Ed
605f4edcd1
Revert "Syurko update ( #1148 )"
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This reverts commit d5ce5d9f37 .
2025-04-08 17:48:55 +03:00
creamybag
d201dc0695
Beards ( #1153 )
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* beards
* fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-04-08 17:40:01 +03:00
Ed
f7f7feb837
Marble update ( #1146 )
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* all marble resprite
* Update meta.json
* marble table
* marble natural wall
* marble cave floor
* marble material
* marble small floor bricks
* marble in demiplanes
2025-04-07 21:27:20 +03:00
creamybag
06863d9986
StrawHat ( #1132 )
2025-04-07 17:15:56 +03:00
creamybag
d5ce5d9f37
Syurko update ( #1148 )
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* Syurko\
* Translation editsЭ
* fix
2025-04-07 17:15:21 +03:00
Ed
e77645d9d6
old tiles YES ( #1144 )
2025-04-07 01:34:45 +03:00
Nim
d3be599ccb
carcat tail ( #1141 )
2025-04-06 17:26:36 +03:00
Ed
e308eec703
Hoe dirt preparing ( #1135 )
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* seedbed returns
* modular hoe!
* hoe gameplay
* remove onion seeds
2025-04-05 01:00:39 +03:00
Ed
b66ee390a6
Dynamic demiplane weather + farming hotfix ( #1131 )
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* dynamic demiplane weather
* add skeleton sprite
* hotfix farming
* Update wheat.yml
2025-04-04 10:35:48 +03:00
Ed
48831380b4
Give some love to farming ( #1124 )
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* give some love to farming
* Queryptimization
* Fuck soil!!!
* fuck soil in prototypes!
* seeds improve
* partial merge wild and farm
* some strange fix
* plant kills refactor, add compost
* fix compost
* Update migration.yml
* rain can watering plants
* sage update
* Update seeds.yml
* sage smoking update
* Update seeds.yml
2025-04-03 15:29:08 +03:00
creamybag
16c4f8be53
Furcoat carcat ( #1122 )
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* FurcoatCat
* fix
2025-04-03 10:00:27 +03:00
Ed
504adb6738
Fools day end ( #1115 )
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* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "Update secret_weights.yml"
This reverts commit 256476b576 .
* Update Dev.toml
2025-04-01 21:40:43 +03:00
Ed
655cba7674
April 2025 fool ( #1109 )
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* Новый геймплей кузнеца и алхимика (#1084 )
* anvilvat
Vat is now anvil
* deleted layers
* я даун
* тесты скажите что не так
* fuck documentation
* finally ok
* Alloys
* test not give up
* fix tests mk2 and anvil rename
* anvilgril
* FUCK TABS
* cattle
* meow
* the чистка
* armor
* fuck
* Update tags.yml
* ДА КАК ЭТО Я ВООБЩЕ БЛЯТЬ МОГ СДЕЛАТЬ НАХУЙ
* garde
* yes
* сохранить забыл
* голова потекла
* упс
* b
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Viator's april fools (#1091 )
* uno reverse
* comos!
* desery special
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* [April Fools] Mob Pumpkin King!!! (#1092 )
* MobPumpkinKing
* generation
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* asdsasdd (#1110 )
* wait what???
* some fixes
* Поправка локализации на завтра (#1108 )
* локаль
* упс
* Create TOPSECRET.xml
* Update entry.yml
* Update TOPSECRET.xml
* ч
---------
Co-authored-by: Deserty0 <86846189+Deserty0@users.noreply.github.com >
Co-authored-by: Viator-MV <egor44148@gmail.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
2025-04-01 00:05:46 +03:00
creamybag
05de87e9e9
Merge pull request #1090 from creamybag/toadslippers
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Frogerge
2025-03-31 23:01:14 +03:00
Ed
41433d1414
Merge pull request #1100 from crystallpunk-14/ed-311-03-2025-upstream-2
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Stable upstream sync
2025-03-31 13:15:22 +03:00
creamybag
4d1094cd6b
scars ( #1094 )
2025-03-31 13:05:03 +03:00
Ed
9d6e023bd0
Merge remote-tracking branch 'upstream/stable' into ed-311-03-2025-upstream-2
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# Conflicts:
# Content.Client/Administration/AdminNameOverlay.cs
# Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml
# Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
# Content.Client/SubFloor/SubFloorHideSystem.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Antag/AntagSelectionSystem.cs
# Content.Server/Cloning/CloningSystem.cs
# Content.Server/GameTicking/Rules/Components/ParadoxCloneRuleComponent.cs
# Content.Server/GameTicking/Rules/ParadoxCloneRuleSystem.cs
# Content.Server/Roles/ParadoxCloneRoleComponent.cs
# Content.Shared.Database/LogType.cs
# Content.Shared/CCVar/CCVars.Interface.cs
# Content.Shared/Cloning/CloningEvents.cs
# Content.Shared/Cloning/CloningSettingsPrototype.cs
# Content.Shared/Humanoid/NamingSystem.cs
# Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
# Content.Shared/Light/Components/SunShadowCycleComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Changelog/Admin.yml
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Locale/en-US/paradox-clone/role.ftl
# Resources/Maps/bagel.yml
# Resources/Maps/loop.yml
# Resources/Prototypes/Chemistry/mixing_types.yml
# Resources/Prototypes/Datasets/Names/last.yml
# Resources/Prototypes/Entities/Effects/puddle.yml
# Resources/Prototypes/Entities/Mobs/Player/clone.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Objects/Deliveries/deliveries_tables.yml
# Resources/Prototypes/Entities/Objects/Devices/pda.yml
# Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Objectives/paradoxClone.yml
# Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
# Resources/Textures/Clothing/Eyes/Glasses/jensen.rsi/equipped-EYES-arachnid.png
2025-03-31 12:41:37 +03:00
Ed
987f00a493
s ( #1096 )
2025-03-30 20:31:37 +03:00
Ed
011e90a5d1
Weather gameplay effects ( #1089 )
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* pipa
* Weather effects
* Weather in demiplanes!
* demiplane enter roofs
* Demiplane ruins
* Update weather.yml
* Update paper.yml
* Update paper.yml
2025-03-30 17:27:05 +03:00
Ed
6706a14163
secret polymorph spell
2025-03-29 14:22:53 +03:00
SlamBamActionman
5c505958a7
Add a new poster ( #36104 )
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* Poster
* THAT tortilla...
* roombareview
2025-03-27 18:19:36 +01:00
Chaoticaa
db65e3241e
Updates to Hydroponic sprites ( #35004 )
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* changes to some hydroponics plant sprites
* tomato changes
* added tomatoes and further changes
* added tomatoes and adjustments
* added tomatoes and adjustments
* added apples and meatwheat
* watermelon + adjustments
* sugarcane
* blood tomatoes & pumpkin harvest
* final changes for a while
* poppy harvest repaint
* smoller melon + holy melon stages
* final changes + attributions added to json files
* oops
* changes
* changes x2
* egg success + tree changes and additions
* bagel mistake
* lemon lime garlic fly
* grapes and stuff
* Potate
* peas and attributes
* more veg while my monitor flashbangs me repeatedly trying to find source links
* soyyyyyyy
* eggplant and berries yuuumm
* corn life
* grape disaster
* my computer is slow
* Pray
---------
Co-authored-by: Your Name <[you@example.com ])>
Co-authored-by: beck-thompson <beck314159@hotmail.com >
2025-03-27 10:11:02 -07:00
slarticodefast
7c44038f63
Add paradox clone to admin antag control ( #36105 )
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* make paradox clone receive the original's objectives
* antag control verb
* rename verb
2025-03-27 10:04:25 -07:00
Nim
afea64252b
Wrench sprite and fix mask ( #1075 )
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* wrench
* stored
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-03-27 16:37:11 +02:00
Ed
1e36a61339
Skill progression system [Draft] ( #1056 )
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* fuck all
* clean up
* remove knowledge books
* Update base.yml
* cl
* fix #991
* fix
* Update subgamemodes.yml
* manual migration + recipes fix
* Update comoss.yml
* setup data
* setup skills systems
* more blacksmithing skills
* Update base.yml
* Create CP14SkillEffectAction.cs
* skill button returns
* base graph UI window
* skill tree drawing
* UI improve
* pyro setup
* skill trees selection, dragging control
* refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic
* Create available.png
* skill description generation setup
* auto parsing skill names and descriptions
* Hydrosophistry
* water light fire and metamagic ported to skill tre
* ice dagger spell returns
* Update ice_dagger.yml
* delete old files
* Update modular_garde.yml
* ice arrow spell
* link graph with parallax
* show experience counter
* polish
* puf
* p
* pipap
* finally ready to merg?
* fix
* fix 2
2025-03-27 17:20:20 +03:00
creamybag
6a6350a827
Blacksmith's gloves ( #1045 )
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* gloves
* fix
2025-03-27 17:02:52 +03:00
creamybag
9271500fe4
mime ( #1074 )
2025-03-27 17:02:35 +03:00
Velcroboy
b7b3167302
Add smuggler stashes ( #19460 )
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* Add smuggler stashes
* Prevent anchor/collision test fail
* Enabled = false
* Oops, missed one
* NYAH!1984
* Split/Rebalance loot pools and fix test fail
* Errg, still with the canCollide thing
* Removed notes, additional balance tweaking, removed some blank lines
* Replace generator IDs
* Adjust briefcase fill
* Node moved
* Use noSpawn
* Goldschlonger
* Adjusts fills for grid-inv
* Replace removed items
* Replace removed items part 2
* Add empty satchel to clothesmate contraband inventory
* Merge master and switch spawning to roundstart event
* Cleaned up and converted to entity spawn tables + Added funny clown satchel
* Adds comp to prevent stacking bags
* Inital cleanup
* More changes
* ff
* Some fixes but yaml needs to be organized and a few bugs remain
* Final fixes
* Cleanup
* good
* One more
* minor tweaks
* Rename
* Combine dupe fields
* address review
* review
* make linter happy
* names, contraband status
* uplink
* small bugfix
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com >
Co-authored-by: beck-thompson <beck314159@hotmail.com >
Co-authored-by: Milon <milonpl.git@proton.me >
Co-authored-by: ScarKy0 <scarky0@onet.eu >
2025-03-26 16:20:15 +01:00
creamybag
ee2846613a
guildmaster's rapier ( #1070 )
2025-03-25 17:47:44 +03:00
āda
1b74de6dbb
Fix Wizard/Librarian PDA flashlight visual ( #36064 )
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the other light
2025-03-25 02:21:59 +01:00
āda
2bc3561868
Fix misplaced pixel on Wizard/Librarian PDA ( #36060 )
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* nudge that pixel
* new base
* whoops, leftovers
2025-03-25 01:11:04 +01:00
Nim
b2095a01cc
Trade orders ( #1037 )
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* orders
* sprite
* fix orders
* different
* layers
* scrolls
* flora
* loot
* groups
* entity-group
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-03-24 17:15:44 +03:00
creamybag
b5a2508ebc
Maid Update ( #1064 )
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* MaidUpdate
* fix
2025-03-24 17:15:29 +03:00
Viator-MV
9c5662d7f5
Skeleton upgrade ( #1053 )
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* skeleton upgrade
* armor upgradde
* skelute
* true, not real
* fix
2025-03-23 14:27:14 +03:00
Ed
eaf9c009c1
Slimes mob ( #1049 )
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* import sprites
* pipia
* 3 slime types
* Delete generic_magic_effects.yml
* Update scrolls.yml
* demiplane integration
* Update fire.yml
* Update crystals.yml
* local
* Update fire.yml
* fix AI stuck
* Update base.yml
* loot
* Update mobs.yml
2025-03-23 14:14:08 +03:00
YoungThug
1b26a98d7f
Arachnid Jensen Googles Fix. ( #35987 )
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pleasespeedmerge
2025-03-21 13:00:23 +01:00
Tiniest Shark
e72a086815
Grenade + Throwable Inhands ( #35974 )
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* Added inhands to grenades, bolas, ninja stars, and some bombs.
* whoops bolas were wrong hands
* Couple more quick fixes whoops
2025-03-21 12:37:02 +03:00
Moomoobeef
534f9e771f
Redid Singularity Generator Sprite ( #31500 )
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changed singularity generator sprite
2025-03-21 11:48:06 +03:00
SonicHDC
4415c2448d
More coat zips! ( #35029 )
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* Update meta.json
* Sprites Exp
* Update meta.json
* More zips for coats
2025-03-20 22:46:51 +01:00
Ed
07a8a02522
vox inhands displacements ( #35947 )
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vox inhands
2025-03-20 18:01:39 +01:00
SeamLesss
a0c78e7b18
Medical Item In-Hand Sprites ( #34984 )
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* Bruizepack fix and Gauze
* tourniquet sprites added
* medipen sprites
* bodybag sprites
* handheld crew moniter sprites
* implanter sprites
* rollerbed sprites
* health analyzer sprite
* bloodpack sprite
* small rollerbed change
* attributuions + spacing fix
* fixed?
* RAAAAAGH ITS DONE
* actually good code
* Update Resources/Textures/Objects/Specific/Medical/handheldcrewmonitor.rsi/meta.json
* Update Resources/Textures/Objects/Specific/Medical/healthanalyzer.rsi/meta.json
2025-03-19 22:18:01 -04:00
mubururu_
d3ee9f8bc5
some robotics inhands ( #33676 )
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* real
* spacing stuff and fix tiny issue
2025-03-19 21:43:00 -04:00
Velken
003b667aa6
Mail Bag ( #35702 )
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* mail bag
* fix
* cute envelope in the bag sprite
* Update Resources/Textures/Objects/Specific/Cargo/mail_bag.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-19 18:32:39 -07:00
SeamLesss
4bb1a62f22
Add In-hand Sprites for miscellaneous items ( #35433 )
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* guh???
* Merge branch 'master' of https://github.com/SeamLesss/space-station-14
* incomplete baseball bat
* bling
* attribution
* camera bug
* damp rag
* cap cap
* centcom cap
* Update Resources/Textures/Clothing/Head/Hats/capcap.rsi/meta.json
2025-03-19 21:04:41 -04:00
mubururu_
eb5610b745
inhand sprites for Produce ( #35151 )
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* awakening
* fix test fail
* attribution fix
* tomater killer inhandered
* extrorange inhand spin rate nerfed
* fuck webedit
2025-03-19 20:53:48 -04:00
MisterImp
7a539b3568
Fix recipe and animation for copypasta ( #35925 )
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* Fixed animation and recipe for Copypasta
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-19 17:35:34 -07:00
mubururu_
752477bff3
consistent grapes ( #35125 )
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* grape
* seedtributions
2025-03-19 20:09:50 -04:00
Tiniest Shark
b1c89d059c
snake can now be seen inhand and worn on neck like friend ( #35323 )
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* snake can now be seen inhand and worn like friend
* Roomba's additions
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
* Update Resources/Textures/Objects/Fun/toys.rsi/meta.json
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
* Spacing adjustment
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-03-19 16:14:17 -07:00
creamybag
d71fd8ef80
jager2 ( #1042 )
2025-03-19 12:58:30 +03:00
creamybag
d7c4bc0a5c
A set of "jagermeister" clothes. ( #1039 )
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* jagermeister
* fix
2025-03-18 17:26:39 +03:00