Commit Graph

92 Commits

Author SHA1 Message Date
metalgearsloth
d66ad739ee Fix godmode serialization (#27427)
IDK
2024-04-28 14:30:39 +10:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
Alzore
5f61380209 Vegan Meatball (#24650)
* veganmeatball

* testedthis

* moreplant
2024-03-07 22:37:57 +03:00
CrigCrag
572347af5d Overrun Outpost Arm (#24656)
* add every

* remove 2 crusher spawns
2024-01-30 03:56:37 -07:00
metalgearsloth
480ac18172 Resave salvage maps (#24519)
Removes metadata merge alongside
2024-01-25 17:56:10 +11:00
Ubaser
b293bf4fd8 Add 6 new small salvage wrecks (#24179)
* add

* updat
2024-01-17 01:34:24 -07:00
Ubaser
eaee9b6896 Hauling shuttle wreck (#24152)
add
2024-01-16 16:05:33 -07:00
Emisse
7cd1ed24a5 Stationstation update (#23848)
* stationstation update

* stationstation
2024-01-10 01:29:49 -07:00
Emisse
e0e4d769ae Salvage wrecks (#23733)
* help

* Update SalvageMagnetDataComponent.cs

* Update SalvageSystem.Magnet.cs

* my eyes
2024-01-08 14:49:50 -07:00
Kara
f9355c6151 Remove ambient sound from lv/mv/pipes + up default ambience volume (#22536)
* Remove remaining ambientsound enabled overrides on maps

* Disable LV and MV ambience altogether

* hv enable default

* not necessary bc subfloor

* up default volume

* no pipe ambience

* pepis
2023-12-31 23:57:33 -08:00
Alzore
aa8861ab00 Meatball Salvage (#23127)
* SpaceproofMeat

* Meatball

* M
2023-12-28 16:53:25 -07:00
Emisse
118cb5dc7a cull engineering-chunk size (#22664)
* cull engineering chunk size

* more
2023-12-17 03:27:22 -07:00
Alzore
e1a59ea284 Engineering Chunk Salvage (#22529)
* Engineering Chunk

* lessmob

* shavedasteroid

* wronglockerlol
2023-12-17 02:57:44 -07:00
Alzore
6e90eef108 Security Chunk Salvage (#21403)
* Security Chunk

* More fish, less bullets.
2023-11-03 14:06:19 -06:00
DrSmugleaf
c71f97e3a2 Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Emisse
d89bc020d0 operating table fix (#19092)
* get real

* fix cluster

* fix omega

* fix origin

* fix core

* fix medium pet hospital

* fix lavabrig
2023-08-14 16:25:05 -06:00
Leon Friedrich
5172188a48 Migrate machine linking and resave all maps (#18243) 2023-07-24 10:35:09 +10:00
metalgearsloth
3eb93988e5 Disposals refactor (#17803) 2023-07-06 13:39:34 +10:00
Emisse
2488dd4ecd salvage updatety (#17705) 2023-06-28 03:10:14 -06:00
Emisse
3fa8f906eb small update (#17672) 2023-06-26 19:43:02 -06:00
metalgearsloth
23b6d87a79 Hotfix NPC pathfinding (#17360) 2023-06-16 01:01:26 +10:00
metalgearsloth
7dba130454 Remove mapfile name + authors (#16264) 2023-05-09 18:09:57 +10:00
metalgearsloth
dcb10d4061 Fixture updates (#15254) 2023-05-06 16:26:15 +10:00
metalgearsloth
ac9970a50f Resave every map (#15964) 2023-05-02 11:38:01 +10:00
Dawid Bla
449689e6ae [fix] ammo typo(#15954) 2023-04-30 21:44:58 -06:00
Nemanja
823c8204c9 Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
metalgearsloth
122350f19c Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
TaralGit
7eec71dcfc Mags and guns (#14032) 2023-03-12 20:52:57 -04:00
Emisse
8aa33e719a move one salvage to right folder (#13930) 2023-02-04 18:27:20 -04:00
Emisse
9fa941ad91 ruin-cargo-salvage salvage update (#13835) 2023-02-02 13:15:39 -04:00
Emisse
088d91a2ae tick-colony salvage update (#13838) 2023-02-02 13:14:30 -04:00
Emisse
f5fdd5c1c0 wh-salvage salvage update (#13839) 2023-02-02 13:13:31 -04:00
Emisse
0d358e6156 small-3 salvage update (#13841) 2023-02-02 13:12:44 -04:00
Emisse
8754ac6e73 Small-a-1 salvage fixe (#13822) 2023-01-31 22:36:03 -04:00
Emisse
81990a4897 asteroid-base salvage update (#13795) 2023-01-31 16:57:14 +11:00
Emisse
7dfbbc63a0 medium-crashed-shuttle salvage update (#13798) 2023-01-31 16:56:27 +11:00
Emisse
f8b791ecd2 medium-ruined-emergency-shuttle salvage update (#13809) 2023-01-31 14:22:06 +11:00
Emisse
4cc0e281e1 medium-vault-1 salvage update (#13814) 2023-01-31 14:21:57 +11:00
Emisse
64954d934c medium-silent-orchestra salvage update (#13811) 2023-01-31 14:21:17 +11:00
Emisse
b7d0bd377b medium-dock salvage update (#13799) 2023-01-31 14:20:14 +11:00
Emisse
4257b253be medium-1 salvage update (#13797) 2023-01-31 14:19:14 +11:00
Emisse
4f307fb28d cargo-1 salvage update (#13796) 2023-01-31 14:18:46 +11:00
Emisse
2a7f3cca50 small-a-1 salvage update (#13689) 2023-01-31 14:17:46 +11:00
Emisse
149dc7abd8 small-2 salvage update (#13687) 2023-01-31 14:17:28 +11:00
Emisse
1163a1cfea small-1 salvage update (#13686) 2023-01-31 14:16:56 +11:00
Emisse
ef0797331b medium-library salvage update (#13806) 2023-01-30 17:41:22 -08:00
Emisse
c9cfa7a035 medium-pet-hospital (#13807) 2023-01-30 17:40:56 -08:00
Leon Friedrich
b7e95749a6 More no-local-rotation map fixes (#13317) 2023-01-04 13:15:53 +11:00
metalgearsloth
c4b7e64c9e Update submodule to 0.68.0.0 (#12761) 2022-11-26 16:45:37 +11:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00