Pieter-Jan Briers
40432cdc14
TG locker sprites & prototypes.
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Closes #947
2020-05-22 15:45:46 +02:00
20kdc
0cfd2f3bb2
Solar Panels ( #936 )
2020-05-21 21:08:03 +02:00
Víctor Aguilera Puerto
b270c69512
Merge pull request #911 from Zumorica/2020-05-13-stuns
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Adds StunnableComponent, Stunbaton...
2020-05-21 19:48:19 +02:00
zumorica
8668c78f43
Stun baton sprites
2020-05-14 15:38:17 +02:00
GlassEclipse
27d27f2b59
Body System Part 1 POGGERS!!! ( #855 )
2020-05-13 21:48:49 +02:00
Swept
a0e839a6ad
Fluff
2020-05-12 02:08:39 -07:00
Pieter-Jan Briers
fe23fdb620
Merge branch 'master' into kitchen
2020-05-05 11:35:20 +02:00
FL-OZ
46ef79af60
Delete microwave.dmi, unneeded. Revert accidently changes to Shared EntryPoint.cs
2020-05-04 00:16:05 -05:00
Pieter-Jan Briers
cdf4127a86
Fix lathe recipe texture references.
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Closes #860
2020-05-02 16:09:46 +02:00
Jackson Lewis
1f0c72dd28
Gravity ( #841 )
2020-05-02 16:02:52 +02:00
FL-OZ
b2aca9a686
Add microwave visualizer. Clean up microwave code.
2020-05-01 03:37:21 -05:00
FL-OZ
d0f18b2f66
Add Eris microwave RSI.
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Cleaned up the Microwave component code.
2020-04-28 19:15:43 -05:00
Pieter-Jan Briers
525e16ce88
Security airlocks.
2020-04-26 14:42:19 +02:00
Pieter-Jan Briers
c64101664e
Plain glass & glass engineering airlock.
2020-04-26 01:09:52 +02:00
Swept
a7ba921e42
Added an animated ghost sprite. ( #856 )
2020-04-25 23:30:42 +02:00
Pieter-Jan Briers
a5de12e4cf
Inhands for multitool and screwdriver
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Also makes power debug tool its own thing.
2020-04-25 13:55:16 +02:00
Pieter-Jan Briers
f636303b8e
Import proper reinforced wall sprites.
2020-04-25 12:10:43 +02:00
Pieter-Jan Briers
2734abbe20
Import command airlocks and move all airlock sprites to new directory.
2020-04-25 11:40:17 +02:00
Pieter-Jan Briers
9753c80958
Mop sprites and wet floor sign.
2020-04-24 23:43:52 +02:00
Pieter-Jan Briers
bd88fdc5b6
Bar sign is now unshaded when lit.
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Made by wrestlingforme in spritebus.
2020-04-24 21:55:39 +02:00
Pieter-Jan Briers
290b3595bc
Handcuff props.
2020-04-24 14:59:03 +02:00
Pieter-Jan Briers
5a09e91ca3
Arcade prop.
2020-04-23 23:51:15 +02:00
Pieter-Jan Briers
c07c0c0032
Taser prop.
2020-04-23 23:51:01 +02:00
Pieter-Jan Briers
ee87e56d55
Bartender ID card.
2020-04-23 17:08:18 +02:00
Pieter-Jan Briers
b6d82c9186
Import TG armor vest.
2020-04-23 17:08:06 +02:00
Pieter-Jan Briers
228f3b8a09
Bartender uniform.
2020-04-23 16:47:31 +02:00
Pieter-Jan Briers
7cb7e03ff6
Import colored jumpsuits from TG.
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Including the holy grey jumpsuit.
2020-04-23 16:41:45 +02:00
Pieter-Jan Briers
4239e8c687
Remove ugly Eris grey jumpsuit.
2020-04-23 16:40:43 +02:00
Pieter-Jan Briers
6cad18bff4
Potted plants from TG.
2020-04-23 13:56:16 +02:00
Pieter-Jan Briers
74a4cc63cc
Utensils.
2020-04-23 01:40:18 +02:00
Pieter-Jan Briers
f5a9a953a9
Import bar sign sprites from TG.
2020-04-23 00:16:09 +02:00
Pieter-Jan Briers
8fbf5eae72
Wood chairs, wood tables, bar stools, more sprites from Eris.
2020-04-23 00:15:38 +02:00
Pieter-Jan Briers
b343f61268
Imports wooden flooring from Eris.
2020-04-22 17:49:42 +02:00
Pieter-Jan Briers
ef4bde5399
Import a bunch of vending machines from Bay.
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Not all, I got lazy.
2020-04-22 01:50:53 +02:00
metalgearsloth
60ce5b5089
Add puddles / reagent spills ( #743 )
2020-04-21 20:23:12 +02:00
Injazz
8f580ecc1b
Visually updates contents of the beaker
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also adds new syringe sprite from eris
also adds colors to ALL reagents
2020-04-09 16:43:56 +05:00
Swept
3b06ec8126
Fixed pixel aspect ratio on SMES
2020-03-25 23:16:38 -07:00
Decappi
a1357a1ff3
#391 Done Lathe animations ( #774 )
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* Draft PR, do not merge
* Lathe now uses animations. Timing is still wrong, code is very wet, repetitions and unused layers are there.
* Removed (unneeded?) PowerDeviceVisualizer from the lathe
Refactored & Renamed code and variables
Renamed animation names
* WIP protolathe animation
* Working protolathe animation.
I still don't like the solution though.
2020-03-15 17:55:20 +01:00
Swept
ae5924072f
I can see clearly now ( #778 )
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* Updates and crafting recipe
* Updated descriptions
2020-03-06 20:08:02 +01:00
Swept
3e9b93faee
Adds Skub ( #740 )
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* Added Skub
* Added Skub crafting recipe
2020-02-28 14:58:25 +01:00
Swept
37c13099ad
Fixes a problem with gloves ( #754 )
2020-02-28 14:57:25 +01:00
moneyl
1b7860aeda
Add injectors + injected reagent metabolism via BloodstreamCompo… ( #730 )
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* Add BloodstreamComponent and BloodstreamSystem
New component for metabolizing reagents that other organs like the stomach pass their input reagents to.
* Change StomachComponent to put ingested reagents in bloodstream after delay
Now StomachComponent does not metabolize any reagents. Instead, it tracks how long each reagent has been inside it, and once they pass "digestionDelay" they'll be put inside the bloodstream, where the bloodstream will handle metabolism of the reagent.
* Add reagent injectors
Injects reagents straight into the bloodstream when used on mobs with bloodstreams. Also allows draw/inject from beakers. Does not support drawing blood/reagents from the bloodstream yet.
* Address code review
Make use of `Loc` static class instead of using `ILocalizationManager`. Localize InjectorToggleMode enum properly.
2020-02-24 01:47:33 +01:00
metalgearsloth
847acd6401
Fix gun sprites and names ( #734 )
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Addresses #606
Sprites fixed so no short versions used (for now) and some of the extra states were removed (clarissa).
When I originally PR'd pascal case wasn't the decided name so I also updated the IDs.
2020-02-23 14:44:15 +01:00
py01
b2b8021d9b
Adds rsi sprites for bureaucracy items, fixes pen and paper spri… ( #711 )
2020-02-17 00:16:06 +01:00
adrian
9544099c99
Paper and pen ( #582 )
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* A very basic paper and pen implementation
* Removes SharedWriteComponent
* Update ContentNetIDs.cs
2020-02-12 00:01:05 +01:00
Swept
b554d8cc8c
Fixed the ce gloves sprite ( #654 )
2020-02-09 10:42:59 +01:00
AJCM-git
7d4dc85a6a
Adds animation time to OuterClothing ( #652 )
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* Adds animation time to OuterClothing
* Fixed golem
2020-02-09 10:41:32 +01:00
ike709
73a9b2af89
Basic equipment for all jobs ( #573 )
2020-01-29 19:14:35 +01:00
AJCM-git
b167107c8b
/TG/ ID sprites ( #570 )
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* This adds /TG/ ID sprites
* Applying suggestions
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2020-01-29 19:13:53 +01:00
Pieter-Jan Briers
f95c5b7921
Adds job icons to the job list.
2020-01-24 16:31:18 +01:00