Commit Graph

3995 Commits

Author SHA1 Message Date
metalgearsloth
46b27a68ff Weather tweaks (#14271) 2023-03-07 12:28:50 +11:00
Checkraze
7c933160e6 Aspid Parallax (#14359) 2023-03-06 20:33:03 -04:00
Menshin
b76547e6df Fixes atmos trinary devices connectors sprites (#14248) 2023-03-06 20:08:03 -04:00
Slava0135
32f316218e Solar flare better effects (#14400) 2023-03-06 19:35:59 -04:00
lapatison
cb8909ce17 MInor stimpack physicalDesc fix (#14461) 2023-03-06 18:49:37 -04:00
Slava0135
e4b1a363f5 Add telecommunication server (#14415) 2023-03-06 17:11:36 -04:00
Slava0135
ab3860bf4b remove heads encryption keys (#14435) 2023-03-06 17:05:42 -04:00
Flareguy
78bef79609 Alternate atmos & sci jumpsuits + minor tie sprite changes (#14305) 2023-03-06 15:42:10 -04:00
metalgearsloth
320217cd69 Add blacklist support for steptriggers (#14354) 2023-03-06 11:11:27 -08:00
brainfood1183
c9e70d8ea0 Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
Slava0135
b2972c1d2c Add emp grenade (#14393) 2023-03-06 11:05:12 -08:00
Maxtone
58becca060 Adds paramedic hat and jacket to game and adds them to medidrobe (#14434)
Co-authored-by: MagnusCrowe <whiterider1988@yahoo.com>
2023-03-06 11:04:11 -08:00
pofitlo
caaf95c04a add new product in emagged cigs shop (#14423) 2023-03-06 14:54:21 -04:00
lapatison
5c43253d67 Lime and orange plants, citrus salad recipe (#14298) 2023-03-06 14:45:39 -04:00
Whisper
d0a2e69ed8 Body parts can be put in trash bags (#14244) 2023-03-06 09:33:54 -08:00
Whisper
df1a642e09 Cardborg Helmet now hides identity and ingestion. (#14444) 2023-03-06 08:59:48 -08:00
GoodWheatley
f826ee3518 Stimpacks - 100% Webedit Free Edition (#13810) 2023-03-06 01:28:14 -04:00
eclips_e
ef05382485 make pins 1 size (#14392) 2023-03-06 00:33:41 -04:00
eclips_e
9e9034f54a slimes can finally get drunk (#14414) 2023-03-06 00:32:22 -04:00
Alekshhh
967ba1e72b Comfy Chair and Pilot Seat steel reduction (#14402) 2023-03-06 00:29:25 -04:00
Nairod
63889267ef Belt Appraisal Tools (#14413) 2023-03-06 00:23:02 -04:00
lapatison
71393c5d19 Soybean and rice plants, tofu, tofu bread recipe (#13989) 2023-03-05 22:52:03 -04:00
Naive817
9c16fde3d2 add lizard crate (#14337) 2023-03-05 22:33:46 -04:00
lapatison
2257bd3862 Encryption key boxes to the heads lockers. (#14110) 2023-03-05 22:32:08 -04:00
Fluffiest Floofers
ddfb813693 Garlic and vinaigrette (#14221) 2023-03-05 21:50:08 -04:00
Duke
8640f0b0a3 New botany mutations (#13646) 2023-03-05 21:11:13 -04:00
Scribbles0
46e89c07c8 New Traits (#13763) 2023-03-04 23:44:13 -04:00
csqrb
8b3d7728d7 Marking default coloring (#13039)
* Marking coloring WIP

* EnsureDefault now supports coloring!

* Now markings have coloring when they get added

* Many things

* yml files

* cleanup

* Some requested changes

* Nullable type and WIP caching

* Time to resolve that thing with deprecated hair fields

* Latest reviews + im still trying to use these hair markings

* FirstOrDefault thing and Tattoo docs

* IDK

* It's now works a bit more properly in preferences GUI

* THEY SYNCING! However preferences GUI still broken and doesn't work properly

* Markings now updating when changing in GUI. However they still don't work properly with bald humanoids

* Forgor...

* Default hair-colored markings will not color to hair if there is no hair

* Fixed default colors for customizable markings

* Fixed bug in prefs GUI that set current hair to null

* Now markings that must match skin color because of limb (e.x. Slimes) - will match skin color

* final tweaks: if hair uses skin color then markings will use skin color as hair color (slimes)

* fix

* fixed dirty. no more funni invis bug

* Mirrors and client profile loading

* default colors soon TM

* review + better coloring

* Hardcode is gone

* diona markings

* oh my god

* fixed CategoryColoring

* cool fallback, clean up and some other tweaks

* code style

* more style

* a
2023-03-04 18:59:07 -08:00
metalgearsloth
0aba0d2ec2 Content tile edge support (#13168) 2023-03-05 12:19:50 +11:00
metalgearsloth
5dd9a3c9e5 Tile fixes (#14388)
- Set some of the defaults in the definition to what we use for most prototypes
- Added planet variant for dirt to avoid black space
- Dirt looks like literal poop but will have another sprite for it soon
2023-03-04 19:11:19 -06:00
eclips_e
581e8a0d12 Give slimes their sex back (not the ERP one) (#14380)
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## About the PR
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Gives back the ability for slimes to have a definitive sex. Cosmetic/visual things such as emotes/other stuff use the person's sex and not the gender and I feel like that the removal of slime's having sexes was just to show that the species refactor could handle unsexed species.

**Media**
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🆑 eclips_e
- fix: Male and female slimes now scream and laugh properly
2023-03-05 00:36:11 +00:00
crazybrain23
dee52bda53 Decrease Space Bear Hitbox (#14370)
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## About the PR
<!-- What does it change? What other things could this impact? -->
Space bears previously couldn't fit through one tile gaps. This PR makes them the same size as a Gorilla so that they can fit through airlocks.

**Media**
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PRs which make ingame changes (adding clothing, items, new features, etc) are required to have media attached that showcase the changes.
Small fixes/refactors are exempt.
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Check the box below to confirm that you have in fact seen this (put an X in the brackets, like [X]):
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https://user-images.githubusercontent.com/44417085/222742268-6a853dfb-6a7b-40da-bb60-cce4aeb1bfd2.mp4
- [X] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase

**Changelog**
<!--
Here you can fill out a changelog that will automatically be added to the game when your PR is merged.

Only put changes that are visible and important to the player on the changelog.

Don't consider the entry type suffix (e.g. add) to be "part" of the sentence:
bad: - add: a new tool for engineers
good: - add: added a new tool for engineers

Putting a name after the 🆑 symbol will change the name that shows in the changelog (otherwise it takes your GitHub username)
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🆑 crazybrain
- tweak: Space bears can now fit through doors
2023-03-05 00:36:10 +00:00
08A
83d4a787ee Add layers field to construction prototype (#14222) 2023-03-05 07:31:46 +11:00
crazybrain23
7297689339 Fixed gasping inside cardboard boxes (#14336) 2023-03-05 06:45:31 +11:00
metalgearsloth
829143dd55 Add clickable to lava (#14353) 2023-03-03 11:01:06 +11:00
0x6273
72269c7a77 Add AutoEmote comp/system, updates to zombie code (#13932)
* Add AutoEmote comp/system

* Reduce groan chance so it's the same as before

Old code did 0.2 and then 0.5, now it's just one Prob(0.1)

* Fix typo, curTime var, don't log Resolve

* Maybe fix pausing?

* Fix mistake

* Update NextEmoteTime if an auto emote is removed

* Fix stuff

Get CurTime outside update loop
Use MapInit instead of ComponentInit
Fix a typo in a comment
Debug assert prototype ID in RemoveEmote
Do += PausedTime in OnUnpaused
Add prototype as arg to ResetTimer to avoid an indexing
2023-03-02 11:23:56 -08:00
Whisper
46413be6de Paper can be put in trash bags (#14245) 2023-02-28 17:00:38 -04:00
Moony
3daa314aaf Remove roundstart powergamer bait from Youtool. (#14173) 2023-02-28 16:36:02 -04:00
router
5f4ea89f3b change speech emotes (#14132) 2023-02-28 16:13:16 -04:00
Slava0135
2d07a5973b Add fake cap gun to mime & clown uplink (#13998) 2023-02-28 16:06:55 -04:00
vanx
aaa081054e Added a ghost warp to the singularity (#13851) 2023-02-28 16:03:57 -04:00
GoodWheatley
01c7b50de5 Lexorin + Hypopen 1984 (#13846) 2023-02-28 16:02:17 -04:00
metalgearsloth
cfc7ce508c Nerf L6 firerate (#14144) 2023-02-28 15:10:19 -04:00
Nemanja
2a1798ff4c salvage bounds test (#13793) 2023-02-28 08:12:24 -08:00
lapatison
644e2e2d60 size 121 -> 100 (#14250) 2023-02-28 08:04:30 -08:00
deltanedas
f0f18368f0 make bread slice smaller (#14276)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-02-28 08:00:14 -08:00
h3half
796bff4099 Fix sprite of newly-spawned empty power cells (#14254)
* Overwrite inherited Sprite layers to exclude the full-charge light.

* Include unshaded layer with visible set to false
2023-02-28 07:57:17 -08:00
Visne
7f8860187e Make pricing system aware of SpawnItemsOnUseComponent (#13626)
* Make appraisal tool aware of SpawnItemsOnUseComponent

* Move to SpawnItemsOnUseSystem
2023-02-28 07:55:25 -08:00
pofitlo
625d6a136a add type "Puller" for few pets in .yaml file (#14022) 2023-02-28 08:57:08 -04:00
Scribbles0
d34d1ff02e NT Evac Raven (#14286)
* raven shuttle

* add missing blast door in sec compartment

* name

* extinguishers and emer lights
2023-02-27 17:43:55 -06:00