Commit Graph

14 Commits

Author SHA1 Message Date
Ed
abdd46c7d5 Random bugfixes and balance (#1088)
* shared magic energy examine

* fix #1067

* fix #984

* nerf slimes

* fireSpread nerf

* slimes demiplane examine + remove whistler
2025-03-29 22:08:58 +03:00
Link
b9fad6cbd4 Mana no longer regenerates after death (#1027)
* Update CP14MagicEnergySystem.Draw.cs

* :nerd:

* Update CP14MagicEnergySystem.Draw.cs

* Update CP14MagicEnergySystem.Draw.cs

* oops...

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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2025-03-28 11:10:42 +03:00
Ed
1867903c46 Planetarization (#1040)
* tiers to level demiplanes

* Update demiplane_keys.yml

* demiplane on planets

* migrate to wizden dayCycle + planetarize Comoss

* Update comoss_d.yml

* Update audio_music.yml

* Update dev_map.yml

* add shadows to demiplanes

* remove outdated systems

* fix silvas

* silva fix

* Update factoria.yml

* Update island.yml
2025-03-19 12:52:37 +03:00
Ed
c06323374f fix sun inside storage 2025-03-08 14:55:37 +03:00
Ed
5524e029f4 Essence splitter (#948)
* disable rotting

* pipipi

* essence storage

* energy splitter

* Update essence_splitter.yml

* Update impact.png

* visual fixes

* sound fix

* Update twoHandedStaffs.yml

* unhardcode

* Update meta.json

* fix
2025-02-27 13:48:38 +03:00
Ed
ba901d5e0e Crystals Update (#925)
* portal frame

* resprited sharpening stone

* portal frame entity

* darkness -> dimension magic type

* thaumaturgy platforms, some refactor

* magic energy refactor

* Update AirlockPryingTest.cs

* transfering tweaks

* fixed magic manipulation
2025-02-25 23:37:05 +03:00
Ed
8892d3913d Tiefling gameplay (#703)
* tiefling damage mana

* tiefling spell

* tweaks
2025-01-06 17:08:49 +03:00
Ed
b647583b7b Silva species gameplay difference (#701)
* plant growth spell, silva photosyntesis

* playable species guidebook

* fixes
2025-01-06 03:31:59 +03:00
Ed
16a0b99daf Magic crystal lanterns + Aftertest balance (#532)
* lamp visual update

* deleete ice floor spell

* mana gift spell

* magic lantern

* wallmount crystal lamps

* QoL

* crafting

* Update StyleNano.cs

* examining simplify

* rings name

* remove snakes modifier

* trinkets update

* remove snakes, add boars and rabbits to demiplans

* Update flashlight.yml

* fix

* Update test.yml

* Update migration.yml

* ыы
2024-11-04 00:55:15 +03:00
Ed
56da23925f Magic Items (#370)
* attuning to items start

* verbs attuning, forgot oldest attuning

* Update CP14SharedMagicAttuningSystem.cs

* some fixes

* add deattuning

* fix popups on owner

* file restructurization

* MORE FOLDER RENAMING GODD

* magic via holding yea!

* fix deattuning

* vfx bugfixs

* wearing magic items

* Cure wounds spell

* refactor spells

* more redo

* finish refactor
2024-08-01 11:52:27 +03:00
Ed
22bb0ae283 Energy pilons WIP (#326)
* split partial magic system

* add debug sprited pilons

* some energy pilons interactions

* Update CP14MagicEnergySystem.Relay.cs

* spupers (#322)

* spupers

* meta

* aura nodes + aura scanners

* scanner sprites

* maid dress

* reverse pilon logic

* relay delete, code clean up

* delete content

* Update basic.yml

* Update shirt.yml

* Update crystal.yml

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Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com>
2024-07-29 21:01:36 +03:00
Ed
655b32b720 Magic spells backend (#358)
* add EntityEffect aability support

* delayed actions

* renaming

* delayed projectile spells

* spawn on self + entityEffect on self spells

* spawn on point spell

* rename

* clean up base species components

* magic alert

* move magic energy to Shared, add manacost to spells

* magic recoil

* improve magic recoil

* verbal aspect

* somatic aspect

* add simple vfx proto and sprites

* add casting VFX

* add TODO
2024-07-28 17:26:47 +03:00
Ed
c5a8e96dca Skills system (#247)
* init basic skill system

* add skill requirement to advanced melee weapon

* working hard

* more hard work

* shot skill issue

* Now the skills give you the components

* add job special autolearning skills

* traits recreating

* some tweaks

* remove bg and components for now

* sharpening now require skills

* add alchemist role on maps

* pestle skill issue
2024-06-15 16:55:04 +03:00
Ed
0211a50581 Energy crystal (#243)
* init magic container system

* charging and discharging

* add energy regenerator

* thaumaturgy glasses, scanning energy

* add energy quartz prorotypes and sprites

* light power controller

* commit special for _des

* simple normalizer crystal slot

* YEEEEEEE BOIII, examined crystalls inside things

* кристал теперь видно, когда он вставлен в стабилизатор

* TryUseCharge приборами

* hello deserty, how are you doing?

* rename regenerator to EnergyDraw, allow draw from slot

* normalizer жрет magic energy файналли

* Update normalizer.yml

* visual polishing

* Update crystal.yml
2024-06-13 22:55:20 +03:00