Commit Graph

18 Commits

Author SHA1 Message Date
Pieter-Jan Briers
7b90c08a2c Various item status fixes/tweaks (#27267)
* Always display item status panel fully

Initial feedback from the UI changes seems to be that a lot of people go "why is there empty space" so let's fix that.

* Fix item status middle hand being on the wrong side

I think I switched this around when fixing the left/right being inverted in the UI code.

* Minor status panel UI tweaks

Bottom-align contents now that the panel itself doesn't dynamically expand, prevent weird gaps.

Clip contents for panel

* Fix clipping on implanters and network configurators.

Made them take less space. For implanters the name has to be cut off, which I did by adding a new ClipControl to achieve that in rich text.

* Update visibility of item status panels based on whether you have hands at all.

This avoids UI for borgs looking silly.

Added a new "HandUILocation" enum that doesn't have middle hands to avoid confusion in UI code.

* Use BulletRender for laser guns too.

Provides all the benefits like fixing layout overflow and allowing multi-line stuff. Looks great now.

This involved generalizing BulletRender a bit so it can be used for not-just-bullets.

* Fix geiger word wrapping if you're really fucked
2024-04-25 00:01:31 +10:00
DrSmugleaf
a272cd4439 Remove manual localization from action entity prototypes (#20023)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-11 22:34:41 +10:00
Pieter-Jan Briers
a242af506e Adds the thermo-electric generator (#18840)
* Basic TEG start.

Connects via node group.

* Basic TEG test map

* Sensor monitoring basics, TEG circulator flow

* Basic power generation (it doesn't work)

* More sensor monitoring work

* Battery (SMES) monitoring system.

* Sensor monitoring fixes

Make it work properly when mapped.

* Test map improvements

* Revise TEG power output mechanism.

Now uses a fixed supplier with a custom ramping system.

* TEG test map fixes

* Make air alarms and pumps open UI on activate.

* Clean up thermo machines power switch.

Removed separate Enabled bool from the component that always matched the power receiver's state.

This enables adding a PowerSwitch component to give us alt click/verb menu.

* TEG but now fancy

* Make sensor monitoring console obviously WiP to mappers.

* Vending machine sound, because of course.

* Terrible, terrible graph background color

* Examine improvements for the TEG.

* Account for electrical power when equalizing gas mixtures.

* Get rid of the TegCirculatorArrow logic.

Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component.

Thanks Julian.

* Put big notice of "not ready, here's why" on the sensor monitoring console.

* TryGetComponent -> TryComp

* Lol there's a HideContextMenu tag

* Test fixes

* Guidebook for TEG

Fixed rotation on GuideEntityEmbed not working correctly.

Added Margin property to GuideEntityEmbed

* Make TEG power bar default to invisible.

So it doesn't appear in the guidebook and spawn menu.
2023-08-12 15:41:55 -05:00
Pieter-Jan Briers
d415b31dc0 Device network address improvements (#16934) 2023-05-30 00:56:31 +10:00
Julian Giebel
5da40f0d88 [tweak] Add configuration capability back to multitool (#16289)
* Add configuration capability back to multitool

* Remove configurator from toolbelts
Add configurator to scientist lockers, yellow toolboxes and the YouTool

* Remove configurator from electric toolbox
2023-05-17 14:28:30 -06:00
Julian Giebel
6ebd784cb6 Device Linking and better linking ui (#13645)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-07 16:07:24 +10:00
Julian Giebel
c2b87dfeda Add a crew monitoring server (#7542) 2023-01-22 21:07:57 -04:00
Morb
dbba104eab Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
Julian Giebel
0df65e5c2a Adds the NetProbe cartridge (#12543)
* Implement NetProbeCartridge

* Add audio and a popup when scanning a device
Add some doc comments

* Set program icon

* Add NetProbe cartridge as rare loot to maintenance loot tool spawner

* Make the maximum amount of saved entries configurable
Add a scrollbar that shows when there are more entries than fit on the screen

* Make device net id names translatable
2022-11-13 15:36:00 -06:00
Julian Giebel
e11cf969fa PDA UI refactor and cartridges (#11335)
* Work on cartridges

* Work on PDA UI

* Work on PDA UIs program list

* Work on PDA UI borders

* Add DeviceNetworkingComponent to the pda base prototype

* Fix submodule version

* Fix cartridge loader ui key

* Fix pda menu xaml

* Implement relaying ui messages

* Finish implementing the notekeeper cartridge

* Fix submodule version

* Fix errors from merging master

* Fix test failing

* Implement setting preinstalled programs

* Add some documentation to CartridgeLoaderSystem

* Add more doc comments

* Add localization to program names

* Implement review suggestions

* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00
Flipp Syder
b6a548fb97 adds examinable text for address to some device networked entities (#11455) 2022-09-22 14:00:54 -05:00
Flipp Syder
c3d7ecace6 Adds a link limit and UI to device list (#11017)
* adds a link limit to device list

* locale strings

* uhhh what's efcore doing there

* adds a UI for device list on the device

* merge conflict fixing
2022-09-05 18:22:39 -07:00
Flipp Syder
9ace52a6c1 Device link visualizer (#11054)
* shuffles devicelist to shared, adds an overlay for devicelist

* adds space property to overlay

* moves networkconfigurator to shared, makes devicelistsystem clientside check activedevicelist

* dirties components upon change, adds networkedcomponent to sharednetworkconfigurator

* state handlers for networked components

* whoops

* lots of shuffling, renaming, and access changes

* randomizes color for every new entity added to the overlay

* adds a client-side action to clear all network overlays if they're active

* clones action (oops)

* localization, adds a command for clearing network link overlays (in case the action disappears)

* moves the entity manager up into the bui fields

* makes that a dependency

* attempts to just directly get the color from the dict when drawing, now

* fixes up a few comments

* adds dirty on init to devicelistcomponent

* hacky solution related to mapping with a networkconfigurator

* more stricter bound on that hacky solution

* just checks if the life stage is initialized instead of if the entity was initialized

* moves getalldevices to shared

* readds linq import

* tries to ensure that the show button is toggled on if the device we're trying to configure is currently being tracked by the overlay

* some reorganization
2022-09-05 19:55:44 -05:00
vulppine
776537cde3 assembly deletes on final step, sensor prefix in locale 2022-08-23 12:44:02 -07:00
Julian Giebel
b2436c22a7 Adds disposal mailing units (again) (#7630) 2022-08-13 22:57:25 -07:00
Julian Giebel
f4be8b5793 Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (#7697)
* Implement DeviceList
Implement NetworkConfigurator
I sould really get into the habit of making smaller commits

* Remove ApcNetworkComponent from vents, scrubbers anf firelocks

* Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field

* Address revievs in NetworkConfigurationSystem

* Fix red and green button styles

* Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore

* Add AtmosDevices device net id

* Add const strings for style classes
Fix wrong margin for NetworkConfiguratorConfigurationMenu

* Hello? Github?

* Add access check before opening the configuration ui

* Address reviews

* Fix call to access reader

* You shall not live again IgnoreComponent

* Fix interaction verb check

* Fix configuration window not closing when target gets deleted / out of range

* Change device is already saved message to say 'network device: ... is already saves'

* Apply suggestions from code review

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Fix applied suggestion

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-06-09 18:28:24 -07:00
Flipp Syder
d4697c000c Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-31 18:44:57 +10:00
Leon Friedrich
a4d55235cc Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00