Ed
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72c9cb9014
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Unstable demiplane update (#866)
* replace heat trigger to unsafe damage trigger
* end demiplane music
* timed demiplane modifier
* unhardcode some values
* demiplane crystal destruction waves
* time limit
* fixes
* Update CP14UniqueLootSystem.cs
* Update unstable_rift.yml
* tweks
* Update unstable_rift.yml
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2025-02-09 17:18:24 +03:00 |
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Ed
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35303d7d80
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Guildmaster 2 spells (#842)
* merge movement and gate magic types into darkness new
* demiplane infiltration spell
* Update CP14SharedDemiplanSytem.cs
* finish
* locale
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2025-02-05 22:52:50 +03:00 |
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Ed
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d100ed765b
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Echoes of voices from the demiplanes (#840)
* split lightdarkness type magic to 2
* signal lights
* finish spells
* demiplane voices echoes
* Update closets.yml
* spells impact relay
* sprite fix
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2025-02-05 14:21:12 +03:00 |
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Ed
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4aea4b853c
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Minor procedural fixes pack (#837)
* demiplanE
* Update EntityTest.cs
* Update DungeonSystem.Rooms.cs
* Update EntityTest.cs
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2025-02-03 17:09:09 +03:00 |
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Ed
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8e1d310a8e
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Guildmaster YML implementation + Clothing pack (#832)
* banker clothing resprite
* dinazewwr
* commandant cape resprite
* guildmaster cloak
* Guildmaster loadout
* guildmaster job icon
* key locks work
* map update
* guildmaster keys
* guildmaster stamp
* update guildmaster house
* track demiplanes
* player death track
* localization
* guildmaster objective
* Update empire_orders.yml
* fix
* fix map
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2025-02-01 17:52:01 +03:00 |
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Ed
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02cbeee6dc
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Demiplane fixes (#632)
* limit demiplace wshwooshing by interaction range, fix global gibbing
* Update base.yml
* fix #521
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2024-12-06 17:16:38 +03:00 |
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Ed
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f9fea9e6ed
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Demiplan polishing (#524)
* 10 -> 20 sharpening stone durability
* auto destroy demiplans try 2 (better)
* start demiplan protection time
* buying demiplan key
* increase island size
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2024-11-01 09:23:22 +03:00 |
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Ed
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5c4b5d1572
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Demiplans expeditions (#523)
* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
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2024-10-31 19:13:44 +03:00 |
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