vanx
6c239890c5
Suit slot weapon consistency + visuals ( #26152 )
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suit slot my beloved
Co-authored-by: vanx <#vanxxxx>
2024-03-18 00:16:09 -06:00
Boaz1111
5fd3d4552c
More pirate weapon content(two new cannon ammo types, a musket and flintlock resprite and rebalance) ( #23408 )
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* tally ho
* yarg
* forgot some shit
* Update projectiles.yml
* fucl
* glass ball
* Update snipers.yml
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-01-09 15:23:11 +03:00
Boaz1111
4220b098a3
Sling Resprites ( #21538 )
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* DB texture on back changed
* cheese
* test
* CR20 Syndie Sling
* NT slings implemented
* finished SMGS, starting on Laser Weapons
* added more laser slings
* laser weapons done
* small changes to laser weapons and pie cannon slings
* added chinalake and l6 slings
* finished launcher catagory, almost finished rifle catagory
* almost done, just missing the heavy sniper
* Replaced L6, Chinalake and Heavy Sniper resprite because my old heavy sling was ugly af
* all slings done
* added copyright to the .meta files
* Revert "cheese"
This reverts commit a1f7ac7b70709a6789a7b6fc0dc00a2c0734b83a.
* fixed sln file, in theory at least
2023-11-08 14:18:33 -07:00
TaralGit
8acac895fc
(Re)Adds open bolt animations for gun sprites ( #17219 )
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Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-08-13 15:58:07 +10:00
TaralGit
47dd0ff2e8
Advanced laser gun and four resprites ( #11102 )
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Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2022-09-10 23:46:38 -07:00
Peptide90
5a5884727f
Guns as clothing PR (suit storage, back, belt) ( #9330 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-08-31 20:21:13 -07:00
TaralGit
ccefd0caf0
RPG-7, Kardashev rifle and Hristov heavy sniper resprites ( #9729 )
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Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
2022-07-14 08:37:57 -07:00
ScalyChimp
e6f2239afe
Pirate guns ( #6200 )
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Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
2022-01-27 00:01:18 +11:00
Swept
ece403ca57
Copyright Pass/Pruning | Part 2 - Objects ( #3905 )
2021-04-29 18:09:14 +00:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
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* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
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* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00