Commit Graph

5586 Commits

Author SHA1 Message Date
wafehling
b041637263 Chemically-created Crystal Shards (#26269)
Added chemical reaction for making crystal shards
2024-03-29 17:13:52 +11:00
Valent
8537e279e1 Foldable ushanka (#26519)
* UpdateUshankaPrototype

* UpdateUshankaPrototype
2024-03-29 12:07:38 +11:00
Mr. 27
66e8e05c46 more melee weapon sound fixes (#26520)
g
2024-03-29 12:06:23 +11:00
Tayrtahn
7759d404c6 Fix arcade goodbye message implementation (#26514) 2024-03-28 12:56:49 -04:00
Tayrtahn
794a447bb7 Separate "thank you" messages from general ads (#25867)
* Separated "thank you" messages from general ads

* Moved MessagePackPrototype to shared, cleaned up AdvertiseComponent, and actually killed AdvertisementsPackPrototype.
+More suggests changes.

* Rename PackPrototypeID to Pack in both components.
2024-03-28 17:46:26 +11:00
Tayrtahn
b1ba6b5bb6 Arcade machine improvements (#24200)
* Give 'em something to talk about

* Wire panel visuals

* Wire graphics tweak

* More ads and thanks

* More ads for a noisy arcade

* New screen for space villain machines

* Implement EmitSoundIntervalComponent and a bunch of arcade noises

* Require power for sounds

* Allow earlier startup intervals

* Orange glow

* Audio attributions

* Include the PR link

* Replace EmitSoundInterval with expanded SpamEmitSound

* Remove pacman-themed arcade sounds

* Documentation good.

* Updated methods to use Entity<T>

* Refactored SpamEmitSound to get rid of accumulator and chance.

* Fixed prewarm logic

* Moved stuff to Shared

* Fix outdated YAML

* Better prediction, auto pause handling

* Make enable/disable reset the timer instead of trying to save it.
2024-03-28 17:28:45 +11:00
Nemanja
766192f4b5 Use nav beacon locations for announcements (#26437)
* use nav beacon locations for announcements

* :thumbs_up:
2024-03-28 16:53:18 +11:00
Simon
887cd42deb Add DoorBumpOpener to space dragon (#26490)
Add DoorBumpOpener to space dragon.yml
2024-03-28 16:41:56 +11:00
Nairod
9594afa400 Remove Rubber Rounds, Give Security Disablers (#26470)
Remove Rubbers, give sec Disablers
2024-03-27 11:11:13 -04:00
metalgearsloth
fbea150b53 Revert "Give cap door remote his access" (#26465)
Revert "Give cap door remote his access (#26378)"

This reverts commit ea818ea1b6.
2024-03-27 00:24:27 -04:00
Futuristic-OK
55b146a16c Curtains fix (#26447)
* Update furniture.yml

* Update curtains.yml

* Update Resources/Prototypes/Entities/Structures/Decoration/curtains.yml

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Futuristic-OK <141568243+FuturisticRUS@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-03-26 19:03:54 +03:00
Leon Friedrich
fdb4a61487 Fix atmos NaN error (#26441)
* Fix atmos NAN error

* Remove redundant yaml entries
2024-03-26 15:44:56 +11:00
Velcroboy
47fe7d3cc6 Reduces size of smaller cartons and fix size discrepancies with empty containers (#26430)
* Reduces size of smaller cartons

* Fix trash bottles/cartons

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2024-03-26 15:04:42 +11:00
Flareguy
bd58954d4e Re-resprites labcoats (#26425)
* resprites labcoats again

* fix tests
2024-03-25 14:29:39 -04:00
Sphiral
a0cc87c267 Church Bells (#26030)
* Adds Church Bells

* I'm dumb.

* The bell is no longer haunted.

* forgot attributions

* change sounds so scary law no hunt

* One day I'll stop needing to make an immediate micro-commit. One day.

* God damn it.
2024-03-26 00:24:00 +11:00
nikthechampiongr
94e4755a8d Fix mailing units turning into disposal units while recharging. (#26383)
* Fix mailing units turning into disposal units while recharging.

The states were hardcoded.

* Fix error handling

* Make default states constants
2024-03-25 14:20:39 +01:00
Weax
b60f61c7b7 Wearable Harmonicas (#26261)
* Wearable Instrument Base + Changed harmonica base

Created the BaseWornInstrument base and updated the Harmonica to use it, being equipable in the neck slot.

* Update instruments_wind.yml

* compositions are cool and awesome
2024-03-25 18:05:01 +11:00
DenisShvalov
55ad9c7e43 Cleaner Grenade (#25444)
* Cleaner Grenade

Added Cleaner Grenade

* Sprite update

Draw issue moment

* Removed from jani closet | added box of cleanades
2024-03-25 17:46:21 +11:00
Tayrtahn
cd4eda44b8 Make parrots talk like parrots (#26340) 2024-03-24 18:26:41 -07:00
IProduceWidgets
89235b9e1b Add astro-jungle/mowed grass and astro-snow (#26381) 2024-03-24 18:14:04 -07:00
IProduceWidgets
27a9b07823 Fix tags on antique laser gun (#26398)
It's missing the tag that's needed for it to go back in the glass storage box.
2024-03-24 17:58:33 -07:00
Callmore
0bc886c009 Holoprojectors crafted at lathes no longer come with a cell (#26405)
Adds versions of the holoprojectors (janitoral, fan, and field) that start without a battery and changes the lathe recipe to use these instead. This is consistant with flashlights, which when made do not start with a cell.

Also it's a bit silly to have cargo printing a bunch of these to sell.
2024-03-24 17:55:48 -07:00
Luminight
92ab9a8a01 Unswap small and tall wodden fence gates (#26409) 2024-03-24 17:55:01 -07:00
IProduceWidgets
a46e7102cf Accept cloth and ingots in the ammofab (#26413) 2024-03-24 17:43:04 -07:00
Wrexbe (Josh)
5562bcebcb Fixed some icon rsi warnings (#26414)
Fixed some icon warnings

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-24 23:46:24 +01:00
SlamBamActionman
8f652eaa75 Immovable Rod visual variations (#25932)
* Adds variations to immovable rod

* slash oopsie

* Changed prototypes from being hardcoded to being defined in the rules component

* Changed from 10% chance to 5%

* Changes based on feedback

* Fix nullable error

* Moved randomized logic to .yaml. Probabilities of alternate rods add up to 5%.
2024-03-24 23:45:52 +01:00
SoulFN
1dff97901d Gives borg industrial welder (#26332)
Update borg_modules.yml

Changes basic welder in borg tool module to industrial welder
2024-03-25 01:35:55 +03:00
ChaseFlorom
b44015bd55 Removed Cannabis from thief objectives (#26412)
* Removed Cannabis from thief objectives

* Removed the steal group and from cannabis prototypes
2024-03-25 01:02:56 +03:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
KISS
54dd273f66 Landmine stepoff (#22962)
* make landmine work on stepping off

* update methods naming

* made both step modes possible

* updated stepoff event raise to not interfere with game physics internals

* added comments

* figuring out how audiosystem works

* added beep sound effect, updated how stepoff trigger works to make it more consistent

* updated source in attributions.yml

* made stepoff working every time

* introduced suggested changes

* updated janitor's WetSignMine to have audio

* made cleaner events and bashing my head at OnEndCollide event raise

* inverted conditional where applicable

* review

---------

Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 16:33:45 +11:00
Baptr0b0t
ea818ea1b6 Give cap door remote his access (#26378)
Give cap doorremote his access
2024-03-24 16:19:14 +11:00
Wrexbe (Josh)
cb97abb2de Maybe fix rsi truncheon error (#26374)
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2024-03-24 14:37:40 +11:00
Killerqu00
8928761c0d 1x2 cable coils (#26361)
* 1x2 cable coils

* sprite edits

* Revert "sprite edits"

This reverts commit 3c76c55d06e97c8ffa864a2eb025b9726112e2e5.

* coil rotate
2024-03-23 13:30:14 -04:00
Ubaser
393bcbfc13 Throwing Knives: Syndicate Kit (#26026)
* add

* rename

* change damage type and lower price

* 6 tc

* fix?

* missed listing

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-23 15:13:06 +11:00
RenQ
6bffa31eba The return of the 'long bedhead' haircut as an alternative (#26336) 2024-03-22 13:35:40 -04:00
liltenhead
bec3a2fecd Nerf budget insulated gloves (#26318)
Insul Chance
2024-03-22 19:20:46 +11:00
deltanedas
5ac88d9b27 remove rped (#26316)
* remove rped

* trol

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-21 20:20:26 -04:00
James Simonson
12f94b33c3 Rats eyes glow in dark + reorganize rat textures (#26300)
* Split mice from rats and made rats eye glow

+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)

* minor formatting fix

* removed version numbers float.

* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
Tayrtahn
b34777177c Fix some invalid damage types (#26295)
Fixed some invalid damage types
2024-03-21 12:58:21 +11:00
Pieter-Jan Briers
b06d40e853 fix legally distinct visor man plush name. (#26299)
am in vr. approved by real spaniard.
2024-03-20 21:48:05 -04:00
Tayrtahn
1200d406ca Pizza is not a fruit (#26293)
* Pizza is not a fruit

* Also the slice

* Let the lizards still eat pizza
2024-03-20 20:03:53 +01:00
Killerqu00
670a9826fe Per-department wire layouts (#26247)
* add per-department wire layouts

* fix science/research inconsistency

* fix wireLayout inheritance

* science is no longer security

* Security doors back to normal wire count

* implement proper wire inheritance

* revert WiresSystem.cs fix
2024-03-20 17:07:38 +01:00
Mr. 27
205edfe6d7 Fix blunt melee weapon hitsound (#26286)
* ok

* Update welders.yml
2024-03-20 15:25:38 +01:00
Mr. 27
3836da964c Monkey and gorilla melee weapon fix (#26288)
Update animals.yml
2024-03-20 15:22:30 +01:00
Mr. 27
a7d95c3b13 make traitor syndicate reinforcements get the traitor role (#25400)
inital
2024-03-20 09:41:50 +01:00
Boaz1111
0a6921d5ef new book - Tales of a Tired Janitor (#24441)
* book

* Update book-authorbooks.ftl
2024-03-20 09:27:37 +01:00
IProduceWidgets
c28cbe40c3 spawn panel rock crab suffix (#26264)
crab crab crab crab crab its all crabs.
2024-03-19 23:22:16 -04:00
nikthechampiongr
22e9d6562f Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
* Fix SCRAM implant not being usable while in cuffs. Also fix freedom implant from working while dead/crit as a side effect

* Move check up to apply to all actions and do thing I forgor to do before

* Change check into an ActionBlocker check that also checks whether the user is sleeping.

* Make checking for Consciousness the default for actions

Went through and chose what I believe to be sensible defaults for actions that had CheckCanInteract.

* Fix typos my beloved

I had an unbelievable skill issue

* Fix major skill issue
2024-03-18 23:35:46 +01:00
Plykiya
6694f92171 Adds craftable ducky slippers (#26138)
* Craftable ducky slippers

* fix node

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-18 15:34:34 -06:00
brainfood1183
e4d5e7f1ae Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00