Commit Graph

6962 Commits

Author SHA1 Message Date
Plykiya
7d94cc719c Fix: Grenades don't make trigger sound (#25321)
* Fix: Grenades don't make trigger sound

* transform instead of trycomp transform

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-17 09:54:58 -07:00
LankLTE
95c9500630 reform cooldown 10 minutes (#25328) 2024-02-16 19:45:43 -08:00
LankLTE
407d4aed58 Diona Nymphs & Splitting (#24630)
* Porting & implementation

* Fix two stupid errors

* Human not humans

* fix audio path

* Fix test fails & update cooldown

* Work on reviews & test fail

* Rework nymph organ system.

* Make the nymph organs nospawn.

* IsDeadIC
2024-02-16 18:54:44 -08:00
Ubaser
90d02a5901 New lobby art : Blueprint (#25179)
* add

* replace image with webp version

waiting on #25184
2024-02-16 18:52:16 -08:00
Pieter-Jan Briers
773d02f694 WebP lobby images (#25184)
* Allow webp in lobby background files

* Make lobby art webp images

Reduces folder from 10 MB to 2.5 MB without only slight quality loss.

* Update PutLobbyScreensHere.txt
2024-02-16 16:55:57 -07:00
MilenVolf
c7870882f6 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess
2024-02-16 16:52:31 -07:00
PotentiallyTom
561e808842 New sprites for guidebooks (#25232)
* added books to roles

* First pass

* removed yaml to split pull requests into resprite first, then giving the books to assistants

* new science
2024-02-16 16:50:49 -07:00
Krunklehorn
1de3f24f16 Add sfx for writing on paper (#25257)
* Initial commit

* Moved params to sound

* Removed type tag

* Removed null check

* Forced default
2024-02-16 16:48:18 -07:00
Plykiya
2ee73d54e8 Adds atmospherics access to the fire fighting door remote. Feels like… (#25097)
Adds atmospherics access to the fire fighting door remote. Feels like an oversight for the atmos door remote to not have atmos access.

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-16 13:50:51 -05:00
Velcroboy
b5aa1e497f MORE SUFFIXES (#25314)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-16 12:31:11 -05:00
Golinth
bced73f676 Kill Seperated Mindshield Icons (#25303)
* Unghettoify mindshield icons

Adds support for layers in status icons, through the StatusIconLayer enum and the new "layer" datafield. Defaults to the Base layer where functionally remains unchanged.

* TG icon for shield

probably better than the shitty one I made in paint

* forgor meta.json

I forgor

* Emo review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-02-16 10:58:28 -05:00
MACMAN2003
4a97a4729c Thindow glass dupe fix (#25304)
smite glass dupe off the face of the planet

eww nasty dupe exploits blehh
2024-02-15 23:03:51 -05:00
Daxxi3
4c1e03fd70 Change copper blood from ferrous to metallic (#25217)
changed copper blood from ferrous to metallic
2024-02-15 19:38:18 -06:00
Pieter-Jan Briers
3a45d519dc Nuke fancification (#25297)
Actually use more icon states for deployed/armed/about to explode

Also unlit layer.

Also examine text
2024-02-15 16:26:45 -08:00
wafehling
f4876bdb26 Artifact hemoglobin trigger now accepts all sentient blood types (#25240)
* Artifact blood trigger now accepts all sentient blood types

* Update artifact-hints.ftl
2024-02-15 15:56:22 -05:00
liltenhead
11cd4ff5aa Reduce eshield hp (#25258)
reduce eshield hp
2024-02-15 15:54:41 -05:00
brainfood1183
e1805e04d4 Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Zadeon
9d87d4be4f Updated disabler to have suitStorage tag under slots. (#25238) 2024-02-14 16:07:31 -07:00
Velcroboy
f61f30fec9 Fixes silver bars being whole stacks (#25239)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-14 15:45:33 -05:00
Velcroboy
95990c4c79 Adds always powered variants of colored lights (#25185)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-14 21:03:59 +03:00
Interrobang01
a2ac6e4177 Add pun to diagnostic hud description (#25209)
Seaborgium is element number 106 and is presumably what lets these glasses "see" "borgs".
2024-02-13 23:42:33 -08:00
wafehling
071f19ac08 Balanced ChemVend Stock (#25207)
* Balanced ChemVend Stock

ChemVend needs more balanced stock for what actually gets used

* +1 Sugar
2024-02-14 00:22:41 -05:00
Errant
5a9ab3b315 Vox names, species prototype cleanup, some cosmetic changes (#24994)
* voxnames

* New generator parameters, names are more readable

* bunch of missing vox stuff

* more names

* sad
2024-02-14 14:08:45 +11:00
Ed
4d7fd1cace Anomaly Synchronizer + Signallers tweaks (#24461)
* content

* nerf

* fix rsi
2024-02-13 17:19:22 -05:00
Ubaser
56c8084de5 Additional damage visualisers (#24618)
* brute

* add
2024-02-13 17:18:45 -05:00
Ed
ae321151ca Shadow anomaly returns (#24629)
* content

* add cat

* ambient

* I FORGOT HEARTS!

* fix ambient

* some fixes

* canCollide: false

* connect to damageable

* pi

* remove fx

* some fixes

* *sad bruh*

* hazed

* Update base_shadow.yml
2024-02-13 17:12:32 -05:00
Tayrtahn
75e47fff9e Add verbs to Open/Close Openable containers, and add optional seals (#24780)
* Implement closing; add open/close verbs

* Add breakable seals

* Allow custom verb names; make condiment bottles closeable

* Remove pointless VV annotations and false defaults

* Split Sealable off into a new component

* Should have a Closed event too

* Oh hey, there are icons I could use

* Ternary operator

* Add support for seal visualizers

* Moved Sealable to Shared, added networking

* Replaced bottle_close1.ogg
2024-02-13 17:08:07 -05:00
lzk
4b9f1a47bb Split slime marking leg gradient (#24928)
* Split slime marking leg gradient

* up markings to 4
2024-02-13 17:03:41 -05:00
Alzore
666460d14f Decrease the chemical cost of regen mesh and sutures and move them to their own file (#24948)
* WHYWEREMEDSINMEALRECIPES

* 20chem

* didiforgettosavethis
2024-02-13 17:03:13 -05:00
Agoichi
e57e365f65 Hoods and some chaplain's hats now hides hair (#25142)
* Hoods now hide hair

* additional

plague hat and witch hat now hide hair

* fixing some tags in hats

* hoods tag fix
2024-02-13 16:43:19 -05:00
PoorMansDreams
e40318b831 Fixed Tipped ammo not being Spent (#25167)
Fix Tipped Ammo not being Spent
2024-02-13 16:40:15 -05:00
icekot8
6c5260a268 The medical beret is real (#25176)
* 1

* 2

* button is real.
2024-02-13 16:37:23 -05:00
metalgearsloth
1c430aab4b Restore MonoOverlay (#25170)
https://github.com/space-wizards/space-station-14/pull/24949 nuked it.
2024-02-13 18:10:44 +11:00
deepdarkdepths
f8acc78459 Fix spelling errors in mechs.yml (#25168) 2024-02-12 21:16:38 -08:00
EdenTheLiznerd
d90bb556d8 Significantly nerf Deathnettles (#25068)
* Balancing my beloved

Significantly nerfs deathnettles so botanists can't just take down jug's like it's no issue, we have guns, we should be using them

* Additional Balancing Changes.

* Losing my mind
2024-02-12 18:20:01 -07:00
Ubaser
33c2f3706f Buff emergency toolbox fill (#24225)
Resolves issue #23059, for which the submitter wrote:

Emergency toolboxes contain a crowbar, two flashlights (sometimes one), two breath masks, and two chocolate. With the addition of water bottles to survival boxes and emergency nitrogen tanks, I think emergency toolboxes should be updated to include said water bottles and emergency tanks. Would make these just a little bit more useful. It feels weird they don't have oxygen tanks when they have two breath masks, and since water bottles are now commonplace it would be a good idea to put them in a place where emergency food is stored as well.
2024-02-11 23:41:07 -08:00
deltanedas
f41ece37c3 make linking logic gates 1000% better (#25041)
* make door status use SendSignal

* LastSignals and logic, add ClearSignal api too

* make everything outputting a logic signal default to false

* refactor ops

* :trollface:

* :trollface:

* protoid for LastSignals

* oop

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-11 23:45:51 -07:00
Ilya246
4ad06b356c autolatheable air tanks (#25130)
* gastankening

* fix price
2024-02-11 23:37:28 -07:00
PoorMansDreams
655c7bd677 Buyable Jani Trolley (#25139)
Trolley
2024-02-11 23:35:19 -07:00
Ubaser
6625cd7838 Update Core (#24862)
* add

* Update Resources/Textures/Parallaxes/attributions.yml

* sprite change

* address review

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-11 23:25:28 -07:00
Ko4ergaPunk
ffca80705e Add overlay decals for mini tiles and bricks (#24949)
Add minitile and brick decals overlay
2024-02-11 22:55:44 -05:00
PoorMansDreams
47a199eefe Color Tipped Ammo (#25103)
* Tipped .35 ammo

* used layers instead of new sprites

* remove the useless old sprites

* changed the green slightly
2024-02-11 22:02:52 -05:00
SlamBamActionman
e2c1f45cdf Re-added shivs to crafting menus (#25094)
Added a recipe for crafting menu
2024-02-11 21:35:45 -05:00
FungiFellow
8f6441a5d9 Lowered Ion Storm Reoccurence Delay to 20 (#25135)
* Lowered reoccurencedelay to 45

* Lowered Further down to 20
2024-02-11 21:35:10 -05:00
forgotmyotheraccount
ab175d638d Adding a period to an object description (#25138)
Added a period to an object description.

Adds a period to silk's description. This is my first and last pull request.
2024-02-11 17:26:19 -05:00
Flareguy
a93466ac24 Shuttle floor resprite (#25127)
* resprites shuttle tiles

* resprites shuttle floor tiles & adds grey/black shuttle tiles

* attributions.yml update
2024-02-11 13:53:56 -07:00
Emisse
0aa35af08c ambuzol beef (#25119) 2024-02-11 15:47:58 -05:00
Tayrtahn
752515c7cd Replace fixed drink glasses with metamorphic versions (#25134)
* Replaced fixed drink glasses with metamorphic versions

* Fine, no milkshake then
2024-02-11 15:05:26 -05:00
Ubaser
93d225d109 Roundstart Food Service research (#25046)
add
2024-02-10 22:37:11 -08:00
Ubaser
82046aef3a Ectoplasm is grindable into Necrosol (#25053)
add
2024-02-10 22:24:35 -08:00