Commit Graph

2226 Commits

Author SHA1 Message Date
Nemanja
d576f5cbbb dynamic alert sprites (#25452)
* dynamic alert sprite

* fix fat cooldowns
2024-03-28 17:32:56 +11:00
Tayrtahn
b1ba6b5bb6 Arcade machine improvements (#24200)
* Give 'em something to talk about

* Wire panel visuals

* Wire graphics tweak

* More ads and thanks

* More ads for a noisy arcade

* New screen for space villain machines

* Implement EmitSoundIntervalComponent and a bunch of arcade noises

* Require power for sounds

* Allow earlier startup intervals

* Orange glow

* Audio attributions

* Include the PR link

* Replace EmitSoundInterval with expanded SpamEmitSound

* Remove pacman-themed arcade sounds

* Documentation good.

* Updated methods to use Entity<T>

* Refactored SpamEmitSound to get rid of accumulator and chance.

* Fixed prewarm logic

* Moved stuff to Shared

* Fix outdated YAML

* Better prediction, auto pause handling

* Make enable/disable reset the timer instead of trying to save it.
2024-03-28 17:28:45 +11:00
Flareguy
bd58954d4e Re-resprites labcoats (#26425)
* resprites labcoats again

* fix tests
2024-03-25 14:29:39 -04:00
Sphiral
a0cc87c267 Church Bells (#26030)
* Adds Church Bells

* I'm dumb.

* The bell is no longer haunted.

* forgot attributions

* change sounds so scary law no hunt

* One day I'll stop needing to make an immediate micro-commit. One day.

* God damn it.
2024-03-26 00:24:00 +11:00
DenisShvalov
55ad9c7e43 Cleaner Grenade (#25444)
* Cleaner Grenade

Added Cleaner Grenade

* Sprite update

Draw issue moment

* Removed from jani closet | added box of cleanades
2024-03-25 17:46:21 +11:00
Luminight
92ab9a8a01 Unswap small and tall wodden fence gates (#26409) 2024-03-24 17:55:01 -07:00
Pieter-Jan Briers
89db4409a4 Remove CRLF, enforce with workflow (#26401)
* Check for CRLF in actions workflow

Make emisse weep

* Copy paste bottom text

* I would like to thank StackOverflow for this spite PR.

* Mention file name in message because the workflow tab doesn't display it.

* dos2unix everything
2024-03-24 22:06:17 +01:00
DoutorWhite
018832707c Fix Medical Hud death icon animation and Changes critical icon (#26391)
Fix Dead Icon animation and changes Critical Icon
2024-03-24 12:38:03 -04:00
OnyxTheBrave
05f282f5ce Changed black carpet texture to correctly align itself. (#26358) 2024-03-23 11:39:40 +03:00
Ubaser
393bcbfc13 Throwing Knives: Syndicate Kit (#26026)
* add

* rename

* change damage type and lower price

* 6 tc

* fix?

* missed listing

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-23 15:13:06 +11:00
Mr. 27
6e8a07844a Make air tanks appear on the back in suitstorage (#26353)
* g

* a

* jetpak
2024-03-23 14:46:40 +11:00
RenQ
6bffa31eba The return of the 'long bedhead' haircut as an alternative (#26336) 2024-03-22 13:35:40 -04:00
James Simonson
12f94b33c3 Rats eyes glow in dark + reorganize rat textures (#26300)
* Split mice from rats and made rats eye glow

+ added red eyes to regal rats (Both king and buff) + normal rats
- removed mouse-3 sprites from mice and moved it into a dedicated rat rsi
+fixed admin smite wording (you turn players into mice, not rats)

* minor formatting fix

* removed version numbers float.

* Typo fix + removed unneeded layer name
2024-03-21 14:16:18 +01:00
Killerqu00
45d6c03407 Initial Infected can see each other (#25934)
initial infected icon
2024-03-18 15:57:36 -06:00
brainfood1183
e4d5e7f1ae Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00
potato1234_x
e94fba5f70 makes closets/lockers better (#24942)
* hmngm

* fix
2024-03-18 21:53:13 +01:00
DoutorWhite
8d40bc36a9 Improves Medical Hud interface and functionality (#26027)
* Improvements to the medical hud interface

* Adds an icon for SSD players

* Indentation fix

* Update sprites, changes direction and adds new status icon.

* Adds decomposing icon

* Code cleaning

* Changes Crit Icon sprite

* Simplifies the decision structure

* Changes copyright line

* Changes Critical Icon sprite

* Makes the Critical Icon border darker

* Changes sprites to /tg/ station

* Updates copyright

* Makes Dead Icon animation slight faster

* Code cleaning

* Remove some unused imports

* Code cleaning and rename icon

* Minor code cleaning
2024-03-19 00:56:12 +11:00
vanx
6c239890c5 Suit slot weapon consistency + visuals (#26152)
suit slot my beloved

Co-authored-by: vanx <#vanxxxx>
2024-03-18 00:16:09 -06:00
potato1234_x
2eec906c18 Make puddle smoothing better (#26171)
puddles
2024-03-18 10:15:45 +11:00
Ko4ergaPunk
909b2aaa2d New wooden furniture (#26182)
* ю

* Fences

* bench, stairs and fence shadow

* small gate desc

* empty

* empty

* destructible

* price fix
2024-03-18 00:18:58 +03:00
21Melkuu
1d72d0777b Add explosion-proof backpack to uplink (#26187)
* Backpacks

* move to wearables

* Update Resources/Prototypes/Catalog/uplink_catalog.yml

* Update Resources/Prototypes/Entities/Clothing/Back/backpacks.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-17 13:21:13 +11:00
Awlod
0ea4c5ca7c Recolor paper-stamp detective (#26194)
the old seal of the detective on paper has been changed to a new one
2024-03-17 03:06:51 +03:00
Nairod
1938768ea6 Red Neck Gaiter (#25891)
* Red Neck Gaiter

* Minor Meta Mistake
2024-03-15 21:11:40 +11:00
Ed
986ac589b4 Fashion is my profession - Procedural jumpsuit variants (#25888)
* add color field to clothing layers

* add support to randomsprite

* bababa

* finalize spriting work

* add to game

* fix

* remove space

* edit patelle, +1 decor variant

* added only pants, some sprite fix

* inflation

* fix mixed

* not tested commit

* Revert "not tested commit"

This reverts commit 4a904df3452263e87c9cb819ab5d8cf411ebe468.

* naked human is fun

* update

* add new style

* some sprite pixel tweak

* Update meta.json
2024-03-15 18:37:12 +11:00
deltanedas
f8305a26a9 add more carp plushies (#26081)
* carp plushie textures

* add the plushies

* add plushies to spawners

* rainbow carp and make special plushies rarer

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-15 13:58:17 +11:00
Mr. 27
3cb1c585c5 Pipebombs and IED rework (#25705)
* inital

* 2-9

* add crafting function, rename ied to fire bomb

* add firebomb ignition

* fikss

* change damage values

* add note

* fix tests i think

* ok

* good

* Review

* warning

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-14 15:27:08 +11:00
Alzore
e5f05b735d Remove the blue tint from the health analyzer (#26101)
nomoreblue
2024-03-13 22:04:29 -04:00
wafehling
c0bbbc33c1 Trading Outpost now has half buy-only and half sell-only pallets (#25955)
* Added new Buy & Sell specific cargo pallets

* Remapped trading outpost with new pallets, tweaked texture

* Removed debug message

* Fixed/Compacted conditional checking to let old pallets still work for backwards compatability

* Update Content.Server/Cargo/Components/CargoPalletComponent.cs

Alright, updating all the references to it.

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Changed textures, changed to enum instead of string for pallet type check

* Few minor code tweaks/formatting fixes

* Missed the prototype change

* Update Content.Server/Cargo/Components/CargoPalletComponent.cs

* Update Content.Server/Cargo/Systems/CargoSystem.Shuttle.cs

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-14 10:26:25 +11:00
Mangohydra
61b3eb4de0 The lawyer finally gets a stamp (#26012)
lawyer stamp
2024-03-13 18:05:39 +03:00
UnicornOnLSD
76db710a1c new haircut alternative (brought back old one) (#25935)
added crew cut 2 wew
2024-03-12 14:47:29 -04:00
LankLTE
88d424e877 Return Detective to Security (#25986)
* Revert "detective patch (#24739)"

This reverts commit 8ef69ff2e1.

* Revert "Detectives gain independency (#23114)"

This reverts commit 807f5facbb.
2024-03-11 14:33:08 +11:00
Arendian
60b9d89e4d Criminal record hud icons (#25192)
* Security hud shows icon based on criminal record status

* Criminal status now linked to name instead of identity

* parole loc

* Test fix

* review changes

* Check station records instead of storing names on criminal record consoles.

* cleanup

* more cleanup

* review changes

* change outdated comments

* rename

* review changes

* remove event subscription

* replaced event with trycomp

* default value
2024-03-11 14:12:52 +11:00
Ed
d3d9898d2a Recolor detective stamp (#25945)
* Add files via upload

* Update rubber_stamp.yml
2024-03-11 12:57:20 +11:00
Ko4ergaPunk
2a5be69898 Fix chromite chasm sprite (#25819)
* fix

* Remove stripes

* empty
2024-03-09 02:48:03 +03:00
Decortex
cef8a17726 ATV resprite (#25885)
* Delete Resources/Textures/Objects/Vehicles/atv.rsi/vehicle.png

* Add files via upload

* Delete Resources/Textures/Objects/Vehicles/atv.rsi/Vehicle.png.png

* Add files via upload

* Update meta.json

* Update meta.json

* .
2024-03-07 08:36:00 +03:00
Арт
2ba28cc3d2 New cloth & hair (#25772)
* Clothing sprites & meta

* Changing prototypes & sprites

Rename sprites folder, edit prototypes and meta

* Hair_sprites_&_prototype

Add hair sprites and change prototype

* Update meta.json

* Rename added hair

* Revert "Changing prototypes & sprites"

This reverts commit 801cadbdaa90cfb5e7ae43cd7d017e20b40cdc98.

* Revert "Clothing sprites & meta"

This reverts commit 73442163fd8bc8f49207e616b415dc0f26d6ef32.
2024-03-06 04:42:05 +03:00
Ko4ergaPunk
0ab4acedeb Post light update (#25814)
* penis

* done
2024-03-06 04:39:47 +03:00
MACMAN2003
f0e8695a91 Clockwork structures and furniture (#24673)
* sprites

something something strength and certainty of steel (except this is brass)

* test1

* commas it was commas

* commas and brackets

* LET THERE BE BRASS

* brass-glass-etc-windows-thindows-floors-lattice

* ALL THE STRUCTURES!!

"Which structures did you add?"
"all."

* buyable brass

and on the first day the quartermaster said "let there be brass" and all the cargo techs stopped inve$ting in awe

* Update windoor.yml

i forgor 💀

* Update tiles.ftl

* i hate random capital letters

* linter fix 1

whew, thank god for linters

* fix 2

* maybe this

shot in the dark, idk what the hell i'm doing hopefully this fixes it?

* fix attempt 1

weather to true, maybe the thingy got confused?

* remove clockwork lattice

it's fixed the test fail... but at what cost?

* changes 1

* fix clockwork windoor

* FLOORS

HAHAHA LET THERE BE FLOORS

* try linter fix 1

i love linters they find things i'd never catch myself

* tweaks fixes 1

fixes merge conflict and does more stuff part two later because i'm tired

* tweaks fixes 2

i should probably do this stuff during the day when i have more energy but eh

* Update assembly.yml

* Update chairs.yml

* fix door sprites

somehow the deny_unlit was broken for all the clockwork doors

* fix glass.yml
2024-03-06 03:25:59 +03:00
Mr. 27
540c819602 Blood-red monkey hardsuit (#22273) 2024-03-03 23:56:17 -04:00
metalgearsloth
c5486873db Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup
2024-03-03 18:39:19 +11:00
exincore
c8cc806a8f feat(inventory): Add secondary smart-equip star (#25696)
* feat(inventory): Add secondary quick-remove star

* style: Fix end of file newline

* feat(inventory): Change secondary smart-equip star to silver star

* feat(inventory): Decrease secondary quick-equip star luminosity to better match the primary
2024-03-02 18:57:42 -05:00
Brandon Hu
bc2dee9f70 fix(seizures): remove seizures from the game (#25722)
* fix(seizures): remove seizures from the game

* Reduced animation time to 2 seconds
2024-03-02 15:17:46 -05:00
rosieposie
55b0cb1934 Additional Signage (#25766)
initial commit
2024-03-01 23:42:06 -07:00
IlyaElDunaev
81b016433f Detective's rubber stamp (#25676)
Stamp Detective
2024-03-01 17:50:17 -05:00
Tunguso4ka
8dedbf22a4 New item: Expensive coat (#25724)
Expensive coat
2024-03-01 16:22:52 -05:00
Flareguy
7b9346d2a8 New Space Ruin: Syndicate Dropship (from /tg/) (also adds plastitanium windows) (#25723)
* adds a new syndie space shuttle ruin + plastitanium windows

* the green goomba gaming

* fixe

* visor > gloves
2024-02-29 15:33:35 -07:00
Hanz
0001c23df2 Decal Beautification + Palette Update (#25689)
the meat and potatoes

YEAH
2024-02-29 15:27:25 -07:00
Nairod
ba8e92ddc8 Under Toned Tail (#25685)
* Undertoned Tail

* Locale
2024-02-29 15:27:04 -07:00
Ed
66cf642e56 Colourful curtains (#25684)
* curwa

* fix

* huh

* revert huh

* add fancy white

* resprite hospital

* add suffix
2024-02-29 15:25:41 -07:00
potato1234_x
e2741498b8 Add fill levels to bowls (#25639)
* fills

* contrast
2024-02-29 16:41:14 -05:00