Commit Graph

382 Commits

Author SHA1 Message Date
Perry Fraser
b317d7514f fix: don't do emergency shuttle stuff in lobby (#38732) 2025-08-19 23:52:52 -07:00
UpAndLeaves
9b6cb79fa2 Fix dock radar colours (#38942)
* Fix docking colours

* Add comments and fallback

* Better comments!
2025-08-12 13:09:00 -07:00
Princess Cheeseballs
55335cce0f Crawling Fixes 1: Dragons and Borgs can't do the worm. (#39084)
* Init Commit

* Remove unused code, fix stun visuals bug

* Update Content.Shared/Stunnable/SharedStunSystem.cs

* Some initial changes

* first batch of changes

* Commit

* One line cleanup

* KnockdownStatusEffect ain't worth it.

* Fix 2 bugs

* Fixes

* Remove that actually,

* Commit

* Better solution

* Alright final commit I think

* Add better remarks

* How the fuck did this not get pushed???

* Wait no why was my ryder trying to push that??? I didn't make that change! DON'T DO THAT!!!

* Review

* Don't log that

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-08-10 10:49:29 -07:00
Nemanja
1374ceea47 Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Princess Cheeseballs
e85bc1bb8c Stunnable New Status and Cleanup (#38618)
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-07-21 19:22:11 +02:00
Tayrtahn
c565b44965 Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814)
* The easy ones

* For certain values of easy

* Easy test

* Hair

* Fix sandbox violations

* Sort usings
2025-07-07 21:57:05 +02:00
Pieter-Jan Briers
e99fc501a6 Revert biome rework (#38724)
* Revert "Fix world generation (#38713)"

This reverts commit 10fa6ff4af.

* Revert "Biome rework (#37735)"

This reverts commit fe7b96147c.
2025-07-03 20:48:04 +02:00
metalgearsloth
fe7b96147c Biome rework (#37735)
* DungeonData rework

Back to fields, serializes better, just make new layers dumby.

* wawawewa

* Fix this

* Fixes

* Port the work over

* wawawewa

* zoom

* Kinda workin

* Adjust wawa

* Unloading work

* Ore + entitytable fixes

Iterate every dungeon not just last.

* Big shot

* wawawewa

* Fixes

* true

* Fixes

# Conflicts:
#	Content.Server/Procedural/DungeonJob/DungeonJob.cs

* wawawewa

* Fixes

* Fix

* Lot of work

* wawawewa

* Fixing

* eh?

* a

* Fix a heap of stuff

* Better ignored check

* Reserve tile changes

* biome

* changes

* wawawewa

* Fixes & snow

* Shadow fixes

* wawawewa

* smol

* Add layer API

* More work

* wawawewa

* Preloads and running again

* wawawewa

* Modified

* Replacements and command

* Runtime support

* werk

* Fix expeds + dungeon alltiles

* reh

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-07-03 00:36:06 -04:00
Tayrtahn
75db49f9c0 Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Nemanja
524725d378 HandsSystem Refactor (#38438)
* checkpoint

* pt 2

* pt... i forgot

* pt 4

* patch

* More test fixes

* optimization!!!

* the REAL hand system

* fix RetractableItemActionSystem.cs oversight

* the review

* test

* remove test usage of body prototype

* Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* hellcode

* hellcode 2

* Minor cleanup

* test

* Chasing the last of the bugs

* changes

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-06-25 15:13:03 +02:00
Kyle Tyo
6a2afa5625 Revisions and cleanup to dock and shuttle commands. (#38533)
commit
2025-06-23 23:25:35 +02:00
TemporalOroboros
d4876be6f0 Kills TurfHelpers (#37939)
* Create TurfSystem equivalent for and obsolete TurfHelpers.GetTileRef

* Fix EntitySystem uses of TurfHelpers.GetTileRef

* Fix EntitySystem uses of TurfHelpers.TryGetTileRef

* Fix construction condition uses of TurfHelpers.GetTileRef

* Fix last use of TurfHelpers.IsBlockedTurf

* Create TurfSystem equivalent to and obsolete TurfHelpers.GetContentTileDefinition

* Fix uses of TurfHelpers.GetContentTileDefinition(TileRef)

* Fix uses of TurfHelpers.GetContentTileDefinition(Tile)

* Create TurfSystem equivalent to and obsolete TurfHelpers.IsSpace

* Fix EntitySystem uses of TurfHelpers.IsSpace(Tile)

* Fix EntitySystem uses of TurfHelpers.IsSpace(TileRef)

* Fix remaining uses of TurfHelpers.IsSpace

* Fix uses of TurfHelpers.GetEntitiesInTile

* Delete TurfHelpers.cs

* Add GetEntitiesInTile lookup methods

* Convert some GetEntitiesInTile methods to LookupSystem extension methods

* Use new GetEntitiesInTile methods

* Recycle spiderweb hashset

* Recycle floor tile hashset
2025-06-21 11:23:19 -04:00
Tayrtahn
95632859b7 Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
slarticodefast
e0ce82e1c7 Fix center of mass mispredict when placing tiles (#37969)
fix COM mispredict
2025-06-01 00:39:45 -04:00
Tayrtahn
d28c64f76a Fix some misc warnings (#37858)
Fix misc warnings
2025-05-27 19:54:19 -04:00
Tayrtahn
4c4c98617e De-hardcode shuttle docking messages/audio (#37813) 2025-05-25 17:46:52 +02:00
metalgearsloth
e00c622d22 Use velocity along normal for shuttle impacts (#37667)
* Use velocity along normal for shuttle impacts

Scrapes shouldn't have the same level of destruction as full-on ramming anymore. Also detecting scrapes should be a lot easier for future stuff.

* Update Content.Server/Shuttles/Systems/ShuttleSystem.Impact.cs
2025-05-21 23:32:46 +10:00
Tayrtahn
6f46698410 Cleanup warning CS0414 (#37648) 2025-05-20 23:14:10 +02:00
metalgearsloth
0d4f9640b5 CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
metalgearsloth
fc5c63ac09 Add ImplicitRoofComponent (#36112)
* Add ImplicitRoofComponent

So shuttles get marked as rooved.

* Early-out

So the new render doesn't suck up perf unnecessarily.
2025-05-18 17:47:35 +10:00
Krunklehorn
abec27737e AutomaticAtmosSystem uses MassDataChangedEvent, clarifies TileMassMultiplier (#37548)
* Initial commit, no tile changes, just mass

* Rename TileMassMultiplier to TileDensityMultiplier
2025-05-17 21:57:50 -04:00
Ilya246
356dabb9c9 shuttle impacts port (#37422)
* initial

* adjust densities and thruster hp

* Fix evil hack

* Last stuff

* review, cleanup

* admin RW

* minor cleanup

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-05-18 03:11:08 +10:00
metalgearsloth
fca7337bcf Fix tile-events returns (#37502)
* Fix tile-events returns

Should really be continues.

* More

* More optimisations
2025-05-16 14:22:20 +02:00
metalgearsloth
5d104d408c Shuttle speed bump (#37505)
* Shuttle speed bump

Will probably go to 80 when guns get bumped and we get CCD but just makes impacts more representative.

* cook
2025-05-16 14:04:29 +02:00
Tayrtahn
4dc1c4c3d6 Content changes for SetTiles change (#37229)
* Content changes for SetTiles change

* Retest with new engine changes

* Derp

* Update for new engine PR changes
2025-05-15 20:26:47 +10:00
Princess Cheeseballs
61adee05f6 [HOTFIX] Movement Rewrite Hotfix Shuttles now respect their friction values (#37154)
* Shuttles now use their proper friction values

* Documentation

* Shuttles now use their proper friction values

* Documentation

* What the instrumentsystem doin

* what the instrumentsystem doing 2
2025-05-13 22:14:18 +10:00
ScarKy0
14cca7990a [HOTFIX] Fix maroon objective, change the text (#36990)
* test

* text

* capital C

* guh
2025-04-28 11:31:42 +02:00
metalgearsloth
63dfd21b14 Predict dumping (#32394)
* Predict dumping

- This got soaped really fucking hard.
- Dumping is predicted, this required disposals to be predicte.d
- Disposals required mailing (because it's tightly coupled), and a smidge of other content systems.
- I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict.

* Fix a bunch of stuff

* nasty merge

* Some reviews

* Some more reviews while I stash

* Fix merge

* Fix merge

* Half of review

* Review

* re(h)f

* lizards

* feexes

* feex
2025-04-19 16:20:40 +10:00
Aaron
56feab4e0b Add PreventFTLComponent and changed FTL check (#34077)
* Add PreventFTLComponent and changed FTL check

* Remove component body.

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-18 20:14:44 -04:00
metalgearsloth
dfa5ccf625 Fix shuttle arrival visualizer (#35772)
* Fix shuttle arrival visualizer

It was at a fixed spot but if the target is rotating it wasn't handled.

* hew

* Fixes
2025-04-15 00:34:18 +10:00
Nemanja
1540880eb2 Predict Labels (#36406)
* Predict Labels

* nitpicks
2025-04-10 22:19:48 -07:00
J
af9526197a Extracts magic strings from Tag calls (#36305)
* Extracts magic strings from Tag calls

When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen!

* Adds missing libraries

* Remove not yet implemented TagSystem changes

* Fix tag spelling error

Genuinely surprised there was only 1!

* Styling and proper type changes

* Styling

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-04-04 20:20:19 -04:00
SlamBamActionman
43d08100b9 "New player" admin logging improvements (#35961)
* Initial commit

* Adjust a whoooole bunch of logs

* Also spears

* Track going crit

* Review fix

* Review fixes
2025-03-20 20:56:51 +01:00
ScarKy0
3281f408eb Cargo Mail System (#35429)
* shitcode init

* biocoding, SpawnTableOnUse, Moving shit to shared

* server :(

* fixes

* ok works

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* Discard changes to Content.Shared/Forensics/Components/FingerprintMaskComponent.cs

* Discard changes to Content.Shared/Forensics/Components/FingerprintComponent.cs

* Discard changes to Content.Server/Forensics/Systems/ForensicsSystem.cs

* Discard changes to Content.Server/StationRecords/Systems/StationRecordsSystem.cs

* Discard changes to Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* big stuff

* preperation

* temperory spawning thing for testing

* Update CargoDeliveryDataComponent.cs

* kinda proper spawning idk god save me

* cleanup (kinda)

* preparation 2.0

* stuff i think

* entity table work

* renames

* spawn ratio based on players

* comment

* letter tables

* more spam

* package tables

* comment

* biocodedn't

* builds correctly

* cleaning

* Update deliveries_tables.yml

* labels

* package sprites

* mail teleporter

* revert testing value

* fix test

* fix other test

* i love tests

* mail teleporter enabled by default

* random cooldowns

* fixtures

* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderComponent.cs

* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderSystem.cs

* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs

* Discard changes to Resources/Locale/en-US/fingerprint-reader/fingerprint-reader.ftl

* clean

* fuck paper scrap

* oops

* fuck SpawnTableOnUse

* mail teleporter board in QM locker + addressed review

* oops

* clean

* sound on delivery spawn

* address review

* partial review address

* partial review addressing

* addressing partial review

* pratarial revivew address

* misprediction hell

* stuff

* more stuff

* unrelated

* TODO

* link

* partial review

* DirtyField

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-03-07 14:51:08 +01:00
metalgearsloth
ac9c8b8275 Fix arrivals (#35439) 2025-02-24 20:43:43 +11:00
Tayrtahn
6f925dd610 Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
ElectroJr
eedc992d57 Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor 2025-02-16 16:52:51 +13:00
metalgearsloth
fb1d180c7d Docking allocs reduc (#34965)
Stuff I had unstaged.
2025-02-16 03:10:39 +01:00
slarticodefast
3b142890cd minor thruster system cleanup (#35143) 2025-02-14 00:44:27 +01:00
Winkarst
0c4e8f6b86 Fix thrusters not dealing damage (#35088)
* Fix thrusters not dealing damage

* Fixes

* Update

* Update

* Update
2025-02-13 20:27:33 +01:00
ElectroJr
6242567aff Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Gansu
9236e9e5b9 Fix for arrivals deleting nuke (#33659)
Adds FTLSmashImmune to nuke prototype to stop it from arrival smashing
Adds a comment in FasterThanLight to indicate where the FTLSmashImmuneComponent is checked

Co-authored-by: aa5g21 <aa5g21@soton.ac.uk>
2024-11-30 13:48:04 +11:00
MilenVolf
aa80a88cc4 Allow shuttles on planets to make FTL jump (#33507)
This check conflicts with an attempt to FTL from the planet before expedition ends
2024-11-24 11:11:47 +03:00
DrSmugleaf
f5d0e955e3 Fix imports 2024-11-19 21:16:49 -08:00
MilenVolf
2002de9bb0 Localize planet dataset names (#33398)
* Localize planet names (borer)

* DatasetPrototype -> LocalizedDatasetPrototype

* Apply requested changes
2024-11-20 11:57:43 +11:00
IProduceWidgets
05ac74dfcd FTL coordinate disk command for admins: ftldisk (#28075)
* Add robo control comp, also de-reinforce a lot of walls.

* Revert "Add robo control comp, also de-reinforce a lot of walls."

This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.

* FTLdiskburner command to make FTL disks.

* Elegant failure on mistyped ID.

* even more more eleganter failures.

* foo

* bar

* I have reached completion

* prevent id confusion

* I'm givin' her all she's got captain!

* a bit more hug boxing for safe destinations.

* comments for foo

* extra thoughts.

* cleanup

* continuen't

* Improve feedback strings

* reviewer QOL

* Reviewer QOL 2

* handle easy reviews

* Add comments to clarify reviews

* howdoicode to the rescue.

* ftldisk in hand

* ftl.ftl

* funny disk case

* loc

* unusing
2024-10-17 00:33:08 +02:00
Plykiya
295e63193c Two additional checks to prevent FTLing stations (#32558)
Add two additional checks to prevent FTLing
2024-10-04 12:55:36 +10:00
Leon Friedrich
974c08596b Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
metalgearsloth
2a58fa1ef8 Reapply "FTL + AI fixes (#31952)" (#31968) (#32094)
* Reapply "FTL + AI fixes (#31952)" (#31968)

This reverts commit c46a4ab876.

* Update
2024-09-12 14:08:54 +10:00
metalgearsloth
8401b94b70 Fix latejoins (#32093)
For realsies :)
2024-09-12 14:04:48 +10:00