* round end monolith system
* disable default evac
* auto close demiplanes, and block its opening when no monolith mana
* Update CP14RoundEndSystem.cs
* enable default evac code (its disabled viaa cvar)
* apply brainstorm monolith changes
* comoss update
* init magic container system
* charging and discharging
* add energy regenerator
* thaumaturgy glasses, scanning energy
* add energy quartz prorotypes and sprites
* light power controller
* commit special for _des
* simple normalizer crystal slot
* YEEEEEEE BOIII, examined crystalls inside things
* кристал теперь видно, когда он вставлен в стабилизатор
* TryUseCharge приборами
* hello deserty, how are you doing?
* rename regenerator to EnergyDraw, allow draw from slot
* normalizer жрет magic energy файналли
* Update normalizer.yml
* visual polishing
* Update crystal.yml