Killerqu00
8928761c0d
1x2 cable coils ( #26361 )
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* 1x2 cable coils
* sprite edits
* Revert "sprite edits"
This reverts commit 3c76c55d06e97c8ffa864a2eb025b9726112e2e5.
* coil rotate
2024-03-23 13:30:14 -04:00
PJBot
821e9acb8e
Automatic changelog update
2024-03-23 16:36:03 +00:00
Leon Friedrich
18a35e7e83
Partial atmos refactor ( #22521 )
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* Reduce atmos component queries
* Remove method events
* Cache airtight data
* Make MolesArchived nullable
* Fix airtight cache
* only get tile def once
* Immutable mixtures
* firelock queries
* misc
* misc cleanup
* Trim disconnected tiles
* Fix merge issues and bugs
* Why does the PR keep increasing in scope
* debug overlay
* Fix bugs
* Fix test, remove unused events
* Add setmapatmos command
* Fix overlays
* Add map check
* A
* Resolve conflicts with #26102
* Remove some obsolete methods
2024-03-24 03:34:56 +11:00
OnyxTheBrave
05f282f5ce
Changed black carpet texture to correctly align itself. ( #26358 )
2024-03-23 11:39:40 +03:00
PJBot
ab2d56a1cc
Automatic changelog update
2024-03-23 04:14:12 +00:00
Ubaser
393bcbfc13
Throwing Knives: Syndicate Kit ( #26026 )
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* add
* rename
* change damage type and lower price
* 6 tc
* fix?
* missed listing
* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json
* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json
* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-03-23 15:13:06 +11:00
Mr. 27
6e8a07844a
Make air tanks appear on the back in suitstorage ( #26353 )
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* g
* a
* jetpak
2024-03-23 14:46:40 +11:00
PJBot
ef4f263336
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2024-03-23 01:43:57 +00:00
PJBot
f30ed8d860
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2024-03-22 17:36:46 +00:00
RenQ
6bffa31eba
The return of the 'long bedhead' haircut as an alternative ( #26336 )
2024-03-22 13:35:40 -04:00
PJBot
b6b67e2482
Automatic changelog update
2024-03-22 09:38:52 +00:00
SlamBamActionman
70c718f61c
Added verb action to Glue/Lube system ( #26002 )
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* Added verb action to Glue/Lube system
* Changes based on feedback
* Fix TryGlue/Lube to use Entity<> rather than EntityUid, Component
2024-03-22 10:37:46 +01:00
PJBot
c9b8fa01f9
Automatic changelog update
2024-03-22 08:24:27 +00:00
BlitzTheSquishy
e93af9bee6
Irish Coffee Recipe Tweak ( #26327 )
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Update drinks.yml
Why would this need to be 2+2=4 when 1+1=2 is the more logical reaction?
2024-03-22 09:23:21 +01:00
PJBot
c5803e6488
Automatic changelog update
2024-03-22 08:21:53 +00:00
liltenhead
bec3a2fecd
Nerf budget insulated gloves ( #26318 )
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Insul Chance
2024-03-22 19:20:46 +11:00
PJBot
2ed0e58069
Automatic changelog update
2024-03-22 07:02:03 +00:00
lzk
3b3b874dd9
Snore is a trait now ( #26322 )
2024-03-22 18:00:57 +11:00
Doctor-Cpu
4f816b4b2f
Sanitize "ig" ( #26328 )
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replace ig
2024-03-22 17:59:23 +11:00
Emisse
596f9a6c2c
bagel update ( #26326 )
2024-03-21 21:22:02 -06:00
PJBot
df3838e0c7
Automatic changelog update
2024-03-22 02:00:24 +00:00
PJBot
ae2c1c58b6
Automatic changelog update
2024-03-22 01:58:55 +00:00
PJBot
6a7c0594c9
Automatic changelog update
2024-03-22 00:20:58 +00:00
deltanedas
5ac88d9b27
remove rped ( #26316 )
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* remove rped
* trol
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-21 20:20:26 -04:00
Plykiya
e627a0d24b
Door Remote now shows Mode in UI ( #26162 )
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* Prep for DoorRemote Status
* Door Remote Mode Messages
* plural opens and closes
* never trust webedits
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Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-03-21 20:19:52 -04:00
PJBot
de6fc4033a
Automatic changelog update
2024-03-21 17:43:38 +00:00
PJBot
f9b195f5e4
Automatic changelog update
2024-03-21 15:16:52 +00:00
Pieter-Jan Briers
d776c4b392
Improve admin message seen/dismiss state. ( #26223 )
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Fixes #26211
Admin messages now have separate "seen" and "dismissed" fields. The idea is that an admin should be able to tell whether a user pressed the "dismiss for now" button. Instead of using "seen" as "show this message to players when they join", "dismissed" is now used for this.
Existing notes in the database will automatically be marked as dismissed on migration. A note cannot be dismissed without being seen (enforced via constraint in the database too, aren't I fancy).
As part of this, it has become impossible for a player to play without dismissing the message in some form. Instead of a shitty popup window, the popup is now a fullscreen overlay that blocks clicks behind it, making the game unplayable. Also, if a user somehow has multiple messages they will be combined into one popup.
Also I had enough respect for the codebase to make it look better and clean up the code somewhat. Yippee.
2024-03-21 16:15:46 +01:00
PJBot
f87480dd36
Automatic changelog update
2024-03-21 13:17:24 +00:00
James Simonson
12f94b33c3
Rats eyes glow in dark + reorganize rat textures ( #26300 )
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* Split mice from rats and made rats eye glow
+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)
* minor formatting fix
* removed version numbers float.
* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
Tayrtahn
b34777177c
Fix some invalid damage types ( #26295 )
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Fixed some invalid damage types
2024-03-21 12:58:21 +11:00
Pieter-Jan Briers
b06d40e853
fix legally distinct visor man plush name. ( #26299 )
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am in vr. approved by real spaniard.
2024-03-20 21:48:05 -04:00
PJBot
5546337617
Automatic changelog update
2024-03-20 19:04:59 +00:00
Tayrtahn
1200d406ca
Pizza is not a fruit ( #26293 )
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* Pizza is not a fruit
* Also the slice
* Let the lizards still eat pizza
2024-03-20 20:03:53 +01:00
PJBot
e8a9bd0095
Automatic changelog update
2024-03-20 16:08:45 +00:00
Killerqu00
670a9826fe
Per-department wire layouts ( #26247 )
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* add per-department wire layouts
* fix science/research inconsistency
* fix wireLayout inheritance
* science is no longer security
* Security doors back to normal wire count
* implement proper wire inheritance
* revert WiresSystem.cs fix
2024-03-20 17:07:38 +01:00
Mr. 27
205edfe6d7
Fix blunt melee weapon hitsound ( #26286 )
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* ok
* Update welders.yml
2024-03-20 15:25:38 +01:00
Mr. 27
3836da964c
Monkey and gorilla melee weapon fix ( #26288 )
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Update animals.yml
2024-03-20 15:22:30 +01:00
PJBot
c6fa35dbb6
Automatic changelog update
2024-03-20 11:58:45 +00:00
Mr. 27
a7d95c3b13
make traitor syndicate reinforcements get the traitor role ( #25400 )
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inital
2024-03-20 09:41:50 +01:00
Boaz1111
0a6921d5ef
new book - Tales of a Tired Janitor ( #24441 )
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* book
* Update book-authorbooks.ftl
2024-03-20 09:27:37 +01:00
IProduceWidgets
c28cbe40c3
spawn panel rock crab suffix ( #26264 )
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crab crab crab crab crab its all crabs.
2024-03-19 23:22:16 -04:00
Nairod
395024a652
Fix Fland's Cargo Shuttle Atmos ( #26273 )
2024-03-20 11:16:53 +11:00
Verm
06b3f273ea
Changed current value to unextracted value in artifact report guidebook ( #26253 )
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* Fix name
Forgot the name was also different
* Fix Name, wording
happened so fast I messed up
2024-03-19 05:04:38 +01:00
PJBot
fb804d806d
Automatic changelog update
2024-03-19 03:49:58 +00:00
PJBot
f8b54a06b7
Automatic changelog update
2024-03-19 03:23:26 +00:00
Verm
e70928fad8
Fix artifact report info ( #26252 )
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* Update ArtifactReports.xml
Fix conflicting info
* Small tweak to wording
2024-03-19 14:22:21 +11:00
PJBot
545b61855c
Automatic changelog update
2024-03-19 02:37:27 +00:00
PJBot
6b966f6360
Automatic changelog update
2024-03-18 22:36:52 +00:00
nikthechampiongr
22e9d6562f
Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit ( #25978 )
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* Fix SCRAM implant not being usable while in cuffs. Also fix freedom implant from working while dead/crit as a side effect
* Move check up to apply to all actions and do thing I forgor to do before
* Change check into an ActionBlocker check that also checks whether the user is sleeping.
* Make checking for Consciousness the default for actions
Went through and chose what I believe to be sensible defaults for actions that had CheckCanInteract.
* Fix typos my beloved
I had an unbelievable skill issue
* Fix major skill issue
2024-03-18 23:35:46 +01:00