Lawdog
f4754febb1
Shot glass max volume decrease ( #25847 )
...
Lower Volume
2024-03-04 16:51:12 -07:00
Ed
bdcf144442
Frozen hydroponic dungeon ( #25837 )
...
+dungen
2024-03-04 16:13:34 -07:00
Nairod
7944badd00
Lathe-able Welding Masks ( #25842 )
...
* Lathe-able Welding Masks
* Fix Composition Tests
2024-03-05 09:36:06 +11:00
lzk
da9775709b
Suffix for boxes of hugs ( #25829 )
2024-03-05 00:45:45 +11:00
Ed
ace8285440
Mineshaft ( #25733 )
...
* content
* catwalks
* fix fucking icons
* finish PR
* +1 room
* fix
2024-03-03 23:32:33 -07:00
Mr. 27
540c819602
Blood-red monkey hardsuit ( #22273 )
2024-03-03 23:56:17 -04:00
Julian Giebel
1ed63d43b0
System for single device net server per station functionality ( #23946 )
2024-03-03 20:45:37 -04:00
SlamBamActionman
094f30e228
Fix arachnids being unable to clean pie stains ( #25713 )
...
fixed it
2024-03-03 00:54:36 -08:00
metalgearsloth
c5486873db
Shuttle console + FTL rework ( #24430 )
...
* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
2024-03-03 18:39:19 +11:00
deltanedas
f2f1c0b0ad
Revert "make galoshes obtainable and slowing you" ( #25795 )
...
Revert "Make galoshes obtainable and slowing you (#25484 )"
This reverts commit 65687375ee .
2024-03-03 00:07:57 -07:00
LordCarve
06d755a860
Make ItemSlots more verbose + AME proof of concept ( #25779 )
...
* Make itemslots more verbose with AME proof of concept.
* Remove unnecessary [DataField] strings and use null coalescing in whitelist checks.
* Change optional popup fields into LocId.
2024-03-03 16:37:34 +11:00
Plykiya
a0b33def48
Curadrobe Additions ( #25732 )
...
Librarian drip
Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-03-02 20:31:39 -05:00
FungiFellow
8d83efd254
Moved Grapple to T1 Industrial ( #25782 )
2024-03-03 11:36:01 +11:00
Emisse
d80e488883
reenable revs ( #25704 )
2024-03-03 11:30:22 +11:00
Nairod
67f4802fe4
Service and External Cadet Access ( #25784 )
2024-03-03 11:29:59 +11:00
MACMAN2003
862ab5ca9f
Cleanup chairs.yml ( #25682 )
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cleanup chairs.yml
not sure if i did this correctly
2024-03-03 03:06:15 +03:00
deltanedas
7f060eb129
make thief a subgamemode ( #25740 )
...
* add SubGamemodes comp/sys
* remove RuleChance from thief rule
* use SubGamemodes for adding thief rule instead of adding ThiefRule component to random gamemodes
* clean up thief rule prototype
* add better logging + end rule if it fails to start
* march 1st incident
* preset ops
* the dreaded
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-02 11:33:24 -05:00
Waylon Cude
2e60d3300b
Make the MRE wrapper count as trash ( #25760 )
...
This is a trash item for the most part, and should get picked up by the
janitor's trash bag
2024-03-03 01:23:00 +11:00
Errant
ecd2d5a644
Alerts for breathing plasma/tritium ( #24484 )
...
* Alert autoremove v0
* Code cleanup and timing
* comment
* Tritium, code compression
* not resolving manually
* reduced lookups, new comp
* fix-fix yes
* use RemCompDeferred, handle OnUnpaused
* missed a todo
* entitysystem resolve
* remove unnecessary component updates
* remove AlertState from comp, move EntityUnpausedEvent actions to AlertStateComponent's Timespan
* Code cleanup
* comments
* combines AutoRemove input into Clear
* minor logic adjustment that does not really change anything but is less ambiguous
2024-03-03 01:07:05 +11:00
Flareguy
a5200cc185
removes the free syndicate headset from the syndicate footsoldier ( #25764 )
2024-03-01 23:45:04 -07:00
Nemanja
9cdffb7b6e
move space heaters into cargo ( #25735 )
...
* move space heaters into cargo
* AAA!!! the indentation1!!!
* remove crate
2024-03-01 23:43:29 -07:00
rosieposie
55b0cb1934
Additional Signage ( #25766 )
...
initial commit
2024-03-01 23:42:06 -07:00
Nairod
c38b44ea69
Security Belts for Cadets ( #25753 )
2024-03-01 18:24:13 -05:00
IlyaElDunaev
81b016433f
Detective's rubber stamp ( #25676 )
...
Stamp Detective
2024-03-01 17:50:17 -05:00
Tunguso4ka
8dedbf22a4
New item: Expensive coat ( #25724 )
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Expensive coat
2024-03-01 16:22:52 -05:00
Nairod
5d941920c8
CryoSleep Access Fix ( #25752 )
...
Cryo Access Fix
2024-03-01 16:21:37 -05:00
deltanedas
ad3f3a5d36
make suicide actions require confirming ( #24609 )
...
* add ActionAttemptEvent
* add ConfirmableAction compsys
* make suicide actions confirmable
* use new trolling techniques
* better query and dirty them
* death
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-01 13:48:43 +11:00
Velcroboy
70307f9e00
Add curtain spawner ( #25729 )
...
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-02-29 16:09:27 -07:00
MACMAN2003
db15efc3a3
Add alternative crafting recipes for reinforced plasma/uranium glass ( #22804 )
...
* un-eviled the reinforced glass recipes
the tyranny of accidentally crafting plasma glass instead of reinforced plasma glass is finally over
* fix?
2024-03-01 09:57:18 +11:00
Kukutis96513
d0f943c4a9
Add detective to saltern ( #25714 )
...
* weh.
* map stuff..
* banish the weh out of my files (it's trying to escape my computer!!)
2024-02-29 15:35:37 -07:00
lzk
df271f5ead
Add handheld map to autolathe ( #25719 )
2024-02-29 15:34:11 -07:00
Flareguy
7b9346d2a8
New Space Ruin: Syndicate Dropship (from /tg/) (also adds plastitanium windows) ( #25723 )
...
* adds a new syndie space shuttle ruin + plastitanium windows
* the green goomba gaming
* fixe
* visor > gloves
2024-02-29 15:33:35 -07:00
lapatison
d479c854cc
Minor .yaml cleanup ( #25717 )
...
* cleaning
* fix
2024-02-29 15:29:15 -07:00
Skarletto
1037bfc6a0
Remove Grandpa from name list ( #25725 )
...
remove grandpa's fucked up bed
2024-02-29 17:27:39 -05:00
Hanz
0001c23df2
Decal Beautification + Palette Update ( #25689 )
...
the meat and potatoes
YEAH
2024-02-29 15:27:25 -07:00
Nairod
ba8e92ddc8
Under Toned Tail ( #25685 )
...
* Undertoned Tail
* Locale
2024-02-29 15:27:04 -07:00
Ed
66cf642e56
Colourful curtains ( #25684 )
...
* curwa
* fix
* huh
* revert huh
* add fancy white
* resprite hospital
* add suffix
2024-02-29 15:25:41 -07:00
LordCarve
c47391011d
Refactor AME to use ItemSlot for Fuel ( #25558 )
...
* Using wrench on AME doesn't first try to put it in.
* Refactor AME to use ItemSlot for fuel.
* Apparently these names want to match.
2024-02-29 16:44:28 -05:00
Plykiya
e3b061025d
Fix: Dragging items over atmos pipes is slow. ( #25629 )
...
* Change tilefrictionmodifier of default item to base friction
* Remove anchored friction modifier from baseItem
* Revert "Remove anchored friction modifier from baseItem"
This reverts commit 2d9d53f38a3704c8b5df4172629c78812f72f6ae.
* Removed anchored friction component from BaseItem.
---------
Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-02-29 16:41:56 -05:00
potato1234_x
e2741498b8
Add fill levels to bowls ( #25639 )
...
* fills
* contrast
2024-02-29 16:41:14 -05:00
Flareguy
b0e811b4f3
Removes all big O2 tanks from non-emergency & fire lockers + removes counterpart N2 tanks ( #25660 )
...
kills off N2 & O2 tanks from lockers & removes duplicate n2 tanks from stuff with o2 tanks
2024-02-29 16:40:17 -05:00
Aexxie
e4d98f1ab9
survival nutribricks, lizzers can eat nutribricks, moffs can eat the leftovers ( #25659 )
...
* I forgot to commit, damn it
* Adds the brick to survival kit
2024-02-29 16:39:52 -05:00
LordCarve
8c6c19c993
Fix PDA home icon ( #25721 )
...
Fix PDA home icon.
2024-02-29 20:22:12 +01:00
Kukutis96513
e17acdc6b0
Buff Bulk Lizard Plushie Crate ( #25122 )
...
* number stuff
* too many wehs, must increase price..
* Update fun.yml
* Update cargo_fun.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-02-29 19:45:04 +03:00
lzk
4bb5b23145
Fix typo ( #25712 )
2024-02-29 15:56:27 +03:00
Rainfey
4e6c59cfe5
Refactor antag rule code ( #23445 )
...
* Initial Pass, Rev, Thief
* Zombie initial pass
* Rebase, Traitor
* Nukeops, More overloads
* Revert RevolutionaryRuleComponent
* Use TryRoundStartAttempt, Rewrite nukie spawning
* Comments, Add task scheduler to GameRuleSystem
* Zombie initial testing done
* Sort methods, rework GameRuleTask
* Add CCVar, Initial testing continues
* Might as well get rid of the obsolete logging
* Oops, i dont know how to log apparently
* Suggested formatting fixes
* Suggested changes
* Fix merge issues
* Minor optimisation
* Allowed thief to choose other antags
* Review changes
* Spawn items on floor first, then inserting
* minor tweaks
* Shift as much as possible to ProtoId<>
* Remove unneeded
* Add exclusive antag attribute
* Fix merge issues
* Minor formatting fix
* Convert to struct
* Cleanup
* Review cleanup (need to test a lot)
* Some fixes, (mostly) tested
* oop
* Pass tests (for real)
---------
Co-authored-by: Rainfall <rainfey0+git@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-02-29 17:25:10 +11:00
Ubaser
ad7256750c
Remove Eris UI theme ( #25673 )
...
add
2024-02-28 23:53:48 -06:00
Nairod
4446fd2d5d
Weld To Remove Rust On Reinforced Walls ( #25690 )
2024-02-29 11:44:01 +11:00
lzk
ec28e777c1
Remake cargo orders to contains flatpacks ( #25647 )
...
* Remake cargo orders to contains flatpacks
* whoop
* grounging plamsa
2024-02-28 17:02:02 -05:00
metalgearsloth
5425742617
Add anchorable flags ( #25667 )
...
Added it to cargo pallet and the ATS puter. Small steps. Also moved the log until the anchoring is actually confirmed to prevent dummy logs.
2024-02-28 17:00:12 -05:00