime naming conventions (#28682)

* Flatpacker fixes (#28417)

* Return medicine recipe solid material costs to 1 (#28679)

Set material costs of medicine recipes to 1

* Automatic changelog update

* Update Core (#28689)

add

* Fixed the guidebook listing every single rule (#28680)

* Well i tried this way

* New approach (start)

* Did it

* makes spacelaw available, put it under sec

* Automatic changelog update

* rule fixes first pass (#28701)

update

* Add JobRequirementOverride prototypes (#28607)

* Add JobRequirementOverride prototypes

* a

* invert if

* Add override that takes in prototypes directly

* Tweak chapel salvage wreck (#28703)

add

* Fixes client having authority over rules popup cvars (#28655)

* Fixes client having authority over rules popup cvars

* Delete duplicate migration

* Pre-update

* Post-update

* Add locale support for booze and soda jugs labels (#28708)

* Swap some InRangeUnobstructed for InRangeUnoccluded (#28706)

Swap InRangeUnobstructed to InRangeUnoccluded

Co-authored-by: plykiya <plykiya@protonmail.com>

* Automatic changelog update

* Ports the singularity's values from vgstation (#28720)

* ports the singularity values from vgstation

* guidebook fix

* 5000 energy level 6 singulo

* Fix action icons when dragging an active action to another slot (#28692)

* Add DoPopup data field to OnUseTimerTrigger (#28691)

* Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709)

* Update DevourSystem.cs

* Update DevourSystem.cs

* Update Content.Server/Devour/DevourSystem.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Automatic changelog update

* Improve grammar of various petting messages (#28715)

Improve grammar of various petting message

* Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted (#28690)

* Update Core (#28735)

add

* Fix flatpacker (#28736)

* Fix flatpacker

* a

* rn, atp (#28674)

* Update speech-chatsan.ftl

* Update word_replacements.yml

* Atm-at the moment

* Atm

* Update Resources/Locale/en-US/speech/speech-chatsan.ftl

* Update Resources/Prototypes/Accents/word_replacements.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Add loadout group check for role proto (#28731)

MFW same bug twice at 2 layers because I'm stupid.

* Automatic changelog update

* Try fix RGBee (#28741)

* Automatic changelog update

* Ensure packager creates a release folder (#28426)

I was screaming at the github actions runner before i noticed something i had done before caused me to never have a release folder and thus fail.

* allow ' in character names (#28652)

* Automatic changelog update

* Make freeze, freeze & mute, and unmute verbs work on disconnected players. (#28664)

* Automatic changelog update

* fix singulo decay (#28743)

* Automatic changelog update

* Don't use invalid defaults for loadouts (#28729)

At the time it made more sense but now with species specific stuff it's better to have nothing.

* Maybe fix invalid loadout prototypes (#28734)

* Maybe fix invalid loadout prototypes

So if we have existing data SetDefault is not normally called iirc. So what I think is happening is that if we have old loadout groups that get saved to DB and loaded these get dropped entirely and nothing is used to replace the group unless the person specifically looks at their loadout.

Need someone affected to send me their loadout to confirm it's fixed.

* Better fix

* Automatic changelog update

* Fix null ref exception in PrayerSystem (#28712)

* Fix null ref exception in PrayerSystem

* Also check that prayable ent/comp still exist

* Guidebook Updates for the Amateur Spessman (#28603)

* Created NewPlayer.xml

* Created NewPlayer.yml and added it to guides.ftl

* shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later

* switched some stuff between the New? entry and the Space Station 14 entry

* Made everything so nice!!!!!!!!!!!!!!

* fixed formatting inconsistencies

* added a How to use this guidebook section

* build correction and guidebook clarification for other servers

* wrote character creation ig probs fo shizzle

* added new terms to the glossary and alphabetized it

* meh this seems important enough to add

* okay no more shitsec bad idea

* I HATED Roleplaying.xml ANYWAY!!!

* I REALLY REALLY HATED IT ACTUALLYLLL

* Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete

* Separated the character creation bits that are just cosmetic from the ones that matter

* also put all the related new player xml files in their own folder

* expanded Radio.xml, kinda fixed survival.xml

* removed the line that mighta maybe sorta possibly could encourage self antag

* thought about this randomly but ICK OCK

* talking is no longer a key part of this game

* moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around

* ah probably should make sure this works first also me when i lie on the internet

* don't be such a grammar nukie

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* okay nevermind that's justified

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* prepare. it is coming. the great reorganization...

* yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP.

* rename that real quick

* step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete.

* update shiftandcrew.yml to only have departments as children also fuck it alphabetization

* consolidated salvage into cargo

* made a new entry for command

* gave salvage a home and service an existence

* made some XML files to be filled out later

* quick rename...

* took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml

* The Great Writing about Departments (25XX, black and white)

* added a bunch of links everywhere

* biochemical is no longer a thing

* service formatinaaaaaaa

* shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,,

* let's get that fixed

* second time i made a typo there as well

* we hate fun around here

* grammar?!???/

* various fixes and more linkings

* oops

* wewlad lol!!

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>

* Automatic changelog update

* Add suffixes to excap survival boxes (#28755)

Update emergency.yml

* Add Jani lobby background (#28724)

* Add jani lobby background

* Actually make new lobby screen functional

* Fix license

* Automatic changelog update

* Strip markdown from silicon laws before saying them (#28596)

* saltern update (#28773)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* revert Tornado regex

* Update HumanoidCharacterProfile.cs

* Update arenas.yml

* test

* fix locale

* Update options-menu.ftl

* Update species-names.ftl

* Update debug.yml

* aaaaaa

---------

Co-authored-by: Moony <moony@hellomouse.net>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com>
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com>
Co-authored-by: Hmeister-real <118129069+Hmeister-real@users.noreply.github.com>
Co-authored-by: lapatison <100279397+lapatison@users.noreply.github.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: Ps3Moira <113228053+ps3moira@users.noreply.github.com>
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com>
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com>
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com>
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com>
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com>
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com>
Co-authored-by: Vasilis <vasilis@pikachu.systems>
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
Co-authored-by: UBlueberry <161545003+UBlueberry@users.noreply.github.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-06-09 23:53:10 +03:00
eoineoineoin
b44b159431 Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Kara
855234aa30 Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939)
* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?
2024-05-12 10:31:54 -04:00
slarticodefast
5a5efa11cf Show volume on the gas analyzer (#25720)
The gas analyzer now shows the volume of pipes, tanks, canisters and the environment.

Adjust gas analyzers so that the volume and number of moles shown corresponds to only the scanned element, e.g. a canister or single pipe in a pipenet.
2024-04-17 09:42:24 -08:00
Jake Huxell
59e46aab93 Reduced Warning Count By 130 For Full Rebuilds (#26518)
* remove deprecated entity coordinate extension functions. Reduces warning count by approximately 50

* final toCoords Removed

* Remove all unused variables and dead code paths

* remove always true variable, should be a cvar or something instead

* remove superfluous variables from tests
2024-03-29 16:28:16 +11:00
Tayrtahn
ae3d745430 Code Cleanup: Purge obsolete MapManager methods (#26279)
* GetGrid

* GridExists

* TryGetGrid
2024-03-22 18:08:40 +11:00
Tayrtahn
f4cb02fb0c Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
* Purge calls to obsolete EntityCoordinates methods

* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
metalgearsloth
a9502be29e Revert "Fix chat bubbles (#25643)" (#25645)
* Revert "Fix chat bubbles (#25643)"

This reverts commit 23d2c4d924.

* Revert "Fixes obsolete Transform warnings in Content. (#25256)"

This reverts commit f284b43ff6.
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6 Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client

* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests

* Fix TransformComponent.MapPosition warnings in Content.Shared

* Fix TransformComponent.MapPosition warnings in Content.Server

* Fix TransformComponent.WorldPosition warnings in Content.Shared

* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later

* Fix TransformComponent.WorldPosition warnings in Content.Server

* Fix TransformComponent.WorldRotation warnings in Content.*

* Fix TransformComponent.MapPosition warnings I missed

* Fix TransformComponent.WorldMatrix warnings in Content.*

* Fix TransformComponent.InvWorldMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*

* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*

* Fix TransformComponent.Anchored.set warnings in Content.*

* Fix TransformComponent.Coordinates.set warnings in Content.*

* Fix TransformComponent.LocalPosition.set warnings in Content.*

* Fix TransformComponent.AttachToGridOrMap warnings in Content.*

* Fix TransformComponent.AttachParent warnings in Content.*

* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared

* Preempt TransformComponent.LocalRotation.set warnings in Content.Client

* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests

* Preempt TransformComponent.LocalRotation.set warnings in Content.Server

* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*

* ECS ClickableComponent

* Fix obsolete SharedTransformSystem methods in Content.*

* Fix ExplosionOverlay `SharedTransformSystem` dependency

* Maybe fix null eye position breaking tests

* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
e00f74505c Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Kevin Zheng
effcc5d827 Make radiation collector a power supplier (#24978) 2024-02-06 11:32:39 -05:00
Ed
a923beb21b Gravity anomaly rework (#24452)
* balance

* gorilla gauntlet fix

* magboots update

* some more buff

* randomwalk speed scales with severity

* nerf

* content

* Revert "content"
2024-01-27 04:15:05 -08:00
deltanedas
4f186fc18b fix singulo combining debug assert (#24602)
* fix singulo combining debug assert

* oh that wasnt useless

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-26 22:11:45 -05:00
Nemanja
a9e89ab372 Rip out remaining machine upgrades (#24413)
* Rip out remaining machine upgrades

* eek
2024-01-23 09:13:04 +11:00
Ilya246
154416787e add syndicate singularity beacon (#18486)
* implement singulo attraction

* add attractor syndie item

* cleanup

* fix name/desc

* actually fix name

* singulo toolbox no longer whitelisted

* add custom sprite, overhaul prototype

* address review

* beacon real

* webedit 1

* webedit 2

* webedit 3

* permalink to copyright

---------

Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-01-06 00:21:24 -08:00
AJCM-git
9c522c8b19 UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Ed
88d7cfb4c0 Tesla (#21124)
* upload all textures
finished easiest part - TeslaGenerator

* Added Tesla energy logic

* add lightning pulse priority

* work

* optimise lightning arc system

* now tesla moving to LightningTarget entity and consume it

* some audio work
add airlock and computers to the LightningTarget

* add nice visual and explosions
add crashing to game

* rsi meta fix

* disabling explosions (crashing server)
I'll get back to that problem later.

* adding important admin logging

* a little bit of cleaning and documentation

* Persistent attempts to fix the server crashing on explosions. Accidental cleaning of everything I see.

* now the tesla incinerates everything it touches except the containment field.

* colliders work

* fix falling tesla on ground after being exploded

* add consume sound, add spawn and collapses sound

* added TeslaGenerator to cargo trading console

* add all tesla part to cargo trading console

* Tesla coils: Turn on and off, get energy from lightning, give energy to the grid.

* tesla coil is ready

* tesla grounding rod is ready

* clean up

* clean up 2

* grounding rods now working without power

* add LightningResistance parameter for LightningTarget Component

* add chaotic teleport

* eletrocution remove?

* deltanedas fix pack

* more fixes

* FIXES

* FIIIXEEES

* The "Grounding Rod" component is removed, and replaced with "LightiningSparking", which is responsible for changing the visuals when hit by lightning. Duplicate code from the coil is removed.

* ops

* fix

* nah, is escaped anyway

* increase tesla collider size

* keron bb

* try fix test?

* fix

* bruh

* check turn off sus comp

* prototype cleaning

* FIIX

* return and fix sus component

* fix tesla eating lightnings, now mini tesla is electrocuted

* commented some issues

* remove linq sorting
fix jumping system
minor fixes

* fix second Linq

* fix tesla colliders! Yeah, it works

* fix componentregistration

* Just retests

* not fix

* FIX TESLA

* fixes

* store targets

* back

* make dictionary of hashsets

* some sloth fixes

* stump

* playtest balance energy generation, return to unpotimized (but working) lightning shoot

* parity

* work on

* some new fix, some new bug (chasingComponent not chasing)

* comment

* fix ChasingWalkSystem

* fix collider tesla problem

* revert old unoptimized shoot lightning

* new fix pack

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-12-28 13:11:50 +00:00
TemporalOroboros
7a77d6d5dd Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5 Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
DrSmugleaf
c72b95db6b Fix debug assert when shooting guns (#21070) 2023-10-18 15:45:35 +11:00
chromiumboy
4c630d0b17 Radiation collector sprite update (#20956) 2023-10-13 19:08:00 -04:00
metalgearsloth
9f9577acd0 Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
metalgearsloth
99b77bc2d3 Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
metalgearsloth
4d1c3ae66a Revert "Remove IContainer and move functions to the container system.… (#19975) 2023-09-10 21:46:36 +10:00
Leon Friedrich
b45e53603d Remove IContainer and move functions to the container system. (#19834) 2023-09-10 12:16:37 +10:00
chromiumboy
ad9c4433f4 Adjust file namespace scope (#19824) 2023-09-07 10:49:55 -08:00
chromiumboy
05e9d2e33a Plasma fueled radiation collectors (#19598)
* Fixes issue with solution regenerators

* Update Solution.cs

Removed excess whitespace

* Undid file scoping to make this easier to review

* Initial prototype

* Adjusted coefficients

* Removed unintentional changes from another PR

* Undid unintentional change

* Undid unintentional change

* Added temperature modifier to power production

* Guidebook entry and radiation collector low pressure warning

* Reviewer requested changes
2023-09-04 16:11:57 +03:00
metalgearsloth
4cfc578011 Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Visne
1416942bea Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
metalgearsloth
0b542098db Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
metalgearsloth
735626654a Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
crazybrain23
024d2f3f98 Singularity Stability Tweaks (fixed) (#19135)
* Singulo drain

* PA levels

---------

Co-authored-by: liltenhead <liltenhead@gmail.com>
2023-08-14 15:01:56 -06:00
metalgearsloth
fae9a05ea2 Event horizon serialization (#18173) 2023-07-30 20:47:44 +10:00
TemporalOroboros
6313164368 Fixes singularity collision and consume range (#13424)
Co-authored-by: keronshb <keronshb@live.com>
2023-07-19 18:01:27 +10:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Leon Friedrich
3338a4bf54 Change PvsOverrideSystem captialization (#17314) 2023-06-15 12:15:39 +10:00
deltanedas
cbbebe22d8 prevent emitters being turned on or off when unanchored (#17303)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-13 15:16:29 -05:00
TemporalOroboros
d71b6c84e5 Converts the particle accelerator over to ECS + misc (#17075)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-08 16:25:59 +10:00
Leon Friedrich
7a424e40fd Add EntityUid fields to some physics events (#17055) 2023-06-02 22:20:09 +10:00
liltenhead
6f8a7fbe71 Drain 5 to 6 (#16896) 2023-05-28 14:06:36 -06:00
Chief-Engineer
8174f08340 add singularity and field generator logs (#16889) 2023-05-28 20:25:54 +10:00
0x6273
7a5a64ffb4 Add device linking to emitter and APE (#16805) 2023-05-28 16:44:28 +10:00
metalgearsloth
552fbb0585 Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
metalgearsloth
d6adf9880d Nerf emitsoundoncollide (#16602) 2023-05-20 02:04:26 +10:00