Commit Graph

7117 Commits

Author SHA1 Message Date
Lawdog
f4754febb1 Shot glass max volume decrease (#25847)
Lower Volume
2024-03-04 16:51:12 -07:00
Ed
bdcf144442 Frozen hydroponic dungeon (#25837)
+dungen
2024-03-04 16:13:34 -07:00
Nairod
7944badd00 Lathe-able Welding Masks (#25842)
* Lathe-able Welding Masks

* Fix Composition Tests
2024-03-05 09:36:06 +11:00
lzk
da9775709b Suffix for boxes of hugs (#25829) 2024-03-05 00:45:45 +11:00
Ed
ace8285440 Mineshaft (#25733)
* content

* catwalks

* fix fucking icons

* finish PR

* +1 room

* fix
2024-03-03 23:32:33 -07:00
Mr. 27
540c819602 Blood-red monkey hardsuit (#22273) 2024-03-03 23:56:17 -04:00
Julian Giebel
1ed63d43b0 System for single device net server per station functionality (#23946) 2024-03-03 20:45:37 -04:00
SlamBamActionman
094f30e228 Fix arachnids being unable to clean pie stains (#25713)
fixed it
2024-03-03 00:54:36 -08:00
metalgearsloth
c5486873db Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup
2024-03-03 18:39:19 +11:00
deltanedas
f2f1c0b0ad Revert "make galoshes obtainable and slowing you" (#25795)
Revert "Make galoshes obtainable and slowing you (#25484)"

This reverts commit 65687375ee.
2024-03-03 00:07:57 -07:00
LordCarve
06d755a860 Make ItemSlots more verbose + AME proof of concept (#25779)
* Make itemslots more verbose with AME proof of concept.

* Remove unnecessary [DataField] strings and use null coalescing in whitelist checks.

* Change optional popup fields into LocId.
2024-03-03 16:37:34 +11:00
Plykiya
a0b33def48 Curadrobe Additions (#25732)
Librarian drip

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-03-02 20:31:39 -05:00
FungiFellow
8d83efd254 Moved Grapple to T1 Industrial (#25782) 2024-03-03 11:36:01 +11:00
Emisse
d80e488883 reenable revs (#25704) 2024-03-03 11:30:22 +11:00
Nairod
67f4802fe4 Service and External Cadet Access (#25784) 2024-03-03 11:29:59 +11:00
MACMAN2003
862ab5ca9f Cleanup chairs.yml (#25682)
cleanup chairs.yml

not sure if i did this correctly
2024-03-03 03:06:15 +03:00
deltanedas
7f060eb129 make thief a subgamemode (#25740)
* add SubGamemodes comp/sys

* remove RuleChance from thief rule

* use SubGamemodes for adding thief rule instead of adding ThiefRule component to random gamemodes

* clean up thief rule prototype

* add better logging + end rule if it fails to start

* march 1st incident

* preset ops

* the dreaded

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-02 11:33:24 -05:00
Waylon Cude
2e60d3300b Make the MRE wrapper count as trash (#25760)
This is a trash item for the most part, and should get picked up by the
janitor's trash bag
2024-03-03 01:23:00 +11:00
Errant
ecd2d5a644 Alerts for breathing plasma/tritium (#24484)
* Alert autoremove v0

* Code cleanup and timing

* comment

* Tritium, code compression

* not resolving manually

* reduced lookups, new comp

* fix-fix yes

* use RemCompDeferred, handle OnUnpaused

* missed a todo

* entitysystem resolve

* remove unnecessary component updates

* remove AlertState from comp, move EntityUnpausedEvent actions to AlertStateComponent's Timespan

* Code cleanup

* comments

* combines AutoRemove input into Clear

* minor logic adjustment that does not really change anything but is less ambiguous
2024-03-03 01:07:05 +11:00
Flareguy
a5200cc185 removes the free syndicate headset from the syndicate footsoldier (#25764) 2024-03-01 23:45:04 -07:00
Nemanja
9cdffb7b6e move space heaters into cargo (#25735)
* move space heaters into cargo

* AAA!!! the indentation1!!!

* remove crate
2024-03-01 23:43:29 -07:00
rosieposie
55b0cb1934 Additional Signage (#25766)
initial commit
2024-03-01 23:42:06 -07:00
Nairod
c38b44ea69 Security Belts for Cadets (#25753) 2024-03-01 18:24:13 -05:00
IlyaElDunaev
81b016433f Detective's rubber stamp (#25676)
Stamp Detective
2024-03-01 17:50:17 -05:00
Tunguso4ka
8dedbf22a4 New item: Expensive coat (#25724)
Expensive coat
2024-03-01 16:22:52 -05:00
Nairod
5d941920c8 CryoSleep Access Fix (#25752)
Cryo Access Fix
2024-03-01 16:21:37 -05:00
deltanedas
ad3f3a5d36 make suicide actions require confirming (#24609)
* add ActionAttemptEvent

* add ConfirmableAction compsys

* make suicide actions confirmable

* use new trolling techniques

* better query and dirty them

* death

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-01 13:48:43 +11:00
Velcroboy
70307f9e00 Add curtain spawner (#25729)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-29 16:09:27 -07:00
MACMAN2003
db15efc3a3 Add alternative crafting recipes for reinforced plasma/uranium glass (#22804)
* un-eviled the reinforced glass recipes

the tyranny of accidentally crafting plasma glass instead of reinforced plasma glass is finally over

* fix?
2024-03-01 09:57:18 +11:00
Kukutis96513
d0f943c4a9 Add detective to saltern (#25714)
* weh.

* map stuff..

* banish the weh out of my files (it's trying to escape my computer!!)
2024-02-29 15:35:37 -07:00
lzk
df271f5ead Add handheld map to autolathe (#25719) 2024-02-29 15:34:11 -07:00
Flareguy
7b9346d2a8 New Space Ruin: Syndicate Dropship (from /tg/) (also adds plastitanium windows) (#25723)
* adds a new syndie space shuttle ruin + plastitanium windows

* the green goomba gaming

* fixe

* visor > gloves
2024-02-29 15:33:35 -07:00
lapatison
d479c854cc Minor .yaml cleanup (#25717)
* cleaning

* fix
2024-02-29 15:29:15 -07:00
Skarletto
1037bfc6a0 Remove Grandpa from name list (#25725)
remove grandpa's fucked up bed
2024-02-29 17:27:39 -05:00
Hanz
0001c23df2 Decal Beautification + Palette Update (#25689)
the meat and potatoes

YEAH
2024-02-29 15:27:25 -07:00
Nairod
ba8e92ddc8 Under Toned Tail (#25685)
* Undertoned Tail

* Locale
2024-02-29 15:27:04 -07:00
Ed
66cf642e56 Colourful curtains (#25684)
* curwa

* fix

* huh

* revert huh

* add fancy white

* resprite hospital

* add suffix
2024-02-29 15:25:41 -07:00
LordCarve
c47391011d Refactor AME to use ItemSlot for Fuel (#25558)
* Using wrench on AME doesn't first try to put it in.

* Refactor AME to use ItemSlot for fuel.

* Apparently these names want to match.
2024-02-29 16:44:28 -05:00
Plykiya
e3b061025d Fix: Dragging items over atmos pipes is slow. (#25629)
* Change tilefrictionmodifier of default item to base friction

* Remove anchored friction modifier from baseItem

* Revert "Remove anchored friction modifier from baseItem"

This reverts commit 2d9d53f38a3704c8b5df4172629c78812f72f6ae.

* Removed anchored friction component from BaseItem.

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-29 16:41:56 -05:00
potato1234_x
e2741498b8 Add fill levels to bowls (#25639)
* fills

* contrast
2024-02-29 16:41:14 -05:00
Flareguy
b0e811b4f3 Removes all big O2 tanks from non-emergency & fire lockers + removes counterpart N2 tanks (#25660)
kills off N2 & O2 tanks from lockers & removes duplicate n2 tanks from stuff with o2 tanks
2024-02-29 16:40:17 -05:00
Aexxie
e4d98f1ab9 survival nutribricks, lizzers can eat nutribricks, moffs can eat the leftovers (#25659)
* I forgot to commit, damn it

* Adds the brick to survival kit
2024-02-29 16:39:52 -05:00
LordCarve
8c6c19c993 Fix PDA home icon (#25721)
Fix PDA home icon.
2024-02-29 20:22:12 +01:00
Kukutis96513
e17acdc6b0 Buff Bulk Lizard Plushie Crate (#25122)
* number stuff

* too many wehs, must increase price..

* Update fun.yml

* Update cargo_fun.yml

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-02-29 19:45:04 +03:00
lzk
4bb5b23145 Fix typo (#25712) 2024-02-29 15:56:27 +03:00
Rainfey
4e6c59cfe5 Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-02-29 17:25:10 +11:00
Ubaser
ad7256750c Remove Eris UI theme (#25673)
add
2024-02-28 23:53:48 -06:00
Nairod
4446fd2d5d Weld To Remove Rust On Reinforced Walls (#25690) 2024-02-29 11:44:01 +11:00
lzk
ec28e777c1 Remake cargo orders to contains flatpacks (#25647)
* Remake cargo orders to contains flatpacks

* whoop

* grounging plamsa
2024-02-28 17:02:02 -05:00
metalgearsloth
5425742617 Add anchorable flags (#25667)
Added it to cargo pallet and the ATS puter. Small steps. Also moved the log until the anchoring is actually confirmed to prevent dummy logs.
2024-02-28 17:00:12 -05:00