Plykiya
7d94cc719c
Fix: Grenades don't make trigger sound ( #25321 )
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* Fix: Grenades don't make trigger sound
* transform instead of trycomp transform
---------
Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-02-17 09:54:58 -07:00
LankLTE
407d4aed58
Diona Nymphs & Splitting ( #24630 )
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* Porting & implementation
* Fix two stupid errors
* Human not humans
* fix audio path
* Fix test fails & update cooldown
* Work on reviews & test fail
* Rework nymph organ system.
* Make the nymph organs nospawn.
* IsDeadIC
2024-02-16 18:54:44 -08:00
MilenVolf
c7870882f6
LockVisualizer ( #25224 )
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* LockVisualizer
* Fix state
* Clean some code
* Make it component, fix tests fail
* Fix for StateUnlocked
Now it is possible to manually set the unlocked state and it will work!
* Optimize LockVisualizer, add check for unlocked state
* No todo I guess
2024-02-16 16:52:31 -07:00
PotentiallyTom
561e808842
New sprites for guidebooks ( #25232 )
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* added books to roles
* First pass
* removed yaml to split pull requests into resprite first, then giving the books to assistants
* new science
2024-02-16 16:50:49 -07:00
Velcroboy
b5aa1e497f
MORE SUFFIXES ( #25314 )
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Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-02-16 12:31:11 -05:00
MACMAN2003
4a97a4729c
Thindow glass dupe fix ( #25304 )
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smite glass dupe off the face of the planet
eww nasty dupe exploits blehh
2024-02-15 23:03:51 -05:00
Pieter-Jan Briers
3a45d519dc
Nuke fancification ( #25297 )
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Actually use more icon states for deployed/armed/about to explode
Also unlit layer.
Also examine text
2024-02-15 16:26:45 -08:00
liltenhead
11cd4ff5aa
Reduce eshield hp ( #25258 )
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reduce eshield hp
2024-02-15 15:54:41 -05:00
brainfood1183
e1805e04d4
Add French accent beret ( #21430 )
2024-02-14 16:52:24 -08:00
Zadeon
9d87d4be4f
Updated disabler to have suitStorage tag under slots. ( #25238 )
2024-02-14 16:07:31 -07:00
Velcroboy
f61f30fec9
Fixes silver bars being whole stacks ( #25239 )
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Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-02-14 15:45:33 -05:00
Velcroboy
95990c4c79
Adds always powered variants of colored lights ( #25185 )
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Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-02-14 21:03:59 +03:00
Interrobang01
a2ac6e4177
Add pun to diagnostic hud description ( #25209 )
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Seaborgium is element number 106 and is presumably what lets these glasses "see" "borgs".
2024-02-13 23:42:33 -08:00
Errant
5a9ab3b315
Vox names, species prototype cleanup, some cosmetic changes ( #24994 )
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* voxnames
* New generator parameters, names are more readable
* bunch of missing vox stuff
* more names
* sad
2024-02-14 14:08:45 +11:00
Ed
4d7fd1cace
Anomaly Synchronizer + Signallers tweaks ( #24461 )
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* content
* nerf
* fix rsi
2024-02-13 17:19:22 -05:00
Ubaser
56c8084de5
Additional damage visualisers ( #24618 )
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* brute
* add
2024-02-13 17:18:45 -05:00
Ed
ae321151ca
Shadow anomaly returns ( #24629 )
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* content
* add cat
* ambient
* I FORGOT HEARTS!
* fix ambient
* some fixes
* canCollide: false
* connect to damageable
* pi
* remove fx
* some fixes
* *sad bruh*
* hazed
* Update base_shadow.yml
2024-02-13 17:12:32 -05:00
Tayrtahn
75e47fff9e
Add verbs to Open/Close Openable containers, and add optional seals ( #24780 )
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* Implement closing; add open/close verbs
* Add breakable seals
* Allow custom verb names; make condiment bottles closeable
* Remove pointless VV annotations and false defaults
* Split Sealable off into a new component
* Should have a Closed event too
* Oh hey, there are icons I could use
* Ternary operator
* Add support for seal visualizers
* Moved Sealable to Shared, added networking
* Replaced bottle_close1.ogg
2024-02-13 17:08:07 -05:00
lzk
4b9f1a47bb
Split slime marking leg gradient ( #24928 )
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* Split slime marking leg gradient
* up markings to 4
2024-02-13 17:03:41 -05:00
Agoichi
e57e365f65
Hoods and some chaplain's hats now hides hair ( #25142 )
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* Hoods now hide hair
* additional
plague hat and witch hat now hide hair
* fixing some tags in hats
* hoods tag fix
2024-02-13 16:43:19 -05:00
PoorMansDreams
e40318b831
Fixed Tipped ammo not being Spent ( #25167 )
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Fix Tipped Ammo not being Spent
2024-02-13 16:40:15 -05:00
icekot8
6c5260a268
The medical beret is real ( #25176 )
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* 1
* 2
* button is real.
2024-02-13 16:37:23 -05:00
deepdarkdepths
f8acc78459
Fix spelling errors in mechs.yml ( #25168 )
2024-02-12 21:16:38 -08:00
EdenTheLiznerd
d90bb556d8
Significantly nerf Deathnettles ( #25068 )
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* Balancing my beloved
Significantly nerfs deathnettles so botanists can't just take down jug's like it's no issue, we have guns, we should be using them
* Additional Balancing Changes.
* Losing my mind
2024-02-12 18:20:01 -07:00
deltanedas
f41ece37c3
make linking logic gates 1000% better ( #25041 )
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* make door status use SendSignal
* LastSignals and logic, add ClearSignal api too
* make everything outputting a logic signal default to false
* refactor ops
* :trollface:
* :trollface:
* protoid for LastSignals
* oop
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-11 23:45:51 -07:00
Ilya246
4ad06b356c
autolatheable air tanks ( #25130 )
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* gastankening
* fix price
2024-02-11 23:37:28 -07:00
PoorMansDreams
47a199eefe
Color Tipped Ammo ( #25103 )
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* Tipped .35 ammo
* used layers instead of new sprites
* remove the useless old sprites
* changed the green slightly
2024-02-11 22:02:52 -05:00
SlamBamActionman
e2c1f45cdf
Re-added shivs to crafting menus ( #25094 )
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Added a recipe for crafting menu
2024-02-11 21:35:45 -05:00
forgotmyotheraccount
ab175d638d
Adding a period to an object description ( #25138 )
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Added a period to an object description.
Adds a period to silk's description. This is my first and last pull request.
2024-02-11 17:26:19 -05:00
Flareguy
a93466ac24
Shuttle floor resprite ( #25127 )
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* resprites shuttle tiles
* resprites shuttle floor tiles & adds grey/black shuttle tiles
* attributions.yml update
2024-02-11 13:53:56 -07:00
Tayrtahn
752515c7cd
Replace fixed drink glasses with metamorphic versions ( #25134 )
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* Replaced fixed drink glasses with metamorphic versions
* Fine, no milkshake then
2024-02-11 15:05:26 -05:00
Ubaser
93d225d109
Roundstart Food Service research ( #25046 )
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add
2024-02-10 22:37:11 -08:00
Ubaser
82046aef3a
Ectoplasm is grindable into Necrosol ( #25053 )
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add
2024-02-10 22:24:35 -08:00
Nim
2a9fa67a7f
Glass box for antique laser pistol ( #25104 )
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* glassbox
* fix
2024-02-10 15:36:18 -08:00
Alzore
cc5f45bb16
Nerf Beanbags ( #24653 )
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Lowers beanbag damage from 55 stam to 30 stam
2024-02-10 00:49:24 -08:00
themias
f7a3ea6dcf
Flipped caps real ( #24961 )
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* Flipped caps real
* oops
* whoops
* flip not fold
* fix formatting
* cargosoft formatting
2024-02-10 00:44:19 -08:00
Ubaser
b07e8abedb
EMT Belt Part 2 ( #24289 )
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* add
* fix
* aaaa
2024-02-10 00:42:55 -08:00
Hanz
400036b962
QM drip DLC ( #24477 )
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* New Drip for the QM
QM beret and QM formal uniform
* Asd
Asd
* Adds the new clothing to the uniform printer
what it says on the tin
* I always forget to update the copyright RAAAAAH
yup
2024-02-10 00:41:54 -08:00
potato1234_x
667cebef52
Laughin' Peas ( #25089 )
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* laughter
* make clownmobs bleed laughter
* laughin syrup and laughter recipe
* add laughin peas
2024-02-10 00:21:44 -08:00
lapatison
39b01fda09
Minor airlock assembly clean up ( #25073 )
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1
2024-02-09 23:30:24 -05:00
PoorMansDreams
bd4e2c35ec
Added Tourniquets to stop bleeds ( #23198 )
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* Fixed Error with RobustToolbox Edits. Removed the addition of secbelt tag from assault belt.
* Resprite of the monstrosity
* Resprite of the tourniquet NO LONGER PHALLUS SHAPED
* too bright, now darker and edgier
* Tourniquet resprite
* metajson yay
2024-02-09 17:57:42 -08:00
Armok
de0d5e4af6
Syndicate key grammar fix ( #25085 )
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* Syndicate encryption key grammar fix
An encryption key used by... wait... Who is owner of this chip? > An encryption key used by... wait... Who is the owner of this chip?
* Syndicate key grammar fix
An encryption key used by... wait... Who is owner of this chip? > An encryption key used by... wait... Who is the owner of this chip?
2024-02-09 16:46:43 -05:00
Adrian16199
007adfc8a6
Straw hat. ( #24997 )
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* Straw hat.
A craftable, flammable straw hat.
Thats it.
* seems to made it go in flames!
2024-02-08 18:17:00 -05:00
Vero
717d4230e2
Fixes indestructible mop buckets ( #25001 )
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* destructible mop buckets
* remove wwod
* spacing
---------
Co-authored-by: doom <ghostrecon5123@gmail.com >
2024-02-08 18:15:12 -05:00
Tunguso4ka
6c20938c46
Paper is now bad food ( #25065 )
2024-02-08 18:05:43 -05:00
deltanedas
55dbe26019
predict egg cracking + refactor ( #25028 )
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* move stuff to server and some refactoring
* update spikables to not use triggering
* add Delete bool just incase
* a new egg
* mom can we have webedit. no, we have webedit at home
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-02-08 17:24:24 +11:00
Kevin Zheng
effcc5d827
Make radiation collector a power supplier ( #24978 )
2024-02-06 11:32:39 -05:00
Rainfey
4129c77a5b
Make Health Analysers UI continuously update ( #22449 )
2024-02-06 09:20:09 -04:00
FungiFellow
ce77589155
Borg Module QoL and Gas Analyzer Module Removal ( #24702 )
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* Borg Module QoL Focused on Engi Modules
* Update borg_modules.yml
* Update borg_modules.yml
* Removed Gas Analyzer Module Recipe
* Update borg_modules.yml
* Removes Gas Analyzer Module from research
* Update borg_modules.yml
* Update lathe.yml
* Update handheld_crew_monitor.yml
* Update borg_modules.yml
* Exchanged Service Module Dropper with BorgDropper
* Made a Lingering Plasteel Stack
* Made Lingering Reinforced Glass Stack
* Added Reinforced Glass and Plasteel into Construction Module
* Change Borg Crew Monitor Charge use
* Update handheld_crew_monitor.yml
* Removed Borg Crew Monitor
* Removed Crew Monitor From Diagnosis Module
* ID change
* Update handheld_crew_monitor.yml
* Delete Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
* Update borg_modules.yml
* Update metal.yml
* Update glass.yml
2024-02-05 15:46:38 -08:00
SlamBamActionman
d47865cb2d
Minor addition to Cybersun pen description ( #24704 )
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Minor change to cybersun pen description
2024-02-05 15:38:46 -08:00