Commit Graph

15498 Commits

Author SHA1 Message Date
Emisse
596f9a6c2c bagel update (#26326) 2024-03-21 21:22:02 -06:00
PJBot
df3838e0c7 Automatic changelog update 2024-03-22 02:00:24 +00:00
PJBot
ae2c1c58b6 Automatic changelog update 2024-03-22 01:58:55 +00:00
PJBot
6a7c0594c9 Automatic changelog update 2024-03-22 00:20:58 +00:00
deltanedas
5ac88d9b27 remove rped (#26316)
* remove rped

* trol

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-21 20:20:26 -04:00
Plykiya
e627a0d24b Door Remote now shows Mode in UI (#26162)
* Prep for DoorRemote Status

* Door Remote Mode Messages

* plural opens and closes

* never trust webedits

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-21 20:19:52 -04:00
PJBot
de6fc4033a Automatic changelog update 2024-03-21 17:43:38 +00:00
PJBot
f9b195f5e4 Automatic changelog update 2024-03-21 15:16:52 +00:00
Pieter-Jan Briers
d776c4b392 Improve admin message seen/dismiss state. (#26223)
Fixes #26211

Admin messages now have separate "seen" and "dismissed" fields. The idea is that an admin should be able to tell whether a user pressed the "dismiss for now" button. Instead of using "seen" as "show this message to players when they join", "dismissed" is now used for this.

Existing notes in the database will automatically be marked as dismissed on migration. A note cannot be dismissed without being seen (enforced via constraint in the database too, aren't I fancy).

As part of this, it has become impossible for a player to play without dismissing the message in some form. Instead of a shitty popup window, the popup is now a fullscreen overlay that blocks clicks behind it, making the game unplayable. Also, if a user somehow has multiple messages they will be combined into one popup.

Also I had enough respect for the codebase to make it look better and clean up the code somewhat. Yippee.
2024-03-21 16:15:46 +01:00
PJBot
f87480dd36 Automatic changelog update 2024-03-21 13:17:24 +00:00
James Simonson
12f94b33c3 Rats eyes glow in dark + reorganize rat textures (#26300)
* Split mice from rats and made rats eye glow

+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)

* minor formatting fix

* removed version numbers float.

* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
Tayrtahn
b34777177c Fix some invalid damage types (#26295)
Fixed some invalid damage types
2024-03-21 12:58:21 +11:00
Pieter-Jan Briers
b06d40e853 fix legally distinct visor man plush name. (#26299)
am in vr. approved by real spaniard.
2024-03-20 21:48:05 -04:00
PJBot
5546337617 Automatic changelog update 2024-03-20 19:04:59 +00:00
Tayrtahn
1200d406ca Pizza is not a fruit (#26293)
* Pizza is not a fruit

* Also the slice

* Let the lizards still eat pizza
2024-03-20 20:03:53 +01:00
PJBot
e8a9bd0095 Automatic changelog update 2024-03-20 16:08:45 +00:00
Killerqu00
670a9826fe Per-department wire layouts (#26247)
* add per-department wire layouts

* fix science/research inconsistency

* fix wireLayout inheritance

* science is no longer security

* Security doors back to normal wire count

* implement proper wire inheritance

* revert WiresSystem.cs fix
2024-03-20 17:07:38 +01:00
Mr. 27
205edfe6d7 Fix blunt melee weapon hitsound (#26286)
* ok

* Update welders.yml
2024-03-20 15:25:38 +01:00
Mr. 27
3836da964c Monkey and gorilla melee weapon fix (#26288)
Update animals.yml
2024-03-20 15:22:30 +01:00
PJBot
c6fa35dbb6 Automatic changelog update 2024-03-20 11:58:45 +00:00
Mr. 27
a7d95c3b13 make traitor syndicate reinforcements get the traitor role (#25400)
inital
2024-03-20 09:41:50 +01:00
Boaz1111
0a6921d5ef new book - Tales of a Tired Janitor (#24441)
* book

* Update book-authorbooks.ftl
2024-03-20 09:27:37 +01:00
IProduceWidgets
c28cbe40c3 spawn panel rock crab suffix (#26264)
crab crab crab crab crab its all crabs.
2024-03-19 23:22:16 -04:00
Nairod
395024a652 Fix Fland's Cargo Shuttle Atmos (#26273) 2024-03-20 11:16:53 +11:00
Verm
06b3f273ea Changed current value to unextracted value in artifact report guidebook (#26253)
* Fix name

Forgot the name was also different

* Fix Name, wording

happened so fast I messed up
2024-03-19 05:04:38 +01:00
PJBot
fb804d806d Automatic changelog update 2024-03-19 03:49:58 +00:00
PJBot
f8b54a06b7 Automatic changelog update 2024-03-19 03:23:26 +00:00
Verm
e70928fad8 Fix artifact report info (#26252)
* Update ArtifactReports.xml

Fix conflicting info

* Small tweak to wording
2024-03-19 14:22:21 +11:00
PJBot
545b61855c Automatic changelog update 2024-03-19 02:37:27 +00:00
PJBot
6b966f6360 Automatic changelog update 2024-03-18 22:36:52 +00:00
nikthechampiongr
22e9d6562f Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
* Fix SCRAM implant not being usable while in cuffs. Also fix freedom implant from working while dead/crit as a side effect

* Move check up to apply to all actions and do thing I forgor to do before

* Change check into an ActionBlocker check that also checks whether the user is sleeping.

* Make checking for Consciousness the default for actions

Went through and chose what I believe to be sensible defaults for actions that had CheckCanInteract.

* Fix typos my beloved

I had an unbelievable skill issue

* Fix major skill issue
2024-03-18 23:35:46 +01:00
PJBot
5185a4a6b3 Automatic changelog update 2024-03-18 21:58:42 +00:00
Killerqu00
45d6c03407 Initial Infected can see each other (#25934)
initial infected icon
2024-03-18 15:57:36 -06:00
PJBot
d5e7951d5a Automatic changelog update 2024-03-18 21:48:45 +00:00
PJBot
2c6d8aaffe Automatic changelog update 2024-03-18 21:37:30 +00:00
Boaz1111
61e31f4062 Bumps LoneOps minimum required players to 20 (#26244)
done
2024-03-18 15:36:24 -06:00
PJBot
d4b60faff8 Automatic changelog update 2024-03-18 21:35:41 +00:00
deltanedas
5e1198568f saltern paramedic slot (#26038)
add paramedic to prototype

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-18 15:35:03 -06:00
Plykiya
6694f92171 Adds craftable ducky slippers (#26138)
* Craftable ducky slippers

* fix node

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-18 15:34:34 -06:00
PJBot
6247ef4700 Automatic changelog update 2024-03-18 21:34:13 +00:00
Terraspark4941
353784bfae Updated the TEG page (#26170)
* Ported from guidebook-cleanup branch on my fork

* Missed a skill issue, thanks Tayrtahn

* Fixed misinformation
2024-03-18 15:33:07 -06:00
PJBot
2ade132c6b Automatic changelog update 2024-03-18 21:32:40 +00:00
PJBot
7dc7750dd0 Automatic changelog update 2024-03-18 21:30:54 +00:00
brainfood1183
e4d5e7f1ae Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00
PJBot
3b8320dbbe Manual changelog update 2024-03-18 21:02:43 +00:00
potato1234_x
e94fba5f70 makes closets/lockers better (#24942)
* hmngm

* fix
2024-03-18 21:53:13 +01:00
Plykiya
75287db555 Increase lone ops TC from 40 to 60 (#26130)
* Create lone ops outfit and 60 TC radio

* Changed lone op entity to use the new loneop outfit prototype

* Fix shop

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-19 01:15:53 +11:00
Ilya246
21c527d6d0 fix decoy bomb uplink category (#26205)
move
2024-03-19 00:57:59 +11:00
DoutorWhite
8d40bc36a9 Improves Medical Hud interface and functionality (#26027)
* Improvements to the medical hud interface

* Adds an icon for SSD players

* Indentation fix

* Update sprites, changes direction and adds new status icon.

* Adds decomposing icon

* Code cleaning

* Changes Crit Icon sprite

* Simplifies the decision structure

* Changes copyright line

* Changes Critical Icon sprite

* Makes the Critical Icon border darker

* Changes sprites to /tg/ station

* Updates copyright

* Makes Dead Icon animation slight faster

* Code cleaning

* Remove some unused imports

* Code cleaning and rename icon

* Minor code cleaning
2024-03-19 00:56:12 +11:00
Leon Friedrich
646f7e07a8 Add reckless replay load button (#26212)
* Add reckless replay load button

* A

* More descriptive button
2024-03-18 18:31:36 +11:00