metalgearsloth
b535909a49
Fix gun bolt crash ( #24283 )
...
Deleting non-predicted entities moment.
2024-01-19 21:14:41 +11:00
Ubaser
8364086369
Update Trading Outpost ( #24281 )
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* add
* yes
2024-01-19 03:06:15 -07:00
metalgearsloth
f82fd23f2c
Clear cargo orders on approval ( #24278 )
2024-01-19 20:32:33 +11:00
Krunklehorn
caed22bebe
Added defib to Brigmed on Meta ( #24271 )
2024-01-19 01:57:31 -07:00
Krunklehorn
27005d7b5d
Added defib to Brigmed on Origin ( #24272 )
2024-01-19 01:57:22 -07:00
Krunklehorn
fd9c654322
Moved Gemini's Brigmed defib to the inside ( #24273 )
2024-01-19 01:57:12 -07:00
Krunklehorn
170467cb2d
Added defib to Brigmed on Box ( #24269 )
2024-01-19 01:09:19 -07:00
PJBot
8aeeacce97
Automatic changelog update
2024-01-19 07:24:12 +00:00
metalgearsloth
ad23facb7a
Add ability to put spesos into cargo console ( #24263 )
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I thought we had it already but maybe it was an unfinished pr or something.
2024-01-19 18:23:07 +11:00
PJBot
217e8658f0
Automatic changelog update
2024-01-19 07:11:11 +00:00
metalgearsloth
129892f144
Run fixgridatmos on trading outpost ( #24264 )
2024-01-19 18:10:57 +11:00
Repo
7bf62f1d19
Restart votes check player count and ghost levels ( #23453 )
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* Restarts have max player count
* Now counts ingame ghosts to determine if restart can be called
* consistant cvar name
* Added a player count with state conditional
2024-01-19 18:10:05 +11:00
iacore
c35b9964c7
Change the station map dot color to cyan ( #24082 )
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Change the station map tracking dot color to cyan
Co-authored-by: iacore <noreply+gpg-stub@1a-insec.net >
2024-01-19 00:31:29 -05:00
Ubaser
8cc24c9a5d
Make super bite burger easier to craft ( #24231 )
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* add
* needs space for salt
2024-01-19 00:24:09 -05:00
metalgearsloth
243491dd59
Rework wheelchairbound ( #24173 )
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* Rework wheelchairbound
Fixes the save/load bug and fixes it being a singleton.
* weh
2024-01-19 00:18:19 -05:00
Ubaser
4b77d5519a
Fix salvage wreck names ( #24256 )
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add
2024-01-18 21:35:22 -07:00
Ubaser
f0b21e2edc
Adjust produce ( #24220 )
2024-01-18 19:03:24 -08:00
IlyaElDunaev
09b3a4489c
Botany guide chemicals ( #24194 )
2024-01-18 22:59:35 -04:00
PJBot
b94265a5a8
Automatic changelog update
2024-01-19 02:48:26 +00:00
Emisse
61704f009b
Title2 ( #24254 )
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* title2
* Update lobby.yml
* Update attributions.yml
* real
2024-01-19 13:47:19 +11:00
metalgearsloth
58877453f6
Update submodule to 207.0.0 ( #24255 )
2024-01-19 13:34:55 +11:00
PJBot
c01b5a30ae
Automatic changelog update
2024-01-19 02:03:34 +00:00
metalgearsloth
a7388e5c05
Add trade stations ( #23863 )
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* puters
* Start on fulfillment
* weh
* Smol update
* FTL sound fixes or smth iunno
* Add consoles
* More tweaks
* Make it unanchorable
* final wehs
* weh
* Fix 1 test
* Shrimply bump the distance
* cat
2024-01-19 13:02:28 +11:00
Nemanja
f69f3e0f41
fix gas canister names ( #24252 )
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fix canister names
2024-01-19 12:44:46 +11:00
PJBot
b543c05cf8
Automatic changelog update
2024-01-19 00:33:06 +00:00
lapatison
21b7b112a2
Spawn guidebooks on random bookshelves ( #24036 )
2024-01-18 16:32:00 -08:00
PJBot
38eaf9e5a6
Automatic changelog update
2024-01-19 00:28:27 +00:00
Nemanja
ea299caff9
Finally fix cryostorage duping ( #24251 )
2024-01-18 19:27:21 -05:00
themias
0c944ed81e
More sprite movement states ( #24237 )
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* More sprite movement states
* what
2024-01-18 18:48:27 -05:00
Kevin Zheng
3506e67e88
Fix drink examine text ( #24241 )
2024-01-19 09:26:19 +11:00
Kevin Zheng
0d53dad58a
Wrap objective briefing text ( #24244 )
2024-01-19 09:25:40 +11:00
PJBot
d47052820c
Automatic changelog update
2024-01-18 22:19:59 +00:00
Kot
9b97c7f2f2
Fix entity menu grouping and sorting ( #24243 )
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* Group entity menu by the displayed name instead of by the prototype
* Sort entity menu by the displayed name (with label) in current culture
2024-01-19 09:18:53 +11:00
themias
6931848f1d
Add fill visuals and inhand sprites to water bottle ( #24240 )
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* Add fill visuals and inhand sprites to water bottle
* adjust sprite
2024-01-18 16:55:05 -05:00
Tayrtahn
20dadf45ec
Fix solution corruption when grinding a stack of items ( #24242 )
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Fix corruption when grinding a stack of items
2024-01-18 16:39:13 -05:00
deltanedas
4315531a3f
make terminator immune to rev and zombie ( #24239 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-01-18 16:35:34 -05:00
Ubaser
da7ed4b27b
Add pacifism description and clean up traits a little ( #24216 )
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add
2024-01-18 18:50:00 +03:00
PJBot
98828278a9
Automatic changelog update
2024-01-18 15:29:10 +00:00
PJBot
e3bcdcc667
Automatic changelog update
2024-01-18 15:28:05 +00:00
Ubaser
882e277955
Carrots now properly contain Oculine ( #24228 )
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* carrot
* add
* quantity
2024-01-18 10:28:01 -05:00
Ubaser
08c2cac96d
Paramedic void suit is now a soft suit. ( #24229 )
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add
2024-01-18 10:26:59 -05:00
Ubaser
9968cc178b
Golden honker glow ( #24230 )
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add
2024-01-18 10:26:28 -05:00
DrSmugleaf
9ad1ae5d96
Fix error when starting a DoAfter while handling one on the same entity ( #24218 )
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* Fix error when starting a DoAfter while handling one on the same entity
* Reuse array
2024-01-18 00:01:58 -08:00
Emisse
eefec0029d
reach update ( #24211 )
2024-01-17 21:12:44 -07:00
0x6273
7a7d0017b5
Use old reagent dispenser beaker slot ID ( #24209 )
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Change the slot ID back to what it was to keep old map saves with an item in the slot loading correctly.
This also fixes the "You can't put this in the dispenser!" message not appearing when inserting an item without FitsInDispenserComponent because the whitelisted slot name wasn't changed.
2024-01-17 17:30:30 -08:00
PJBot
a32f0da49b
Automatic changelog update
2024-01-18 00:29:37 +00:00
Volodius
a61e24a254
fix flippo not igniting plasma ( #24207 )
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Add welder component to FlippoLighter
2024-01-17 17:28:31 -07:00
Kevin Zheng
1e9eab0a0b
Do not log missing components in OpenableSystem ( #24208 )
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Do not log missing components
2024-01-17 19:16:58 -05:00
PJBot
4536bad948
Automatic changelog update
2024-01-17 23:58:46 +00:00
Ed
2c0e1fcfb9
Repairable shuttles ( #24193 )
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* fixable shuttle
* nukie not repairable
* fix
2024-01-18 02:57:40 +03:00