Commit Graph

5361 Commits

Author SHA1 Message Date
Plykiya
7d94cc719c Fix: Grenades don't make trigger sound (#25321)
* Fix: Grenades don't make trigger sound

* transform instead of trycomp transform

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-17 09:54:58 -07:00
LankLTE
407d4aed58 Diona Nymphs & Splitting (#24630)
* Porting & implementation

* Fix two stupid errors

* Human not humans

* fix audio path

* Fix test fails & update cooldown

* Work on reviews & test fail

* Rework nymph organ system.

* Make the nymph organs nospawn.

* IsDeadIC
2024-02-16 18:54:44 -08:00
MilenVolf
c7870882f6 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess
2024-02-16 16:52:31 -07:00
PotentiallyTom
561e808842 New sprites for guidebooks (#25232)
* added books to roles

* First pass

* removed yaml to split pull requests into resprite first, then giving the books to assistants

* new science
2024-02-16 16:50:49 -07:00
Velcroboy
b5aa1e497f MORE SUFFIXES (#25314)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-16 12:31:11 -05:00
MACMAN2003
4a97a4729c Thindow glass dupe fix (#25304)
smite glass dupe off the face of the planet

eww nasty dupe exploits blehh
2024-02-15 23:03:51 -05:00
Pieter-Jan Briers
3a45d519dc Nuke fancification (#25297)
Actually use more icon states for deployed/armed/about to explode

Also unlit layer.

Also examine text
2024-02-15 16:26:45 -08:00
liltenhead
11cd4ff5aa Reduce eshield hp (#25258)
reduce eshield hp
2024-02-15 15:54:41 -05:00
brainfood1183
e1805e04d4 Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Zadeon
9d87d4be4f Updated disabler to have suitStorage tag under slots. (#25238) 2024-02-14 16:07:31 -07:00
Velcroboy
f61f30fec9 Fixes silver bars being whole stacks (#25239)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-14 15:45:33 -05:00
Velcroboy
95990c4c79 Adds always powered variants of colored lights (#25185)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-14 21:03:59 +03:00
Interrobang01
a2ac6e4177 Add pun to diagnostic hud description (#25209)
Seaborgium is element number 106 and is presumably what lets these glasses "see" "borgs".
2024-02-13 23:42:33 -08:00
Errant
5a9ab3b315 Vox names, species prototype cleanup, some cosmetic changes (#24994)
* voxnames

* New generator parameters, names are more readable

* bunch of missing vox stuff

* more names

* sad
2024-02-14 14:08:45 +11:00
Ed
4d7fd1cace Anomaly Synchronizer + Signallers tweaks (#24461)
* content

* nerf

* fix rsi
2024-02-13 17:19:22 -05:00
Ubaser
56c8084de5 Additional damage visualisers (#24618)
* brute

* add
2024-02-13 17:18:45 -05:00
Ed
ae321151ca Shadow anomaly returns (#24629)
* content

* add cat

* ambient

* I FORGOT HEARTS!

* fix ambient

* some fixes

* canCollide: false

* connect to damageable

* pi

* remove fx

* some fixes

* *sad bruh*

* hazed

* Update base_shadow.yml
2024-02-13 17:12:32 -05:00
Tayrtahn
75e47fff9e Add verbs to Open/Close Openable containers, and add optional seals (#24780)
* Implement closing; add open/close verbs

* Add breakable seals

* Allow custom verb names; make condiment bottles closeable

* Remove pointless VV annotations and false defaults

* Split Sealable off into a new component

* Should have a Closed event too

* Oh hey, there are icons I could use

* Ternary operator

* Add support for seal visualizers

* Moved Sealable to Shared, added networking

* Replaced bottle_close1.ogg
2024-02-13 17:08:07 -05:00
lzk
4b9f1a47bb Split slime marking leg gradient (#24928)
* Split slime marking leg gradient

* up markings to 4
2024-02-13 17:03:41 -05:00
Agoichi
e57e365f65 Hoods and some chaplain's hats now hides hair (#25142)
* Hoods now hide hair

* additional

plague hat and witch hat now hide hair

* fixing some tags in hats

* hoods tag fix
2024-02-13 16:43:19 -05:00
PoorMansDreams
e40318b831 Fixed Tipped ammo not being Spent (#25167)
Fix Tipped Ammo not being Spent
2024-02-13 16:40:15 -05:00
icekot8
6c5260a268 The medical beret is real (#25176)
* 1

* 2

* button is real.
2024-02-13 16:37:23 -05:00
deepdarkdepths
f8acc78459 Fix spelling errors in mechs.yml (#25168) 2024-02-12 21:16:38 -08:00
EdenTheLiznerd
d90bb556d8 Significantly nerf Deathnettles (#25068)
* Balancing my beloved

Significantly nerfs deathnettles so botanists can't just take down jug's like it's no issue, we have guns, we should be using them

* Additional Balancing Changes.

* Losing my mind
2024-02-12 18:20:01 -07:00
deltanedas
f41ece37c3 make linking logic gates 1000% better (#25041)
* make door status use SendSignal

* LastSignals and logic, add ClearSignal api too

* make everything outputting a logic signal default to false

* refactor ops

* :trollface:

* :trollface:

* protoid for LastSignals

* oop

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-11 23:45:51 -07:00
Ilya246
4ad06b356c autolatheable air tanks (#25130)
* gastankening

* fix price
2024-02-11 23:37:28 -07:00
PoorMansDreams
47a199eefe Color Tipped Ammo (#25103)
* Tipped .35 ammo

* used layers instead of new sprites

* remove the useless old sprites

* changed the green slightly
2024-02-11 22:02:52 -05:00
SlamBamActionman
e2c1f45cdf Re-added shivs to crafting menus (#25094)
Added a recipe for crafting menu
2024-02-11 21:35:45 -05:00
forgotmyotheraccount
ab175d638d Adding a period to an object description (#25138)
Added a period to an object description.

Adds a period to silk's description. This is my first and last pull request.
2024-02-11 17:26:19 -05:00
Flareguy
a93466ac24 Shuttle floor resprite (#25127)
* resprites shuttle tiles

* resprites shuttle floor tiles & adds grey/black shuttle tiles

* attributions.yml update
2024-02-11 13:53:56 -07:00
Tayrtahn
752515c7cd Replace fixed drink glasses with metamorphic versions (#25134)
* Replaced fixed drink glasses with metamorphic versions

* Fine, no milkshake then
2024-02-11 15:05:26 -05:00
Ubaser
93d225d109 Roundstart Food Service research (#25046)
add
2024-02-10 22:37:11 -08:00
Ubaser
82046aef3a Ectoplasm is grindable into Necrosol (#25053)
add
2024-02-10 22:24:35 -08:00
Nim
2a9fa67a7f Glass box for antique laser pistol (#25104)
* glassbox

* fix
2024-02-10 15:36:18 -08:00
Alzore
cc5f45bb16 Nerf Beanbags (#24653)
Lowers beanbag damage from 55 stam to 30 stam
2024-02-10 00:49:24 -08:00
themias
f7a3ea6dcf Flipped caps real (#24961)
* Flipped caps real

* oops

* whoops

* flip not fold

* fix formatting

* cargosoft formatting
2024-02-10 00:44:19 -08:00
Ubaser
b07e8abedb EMT Belt Part 2 (#24289)
* add

* fix

* aaaa
2024-02-10 00:42:55 -08:00
Hanz
400036b962 QM drip DLC (#24477)
* New Drip for the QM

QM beret and QM formal uniform

* Asd

Asd

* Adds the new clothing to the uniform printer

what it says on the tin

* I always forget to update the copyright RAAAAAH

yup
2024-02-10 00:41:54 -08:00
potato1234_x
667cebef52 Laughin' Peas (#25089)
* laughter

* make clownmobs bleed laughter

* laughin syrup and laughter recipe

* add laughin peas
2024-02-10 00:21:44 -08:00
lapatison
39b01fda09 Minor airlock assembly clean up (#25073)
1
2024-02-09 23:30:24 -05:00
PoorMansDreams
bd4e2c35ec Added Tourniquets to stop bleeds (#23198)
* Fixed Error with RobustToolbox Edits. Removed the addition of secbelt tag from assault belt.

* Resprite of the monstrosity

* Resprite of the tourniquet NO LONGER PHALLUS SHAPED

* too bright, now darker and edgier

* Tourniquet resprite

* metajson yay
2024-02-09 17:57:42 -08:00
Armok
de0d5e4af6 Syndicate key grammar fix (#25085)
* Syndicate encryption key grammar fix

An encryption key used by... wait... Who is owner of this chip? > An encryption key used by... wait... Who is the owner of this chip?

* Syndicate key grammar fix

An encryption key used by... wait... Who is owner of this chip? > An encryption key used by... wait... Who is the owner of this chip?
2024-02-09 16:46:43 -05:00
Adrian16199
007adfc8a6 Straw hat. (#24997)
* Straw hat.

A craftable, flammable straw hat.

Thats it.

* seems to made it go in flames!
2024-02-08 18:17:00 -05:00
Vero
717d4230e2 Fixes indestructible mop buckets (#25001)
* destructible mop buckets

* remove wwod

* spacing

---------

Co-authored-by: doom <ghostrecon5123@gmail.com>
2024-02-08 18:15:12 -05:00
Tunguso4ka
6c20938c46 Paper is now bad food (#25065) 2024-02-08 18:05:43 -05:00
deltanedas
55dbe26019 predict egg cracking + refactor (#25028)
* move stuff to server and some refactoring

* update spikables to not use triggering

* add Delete bool just incase

* a new egg

* mom can we have webedit. no, we have webedit at home

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-08 17:24:24 +11:00
Kevin Zheng
effcc5d827 Make radiation collector a power supplier (#24978) 2024-02-06 11:32:39 -05:00
Rainfey
4129c77a5b Make Health Analysers UI continuously update (#22449) 2024-02-06 09:20:09 -04:00
FungiFellow
ce77589155 Borg Module QoL and Gas Analyzer Module Removal (#24702)
* Borg Module QoL Focused on Engi Modules

* Update borg_modules.yml

* Update borg_modules.yml

* Removed Gas Analyzer Module Recipe

* Update borg_modules.yml

* Removes Gas Analyzer Module from research

* Update borg_modules.yml

* Update lathe.yml

* Update handheld_crew_monitor.yml

* Update borg_modules.yml

* Exchanged Service Module Dropper with BorgDropper

* Made a Lingering Plasteel Stack

* Made Lingering Reinforced Glass Stack

* Added Reinforced Glass and Plasteel into Construction Module

* Change Borg Crew Monitor Charge use

* Update handheld_crew_monitor.yml

* Removed Borg Crew Monitor

* Removed Crew Monitor From Diagnosis Module

* ID change

* Update handheld_crew_monitor.yml

* Delete Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml

* Update borg_modules.yml

* Update metal.yml

* Update glass.yml
2024-02-05 15:46:38 -08:00
SlamBamActionman
d47865cb2d Minor addition to Cybersun pen description (#24704)
Minor change to cybersun pen description
2024-02-05 15:38:46 -08:00