* hydro tray audio
* licensio
* R&D server now annoys the shit out of people.
* Tone down ambience a bit.
* Update Resources/Audio/Ambience/Objects/license.txt
Co-authored-by: ike709 <ike709@users.noreply.github.com>
* begin making ambience configurable.
* almost works
* volume works
* whee
* remove the toggle button entirely, make it use volume.
* fix
* whobsy
* a
* CHEAT moment
Co-authored-by: ike709 <ike709@users.noreply.github.com>
* Disease system first pass
* Renamed HealthChange
* First working version of diseases (wtf???)
* Fix the cursed yaml initialization
* Pop-Up effect
* Generic status effect
* Create copy of prototype
* CureDiseaseEffect
* Disease resistance
* Spaceacillin
* Nerf spaceacillin now that we know it works
* Sneezing, Coughing, Snoughing
* Fix queuing, prevent future issues
* Disease protection
* Disease outbreak event
* Disease Reagent Cure
* Chem cause disease effect
* Disease artifacts
* Try infect when interacting with diseased
* Diseases don't have to be infectious
* Talking without a mask does a snough
* Temperature cure
* Bedrest
* DiseaseAdjustReagent
* Tweak how disease statuses work to be a bit less shit
* A few more diseases
* Natural immunity (can't get the same disease twice)
* Polished up some diseases, touched up spaceacillin production
* Rebalanced transmission
* Edit a few diseases, make disease cures support a minimum value
* Nitrile gloves, more disease protection sources
* Health scanner shows diseased status
* Clean up disease system
* Traitor item
* Mouth swabs
* Disease diagnoser machine
* Support for clean samples
* Vaccines + fixes
* Pass on disease resistant clothes
* More work on non-infectious diseases & vaccines
* Handle dead bodies
* Added the relatively CBT visualizer
* Pass over diseases and their populators
* Comment stuff
* Readability cleanup
* Add printing sound to diagnoser, fix printing bug
* vaccinator sound, seal up some classes
* Make disease protection equip detection not shit (thanks whoever wrote addaccentcomponent)
* Mirror review
* More review stuff
* More mirror review stuff
* Refactor snoughing
* Redid report creator
* Fix snough messages, new vaccinator sound
* Mirror review naming
* Woops, forgot the artifact
* Add recipes and fills
* Rebalance space cold and robovirus
* Give lizarb disease interaction stuff
* Tweak some stuff and move things around
* Add diseases to mice (since animal vectors are interesting and can be used to make vaccines)
* Remove unused reagent
* Chem master
* Drone support for handhelds
* Vending machines, scanners
* Cloners, R&D computers
* make research a little less sussy
* Unfuck wires
* PA control computer
* Unfuck merge
* Clean up git gore for good
* Disposals
* Microwaves
* paper
* Magic mirror
* More vendors for drones
* Solar computer whitelist
* EFR review updates
* Implement Intrinsic UIs, allowing the admin ghost to double as a computer.
* ignore moment
* remove debug statement, sort the actions.
* ffs
* didn't ever use this and don't need to, removed.
* rm dead code
* lil bit of commenting.
* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* fix networking
* Allow action locking
* prevent telepathy
* Implements bureaucratic error and random sentience.
* Adds the Vent Critters event.
* bug moment
* forgot ignores.
* undo something i included in the PR by mistake.
* address review
* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* * Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use.
* Revert "* Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use."
This reverts commit 3b565c0509e0a802b5aec63fc62007205ec330f1.
* Adds possums along with their sound effects and petting popup messages.
* Adds Morty my beloved
* Fixed a small error in InteractionPopupSystem that was causing an error: "[ERRO] root: Server tried to play audio file which does not exist."
* Added raccoons
* Adds Morticia the raccoon. Morticia my beloved! (Original character do not steal :P)
* Adds ferrets and their SFX
* Well excuuu-uuuuse ME, Princess!
* "It can't be THAT easy..." --Spider-man Noir
* It's that easy.