Ed
7328f3449c
Merge remote-tracking branch 'upstream/master' into ed-16-02-2025-planet-light-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/EntityTest.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Procedural/DungeonSystem.Rooms.cs
# Content.Server/Procedural/RoomFillComponent.cs
# Content.Server/Procedural/RoomFillSystem.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Content.Shared/Projectiles/SharedProjectileSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/migration.yml
2025-02-16 11:58:47 +03:00
metalgearsloth
e971d6e077
Revert engine reverties ( #34968 )
2025-02-08 17:17:55 +11:00
Errant
fc80a18c35
Revert "Storage UI V2 ( #33045 )"
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This reverts commit fd25dac720 .
2025-02-05 14:13:06 +01:00
metalgearsloth
fd25dac720
Storage UI V2 ( #33045 )
2025-01-27 21:29:51 +11:00
Ed
4173d96d83
Merge remote-tracking branch 'upstream/staging' into ed-22-12-2024-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.IntegrationTests/Tests/ResearchTest.cs
# Resources/Prototypes/Entities/Objects/Decoration/flora.yml
# Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml
# Resources/Prototypes/Maps/Pools/default.yml
2024-12-22 15:48:30 +03:00
slarticodefast
908e476643
Fix admins not being able to health scan slimes ( #33884 )
2024-12-18 01:12:35 +01:00
Ed
677e5194d6
Merge remote-tracking branch 'upstream/master' into ed-20-11-2024-upstream-sync
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# Conflicts:
# Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
# Content.Server/Traits/TraitSystem.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Resources/Maps/box.yml
# Resources/Maps/core.yml
2024-11-23 01:48:24 +03:00
SlamBamActionman
89392e2424
Remove drag & drop dropping items from containers ( #32706 )
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* Initial commit
* Update based on maintainer discussion
* Forgot to remove this woops
2024-11-20 12:00:38 +11:00
Ed
1df3ed177b
Merge remote-tracking branch 'upstream/master' into ed-27-09-2024-upstream
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# Conflicts:
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
2024-09-27 10:22:05 +03:00
ShadowCommander
3fc9f96b75
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem ( #28384 )
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* Move placeable check to PlaceableSurfaceSystem
This check stops entities from being inserted into a storage entity
when it has a PlaceableSurfaceComponent.
The entity is instead placed on top of the entity like a table.
* Move SetPlaceable to PlaceableSurfaceSystem
* Update to transform system and consolidate code
* Fix interaction with storage that has a placeable component
* deadlock
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-19 17:42:49 +10:00
Ed
2367085160
Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
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# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Client/Clothing/ClientClothingSystem.cs
# Content.Client/Hands/Systems/HandsSystem.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Shared/Hands/Components/HandsComponent.cs
# Content.Shared/Inventory/InventoryComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/saltern.yml
2024-07-23 12:24:42 +03:00
Crude Oil
6c6ae35cf8
Add ability to show stack visuals on closed containers ( #29309 )
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* add ability to show stack visuals on closed containers
* remove container stack visuals logic from sharedstoragesystem
* improve comments a bit
* move logic for open/closed containers into itemcountersystem
* move behavior to storage component
* remove unused import
* remove old comment
* fix comments
* fix wrong property name
* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
* Rename variable for clarity
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-20 22:49:48 -07:00
Ed
70a1856736
Ru Alchemy playtest bugfixes ( #188 )
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* Update chromium_inverse.yml
* bufixes
* mortar fix
* fuel fix
2024-05-30 13:22:25 +03:00
Ed
f0fa3af1ab
clean up and local patch ( #185 )
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* locales pack
* more fix and tweaks and locales
* more locale
* fix 0.5
* Update biological.yml
2024-05-29 01:32:48 +03:00
Ed
496c7638c0
More Alchemy stuff ( #184 )
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* mortar and vat fix
* alchemy playtest preparation
* Update PostMapInitTest.cs
* balance tweak
2024-05-28 22:07:34 +03:00
Ed
e216eeae20
Merge remote-tracking branch 'space-station-14/master' into ed-25-05-2024-upstream
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# Conflicts:
# Content.Server/Atmos/Components/FlammableComponent.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-05-25 18:49:49 +03:00
DrSmugleaf
594a898260
Fix whatever the fuck is going on in storage system slightly ( #28236 )
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* Fix whatever the fuck is going on in storage system slightly
* Fix inverted check
* h
* Add silent bool
* Silent
2024-05-23 18:23:55 -07:00
Ed
4c692d7d4a
Alchemy + Guidebook initialization ( #124 )
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* remove Guidebook
* water and blood
* localization things
* added vital extract
* some fixes
* added bloodgrass
* guidebook localization
* fixes icons and remove unnecesary fields
* added inhand cauldron
* fix wallmount board
* Update bonfire.yml
* Update bonfire.yml
* alchemy furnace + mist
* fixes
* Guidebook localization
* Update drinks.yml
* Revert "remove Guidebook"
This reverts commit 7924cf235f .
* fix filtering guidebook
* test fix
* Update heater.yml
2024-05-02 20:41:11 +03:00
metalgearsloth
5896e68752
Content update for UI prediction ( #27214 )
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* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
2024-04-26 18:16:24 +10:00
Tayrtahn
b292905216
Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup ( #27234 )
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* Upgraded UseDelay to support multiple delays per entity
* Implement secondary delay for bibles.
Also some improvements to make it work nicely.
* Documentation is good
* Reserve the previous change; now Storage uses the special ID and Bible uses the default.
* .0
* Added VV support to UseDelayInfo
* Serialize better
* No register, just setlength
2024-04-25 22:25:52 -04:00
metalgearsloth
b2b1926ecc
More storage tweaks ( #25970 )
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- Fix some prediction stuff.
- Fix some jank.
- UseDelay.
- Cap.
2024-04-20 11:51:16 +10:00
deltanedas
6863a7cc26
biggest gridinv update OF ALL TIME ( #25834 )
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* add SaveItemLocation keybind
* make item direction public to avoid having to change between Angle for no reason
* add item location saving
* show
* Added a better save keybind, made it draw saved positions, and trying to save in a position it has already been saved in removes that position.
* w
* code style
* Make taken spots appear blue
* style
* !
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: notquitehadouken <tripwiregamer@gmail.com >
Co-authored-by: I.K <45953835+notquitehadouken@users.noreply.github.com >
2024-03-28 17:31:47 +11:00
Krunklehorn
c775410370
Weight based AreaInsert and Dumpable delay, a janitor qol tweak ( #24899 )
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Weight based delay, retuned average, fixed comments
2024-03-03 00:57:44 +11:00
MilenVolf
c7870882f6
LockVisualizer ( #25224 )
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* LockVisualizer
* Fix state
* Clean some code
* Make it component, fix tests fail
* Fix for StateUnlocked
Now it is possible to manually set the unlocked state and it will work!
* Optimize LockVisualizer, add check for unlocked state
* No todo I guess
2024-02-16 16:52:31 -07:00
metalgearsloth
b22c9aa5e2
Fix storagecomp serialization ( #23780 )
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* Fix storagecomp serialization
* Fix state
2024-01-09 03:47:51 -07:00
Nemanja
a448e5fa56
Allow storage to specify a default orientation for stored items. ( #23594 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-06 14:19:01 +11:00
Nemanja
9de4c40c29
Miscellaneous inventory tweaks ( #22371 )
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* pt 1
* Miscellaneous gridinv UX
2023-12-12 00:49:37 -07:00
Nemanja
736300d505
keybinds for opening bag/belt & context logic for opening storage window ( #22238 )
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* keybinds for opening bag/belt & context logic for opening storage window
* no error por favor
2023-12-08 12:43:37 -06:00
Nemanja
cc8984d096
Grid Inventory ( #21931 )
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* Grid Inventory
* oh boy we keep cracking on
* auto insertion is kinda working? gross, too!
* pieces and proper layouts
* fix the sprites
* mousing over grid pieces... finally
* dragging deez nuts all over the screen
* eek!
* dragging is 90% less horrendous
* auto-rotating
* flatten
* Rotation at last
* fix rotation and change keybind for removing items.
* rebinding and keybinding
* wow! look at that! configurable with a button! cool!
* dragging is a bit cooler, eh?
* hover insert, my beloved
* add some grids for storage, fix 1x1 storages, fix multiple inputs at once
* el navigation
* oh yeah some stuff i forgor
* more fixes and QOL stuff
* the griddening
* the last of it (yippee)
* sloth review :)
2023-12-04 16:04:39 -07:00
Leon Friedrich
eb0c86f803
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Nemanja
4729024d3e
Convert ItemSize to prototypes ( #21481 )
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* item sizes are prototypes
* eek
2023-11-06 00:20:50 -07:00
Nemanja
0c329ed661
Storage Standardization [Take 2] ( #21270 )
2023-10-30 20:55:55 -07:00
metalgearsloth
c08349a947
Revert "Storage TEST MERGE" ( #21258 )
2023-10-26 00:46:22 -07:00
Nemanja
41795720da
[TEST MERGE] Slot-based Storage ( #21212 )
2023-10-25 18:53:38 -04:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00