Commit Graph

30277 Commits

Author SHA1 Message Date
Ed
2544315427 Update Dev.toml 2025-01-19 14:29:01 +03:00
Ed
94ab0fc94b Bugfixes (#783)
* fix force evaporation

* knowledge book in bank

* music in loadouts

* Update general.yml

* localization sync

* fix round leave and manifest

* ship sound replacement

* fix traveling ship gravity

* forgot this role knowledge
2025-01-19 14:23:53 +03:00
Ed
090c4d5eb0 Update demiplane.yml 2025-01-19 11:28:23 +03:00
Ed
6bef560e85 Merge branch 'master' of https://github.com/crystallpunk-14/crystall-punk-14 2025-01-19 00:43:07 +03:00
Ed
4e59cff88e Update ContentLocalizationManager.cs 2025-01-19 00:41:26 +03:00
Ed
3221056384 fix eng loc 2025-01-19 00:40:54 +03:00
Nim
f7c7c54a7e More harvest and other little things (#780)
* harvest

* fix potato
2025-01-19 00:12:13 +03:00
Nim
2dd5c48c75 cut clothes (#781)
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2025-01-19 00:10:56 +03:00
Ed
85793e181e Bank Special sell positions (bounty system?) (#782)
* fix round end

* remove closet skeleton event

* special positions
2025-01-19 00:09:30 +03:00
Leon Friedrich
f3324b458c Update engine to v240.0.1 (#34497) 2025-01-18 16:11:53 +01:00
Ed
4979b0a5d0 Simple round end redesign (#723)
* round end monolith system

* disable default evac

* auto close demiplanes, and block its opening when no monolith mana

* Update CP14RoundEndSystem.cs

* enable default evac code (its disabled viaa cvar)

* apply brainstorm monolith changes

* comoss update
2025-01-18 17:55:41 +03:00
Ed
68ab77d4d4 Knowledge UI (#779)
* knowledge button in HUD

* ui controller

* bugfixes

* finish

* all-knowing ghosts

* Create knowledge-ui.ftl
2025-01-18 14:43:11 +03:00
Ed
734d12cfac Slots separate (#778)
* fix #67

* more all armor to new slot

* smart skeletons
2025-01-17 22:15:54 +03:00
Pieter-Jan Briers
b07fe8ee10 Staging: Add taped logo back for 10th anniversary (#34486) 2025-01-17 18:22:42 +01:00
Ed
bccd4c19be Water lilies, Air lily alchemy reagent (#771)
* water lilies

* air lily

* air lily achemy expand

* Update air_lily.yml

* water spawners

* swamp biome

* add air lilies into demiplanes, nerf mobs, remove xeno

* fix

* t1 swamps
2025-01-17 17:41:49 +03:00
Nim
ca23fddd8a Lyre and flute (#759)
* music

* fix desc

* Update T1_fire_rune.yml

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Ed <edwardxperia2000@gmail.com>
2025-01-17 01:26:39 +03:00
Ed
50c502f598 AOE Spells (#758)
* AoE gameplay

* Update T1_fire_rune.yml

* test

* add cool AoE visual
2025-01-17 01:01:44 +03:00
Ed
0783eb1380 Knowledge system (#770)
* remove all requirements

* clean up and renaming to knowledge

* update code

* add admin knowledge verbs

* move shoes under pants

* knowledge based recipes

* clean up

* sewing knowledges

* knowledge dependencies

* knowledge learning objects

* more knowledge

* metallforging skill

* knowledge books

* start knowledges, T1 and T2 books in demiplanes

* remove coins from demiplanes

* roundstart knowledge
2025-01-17 00:08:13 +03:00
ScarKy0
cec5816acf BorgChassis transfer their mind to a dropped BorgBrain fix (#34464)
Fix
2025-01-16 15:08:08 +01:00
PJBot
4e7c21fba3 Automatic changelog update 2025-01-16 12:26:14 +00:00
Gansu
3b39439945 fix for climbable pianos (#33690)
fix for climable pianos

Co-authored-by: aa5g21 <aa5g21@soton.ac.uk>
2025-01-16 13:25:07 +01:00
ApolloVector
1e35cfb11e Fix the HoS mantle metashield break (#33831)
Changes 'nukies' to 'syndicate agents' in the HoS mantle's description.
2025-01-16 13:04:22 +01:00
PJBot
b32c07c5d8 Automatic changelog update 2025-01-16 11:41:28 +00:00
Patrik Caes-Sayrs
de8a2775ec FIX: Uranium, Cak, and BreadDog are not garbage! (#34192)
* FIX: Uranium, Cak, and BreadDog are not garbage!

* Fixed bread typo for spacegarbage change.

* Style: moved ediblebase

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-16 12:40:21 +01:00
eoineoineoin
820517eb38 Fix inconsistent borg flashlight state (#33027)
* Fix borg light being stuck on if no cell is inserted

* Fix HandheldLightComponent.Activted becoming out of sync with SharedPointLightComponent.Enabled

* Fix for entities which don't have a handheld light component
2025-01-16 11:34:11 +01:00
PJBot
85b9f919af Automatic changelog update 2025-01-16 08:52:23 +00:00
compilatron
83eb5dc34b Plasma station population tweak (#34462)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

* Tweaked player counts

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-16 01:51:17 -07:00
PJBot
37bde33691 Automatic changelog update 2025-01-16 07:03:21 +00:00
compilatron
d0b2e46c7c Plasma Station (#33991)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-16 00:02:14 -07:00
SlimSlam
0c1608d2f0 Space Ruins Variant (#34445)
* Space Ruins Variant

* Updated File

* Added Goliaths/Removed some mobs
2025-01-15 23:14:40 -07:00
Deerstop
d0a2d7b232 Elkridge Depot Fixes Again (#34461)
fixes evac shuttle, fix north solars, fix vents and scrubbers
2025-01-15 21:48:54 -07:00
Southbridge
87ff3a2421 New and Modified Map Spawners (#34424)
* Added spanwers and modified others

* adjusted values to be more in line with what I want

* this comment may have caused that test fail

* oh my god another typo

* Modified door crate to be engineering flavored

* reduced the pride vendor odds

Webedit lmao
2025-01-16 01:56:12 +01:00
PJBot
e094b79ee4 Automatic changelog update 2025-01-15 22:50:59 +00:00
themias
6d218f2ad5 Fix DNA scrambler updating station record (#34091)
* Fix DNA scrambler updating station record

* Update Content.Server/Implants/SubdermalImplantSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-15 23:49:51 +01:00
Nim
5af56d4655 fiiiiiix (#766) 2025-01-16 01:42:20 +03:00
Pieter-Jan Briers
59a14b5329 WizDen config update for IPIntel (#34457) 2025-01-15 23:14:27 +01:00
PJBot
f01db3f276 Automatic changelog update 2025-01-15 21:22:27 +00:00
Zachary Higgs
c92c52fded Fix Mixed puddles not updating slips when evap (#34303)
* Fix Mixed puddles not updating slips when evap

* Remove Comment that isn't needed

Co-authored-by: Centronias <charlie.t.santos@gmail.com>

* CR - use SolutionContainerSystem.UpdateChemicals

* CR - cleanup unused imports

---------

Co-authored-by: Centronias <charlie.t.santos@gmail.com>
2025-01-15 22:21:20 +01:00
PJBot
a7d5c8ff43 Automatic changelog update 2025-01-15 21:12:01 +00:00
Myra
40fc4992e5 Add a CCVar to allow from hiding admins in the reported player count. (#34406)
Good for:
- Keeping admins hidden
- Not confuse players seeing 84/80 players

Nicely pairs up with the ``admin.admins_count_for_max_players`` ccvar
2025-01-15 22:10:54 +01:00
Myra
6041c828de Remove baby jail (#34443)
* Remove baby jail

Closes #33893

* Test fail fix.
2025-01-15 22:08:15 +01:00
PJBot
c6dbdc921a Automatic changelog update 2025-01-15 20:23:38 +00:00
Ed
484af256cd Remove christmas anomaly spawn (#34053)
Update anomaly.yml
2025-01-15 21:22:31 +01:00
Pieter-Jan Briers
fdb2f16701 Update RT to v239.0.1 (#34454) 2025-01-15 20:51:36 +01:00
PJBot
9ede1f3278 Automatic changelog update 2025-01-15 19:37:05 +00:00
kosticia
3dd9307cb7 Printable bedsheets (#34034)
* Bedsheets

* that one fixes yellow bedsheet and delete american bedsheet
2025-01-15 20:35:58 +01:00
PJBot
26910719f1 Automatic changelog update 2025-01-15 18:21:07 +00:00
Alpaccalypse
3cac75f117 Smite vending machine (#34420)
* Added smite machine to YAML

* Added smite ads and inventory

* Added smite vendor sprites

* Changed the description of the machine to not repeat and ad line.

* Added newline to end of inventory .yml

* Corrected erroneous edit.

* Tweaked all sprites

* Added tesla toy to contraband. Reduced number of drinks available

* Reduced soda varieties but increased can numbers.

* Removed tesla toy from contraband inventory

* Removed speech component from vending machines that already inherit it

* Moved Sprite component to top of list

* Added Smite vendors to random spanwers

* Alphabetised spawn prototypes, commented where name is unclear
2025-01-15 19:20:01 +01:00
PJBot
c4c00cdc7c Automatic changelog update 2025-01-15 18:04:57 +00:00
ArtisticRoomba
d6e55edb4a Make Mime PDA interactions silent (#34426)
* make insert and eject datafields in ItemSlotsComponent.cs nullable, make mime PDA silent

* make it so that you can't fit wirecutters into the slots, among other various things
2025-01-15 19:03:49 +01:00